Contracts
Contracts are repeatable quests with a global cooldown. Once accepted by a player, they become unavailable until their cooldown expires.
Contracts have varying level requirements; higher-level ones are generally more challenging to complete but offer better rewards.
All contracts have the same basic objective: eliminate all hostiles in the location marked on your map by the quest giver within the allotted time.
Completing a regular contract increases your Wastelander reputation and decreases your Raider reputation. Completing a lore faction contract increases your reputation with the relevant faction instead.
Make sure to open all lockers before leaving the contract area; some of them are guaranteed to contain valuable loot that scales with the locker tier.
List of contracts
| Location | Req. level |
Quest giver | Time limit | Global cooldown |
Targets | Locker tier |
Locker count |
Wastelander reputation |
Raider reputation |
|---|---|---|---|---|---|---|---|---|---|
| Gecko Reactor | 6 | Jeremy | 1 hour | 30 minutes | Ants | tier I | 1x | +4 | -2 |
| Broken Hills | 7 | Brian | 1 hour | 30 minutes | Dogs | tier I | 1x | +4 | -1 |
| Modoc | 7 | Balthas | 1 hour | 30 minutes | Brahmins | tier I | 1x | +4 | -1 |
| Klamath | 10 | Maida Buckner | 1 hour | 1 hour | Geckos | tier I | 2x | +4 | -4 |
| New Reno | 16 | Lil' Jesus | 1 hour | 1 hour 30 minutes | Raiders | tier II | 1x | +7 | -4 |
| New Reno | 17 | Lil' Jesus | 1 hour | 1 hour 30 minutes | Raiders | tier I | 3x | +6 | -3 |
| New Reno | 28 | Lil' Jesus | 1 hour | 2 hours | Raiders | tier III | 1x | +8 | -5 |
| New Reno | 29 | Lil' Jesus | 1 hour | 2 hours | Raiders | tier II | 2x | +8 | -6 |
| Redding | 30 | Dan McGrew | 1 hour | 2 hours | Aliens | tier III | 1x | +9 | -3 |
| Broken Hills | 32 | Marcus | 1 hour | 2 hours | Centaurs | tier II | 2x | +8 | -4 |
| Salt Lake City | 32 | Pharmacist | 1 hour | 2 hours | Floaters | tier III | 1x | +5 | -1 |
| Klamath | 34 | Sajag | 1 hour | 2 hours | Spiders | tier III | 1x | +6 | -6 |
| Modoc | 35 | Jo | 1 hour | 2 hours | Fire Geckos | tier II | 2x | +8 | -2 |
| Den | 35 | Flick | 1 hour | 2 hours 30 minutes | Deathclaws | tier III | 1x | +11 | -1 |
| Redding | 60 | Sheriff | 1 hour | 4 hours | Slags | tier III | 2x | +10 | -14 |
| Salt Lake City | 62 | Steven | 1 hour | 4 hours | Slags | tier IV | 1x | +10 | -12 |
| New Reno | 70 | Gloria | 1 hour | 4 hours | Raiders | tier I | 4x | +12 | -12 |
| New Reno | 95 | Eldrige | 2 hours | 6 hours | Renegades | tier IV | 2x | +16 | -19 |
| Broken Hills | 100 | Zaius | 2 hours | 6 hours | Renegades | tier V | 1x | +10 | -30 |
| Gecko | 105 | Gordon | 2 hours | 6 hours | Mutants | tier IV | 1x | +20 | -8 |
| Salt Lake City | 230 | Roger | 3 hours | 10 hours | Vault Dwellers | tier V | 2x | +15 | -14 |
| New Reno | 264 | Renesco | 3 hours | 10 hours | Pashtshuurs | tier VI | 1x | +1 | -1 |
| Gecko | 288 | Lenny | 3 hours | 10 hours | Mutants | tier VI | 1x | +20 | -31 |
| Den | 299 | Metzger | 3 hours | 10 hours | NCR Soldiers | tier VI | 2x | +14 | -18 |
| Klamath | 345 | Meloy | 4 hours | 15 hours | Renegades | tier VII | 1x | +35 | -43 |
| Gecko | 349 | Harold | 4 hours | 15 hours | Renegades | tier V | 3x | +50 | -45 |
| Hawthorne | 404 | Cpt. Fernandez | 5 hours | 16 hours 40 minutes | Soldiers | tier V | 5x | +45 | -33 |
| Hawthorne | 404 | Cpt. Fernandez | 5 hours | 16 hours 40 minutes | Soldiers | tier VII | 2x | +40 | -51 |
| San Diego | 500 | unknown stranger | 5 hours | 25 hours | Enclave Soldiers | tier VIII | 1x | +30 | -11 |
| San Diego | 600 | unknown stranger | 5 hours | 33 hours 20 minutes | Brotherhood Soldiers | tier VIII | 2x | +40 | -21 |
| San Diego | 603 | unknown stranger | 5 hours | 41 hours 40 minutes | NCR Soldiers | tier IX | 1x | +25 | -12 |
| San Diego | 704 | unknown stranger | 5 hours | 41 hours 40 minutes | Vault City Soldiers | tier VIII | 3x | +30 | -15 |
| San Diego | 901 | unknown stranger | 5 hours | 50 hours | Super Mutants | tier X | 1x | +76 | -56 |
List of lore faction contracts
| Req. level |
Quest giver | Time limit | Global cooldown |
Targets | Locker tier |
Locker count |
Faction reputation |
|---|---|---|---|---|---|---|---|
| 14 | Faction Officer | 1 hour | 30 minutes | Ants | tier I | 1x | +3 |
| 35 | Faction Officer | 1 hour | 1 hour | Ghouls | tier II | 1x | +7 |
| 62 | Faction Officer | 1 hour | 2 hours | Raiders | tier III | 1x | +9 |
| 101 | Faction Officer | 2 hours | 4 hours | Factions | tier IV | 1x | +15 |