Difference between revisions of "Death"

From FOnline 3 wiki
Jump to navigation Jump to search
m (Removed the reference to "Blessed are the Weak" as the mechanic of the Weakened status is no longer in game.)
Line 1: Line 1:
*Animals and [[Robots]] die at 0 [[HP]].
+
*Animals and robots die at 0 [[HP]].
*Human die at -20 HP.
+
*Humans die at -20 HP.
*[[PC|Players]] with [[Dead Man Walking]] die at -40 HP
+
*[[PC|Players]] with [[Dead Man Walking]] die at -40 HP.
 
*Humans and players alike die when they are damaged by [[poison]] while at 1 HP or below.
 
*Humans and players alike die when they are damaged by [[poison]] while at 1 HP or below.
  
When a player dies, they get a 60-second [[timeout]] called replication. After the timeout, the character respawns at the nearest [[Respawn Point]] to them.
+
When a player character dies, they're put on a 60-second timeout called replication. After the timeout, the dead character is revived at the nearest [[Respawn Point]].
  
If you die due to [[dynamite]] in your [[inventory]], your replication [[cooldown]] will be 8 minutes.
+
If you die due to [[dynamite]] in your [[inventory]] exploding, your replication [[cooldown]] will be 8 minutes.
  
== See Also ==
+
== See also ==
* [[Unconscious]]
+
*[[Unconscious]]
  
[[Category:Combat]]
+
[[Category:Combat-related mechanics]]

Revision as of 03:16, 13 December 2025

  • Animals and robots die at 0 HP.
  • Humans die at -20 HP.
  • Players with Dead Man Walking die at -40 HP.
  • Humans and players alike die when they are damaged by poison while at 1 HP or below.

When a player character dies, they're put on a 60-second timeout called replication. After the timeout, the dead character is revived at the nearest Respawn Point.

If you die due to dynamite in your inventory exploding, your replication cooldown will be 8 minutes.

See also