Difference between revisions of "Agility"

From FOnline 3 wiki
Jump to navigation Jump to search
Line 12: Line 12:
  
 
'''Note:''' Your Agility can be permanently increased by 1 point with an [[Reflex Booster|implant]], unless it is already 20, the maximum.
 
'''Note:''' Your Agility can be permanently increased by 1 point with an [[Reflex Booster|implant]], unless it is already 20, the maximum.
 +
 +
==Mastery==
 +
*20% more Action Points.
 +
You gain this by having 20 Agility.
  
 
==Drugs that affect Agility==
 
==Drugs that affect Agility==
*[[Buffout]] -1
 
 
*[[Nuka-Cola]] +1
 
*[[Nuka-Cola]] +1
  

Revision as of 00:14, 28 April 2022

Template:Special "Coordination and the ability to move well. A high Agility is important for any active character. Modifies: Action Points, Armor Class, Sequence, and many skills."

Note: Despite the description, Agility does not affect your sequence.

Note: Your Agility can be permanently increased by 1 point with an implant, unless it is already 20, the maximum.

Mastery

  • 20% more Action Points.

You gain this by having 20 Agility.

Drugs that affect Agility

Tips

Having 6 or more agility is recommended. With a low agility you won't have many action points, and therefor cannot take aimed shots at the head, eyes or groin. There is no difference between having 8 agility versus 9 agility when determining the number of action points your character will have.

Unless using drugs, it's better to have an even number in agility. An odd number in agility will only increase your armor class, which is currently of little importance.

Skills Modified by Agility