Difference between revisions of "Reputation"

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There is 2 main reputations in Fonline 3 being:
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=== Wastelander ===
* '''Wastelander'''
 
 
Gains on:
 
Gains on:
-Take part in GM events: PvP, PvE, Turnbased
+
*Take part in GM events: PvP, PvE, Turnbased
-Killing players with high Raider Reputation
+
*Killing players with high Raider Reputation
-Finishing contracts quests
+
*Finishing contracts quests
* '''Raider'''
 
 
 
Aside from this there are the 5 War event/ Currency factions that offer reputation changes being:
 
* '''The Enclave'''
 
* '''The Brotherhood of Steel'''
 
* '''NCR'''
 
* '''Vault City'''
 
* '''The Masters Army'''
 
 
 
Lastly there are 4 New Reno families that each have their own reputation being:
 
* '''The Mordinos'''
 
* '''The Bishops'''
 
* '''The Wrights'''
 
* '''The Salvatories'''
 
 
 
== Reputations Notes ==
 
*Each reputation will have own its own positive and negative effects.You may want to have some reputations in the negative for some effects.
 
*To check your reputation just go in your character open and check the Karma tab.
 
*[[Contracts]] are a good way to increase/ decrease your reputation.
 
 
 
 
 
== Reseting the Reputation ==
 
Go to the [[Cathedral of the Lost]] near [[San Francisco]] to reset your reputations. Entering the Catedral cost 10 [[caps]],and the reset costs 5000 [[caps]].
 
 
 
== Reputation Impact ==
 
If your reputation in a town or a faction reaches a certain amount - positive or negative - it will affect the actions of the community towards you.
 
 
 
 
{|border="1" cellpadding="6" cellspacing="0" align="center"
 
{|border="1" cellpadding="6" cellspacing="0" align="center"
 
! Reputation
 
! Reputation
 
! Effect:
 
! Effect:
 
! Wastelander
 
! Wastelander
! Raider
 
! NCR
 
! BOS
 
! Enclave
 
! Masters Army
 
! Vault City
 
! Mordino Family
 
! Bishop Family
 
! Wright Family
 
! Salvatorie Family
 
 
|-
 
|-
 
|style="color:green"| '''1500+'''
 
|style="color:green"| '''1500+'''
Line 99: Line 61:
 
|}
 
|}
  
== Critters table ==
 
Killing a critter (in a random encounter, mostly) will affect your reputation, but '''it won't raise it above 0'''.
 
  
Each shot on a guard in a [[guarded town]] will decrease your reputation in that town by '''250'''.
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=== Raider ===
 +
Gains on:
 +
*Killing players with high Wasteland reputation
 +
*Stealing
 +
*Selling slaves
  
=== Towns reputations ===
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{|border="1" cellpadding="6" cellspacing="0" align="center"
 
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! Reputation
{|border="1" cellpadding="3" cellspacing="0" align="center"
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! Effect:
!
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! Wastelander
![[Boneyard]]
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|-
![[Gecko]]
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|style="color:green"| '''1500+'''
![[Hub]]
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|style="color:green"| Idolized
![[Junktown]]
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|
![[Klamath]]
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*Red symbols near nickname
![[Modoc]]
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|-
![[NCR]]
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|-
![[Necropolis]]
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|style="color:green"| '''901 to 1499'''
![[Redding]]
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|style="color:green"| Liked
!Citizens of [[Vault City]]
+
|
 +
* +5% party points
 +
* Your random encounters are always public on World map
 +
|-
 
|-
 
|-
 +
|style="color:green"| '''301 to 900'''
 +
|style="color:green"| Accepted
 +
|
 +
*Access to raiders outposts
 +
*Slaves sell for higher prices
 +
*Encounters by bounty hunters groups
 +
*Guards are hostile towards you in neutral towns
 
|-
 
|-
 
|-
 
|-
|}
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| '''-300 to 300'''
 
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| Neutral
=== Communities reputations ===
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| No effect : Neither liked nor hated.
 
+
|-
 
+
|-
{|border="1" cellpadding="3" cellspacing="0" align="center"
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|style="color:red"| '''-301 to -900'''
!
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|style="color:red"| Antipathy
![[Broken Hills]] Ghouls
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|
![[Broken Hills]] Humans
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* You gain Wasteland reputation faster
![[Broken Hills]] Mutants
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* +10% skill for Outdoorsman calculation
![[Bishop Family]]
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* High Raider Reputation Players deal 10% more damage to you
![[Enclave]]
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* 10% less exp gained
![[Hub Criminals]]
 
![[Mordino Family]]
 
![[Raiders]]
 
![[Salvatores Family]]
 
![[Slags]]
 
![[Wright Family]]
 
 
|-
 
|-
 
|-
 
|-
 +
|style="color:red"| '''-901 to -1500'''
 +
|style="color:red"| Hated
 +
|
 +
* 1 less Endurance
 +
* +1 Action Point
 +
* 20% less world map speed
 
|-
 
|-
|}
 
 
=== Official organizations reputations ===
 
 
{|border="1" cellpadding="3" cellspacing="0" align="center"
 
!
 
![[Crimson Caravans]]
 
![[Far Go Traders]]
 
![[Friendly Lending Company]]
 
![[Gunrunners]]
 
![[NCR Rangers]]
 
![[Slaver's Guild]]
 
![[The Enclave]]
 
![[Unity]]
 
![[Water Merchants]]
 
 
|-
 
|-
 +
|style="color:red"| '''-1501 to -∞'''
 +
|style="color:red"| Vilified
 +
|
 +
* No change from 900
 
|-
 
|-
 
|-
 
|-
 
|}
 
|}
 +
 +
 +
Aside from this there are the 5 War event/ Currency factions that offer reputation changes being:
 +
* '''The Enclave'''
 +
* '''The Brotherhood of Steel'''
 +
* '''NCR'''
 +
* '''Vault City'''
 +
* '''The Masters Army'''
 +
 +
Lastly there are 4 New Reno families that each have their own reputation being:
 +
* '''The Mordinos'''
 +
* '''The Bishops'''
 +
* '''The Wrights'''
 +
* '''The Salvatories'''
 +
 +
== Reputations Notes ==
 +
*Each reputation will have own its own positive and negative effects.You may want to have some reputations in the negative for some effects.
 +
*To check your reputation just go in your character open and check the Karma tab.
 +
*[[Contracts]] are a good way to increase/ decrease your reputation.
 +
 +
 +
== Reseting the Reputation ==
 +
Go to the [[Cathedral of the Lost]] near [[San Francisco]] to reset your reputations. Entering the Catedral cost 10 [[caps]],and the reset costs 5000 [[caps]].
 +
 +
== Reputation Impact ==
 +
If your reputation in a town or a faction reaches a certain amount - positive or negative - it will affect the actions of the community towards you.
  
 
[[Category:Reputation| ]]
 
[[Category:Reputation| ]]

Revision as of 12:15, 7 January 2023

Wastelander

Gains on:

  • Take part in GM events: PvP, PvE, Turnbased
  • Killing players with high Raider Reputation
  • Finishing contracts quests
Reputation Effect: Wastelander
1500+ Idolized
  • Green symbols near nickname
901 to 1499 Liked
  • Access to neutral caps traders (cathedral, Adytum train station, infinity mines, Junkyard, New Reno Stables)
  • -1 less damage per bullet
301 to 900 Accepted
  • Higher payment in caravans and contracts
  • +10% barter skill for item prices
  • Encounters by raiders groups
  • Cannibal drugs don't drop from your kills
-300 to 300 Neutral No effect : Neither liked nor hated.
-301 to -900 Antipathy
  • You gain Raider reputation faster
  • +10% skill for robbery calculation
  • Traders won't trade with you
  • 10% less exp gained
-901 to -1500 Hated
  • 1 less perception
  • 10 more HP
-1501 to -∞ Vilified
  • No change from 900


Raider

Gains on:

  • Killing players with high Wasteland reputation
  • Stealing
  • Selling slaves
Reputation Effect: Wastelander
1500+ Idolized
  • Red symbols near nickname
901 to 1499 Liked
  • +5% party points
  • Your random encounters are always public on World map
301 to 900 Accepted
  • Access to raiders outposts
  • Slaves sell for higher prices
  • Encounters by bounty hunters groups
  • Guards are hostile towards you in neutral towns
-300 to 300 Neutral No effect : Neither liked nor hated.
-301 to -900 Antipathy
  • You gain Wasteland reputation faster
  • +10% skill for Outdoorsman calculation
  • High Raider Reputation Players deal 10% more damage to you
  • 10% less exp gained
-901 to -1500 Hated
  • 1 less Endurance
  • +1 Action Point
  • 20% less world map speed
-1501 to -∞ Vilified
  • No change from 900


Aside from this there are the 5 War event/ Currency factions that offer reputation changes being:

  • The Enclave
  • The Brotherhood of Steel
  • NCR
  • Vault City
  • The Masters Army

Lastly there are 4 New Reno families that each have their own reputation being:

  • The Mordinos
  • The Bishops
  • The Wrights
  • The Salvatories

Reputations Notes

  • Each reputation will have own its own positive and negative effects.You may want to have some reputations in the negative for some effects.
  • To check your reputation just go in your character open and check the Karma tab.
  • Contracts are a good way to increase/ decrease your reputation.


Reseting the Reputation

Go to the Cathedral of the Lost near San Francisco to reset your reputations. Entering the Catedral cost 10 caps,and the reset costs 5000 caps.

Reputation Impact

If your reputation in a town or a faction reaches a certain amount - positive or negative - it will affect the actions of the community towards you.