Difference between revisions of "Close Combat"

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{{Skill
+
#REDIRECT [[Skills#Close Combat]]
|name=Close Combat
 
|image=Unarmed.gif
 
|modifies=To-hit chance with unarmed attacks and melee weapons, and also [[Character run|character's speed of run]].
 
|initial=30% + 2 x ([[Agility]] + [[Strength]])
 
|perks=[[HtH Evade]], [[Bonus HtH Damage]], [[Bonus HtH Attacks]], [[Silent Death]], [[Right between the Eyes]]
 
|traits=[[Bruiser]], [[Heavy Handed]]
 
}}
 
 
 
"''A combination of martial arts, non-ranged weapons in hand-to-hand, or melee combat - knives, sledgehammers, spears, clubs and so on.''"
 
 
 
 
 
'''Unarmed attacks''' are divided into two groups: primary and secondary. At any one time you will have up to four attacks available: the strongest primary punch/kick you meet the requirements for (a plain punch/kick if none), and the strongest secondary punch/kick you qualify for, if any. The secondary attacks have a higher [[AP]] cost and cause more devastating effects.
 
 
 
Attacks without any weapon are considered as "[[no-handed-weapon]]" attacks, so you can kick\punch even having all your legs and arms [[crippled]].
 
 
 
Your base [[Unarmed|melee]] [[damage]] increases only if your [[Strength]] is equal to or higher than 7.
 
 
 
Although it's called unarmed, you can use '''Unarmed-Class Weapons''' to increase damage of your punches.
 
 
 
Additional [[FOnline: Aftertimes]] feature for this skill is character's [[speedboost]]. There's 0,5% profit for character's run per every 6% of [[Unarmed]] skill.
 
 
 
== Primary Punch Attacks ==
 
{{UnarmedAttack
 
|name=Strong Punch
 
|req=Close Combat 55%, [[Agility]] 6
 
|dmg=+3
 
|ap=3
 
|crit="n/a"
 
}}
 
 
 
{{UnarmedAttack
 
|name=Hammer Punch
 
|req=Close Combat 75%, [[Agility]] 6, [[Strength]] 5, [[Level]] 6
 
|dmg=+5
 
|ap=3
 
|crit=+5%
 
}}
 
 
 
{{UnarmedAttack
 
|name=Haymaker
 
|req=Close Combat 100%, [[Agility]] 7, [[Strength]] 5, [[Level]] 9
 
|dmg=+7
 
|ap=3
 
|crit=+15%
 
}}
 
 
 
== Secondary Punch Attacks ==
 
{{UnarmedAttack
 
|name=Jab
 
|req=Close Combat 75%, [[Agility]] 7, [[Strength]] 5, [[Level]] 5
 
|dmg=+5
 
|ap=6
 
|crit=+5%
 
}}
 
 
 
{{UnarmedAttack
 
|name=Palm Strike
 
|req=Close Combat 115%, [[Agility]] 7, [[Strength]] 5, [[Level]] 12
 
|dmg=+7, [[armor piercing]]
 
|ap=6
 
|crit=+15%
 
}}
 
 
 
{{UnarmedAttack
 
|name=Piercing Strike
 
|req=Close Combat 130%, [[Agility]] 7, [[Strength]] 5, [[Level]] 16
 
|dmg=+10, [[armor piercing]]
 
|ap=8
 
|crit=+40%
 
}}
 
 
 
== Primary Kick Attacks ==
 
{{UnarmedAttack
 
|name=Strong Kick
 
|req=Close Combat 40%, [[Agility]] 6
 
|dmg=+5
 
|ap=4
 
|crit=n/a
 
}}
 
 
 
{{UnarmedAttack
 
|name=Snap Kick
 
|req=Close Combat 60%, [[Agility]] 6, [[Level]] 6
 
|dmg=+7
 
|ap=4
 
|crit=n/a
 
}}
 
 
 
{{UnarmedAttack
 
|name=Power Kick
 
|req=Close Combat 80%, [[Agility]] 6, [[Strength]] 6, [[Level]] 9
 
|dmg=+9
 
|ap=4
 
|crit=+5%
 
}}
 
 
 
== Secondary Kick Attacks ==
 
{{UnarmedAttack
 
|name=Hip Kick
 
|req=Close Combat 60%, [[Agility]] 7, [[Strength]] 6, [[Level]] 6
 
|dmg=+7
 
|ap=7
 
|crit=n/a
 
}}
 
 
 
{{UnarmedAttack
 
|name=Hook Kick
 
|req=Close Combat 100%, [[Agility]] 7, [[Strength]] 6, [[Level]] 12
 
|dmg=+9, [[armor piercing]]
 
|ap=7
 
|crit=+10%
 
}}
 
 
 
{{UnarmedAttack
 
|name=Piercing Kick
 
|req=Close Combat 125%, [[Agility]] 8, [[Strength]] 6, [[Level]] 15
 
|dmg=+12, [[armor piercing]]
 
|ap=9
 
|crit=+50%
 
}}
 
 
 
== Close combat weapons formerly tied to the Unarmed skill ==
 
 
 
The table below lists all the close combat [[weapons]] that were formerly tied to the Unarmed skill.
 
 
 
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 
!PICTURE
 
!NAME
 
![[Weapon perks|PERKS]]
 
!DMG
 
!TYPE
 
![[Range|RANGE]]
 
!AMMO
 
![[Strength|ST]]
 
![[Action Points|AP]]
 
|-
 
|[[File:Boxglove.gif|link=Boxing Gloves]]
 
|[[Boxing Gloves]]
 
|None
 
|1-1
 
|Normal
 
|1
 
|None
 
|1
 
|3
 
|-
 
|[[File:Boxglov2.gif|link=Plated Boxing Gloves]]
 
|[[Plated Boxing Gloves]]
 
|None
 
|2-5
 
|Normal
 
|1
 
|None
 
|1
 
|3
 
|-
 
|[[File:Rock.gif|link=Rock]]
 
|[[Rock]]
 
|None
 
|2-5
 
|Normal
 
|1
 
|None
 
|1
 
|2
 
|-
 
|[[File:Rock2.gif|link=Fool's Gold]]
 
|[[Fool's Gold]]
 
|None
 
|3-6
 
|Normal
 
|1
 
|None
 
|5
 
|3
 
|-
 
|[[File:Rock4.gif|link=Uranium Ore]]
 
|[[Uranium Ore]]
 
|None
 
|3-6
 
|Normal
 
|1
 
|None
 
|1
 
|3
 
|-
 
|[[File:Rock3.gif|link=Refined Uranium Ore]]
 
|[[Refined Uranium Ore]]
 
|None
 
|4-9
 
|Normal
 
|1
 
|None
 
|8
 
|3
 
|-
 
|[[File:Dclaw2.gif|link=Claw]]
 
|[[Claw]]
 
|None
 
|5-10
 
|Normal
 
|1
 
|None
 
|1
 
|3
 
|-
 
|[[File:Brsnuck.gif|link=Brass Knuckles]]
 
|[[Brass Knuckles]]
 
|None
 
|6-17
 
|Normal
 
|1
 
|None
 
|1
 
|3
 
|-
 
|[[File:Brsknkls.gif|link=Spiked Knuckles]]
 
|[[Spiked Knuckles]]
 
|None
 
|9-23
 
|Normal
 
|1
 
|None
 
|1
 
|3
 
|-
 
|[[File:Gaunt.gif|link=Power Fist]]
 
|[[Power Fist]]
 
|[[Penetrate]]
 
|17-33
 
|Electrical
 
|1
 
|50 [[SEC]]
 
|1
 
|3
 
|-
 
|[[File:Mpwrfist.gif|link=Mega Power Fist]]
 
|[[Mega Power Fist]]
 
|[[Knockback]]
 
|21-41
 
|Electrical
 
|1
 
|50 [[SEC]]
 
|1
 
|3
 
|-
 
|}
 
 
 
== Close combat weapons formerly tied to the Melee Weapons skill ==
 
 
 
The table below lists all the close combat [[weapons]] that were formerly tied to the '''Melee Weapons''' skill.
 
 
 
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 
!NAME
 
!PERKS
 
!DMG
 
!DMG TYPE
 
!RANGE
 
!AMMO
 
!AMMO CAP
 
!TYPE
 
!ST
 
!AP
 
 
 
|-
 
|[[Shiv]]
 
|None
 
|2-5
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|?
 
|3
 
|-
 
|[[Knife]]
 
|None
 
|8-13
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|2
 
|3
 
|-
 
|[[Combat Knife]]
 
|None
 
|13-20
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|2
 
|3
 
|-
 
|[[Switchblade]]
 
|[[Penetrate]]
 
|9-16
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|1
 
|3
 
|-
 
|[["Little Jesus"]]
 
|[[Penetrate]]
 
|15-22
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|2
 
|2
 
|-
 
|[[Wakizashi Blade]]
 
|[[Penetrate]]
 
|15-27
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|2
 
|3
 
|-
 
|[[Old Shovel]]
 
|None
 
|2-4
 
|Normal
 
|2
 
|None
 
|N/A
 
|Single-Handed
 
|6
 
|4
 
|-
 
|[[Shovel]]
 
|None
 
|3-6
 
|Normal
 
|2
 
|None
 
|N/A
 
|Single-Handed
 
|6
 
|4
 
|-
 
|[[Club]]
 
|None
 
|9-24
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|3
 
|3
 
|-
 
|[[Crowbar]]
 
|None
 
|12-20
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|5
 
|4
 
|-
 
|[[Wrench]]
 
|None
 
|4-7
 
|Normal
 
|1
 
|None
 
|N/A
 
|Single-Handed
 
|3
 
|3
 
|-
 
|[[Sharpened Pole]]
 
|None
 
|3-5
 
|Normal
 
|2
 
|None
 
|N/A
 
|Two-Handed
 
|4
 
|4
 
|-
 
|[[Spear]]
 
|None
 
|9-13
 
|Normal
 
|2
 
|None
 
|N/A
 
|Two-Handed
 
|4
 
|4
 
|-
 
|[[Sharpened Spear]]
 
|[[Penetrate]]
 
|13-21
 
|Normal
 
|2
 
|None
 
|N/A
 
|Two-Handed
 
|4
 
|4
 
|-
 
|[[Sledgehammer]]
 
|[[Knockback]]
 
|9-17
 
|Normal
 
|2
 
|None
 
|N/A
 
|Two-Handed
 
|6
 
|4
 
|-
 
|[[Super Sledge]]
 
|[[Knockback]]
 
|36-72
 
|Normal
 
|2
 
|None
 
|N/A
 
|Two-Handed
 
|5
 
|4
 
|-
 
|[[Cattle Prod]]
 
|None
 
|13-21
 
|Electrical
 
|1
 
|[[Small Energy Cell]]
 
|20
 
|Single-Handed
 
|4
 
|3
 
|-
 
|[[Super Cattle Prod]]
 
|[[Accurate]]
 
|40-62
 
|Electrical
 
|1
 
|[[Small Energy Cell]]
 
|20
 
|Single-Handed
 
|4
 
|3
 
|-
 
|[[Louisville Slugger]]
 
|[[Knockback]]
 
|24-60
 
|Normal
 
|1
 
|None
 
|N/A
 
|Two-Handed
 
|4
 
|4
 
|-
 
|[[Ripper]]
 
|[[Penetrate]]
 
|16-33
 
|Normal
 
|1
 
|[[Small Energy Cell]]
 
|30
 
|Single-Handed
 
|4
 
|3
 
|-
 
 
 
|}
 
 
 
[[Category:Skills]]
 

Latest revision as of 06:07, 21 February 2026