Difference between revisions of "Luck"

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|image=Imp luck.png
 
|image=Imp luck.png
 
|modifies=How lucky (or unlucky) your character is
 
|modifies=How lucky (or unlucky) your character is
|negative=Lower 2% Damage Reduction each Luck<br>Lower 5 Melee Damage each Luck
+
|negative=Lower 2% Damage Reduction each Luck<br>Lower 4 Melee Damage each Luck
 
|perks=[[Gain Luck]]
 
|perks=[[Gain Luck]]
 
|traits=[[Jinxed]]
 
|traits=[[Jinxed]]

Revision as of 16:10, 26 March 2022

Template:Special Luck is the odd statistic. It is a combination of fate, karma and, in general, how the universe views this character. Luck will modify many things, and is the most important of all statistics because of that.

Note: Your Luck can be permanently increased by 1 point with an Implant, unless it is already 20, the maximum.

Luck in Combat

  • When pulling the trigger luck provides higher critical hit chance. Aimed Attacks are heavily affected by your Luck. Also when you critically miss lower luck means more severe critical miss.
  • When you're taking damage your luck affects the chance to not receive bypass (higher your luck - lesser chance to receive bypass).
  • Luck increases your chance to roll a critical hit

Luck Related to Skills

  • Luck affects amount of HP healed by First Aid
  • chance for critical heals and fails while applying First Aid.


Skills & Other parts of the game that are not affected