Difference between revisions of "Super Mutant"

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*Getting the Gain Endurance [[level perks|level perk]] also gives the bonuses you see on the left.
 
*Getting the Gain Endurance [[level perks|level perk]] also gives the bonuses you see on the left.
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=== Negative Class Scaling ===
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{| class="wikitable sortable" border="1"
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!  Name
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!  Effect
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!  Notes:
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| [[Agility]]
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* +1 AP In Knockouts
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*For every point of [[Agility]] your character has it also gives the downside you see on the left.
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*For example: You are knocked out (unfortunate) your knockout is going to be 1X your Agility longer on top of the base knockout.
 
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Revision as of 19:24, 5 September 2022

Name Req.
level
Effect Notes Basic
Critical
Power
Super Mutant 50
  • +3 EN
  • Double your Hit Points.
  • One Hander Trait works on every weapon and has no penalty.
  • Reduce 10% of enemy damage
  • Reduce 0,3% of enemy damage for every 1% missing Hit Points
  • For each Endurance gets 0,25% Movement speed Walk
  • You can't wear small guns or robes.
  • You also cannot run.
  • Can't get extra damage reduction sources
  • +0,25% Movement speed per Fury stack
  • PvE Ability: deal 1% max hp against NPCs(own max hp)
0-25

Gain Special Perk Class Calculations

Name Effect Notes:
Gain Endurance
  • Gives +1.25% movement speed
  • Getting the Gain Endurance level perk also gives the bonuses you see on the left.

Negative Class Scaling

Name Effect Notes:
Agility
  • +1 AP In Knockouts
  • For every point of Agility your character has it also gives the downside you see on the left.
  • For example: You are knocked out (unfortunate) your knockout is going to be 1X your Agility longer on top of the base knockout.