Difference between revisions of "Range"

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(Created page with "This value, measured in hexes, determines how far a weapon, or a projectile fired from it, can reach. For example: The hunting rifle's range is 40. Tha...")
 
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'''Note:''' In case of the [[throwing]] skill, weapon range is actually determined by [[strength]]. +3 [[hex]]es for every [[ST]] point.
 
'''Note:''' In case of the [[throwing]] skill, weapon range is actually determined by [[strength]]. +3 [[hex]]es for every [[ST]] point.
  
==See Also==
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==See also==
 
* [[Perception]]
 
* [[Perception]]
 
* [[Sight]]
 
* [[Sight]]
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* [[Weapons]]
 
* [[Weapons]]
  
[[Category:Combat]]
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[[Category:Combat-related mechanics]]

Revision as of 03:28, 13 December 2025

This value, measured in hexes, determines how far a weapon, or a projectile fired from it, can reach.

For example: The hunting rifle's range is 40. That means the person with the hunting rifle can shoot a target directly 40 hexes from him/herself.


Note: You cannot use weapon's full range if you do not have sufficient sight. You can only shoot what your character can see.

Note: In case of the throwing skill, weapon range is actually determined by strength. +3 hexes for every ST point.

See also