Difference between revisions of "Endurance"
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| Line 33: | Line 33: | ||
| +5 Poison resistance | | +5 Poison resistance | ||
| +1 [[HP]] on negative / 2x walking dead perk | | +1 [[HP]] on negative / 2x walking dead perk | ||
| − | | +1 [[HP]] per | + | | +1 [[HP]] per levels up to level 18 |
| +5% Heal from [[Healing Rate]] | | +5% Heal from [[Healing Rate]] | ||
| +0.5% [[Lethal Damage]] resistance | | +0.5% [[Lethal Damage]] resistance | ||
Revision as of 12:03, 3 February 2023
Stamina and physical toughness. A character with a high Endurance will survive where others may not. Modifies: Hit Points, Poison Resistance, Radiation Resistance, Healing Rate, and the additional hit points per level.
Note: Your Endurance can be permanently increased by 1 point with an implant, unless it is already 20, the maximum.
Mastery
- +5% to Damage Protection (damage can't be bypassed. It is different from damage resistance)
You gain this by having 20 Endurance.
Bonuses
Bonuses for per Endurance:
| Bonus 1 | Bonus 2 | Bonus 3 | Bonus 4 | Bonus 5 | Bonus 6 | Bonus 7 | Bonus 8 | Bonus 9 |
|---|---|---|---|---|---|---|---|---|
| +2 Radiation resistance (1 with Fast Metabolism) | +5 Poison resistance | +1 HP on negative / 2x walking dead perk | +1 HP per levels up to level 18 | +5% Heal from Healing Rate | +0.5% Lethal Damage resistance | +0.1% Damage Protection | +1 Explosive DT | +1 Healing Rate |
Drugs that affect Endurance
See the HP table