Difference between revisions of "Doctor"
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== See also == | == See also == | ||
| − | |||
* [[Wasteland doctor]] | * [[Wasteland doctor]] | ||
* [[Paramedics Bag]] | * [[Paramedics Bag]] | ||
Revision as of 21:46, 24 February 2022
| Skill Doctor | |
|---|---|
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| Modifies | Chance to heal crippled limbs. |
| Initial level | 15% + ((Perception + Intelligence)/2) |
| Related perks | Medic, Healer, Healer+, Living Anatomy |
| Related traits | |
"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."
Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee in caps.
- Doctor only heals injuries, it doesn't restore your hit points.
- Doctor is a requirement for Profession: Doctor.
- This skill is not affected by Luck.
- Ability to remove knockout effect (requires Medic perk).
Note: You can Doctor skill during a Turn-Based combat.
Note: Using This skill on others makes the healer unsneaked.
Note: Maximum doctor skill is 200. You can attempt to make it higher but it will go back to 200 and give you your points back.
Cooldown
The amount of time between each use of Doctor is governed by your skill.
Doctor/First Aid skill cooldowns:
- 350 seconds as base
- -1 second for 1% doctor skill (no cap)
- /2 if Medic Perk
