Difference between revisions of "Reputation"

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'''There are two main reputations in Fonline 3 being Wastelander and Raider'''  
 
'''There are two main reputations in Fonline 3 being Wastelander and Raider'''  
 
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== '''Wastelander''' ==
=== Wastelander ===  
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'''Gains on:'''
 
*Take part in GM events: PvP, PvE, Turnbased
 
*Killing players with high Raider Reputation
 
*Finishing contracts quests
 
'''Lost on:'''
 
*Killing players without Raider Reputation out of active control area(TC,BC,ZC,and Events)
 
*Stealing
 
*Killing neutral NPCs in public locations
 
 
 
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! Reputation
 
! Reputation
 
! Effect:
 
! Effect:
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'''Gains on:'''
=== Raider ===
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*Take part in GM events: PvP, PvE, Turnbased
Gains on:
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*Killing players with high Raider Reputation
*Killing players with high Wasteland reputation
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*Finishing contracts quests
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'''Lost on:'''
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*Killing players without Raider Reputation out of active control area(TC,BC,ZC,and Events)
 
*Stealing
 
*Stealing
*Selling slaves
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*Killing neutral NPCs in public locations
 
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== '''Raider''' ==
'''Lost on:'''
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*Killing players without Wasteland Reputation out of active control area(TC,BC,ZC,Events)
 
*Finishing contracts quests
 
*Crafting
 
 
 
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! Reputation
 
! Reputation
 
! Effect:
 
! Effect:
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|-
 
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Gains on:
 +
*Killing players with high Wasteland reputation
 +
*Stealing
 +
*Selling slaves
  
 
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'''Lost on:'''
 +
*Killing players without Wasteland Reputation out of active control area(TC,BC,ZC,Events)
 +
*Finishing contracts quests
 +
*Crafting
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== '''War Event Factions''' ==
 
Aside from this there are the 5 War event/ Currency factions that offer reputation changes and effects being:  
 
Aside from this there are the 5 War event/ Currency factions that offer reputation changes and effects being:  
 
* '''The Enclave'''  
 
* '''The Enclave'''  
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*Joining other NPC factions
 
*Joining other NPC factions
  
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! Reputation
 
! Reputation
 
! Effect:
 
! Effect:

Revision as of 12:39, 7 January 2023

There are two main reputations in Fonline 3 being Wastelander and Raider

Wastelander

Reputation Effect: Wastelander
1500+ Idolized
  • Green symbols near nickname
901 to 1499 Liked
  • Access to neutral caps traders (cathedral, Adytum train station, infinity mines, Junkyard, New Reno Stables)
  • -1 less damage per bullet
301 to 900 Accepted
  • Higher payment in caravans and contracts
  • +10% barter skill for item prices
  • Encounters by raiders groups
  • Cannibal drugs don't drop from your kills
-300 to 300 Neutral No effect : Neither liked nor hated.
-301 to -900 Antipathy
  • You gain Raider reputation faster
  • +10% skill for robbery calculation
  • Traders won't trade with you
  • 10% less exp gained
-901 to -1500 Hated
  • 1 less perception
  • 10 more HP
-1501 to -∞ Vilified
  • No change from 900

Gains on:

  • Take part in GM events: PvP, PvE, Turnbased
  • Killing players with high Raider Reputation
  • Finishing contracts quests

Lost on:

  • Killing players without Raider Reputation out of active control area(TC,BC,ZC,and Events)
  • Stealing
  • Killing neutral NPCs in public locations

Raider

Reputation Effect: Raider
1500+ Idolized
  • Red symbols near nickname
901 to 1499 Liked
  • +5% party points
  • Your random encounters are always public on World map
301 to 900 Accepted
  • Access to raiders outposts
  • Slaves sell for higher prices
  • Encounters by bounty hunters groups
  • Guards are hostile towards you in neutral towns
-300 to 300 Neutral No effect : Neither liked nor hated.
-301 to -900 Antipathy
  • You gain Wasteland reputation faster
  • +10% skill for Outdoorsman calculation
  • High Raider Reputation Players deal 10% more damage to you
-901 to -1500 Hated
  • 1 less Endurance
  • +1 Action Point
  • 20% less world map speed
-1501 to -∞ Vilified
  • No change from 900

Gains on:

  • Killing players with high Wasteland reputation
  • Stealing
  • Selling slaves

Lost on:

  • Killing players without Wasteland Reputation out of active control area(TC,BC,ZC,Events)
  • Finishing contracts quests
  • Crafting

War Event Factions

Aside from this there are the 5 War event/ Currency factions that offer reputation changes and effects being:

  • The Enclave
  • The Brotherhood of Steel
  • NCR
  • Vault City
  • The Masters Army

Gains on:

  • Taking part in War events where you are fighting for the faction

-Complete faction Contracts (just for members) -Donating currency to the faction Lost on:

  • Killing players from faction out of active control area(TC,BC,ZC,Events)
  • Opening factions case when you are not in faction
  • Bad behavior in that faction (only for members)
  • Joining other NPC factions
Reputation Effect: NCR, VC, BoS, Enclave, Master Army
1500+ Idolized
  • Unknown
901 to 1499 Liked
  • Something good maybe to fill in later
301 to 900 Accepted
  • Absolute poggers.com
-300 to 300 Neutral No effect : Neither liked nor hated.
-301 to -900 Antipathy
  • Whoknows.com
-901 to -1500 Hated
  • trulyihavenoidea
-1501 to -∞ Vilified
  • No change from 900

Lastly there are 4 New Reno families that each have their own reputation being:

  • The Mordinos
  • The Bishops
  • The Wrights
  • The Salvatories

Reputations Notes

  • Each reputation will have own its own positive and negative effects.You may want to have some reputations in the negative for some effects.
  • To check your reputation just go in your character open and check the Karma tab.
  • Contracts are a good way to increase/ decrease your reputation.


Reseting the Reputation

Go to the Cathedral of the Lost near San Francisco to reset your reputations. Entering the Catedral cost 10 caps,and the reset costs 5000 caps.

Reputation Impact

If your reputation in a town or a faction reaches a certain amount - positive or negative - it will affect the actions of the community towards you.