Difference between revisions of "Fast Shot"

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|name=Fast Shot
 
|name=Fast Shot
 
|image=Fast Shot.gif
 
|image=Fast Shot.gif
|Benefit=+20% shorter [[Attack Speed]] for single shots <br> +5 [[Lethal Damage]] bonus.<br> +2 max shots per turn in turn based combat.
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|Benefit= +20% shorter Attack Speed for single shots<br>+5 Lethal Damage bonus.<br>Only valid for weapons that can have aimed shot.<br>Grants a 15% chance to spawn ammo upon shooting (single shot/not flamer/not rocket) in enemy NPC corpses.<br>
|Penalty=Firing [[Aimed Attack]]s becomes impossible <br> [[Critical Hit|Critical power]] caped to 149 <br> Doesn't get damage type bonuses (weakness, slow, confussion)
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|Penalty=Firing Aimed Attacks becomes impossible<br>Critical power caped to 149<br><br>Doesn't get damage type bonuses:<br>+5% Max Accuracy from Normal Damage<br>Weakness from Electro Damage<br>Confussion from Laser Damage<br>Burning effect from Fire Damage<br>Critical Defence Bypass from Plasma Damage<br>
 
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}}
 
''You don't have time to aim for an [[Aimed Attack]], because you shoot faster than normal people.''
 
''You don't have time to aim for an [[Aimed Attack]], because you shoot faster than normal people.''

Revision as of 10:02, 24 October 2025

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Template:Trait You don't have time to aim for an Aimed Attack, because you shoot faster than normal people.


Fast shot does not reduce the AP cost of bursting or of weapons that cannot do Aimed Attacks, such as rocket launchers or either of the weapons that fire 40mm Grenades. It does apply to thrown weapons, but only those that could normally be used to perform an Aimed Attack, e.g. throwing knives. All weapons benefit from the +5 Lethal Damage bonus, however.

Note: Players using unarmed or melee weapons do not receive any AP bonus from Fast Shot, but they do get the +5 Lethal Damage bonus.