Difference between revisions of "Weapon perks"

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m (Alphabetized the table of contents)
(Updated (Patch 6.4))
Line 42: Line 42:
 
{{GearPerk
 
{{GearPerk
 
|description=Increase weapon's ammo mods
 
|description=Increase weapon's ammo mods
|mod_1={{GearPerkRowMod|AC Mod|-1|0|+1|+3|+5|+10|+20|+50}}
+
|mod_1={{GearPerkRowMod|AC Mod|-1|0|+1|+2|+4|+8|+12|+24}}
|mod_2={{GearPerkRowMod|Damage Mod|-5%|+1%|+3%|+6%|+12%|+20%|+30%|+45%}}
+
|mod_2={{GearPerkRowMod|Damage Mod|-5%|+1%|+2%|+4%|+5%|+8%|+10%|+15%}}
 
|hubo_perks=
 
|hubo_perks=
|hmod_1={{GearPerkRowMod|AC Mod|0|+2|+4|+8|+15|+25|+35|+100}}
+
|hmod_1={{GearPerkRowMod|AC Mod|0|+1|+2|+4|+8|+12|+24|+50}}
|hmod_2={{GearPerkRowMod|Damage Mod|+1%|+5%|+10%|+15%|+20%|+40%|+60%|+100%}}
+
|hmod_2={{GearPerkRowMod|Damage Mod|+2%|+3%|+4%|+6%|+9%|+12%|+16%|+20%}}
|hmod_3={{GearPerkRowMod|DT mod|-1%|-2%|-5%|-10%|-15%|-18%|-25%|-40%}}
+
|hmod_3={{GearPerkRowMod|DT mod|-1%|-2%|-3%|-5%|-7%|-9%|-12%|-15%}}
 
}}
 
}}
 
</div>
 
</div>
Line 57: Line 57:
 
{{GearPerk
 
{{GearPerk
 
|description=Increase bleed damage and apply stacks on Critical Hits
 
|description=Increase bleed damage and apply stacks on Critical Hits
|mod_1={{GearPerkRowMod|Bleed Damage|-10%|+5%|+10%|+30%|+50%|+100%|+200%|+500%}}
+
|mod_1={{GearPerkRowMod|Bleed Damage|-10%|+5%|+10%|+15%|+20%|+25%|+30%|+35%}}
|mod_2={{GearPerkRowMod|Bleed stacks|0|0|0|1|1|1|2|2}}
+
|mod_2={{GearPerkRowMod|Bleed stacks|0|0|0|0|0|1|1|1}}
 
|hubo_perks=[[Atomic Savant]] + [[More Critical]]
 
|hubo_perks=[[Atomic Savant]] + [[More Critical]]
|hmod_1={{GearPerkRowMod|Bleed Damage|+5%|+10%|+30%|+50%|+100%|+200%|+500%|+800%}}
+
|hmod_1={{GearPerkRowMod|Bleed Damage|+10%|+20%|+30%|+40%|+50%|+60%|+70%|+80%}}
|hmod_2={{GearPerkRowMod|Bleed stacks|0|1|1|2|2|3|3|4}}
+
|hmod_2={{GearPerkRowMod|Bleed stacks|0|1|1|2|2|2|3|3}}
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|*|**|**}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|-|*|*|*|**}}
 
}}
 
}}
 
</div>
 
</div>
Line 72: Line 72:
 
{{GearPerk
 
{{GearPerk
 
|description=Increase Critical Roll and Power
 
|description=Increase Critical Roll and Power
|mod_1={{GearPerkRowMod|Critical Roll|-5|+5|+10|+15|+20|+30|+45|+80}}
+
|mod_1={{GearPerkRowMod|Critical Roll|-5|+1|+3|+5|+7|+9|+11|+13}}
|mod_2={{GearPerkRowMod|Critical Power|-5%|0|0|+5%|+10%|+15%|+25%|+40%}}
+
|mod_2={{GearPerkRowMod|Critical Power|-5%|0|0|+1%|+3%|+5%|+7%|+10%}}
 
|hubo_perks=[[Better Criticals]] + [[Hit the Gaps]] + [[Spray and Pray]]
 
|hubo_perks=[[Better Criticals]] + [[Hit the Gaps]] + [[Spray and Pray]]
|hmod_1={{GearPerkRowMod|Critical Roll|+5|+10|+20|+35|+50|+75|+100|+250}}
+
|hmod_1={{GearPerkRowMod|Critical Roll|+2|+5|+8|+11|+14|+17|+20|+23}}
|hmod_2={{GearPerkRowMod|Critical Power|0|0|+5%|+10%|+25%|+40%|+50%|+75%}}
+
|hmod_2={{GearPerkRowMod|Critical Power|0|0|+4%|+6%|+8%|+13%|+16%|+20%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 87: Line 87:
 
{{GearPerk
 
{{GearPerk
 
|description=Increase Max weapon damage and grants DT Penetration
 
|description=Increase Max weapon damage and grants DT Penetration
|mod_1={{GearPerkRowMod|Max Damage|-5%|+5%|+10%|+13%|+19%|+24%|+35%|+50%}}
+
|mod_1={{GearPerkRowMod|Max Damage|-5%|+1%|+3%|+5%|+7%|+9%|+11%|+15%}}
|mod_2={{GearPerkRowMod|DT penetration|0|0|+1%|+3%|+5%|+10%|+20%|+30%}}
+
|mod_2={{GearPerkRowMod|DT Penetration|0|0|+1%|+2%|+3%|+5%|+7%|+10%}}
 
|hubo_perks=[[Bonus Battle Stats]] + [[Firefighter]]
 
|hubo_perks=[[Bonus Battle Stats]] + [[Firefighter]]
|hmod_1={{GearPerkRowMod|Max Damage|+5%|+10%|+14%|+20%|+33%|+40%|+60%|+75%}}
+
|hmod_1={{GearPerkRowMod|Max Damage|+3%|+6%|+8%|+11%|+13%|+16%|+19%|+25%}}
|hmod_2={{GearPerkRowMod|DT penetration|0|+3%|+5%|+10%|+20%|+30%|+50%|+100%}}
+
|hmod_2={{GearPerkRowMod|DT Penetration|+1%|+3%|+5%|+7%|+9%|+11%|+13%|+15%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|-|-|*|*|**|**}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|-|*|*|*|**}}
 
}}
 
}}
 
</div>
 
</div>
Line 101: Line 101:
 
{{PerkAvailability|Available=All|Random=All|Level4=All|Event=All}}
 
{{PerkAvailability|Available=All|Random=All|Level4=All|Event=All}}
 
{{GearPerk
 
{{GearPerk
|description=Increase Max weapon damage and grants DR Penetration(Normal|Fire|Explosive)
+
|description=Increase Min weapon damage and grants DR Penetration (Normal|Fire|Explosive)
|mod_1={{GearPerkRowMod|Min Damage|-5%|+5%|+10%|+15%|+24%|+30%|+40%|+65%}}
+
|mod_1={{GearPerkRowMod|Min Damage|-5%|+2%|+4%|+6%|+8%|+10%|+12%|+20%}}
|mod_2={{GearPerkRowMod|DR penetration|0|+1%|+3%|+5%|+7%|+10%|+12%|+15%}}
+
|mod_2={{GearPerkRowMod|DR Penetration|0|0|0|+1%|+2%|+3%|+4%|+5%}}
 
|hubo_perks=[[Pyromaniac]] + [[Firefighter]]
 
|hubo_perks=[[Pyromaniac]] + [[Firefighter]]
|hmod_1={{GearPerkRowMod|Min Damage|+5%|+10%|+15%|+24%|+30%|+40%|+65%|+100%}}
+
|hmod_1={{GearPerkRowMod|Min Damage|+4%|+5%|+10%|+20%|+25%|+30%|+35%|+40%}}
|hmod_2={{GearPerkRowMod|DR penetration|+1%|+3%|+5%|+7%|+10%|+12%|+15%|+25%}}
+
|hmod_2={{GearPerkRowMod|DR Penetration|+1%|+2%|+5%|+6%|+7%|+8%|+9%|+10%}}
 
|hmod_3={{GearPerkRowMod|Perks|-|-|-|-|*|*|**|**}}
 
|hmod_3={{GearPerkRowMod|Perks|-|-|-|-|*|*|**|**}}
 
}}
 
}}
Line 117: Line 117:
 
{{GearPerk
 
{{GearPerk
 
|description=Decrease Attack Delay and lower slow's effect on attack delay
 
|description=Decrease Attack Delay and lower slow's effect on attack delay
|mod_1={{GearPerkRowMod|Attack Delay|+5%|0|-5%|-8%|-10%|-15%|-20%|-35%}}
+
|mod_1={{GearPerkRowMod|Attack Delay|+5%|0|-5%|-8%|-11%|-14%|-17%|-20%}}
 
|mod_2={{GearPerkRowMod|Slow AD Protection|0|+5|+10|+15|+20|+30|+45|+60}}
 
|mod_2={{GearPerkRowMod|Slow AD Protection|0|+5|+10|+15|+20|+30|+45|+60}}
 
|hubo_perks=[[Bonus Rate of Fire]] + [[Cowboy]] + [[Fast Attacks]]
 
|hubo_perks=[[Bonus Rate of Fire]] + [[Cowboy]] + [[Fast Attacks]]
|hmod_1={{GearPerkRowMod|Attack Delay|0|-5%|-8%|-10%|-15%|-20%|-35%|-50%}}
+
|hmod_1={{GearPerkRowMod|Attack Delay|-5%|-8%|-10%|-15%|-20%|-25%|-30%|-35%}}
 
|hmod_2={{GearPerkRowMod|Slow AD Protection|+5|+10|+15|+20|+30|+45|+60|+100}}
 
|hmod_2={{GearPerkRowMod|Slow AD Protection|+5|+10|+15|+20|+30|+45|+60|+100}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 131: Line 131:
 
{{PerkAvailability|Available=Ranged|Random=Ranged|Level4=Ranged|Event=All}}
 
{{PerkAvailability|Available=Ranged|Random=Ranged|Level4=Ranged|Event=All}}
 
{{GearPerk
 
{{GearPerk
|description=Increase damage per bullet and increase damage multi
+
|description=Increase damage per bullet and increase damage multiplier
|mod_1={{GearPerkRowMod|Damage per bullet|-1|0|+1|+2|+3|+4|+5|+6}}
+
|mod_1={{GearPerkRowMod|Damage per bullet|-1|0|+1|+2|+3|+3|+4|+4}}
|mod_2={{GearPerkRowMod|Damage Multi|-3%|+1%|+2%|+3%|+4%|+5%|+8%|+10%}}
+
|mod_2={{GearPerkRowMod|Damage Multiplier|-3%|+1%|+1%|+2%|+2%|+3%|+4%|+5%}}
 
|hubo_perks=[[Bonus Ranged Damage]] + [[More Ranged Damage]] + [[Death Sense]]
 
|hubo_perks=[[Bonus Ranged Damage]] + [[More Ranged Damage]] + [[Death Sense]]
|hmod_1={{GearPerkRowMod|Damage per bullet|0|+2|+3|+4|+5|+10|+10|+10}}
+
|hmod_1={{GearPerkRowMod|Damage per bullet|+1|+1|+2|+3|+4|+5|+6|+7}}
|hmod_2={{GearPerkRowMod|Damage Multi|+1%|+2%|+4%|+6%|+10%|+15%|+20%|+25%}}
+
|hmod_2={{GearPerkRowMod|Damage Multiplier|+3%|+4%|+5%|+6%|+7%|+8%|+9%|+10%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 149: Line 149:
 
|description=Decrease reload AP cost and weapon AP cost
 
|description=Decrease reload AP cost and weapon AP cost
 
|mod_1={{GearPerkRowMod|Reload AP cost|+1|-1|-2|-3|-4|-5|-6|-7}}
 
|mod_1={{GearPerkRowMod|Reload AP cost|+1|-1|-2|-3|-4|-5|-6|-7}}
|mod_2={{GearPerkRowMod|Weapon AP cost|+1|0|0|0|-1|-1|-1|-2}}
+
|mod_2={{GearPerkRowMod|Weapon AP cost|+1|0|0|0|0|0|-1|-1}}
 
|hubo_perks=[[Bonus HtH Attacks]] + [[Bonus HtH Damage]] + [[Vampire]]
 
|hubo_perks=[[Bonus HtH Attacks]] + [[Bonus HtH Damage]] + [[Vampire]]
|hmod_1={{GearPerkRowMod|Reload AP cost|-2|-4|-6|-8|-10|-12|free|free}}
+
|hmod_1={{GearPerkRowMod|Reload AP cost|-6|-8|-10|-12|-14|-16|-18|-20}}
|hmod_2={{GearPerkRowMod|Weapon AP cost|-1|-1|-1|-1|-2|-2|-3|-4}}
+
|hmod_2={{GearPerkRowMod|Weapon AP cost|0|0|0|-1|-1|-1|-1|-2}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 168: Line 168:
 
|hmod_1={{GearPerkRowMod|Critical Chance Penetration|+5%|+10%|+15%|+25%|+33%|+45%|+60%|+100%}}
 
|hmod_1={{GearPerkRowMod|Critical Chance Penetration|+5%|+10%|+15%|+25%|+33%|+45%|+60%|+100%}}
 
|hmod_2={{GearPerkRowMod|Chance to apply critical effect|+5%|+10%|+15%|+25%|+33%|+45%|+60%|+100%}}
 
|hmod_2={{GearPerkRowMod|Chance to apply critical effect|+5%|+10%|+15%|+25%|+33%|+45%|+60%|+100%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|*|**|**}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 178: Line 178:
 
{{GearPerk
 
{{GearPerk
 
|description=Reduce target DR against Normal/Fire/Explode and gives Lethality
 
|description=Reduce target DR against Normal/Fire/Explode and gives Lethality
|mod_1={{GearPerkRowMod|Target DR|+5%|-2%|-5%|-8%|-14%|-18%|-25%|-33%}}
+
|mod_1={{GearPerkRowMod|Target DR|+5%|-1%|-2%|-4%|-8%|-11%|-13%|-15%}}
 
|mod_2={{GearPerkRowMod|Lethality|0%|0%|+1%|+2%|+3%|+4%|+5%|+6%}}
 
|mod_2={{GearPerkRowMod|Lethality|0%|0%|+1%|+2%|+3%|+4%|+5%|+6%}}
 
|hubo_perks=[[Gunner]] + [[Living Anatomy]] + [[Weapon Handling]]
 
|hubo_perks=[[Gunner]] + [[Living Anatomy]] + [[Weapon Handling]]
|hmod_1={{GearPerkRowMod|Target DR|-3%|-6%|-9%|-15%|-19%|-26%|-34%|-50%}}
+
|hmod_1={{GearPerkRowMod|Target DR|-2%|-3%|-6%|-9%|-13%|-17%|-21%|-25%}}
 
|hmod_2={{GearPerkRowMod|Lethality|+1%|+2%|+3%|+4%|+5%|+6%|+7%|+8%}}
 
|hmod_2={{GearPerkRowMod|Lethality|+1%|+2%|+3%|+4%|+5%|+6%|+7%|+8%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
 +
 
<!-- Fast Trigger -->
 
<!-- Fast Trigger -->
 
<div class="perk">
 
<div class="perk">
Line 193: Line 194:
 
{{GearPerk
 
{{GearPerk
 
|description=Increase AP and AP Regen
 
|description=Increase AP and AP Regen
|mod_1={{GearPerkRowMod|Action Points|0|0|1|1|1|2|2|2}}
+
|mod_1={{GearPerkRowMod|Action Points|0|0|+1|+1|+1|+2|+2|+2}}
|mod_2={{GearPerkRowMod|AP Regen|-10|5|10|15|20|25|30|35}}
+
|mod_2={{GearPerkRowMod|AP Regen|-10|+1|+4|+8|+12|+18|+22|+25}}
 
|hubo_perks=[[Action Boy]] + [[Bonus Move]] + [[Gain Agility]]
 
|hubo_perks=[[Action Boy]] + [[Bonus Move]] + [[Gain Agility]]
|hmod_1={{GearPerkRowMod|Action Points|1|1|1|2|2|2|3|3}}
+
|hmod_1={{GearPerkRowMod|Action Points|+1|+1|+1|+2|+2|+2|+3|+3}}
|hmod_2={{GearPerkRowMod|AP Regen|10|15|20|25|30|35|50|75}}
+
|hmod_2={{GearPerkRowMod|AP Regen|+5|+10|+15|+20|+25|+30|+35|+40}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 207: Line 208:
 
{{PerkAvailability|Available=All|Random=Melee|Level4=Melee|Event=None}}
 
{{PerkAvailability|Available=All|Random=Melee|Level4=Melee|Event=None}}
 
{{GearPerk
 
{{GearPerk
|description=Apply 60% Slow and confusion
+
|description=Apply Slow and Confusion (and sometimes Bounty stacks)
|mod_1={{GearPerkRowMod|Slow duration|0|1s|2s|3s|3s|3s|4s|4s}}
+
|mod_1={{GearPerkRowMod|Slow|0|10%|20%|30%|40%|50%|60%|70%}}
|mod_2={{GearPerkRowMod|Confusion stacks|1|1|1|1|1|2|2|2}}
+
|mod_2={{GearPerkRowMod|Confusion stacks|1|1|1|1|1|1|1|1}}
 
|hubo_perks=
 
|hubo_perks=
|hmod_1={{GearPerkRowMod|Slow duration|2s|3s|4s|5s|6s|7s|8s|8s}}
+
|hmod_1={{GearPerkRowMod|Slow|10%|20%|30%|40%|50%|60%|70%|80%}}
|hmod_2={{GearPerkRowMod|Confusion stacks|1|2|3|4|5|6|7|8}}
+
|hmod_2={{GearPerkRowMod|Confusion stacks|1|1|2|2|2|2|3|3}}
 
|hmod_3={{GearPerkRowMod|Bounty stacks|1|1|1|1|2|2|2|2}}
 
|hmod_3={{GearPerkRowMod|Bounty stacks|1|1|1|1|2|2|2|2}}
 
}}
 
}}
Line 223: Line 224:
 
{{GearPerk
 
{{GearPerk
 
|description=Regen 20% AP and Regen HP on kill
 
|description=Regen 20% AP and Regen HP on kill
|mod_1={{GearPerkRowMod|AP Regen works for|None|+PvP|+PvP|+PvP|+PvP|+PvE|+PvE|+PvE}}
+
|mod_1={{GearPerkRowMod|AP Regen works for|None|PvP|PvP|PvP|PvP|PvP+PvE|PvP+PvE|PvP+PvE}}
|mod_2={{GearPerkRowMod|HP Regen on kill|-5%|+5%|+7%|+10%|+15%|+20%|+25%|+30%}}
+
|mod_2={{GearPerkRowMod|HP Regen on kill|-5%|+1%|+2%|+3%|+4%|+5%|+6%|+7%}}
 
|hubo_perks=[[Quick Pockets]] + [[Faster Healing]] + [[Gain Endurance]]
 
|hubo_perks=[[Quick Pockets]] + [[Faster Healing]] + [[Gain Endurance]]
|hmod_1={{GearPerkRowMod|AP Regen works for|+PvP|+PvP|+PvE|+PvE|+PvE|+PvE|+PvE|+PvE}}
+
|hmod_1={{GearPerkRowMod|AP Regen works for|PvP|PvP|PvP+PvE|PvP+PvE|PvP+PvE|PvP+PvE|PvP+PvE|PvP+PvE}}
|hmod_2={{GearPerkRowMod|HP Regen on kill|+5%|+7%|+10%|15%|20%|25%|30%|50%}}
+
|hmod_2={{GearPerkRowMod|HP Regen on kill|+2%|+4%|+6%|+8%|+10%|+12%|+14%|+16%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|-|*|*|*|**}}
 
}}
 
}}
 
</div>
 
</div>
Line 283: Line 284:
 
{{GearPerk
 
{{GearPerk
 
|description=Increase Critical Chance and gain Critical Power Resistance Penetration
 
|description=Increase Critical Chance and gain Critical Power Resistance Penetration
|mod_1={{GearPerkRowMod|Critical Chance|-4%|+4%|+6%|+8%|+10%|+16%|+22%|+30%}}
+
|mod_1={{GearPerkRowMod|Critical Chance|-4%|+2%|+5%|+8%|+11%|+14%|+17%|+20%}}
 
|mod_2={{GearPerkRowMod|Critical Power Resistance Penetration|0|+3%|+6%|+9%|+12%|+15%|+18%|+21%}}
 
|mod_2={{GearPerkRowMod|Critical Power Resistance Penetration|0|+3%|+6%|+9%|+12%|+15%|+18%|+21%}}
 
|hubo_perks=[[More Critical]] + [[Even More Criticals]] + [[Gain Luck]]
 
|hubo_perks=[[More Critical]] + [[Even More Criticals]] + [[Gain Luck]]
|hmod_1={{GearPerkRowMod|Critical Chance|+4%|+6%|+8%|+10%|+16%|+22%|+30%|+40%}}
+
|hmod_1={{GearPerkRowMod|Critical Chance|+5%|+10%|+15%|+20%|+25%|+30%|+35%|+40%}}
 
|hmod_2={{GearPerkRowMod|Critical Power Resistance Penetration|+3%|+6%|+9%|+12%|+15%|+18%|+21%|+25%}}
 
|hmod_2={{GearPerkRowMod|Critical Power Resistance Penetration|+3%|+6%|+9%|+12%|+15%|+18%|+21%|+25%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 312: Line 313:
 
{{PerkAvailability|Available=All|Random=All|Level4=All|Event=None}}
 
{{PerkAvailability|Available=All|Random=All|Level4=All|Event=None}}
 
{{GearPerk
 
{{GearPerk
|description=Increase DT penetration against Normal/Fire/Explode and increase 1hex damage for burst (All Damage Types)
+
|description=Increase DT penetration against Normal/Fire/Explode and increase 1-hex damage for bursts (All Damage Types)
|mod_1={{GearPerkRowMod|DT penetration|-5%|+5%|+10%|+15%|+20%|+25%|+33%|+50%}}
+
|mod_1={{GearPerkRowMod|DT penetration|+2%|+4%|+8%|+11%|+13%|+16%|+20%|+25%}}
|mod_2={{GearPerkRowMod|1hex damage|0%|+3%|+8%|+20%|+33%|+50%|+66%|+75%}}
+
|mod_2={{GearPerkRowMod|1-hex damage|0%|+4%|+9%|+13%|+18%|+22%|+27%|+33%}}
 
|hubo_perks=[[Death Sense]] + [[More Ranged Damage]] + [[Bonus Ranged Damage]]
 
|hubo_perks=[[Death Sense]] + [[More Ranged Damage]] + [[Bonus Ranged Damage]]
|hmod_1={{GearPerkRowMod|DT penetration|+10%|+15%|+20%|+25%|+33%|+50%|+75%|+100%}}
+
|hmod_1={{GearPerkRowMod|DT penetration|+5%|+10%|+15%|+20%|+25%|+30%|+35%|+40%}}
|hmod_2={{GearPerkRowMod|1hex damage|+8%|+20%|+33%|+50%|+66%|+75%|+100%|+125%}}
+
|hmod_2={{GearPerkRowMod|1-hex damage|+5%|+10%|+15%|+20%|+25%|+30%|+40%|+50%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 344: Line 345:
 
{{GearPerk
 
{{GearPerk
 
|description=Increase weapon range (Ranged Weapons) and increase AC mod of target
 
|description=Increase weapon range (Ranged Weapons) and increase AC mod of target
|mod_1={{GearPerkRowMod|Weapon range|-1|+1|+2|+3|+4|+5|+6|+7}}
+
|mod_1={{GearPerkRowMod|Weapon range|-1|0|0|+1|+1|+2|+2|+3}}
|mod_2={{GearPerkRowMod|AC mod of target|0|0|0|+5|+10|+15|+20|+25}}
+
|mod_2={{GearPerkRowMod|AC mod of target|0|+1|+2|+3|+4|+5|+7|+10}}
 
|hubo_perks=[[Sharpshooter]] + [[Right Between the Eyes]] + [[Quick Recovery]]
 
|hubo_perks=[[Sharpshooter]] + [[Right Between the Eyes]] + [[Quick Recovery]]
|hmod_1={{GearPerkRowMod|Weapon range|+2|+4|+6|+8|+10|+12|+14|+16}}
+
|hmod_1={{GearPerkRowMod|Weapon range|+1|+1|+2|+2|+3|+4|+5|+6}}
|hmod_2={{GearPerkRowMod|AC mod of target|+5|+10|+15|+20|+25|+30|+35|+40}}
+
|hmod_2={{GearPerkRowMod|AC mod of target|+2|+4|+6|+8|+10|+13|+16|+18}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 388: Line 389:
 
{{PerkAvailability|Available=All|Random=All|Level4=All|Event=All}}
 
{{PerkAvailability|Available=All|Random=All|Level4=All|Event=All}}
 
{{GearPerk
 
{{GearPerk
|description=Increase Lethal Damage and convert damage into lethal damage
+
|description=Increase Lethal Damage and penetrate lethal damage protection
|mod_1={{GearPerkRowMod|Lethal Damage|-5|0|+4|+8|+12|+16|+20|+24}}
+
|mod_1={{GearPerkRowMod|Lethal Damage|-5|+1|+2|+3|+4|+6|+8|+10}}
|mod_2={{GearPerkRowMod|Conversion|1%|3%|6%|10%|15%|21%|28%|36%}}
+
|mod_2={{GearPerkRowMod|Lethal Penetration|0|0|0|+1%|+2%|+3%|+4%|+5%}}
 
|hubo_perks=[[Gunner]] + [[Living Anatomy]] + [[Weapon Handling]]
 
|hubo_perks=[[Gunner]] + [[Living Anatomy]] + [[Weapon Handling]]
|hmod_1={{GearPerkRowMod|Lethal Damage|+5|+10|+15|+20|+25|+30|+35|+40}}
+
|hmod_1={{GearPerkRowMod|Lethal Damage|+1|+3|+6|+9|+12|+15|+18|+20}}
|hmod_2={{GearPerkRowMod|Conversion|10%|15%|21%|28%|36%|45%|55%|66%}}
+
|hmod_2={{GearPerkRowMod|Lethal Penetration|+1%|+2%|+3%|+4%|+5%|+6%|+7%|+8%}}
|hmod_3={{GearPerkRowMod|Perks|-|-|*|*|**|**|***|***}}
+
|hmod_3={{GearPerkRowMod|Perks|-|-|-|*|*|**|**|***}}
 
}}
 
}}
 
</div>
 
</div>
Line 418: Line 419:
 
<div style="display:inline-block; text-align:left;">
 
<div style="display:inline-block; text-align:left;">
 
{{GearPerkLegendary‎
 
{{GearPerkLegendary‎
|+50% damage against NPCs
+
|+10% damage against NPCs
|+20% DR Penetration against NPCs
+
|+4% DR Penetration against NPCs
 
|+10% slow weapon break
 
|+10% slow weapon break
|+50% damage against NPCs(sums with F)
+
|+10% damage against NPCs(sums with F)
|x20% damage against NPCs
+
|x3% damage against NPCs
|+33% DT Penetration against NPCs
+
|+5% DT Penetration against NPCs
|+30% DR Penetration against NPCs(sums with E)
+
|+4% DR Penetration against NPCs(sums with E)
|+100% damage against NPCs(sums with F and C)
+
|+20% damage against NPCs(sums with F and C)
|+15% Lethality
+
|+3% Lethality
 
}}
 
}}
 
</div>
 
</div>
Line 436: Line 437:
 
<div style="display:inline-block; text-align:left;">
 
<div style="display:inline-block; text-align:left;">
 
{{GearPerkLegendary‎
 
{{GearPerkLegendary‎
|+25 Lethal Damage against NPCs
+
|+5 Lethal Damage against NPCs
|+20% Lethal Penetration against NPCs
+
|+4% Lethal Penetration against NPCs
 
|+10% slow weapon break
 
|+10% slow weapon break
|+25 Lethal Damage against NPCs(sums with F)
+
|+5 Lethal Damage against NPCs(sums with F)
 
|Deal 1% of Max NPC's HP
 
|Deal 1% of Max NPC's HP
 
|Restore 20% AP after kill NPCs
 
|Restore 20% AP after kill NPCs
|+30% Lethal Penetration against NPCs(sums with E)
+
|+4% Lethal Penetration against NPCs(sums with E)
|50 Lethal Damage against NPCs(sums with F and C)
+
|+10 Lethal Damage against NPCs(sums with F and C)
 
|Deal 5% of Max NPC's HP(stacks with B)
 
|Deal 5% of Max NPC's HP(stacks with B)
 
}}
 
}}
Line 454: Line 455:
 
<div style="display:inline-block; text-align:left;">
 
<div style="display:inline-block; text-align:left;">
 
{{GearPerkLegendary‎
 
{{GearPerkLegendary‎
|+25% Critical Chance against NPCs
+
|+5% Critical Chance against NPCs
|+20% Critical Chance Penetration against NPCs
+
|+4% Critical Chance Penetration against NPCs
 
|+10% slow weapon break
 
|+10% slow weapon break
|+25% Critical Chance against NPCs(sums with F)
+
|+5% Critical Chance against NPCs(sums with F)
 
|Deal Critical Damage equal to Critical Chance against NPCs
 
|Deal Critical Damage equal to Critical Chance against NPCs
 
|Critical hits against NPCs are upgraded by 1 bracket
 
|Critical hits against NPCs are upgraded by 1 bracket
|+30% Critical Chance Penetration against NPCs(sums with E)
+
|+4% Critical Chance Penetration against NPCs(sums with E)
|+50% Critical Chance against NPCs(sums with F and C)
+
|+10% Critical Chance against NPCs(sums with F and C)
 
|Criticals Hits against NPCs have minimal critical table set as 5
 
|Criticals Hits against NPCs have minimal critical table set as 5
 
}}
 
}}
Line 472: Line 473:
 
<div style="display:inline-block; text-align:left;">
 
<div style="display:inline-block; text-align:left;">
 
{{GearPerkLegendary‎
 
{{GearPerkLegendary‎
|+10% lifesteal against NPCs
+
|+2% lifesteal against NPCs
|+20% HP Restore after kill NPCs
+
|+4% HP Restore after kill NPCs
 
|+10% slow weapon break
 
|+10% slow weapon break
|+10% lifesteal against NPCs(sums with F)
+
|+2% lifesteal against NPCs(sums with F)
 
|Lifesteal can heal on poisoned NPCs
 
|Lifesteal can heal on poisoned NPCs
 
|Lifesteal against NPCs can heal over max HP for 2 sec
 
|Lifesteal against NPCs can heal over max HP for 2 sec
|+30% HP Restore after kill NPCs(sums with E)
+
|+4% HP Restore after kill NPCs(sums with E)
|+20% lifesteal against NPCs(sums with F and C)
+
|+2% lifesteal against NPCs(sums with F and C)
 
|Gain a 1 sec immunity after kill 10 NPCs
 
|Gain a 1 sec immunity after kill 10 NPCs
 
}}
 
}}
Line 587: Line 588:
 
| [[#Lethal Damage|Lethal Damage]] || All || All || All || All
 
| [[#Lethal Damage|Lethal Damage]] || All || All || All || All
 
|}
 
|}
 
 
|}
 
|}
  

Revision as of 06:11, 13 January 2026

Contents

Introduction

# Description
Equipped weapon gains experience by killing NPCs or using Upgrade Parts on it. When enough experience is earned, new perks unlock, and their color changes.
Weapon perks have ranks that determine their strength and are mainly influenced by Item Luck.
Perk 1-3 The first three perks on tier 3 gear are always predefined. Some tier 4 items may have random perks even on the first three levels.
Perk 4 The fourth perk can be chosen via a dialog window once unlocked. However, if you level up your weapon using Upgrade Parts, this perk will be random.
Perk 5 The fifth perk is always random.
Legendary Perk The sixth perk, known as the "legendary" perk, is selected from a separate table of perks and only applies against NPCs.
Perk 7 Every weapon can be upgraded by Roger or Cotsford (Vegas) to gain one additional perk.

Perk Navigation

Ammo Upgrade Bloody Bonus Attack Speed Bonus Critical Chance Bonus Critical Power
Bonus Max Damage Bonus Min Damage Chip Shot Damage per Bullet Destroyer
Fast Trigger Frozen Queen Killing Spree Knockback Less AP cost
Lethal Damage Life Steal Long Range More Critical Damage Penetrate
Alien Perks Poisonous Scoped Smasher! Spiked

List of Perks

Ammo Upgrade

Available Random Level 4 Event
Ranged Ranged Ranged None
Increase weapon's ammo mods
F E D C B A S S+
AC Mod -1 0 +1 +2 +4 +8 +12 +24
Damage Mod -5% +1% +2% +4% +5% +8% +10% +15%
Hubologist
AC Mod 0 +1 +2 +4 +8 +12 +24 +50
Damage Mod +2% +3% +4% +6% +9% +12% +16% +20%
DT mod -1% -2% -3% -5% -7% -9% -12% -15%

Bloody

Available Random Level 4 Event
Melee ? Melee ?
Increase bleed damage and apply stacks on Critical Hits
F E D C B A S S+
Bleed Damage -10% +5% +10% +15% +20% +25% +30% +35%
Bleed stacks 0 0 0 0 0 1 1 1
Hubologist Atomic Savant + More Critical
Bleed Damage +10% +20% +30% +40% +50% +60% +70% +80%
Bleed stacks 0 1 1 2 2 2 3 3
Perks - - - - * * * **

Bonus Critical Power

Available Random Level 4 Event
All All All All
Increase Critical Roll and Power
F E D C B A S S+
Critical Roll -5 +1 +3 +5 +7 +9 +11 +13
Critical Power -5% 0 0 +1% +3% +5% +7% +10%
Hubologist Better Criticals + Hit the Gaps + Spray and Pray
Critical Roll +2 +5 +8 +11 +14 +17 +20 +23
Critical Power 0 0 +4% +6% +8% +13% +16% +20%
Perks - - - * * ** ** ***

Bonus Max Damage

Available Random Level 4 Event
All All All All
Increase Max weapon damage and grants DT Penetration
F E D C B A S S+
Max Damage -5% +1% +3% +5% +7% +9% +11% +15%
DT Penetration 0 0 +1% +2% +3% +5% +7% +10%
Hubologist Bonus Battle Stats + Firefighter
Max Damage +3% +6% +8% +11% +13% +16% +19% +25%
DT Penetration +1% +3% +5% +7% +9% +11% +13% +15%
Perks - - - - * * * **

Bonus Min Damage

Available Random Level 4 Event
All All All All
Increase Min weapon damage and grants DR Penetration (Normal
F E D C B A S S+
Min Damage -5% +2% +4% +6% +8% +10% +12% +20%
DR Penetration 0 0 0 +1% +2% +3% +4% +5%
Hubologist Pyromaniac + Firefighter
Min Damage +4% +5% +10% +20% +25% +30% +35% +40%
DR Penetration +1% +2% +5% +6% +7% +8% +9% +10%
Perks - - - - * * ** **

Bonus Attack Speed

Available Random Level 4 Event
All Ranged None None
Decrease Attack Delay and lower slow's effect on attack delay
F E D C B A S S+
Attack Delay +5% 0 -5% -8% -11% -14% -17% -20%
Slow AD Protection 0 +5 +10 +15 +20 +30 +45 +60
Hubologist Bonus Rate of Fire + Cowboy + Fast Attacks
Attack Delay -5% -8% -10% -15% -20% -25% -30% -35%
Slow AD Protection +5 +10 +15 +20 +30 +45 +60 +100
Perks - - - * * ** ** ***

Damage per Bullet

Available Random Level 4 Event
Ranged Ranged Ranged All
Increase damage per bullet and increase damage multiplier
F E D C B A S S+
Damage per bullet -1 0 +1 +2 +3 +3 +4 +4
Damage Multiplier -3% +1% +1% +2% +2% +3% +4% +5%
Hubologist Bonus Ranged Damage + More Ranged Damage + Death Sense
Damage per bullet +1 +1 +2 +3 +4 +5 +6 +7
Damage Multiplier +3% +4% +5% +6% +7% +8% +9% +10%
Perks - - - * * ** ** ***

Less AP cost

Available Random Level 4 Event
All Melee Melee None
Decrease reload AP cost and weapon AP cost
F E D C B A S S+
Reload AP cost +1 -1 -2 -3 -4 -5 -6 -7
Weapon AP cost +1 0 0 0 0 0 -1 -1
Hubologist Bonus HtH Attacks + Bonus HtH Damage + Vampire
Reload AP cost -6 -8 -10 -12 -14 -16 -18 -20
Weapon AP cost 0 0 0 -1 -1 -1 -1 -2
Perks - - - * * ** ** ***

Chip Shot

Available Random Level 4 Event
All All All All
Gives Critical Chance Penetration and increase chance to apply critical effect
F E D C B A S S+
Critical Chance Penetration -5% +5% +10% +15% +25% +33% +45% +60%
Chance to apply critical effect -5% +5% +10% +15% +25% +33% +45% +60%
Hubologist Hit the Gaps + Spray and Pray
Critical Chance Penetration +5% +10% +15% +25% +33% +45% +60% +100%
Chance to apply critical effect +5% +10% +15% +25% +33% +45% +60% +100%
Perks - - - * * ** ** ***

Destroyer

Available Random Level 4 Event
All Ranged Ranged None
Reduce target DR against Normal/Fire/Explode and gives Lethality
F E D C B A S S+
Target DR +5% -1% -2% -4% -8% -11% -13% -15%
Lethality 0% 0% +1% +2% +3% +4% +5% +6%
Hubologist Gunner + Living Anatomy + Weapon Handling
Target DR -2% -3% -6% -9% -13% -17% -21% -25%
Lethality +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - - * * ** ** ***

Fast Trigger

Available Random Level 4 Event
All All All All
Increase AP and AP Regen
F E D C B A S S+
Action Points 0 0 +1 +1 +1 +2 +2 +2
AP Regen -10 +1 +4 +8 +12 +18 +22 +25
Hubologist Action Boy + Bonus Move + Gain Agility
Action Points +1 +1 +1 +2 +2 +2 +3 +3
AP Regen +5 +10 +15 +20 +25 +30 +35 +40
Perks - - - * * ** ** ***

Frozen Queen

Available Random Level 4 Event
All Melee Melee None
Apply Slow and Confusion (and sometimes Bounty stacks)
F E D C B A S S+
Slow 0 10% 20% 30% 40% 50% 60% 70%
Confusion stacks 1 1 1 1 1 1 1 1
Hubologist
Slow 10% 20% 30% 40% 50% 60% 70% 80%
Confusion stacks 1 1 2 2 2 2 3 3
Bounty stacks 1 1 1 1 2 2 2 2

Killing Spree

Available Random Level 4 Event
All All All All
Regen 20% AP and Regen HP on kill
F E D C B A S S+
AP Regen works for None PvP PvP PvP PvP PvP+PvE PvP+PvE PvP+PvE
HP Regen on kill -5% +1% +2% +3% +4% +5% +6% +7%
Hubologist Quick Pockets + Faster Healing + Gain Endurance
AP Regen works for PvP PvP PvP+PvE PvP+PvE PvP+PvE PvP+PvE PvP+PvE PvP+PvE
HP Regen on kill +2% +4% +6% +8% +10% +12% +14% +16%
Perks - - - - * * * **

Knockback

Available Random Level 4 Event
All All None All
Gain knockback effect on critical hit and Penetrate Damage Protection
F E D C B A S S+
Knockback distance -1 +1 +1 +2 +2 +3 +3 +4
Penetrate Damage Protection -2% +1% +2% +3% +4% +5% +6% +7%
Hubologist Spray and Pray + Hit the Gaps + Better Criticals
Knockback distance +1 +2 +3 +4 +5 +6 +50 +50
Penetrate Damage Protection +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - * * ** ** *** ***

Life Steal

Available Random Level 4 Event
Melee Melee Melee All
Gain Melee Life Steal and decrease max accuracy for opponents on one hex
F E D C B A S S+
Melee Life Steal 0 +4% +9% +18% +25% +33% +50% +75%
Max accuracy for opponents on one hex +5% -3% -5% -10% -15% -25% -33% -50%
Hubologist Vampire + In Your Face!
Melee Life Steal +4% +9% +18% +25% +33% +50% +75% +100%
Max accuracy for opponents on one hex -3% -5% -10% -15% -25% -33% -50% -75%
Perks - - * * * ** ** {{{9}}}

Long Range

Available Random Level 4 Event
All Ranged Ranged None
Increase minimal and max accuracy, reduce distance penalty to 1 and Reduce Aimed Attack Delay penalty
F E D C B A S S+
Min and max accuracy -4% +4% +8% +12% +16% +20% +24% +28%
Reduce Aimed Attack Delay penalty 0 -5% -10% -15% -25% -33% -50% -75%
Hubologist Sharpshooter + Right Between the Eyes + Quick Recovery
Min and max accuracy +5% +10% +15% +20% +25% +30% +35% +40%
Reduce Aimed Attack Delay penalty -5% -10% -15% -25% -33% -50% -75% -100%
Perks - - * * ** ** *** ***

Bonus Critical Chance

Available Random Level 4 Event
All All All All
Increase Critical Chance and gain Critical Power Resistance Penetration
F E D C B A S S+
Critical Chance -4% +2% +5% +8% +11% +14% +17% +20%
Critical Power Resistance Penetration 0 +3% +6% +9% +12% +15% +18% +21%
Hubologist More Critical + Even More Criticals + Gain Luck
Critical Chance +5% +10% +15% +20% +25% +30% +35% +40%
Critical Power Resistance Penetration +3% +6% +9% +12% +15% +18% +21% +25%
Perks - - - * * ** ** ***

More Critical Damage

Available Random Level 4 Event
All None None None
Increase Critical Damage and apply weakness stacks
F E D C B A S S+
Critical Damage -1-10% +2-25% +3-30% +4-35% +5-40% +6-45% +7-50% +8-50%
Weakness stacks 0 5 10 15 20 30 40 50
Hubologist Better Criticals + Even More Criticals
Critical Damage +7-39% +10-49% +13-59% +16-75% +20-100% +33-150% +50-200% +50-200%
Weakness stacks 20 30 40 50 60 70 80 100
Perks - - - * * * ** **

Penetrate

Available Random Level 4 Event
All All All None
Increase DT penetration against Normal/Fire/Explode and increase 1-hex damage for bursts (All Damage Types)
F E D C B A S S+
DT penetration +2% +4% +8% +11% +13% +16% +20% +25%
1-hex damage 0% +4% +9% +13% +18% +22% +27% +33%
Hubologist Death Sense + More Ranged Damage + Bonus Ranged Damage
DT penetration +5% +10% +15% +20% +25% +30% +35% +40%
1-hex damage +5% +10% +15% +20% +25% +30% +40% +50%
Perks - - - * * ** ** ***

Poisonous

Available Random Level 4 Event
All Melee Melee None
Apply Poison and increase ammo heal value
F E D C B A S S+
Poison 0 0-10 0-20 5-30 10-40 15-50 20-60 25-70
ammo heal value -10% +10% +20% +30% +40% +50% +60% +70%
Hubologist Better HtH Criticals + In Your Face! + Gain Strength
Poison 5-10 10-20 15-30 20-40 25-50 30-60 35-70 40-80
ammo heal value +25% +40% +55% +70% +85% +100% +115% 130%
Perks - - * * ** ** *** ***

Scoped

Available Random Level 4 Event
Ranged Ranged Ranged All
Increase weapon range (Ranged Weapons) and increase AC mod of target
F E D C B A S S+
Weapon range -1 0 0 +1 +1 +2 +2 +3
AC mod of target 0 +1 +2 +3 +4 +5 +7 +10
Hubologist Sharpshooter + Right Between the Eyes + Quick Recovery
Weapon range +1 +1 +2 +2 +3 +4 +5 +6
AC mod of target +2 +4 +6 +8 +10 +13 +16 +18
Perks - - - * * ** ** ***

Spiked

Available Random Level 4 Event
Melee Melee None None
Increase melee critical damage and melee power
F E D C B A S S+
Melee critical damage -0-5% +0-15% +0-30% +5-45% +10-60% +15-75% +20-90% +25-105%
Melee power 0 +2% +5% +9% +14% +20% +27% +35%
Hubologist Better HtH Criticals + In Your Face! + Gain Strength
Melee critical damage +5-15% +10-30% +15-45% +20-60% +25-75% +30-90% +35-105% +40-120%
Melee power +5% +9% +14% +20% +27% +35% +44% +54%
Perks - - * * ** ** *** ***

Smasher!

Available Random Level 4 Event
Melee Melee Melee None
Increase Heavy Handed malus and Melee Damage
F E D C B A S S+
Melee Damage -5 0 +2 +4 +6 +8 +10 +12
Heavy Handed malus +1 +2 +3 +4 +5 +6 +7 +8
Hubologist Bonus HtH Attacks + Bonus HtH Damage + Vampire
Melee Damage +3 +6 +9 +12 +15 +18 +21 +24
Heavy Handed malus +11 +12 +13 +14 +15 +16 +17 +18
Perks - - * * ** ** *** ***

Lethal Damage

Available Random Level 4 Event
All All All All
Increase Lethal Damage and penetrate lethal damage protection
F E D C B A S S+
Lethal Damage -5 +1 +2 +3 +4 +6 +8 +10
Lethal Penetration 0 0 0 +1% +2% +3% +4% +5%
Hubologist Gunner + Living Anatomy + Weapon Handling
Lethal Damage +1 +3 +6 +9 +12 +15 +18 +20
Lethal Penetration +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - - * * ** ** ***






List of legendary weapon perks-6th Perk

.

More Bonus Damage

F +10% damage against NPCs
E +4% DR Penetration against NPCs
D +10% slow weapon break
C +10% damage against NPCs(sums with F)
B x3% damage against NPCs
A +5% DT Penetration against NPCs
S +4% DR Penetration against NPCs(sums with E)
S+ +20% damage against NPCs(sums with F and C)
S++ +3% Lethality

Lethal Upgrade

F +5 Lethal Damage against NPCs
E +4% Lethal Penetration against NPCs
D +10% slow weapon break
C +5 Lethal Damage against NPCs(sums with F)
B Deal 1% of Max NPC's HP
A Restore 20% AP after kill NPCs
S +4% Lethal Penetration against NPCs(sums with E)
S+ +10 Lethal Damage against NPCs(sums with F and C)
S++ Deal 5% of Max NPC's HP(stacks with B)

Critical Master

F +5% Critical Chance against NPCs
E +4% Critical Chance Penetration against NPCs
D +10% slow weapon break
C +5% Critical Chance against NPCs(sums with F)
B Deal Critical Damage equal to Critical Chance against NPCs
A Critical hits against NPCs are upgraded by 1 bracket
S +4% Critical Chance Penetration against NPCs(sums with E)
S+ +10% Critical Chance against NPCs(sums with F and C)
S++ Criticals Hits against NPCs have minimal critical table set as 5

Butcher

F +2% lifesteal against NPCs
E +4% HP Restore after kill NPCs
D +10% slow weapon break
C +2% lifesteal against NPCs(sums with F)
B Lifesteal can heal on poisoned NPCs
A Lifesteal against NPCs can heal over max HP for 2 sec
S +4% HP Restore after kill NPCs(sums with E)
S+ +2% lifesteal against NPCs(sums with F and C)
S++ Gain a 1 sec immunity after kill 10 NPCs


Alien Perks

Introduction

# Description
Equipped weapon gains experience by killing NPCs or using Upgrade Parts on it. When enough experience is earned, new perks unlock, and their color changes.
Weapon perks have ranks that determine their strength and are mainly influenced by Item Luck.
Perk 1-3 The first three perks on tier 3 gear are always predefined. Some tier 4 items may have random perks even on the first three levels.
Perk 4 The fourth perk can be chosen via a dialog window once unlocked. However, if you level up your weapon using Upgrade Parts, this perk will be random.
Perk 5 The fifth perk is always random.
Legendary Perk The sixth perk, known as the "legendary" perk, is selected from a separate table of perks and only applies against NPCs.
Perk 7 Every weapon can be upgraded by Roger or Cotsford (Vegas) to gain one additional perk.

Perk Navigation

Ammo Upgrade Bloody Bonus Attack Speed Bonus Critical Chance Bonus Critical Power
Bonus Max Damage Bonus Min Damage Chip Shot Damage per Bullet Destroyer
Fast Trigger Frozen Queen Killing Spree Knockback Less AP cost
Lethal Damage Life Steal Long Range More Critical Damage Penetrate
Alien Perks Poisonous Scoped Smasher! Spiked

List of Perks

Ammo Upgrade

Available Random Level 4 Event
Ranged Ranged Ranged None
Increase weapon's ammo mods
F E D C B A S S+
AC Mod -1 0 +1 +2 +4 +8 +12 +24
Damage Mod -5% +1% +2% +4% +5% +8% +10% +15%
Hubologist
AC Mod 0 +1 +2 +4 +8 +12 +24 +50
Damage Mod +2% +3% +4% +6% +9% +12% +16% +20%
DT mod -1% -2% -3% -5% -7% -9% -12% -15%

Bloody

Available Random Level 4 Event
Melee ? Melee ?
Increase bleed damage and apply stacks on Critical Hits
F E D C B A S S+
Bleed Damage -10% +5% +10% +15% +20% +25% +30% +35%
Bleed stacks 0 0 0 0 0 1 1 1
Hubologist Atomic Savant + More Critical
Bleed Damage +10% +20% +30% +40% +50% +60% +70% +80%
Bleed stacks 0 1 1 2 2 2 3 3
Perks - - - - * * * **

Bonus Critical Power

Available Random Level 4 Event
All All All All
Increase Critical Roll and Power
F E D C B A S S+
Critical Roll -5 +1 +3 +5 +7 +9 +11 +13
Critical Power -5% 0 0 +1% +3% +5% +7% +10%
Hubologist Better Criticals + Hit the Gaps + Spray and Pray
Critical Roll +2 +5 +8 +11 +14 +17 +20 +23
Critical Power 0 0 +4% +6% +8% +13% +16% +20%
Perks - - - * * ** ** ***

Bonus Max Damage

Available Random Level 4 Event
All All All All
Increase Max weapon damage and grants DT Penetration
F E D C B A S S+
Max Damage -5% +1% +3% +5% +7% +9% +11% +15%
DT Penetration 0 0 +1% +2% +3% +5% +7% +10%
Hubologist Bonus Battle Stats + Firefighter
Max Damage +3% +6% +8% +11% +13% +16% +19% +25%
DT Penetration +1% +3% +5% +7% +9% +11% +13% +15%
Perks - - - - * * * **

Bonus Min Damage

Available Random Level 4 Event
All All All All
Increase Min weapon damage and grants DR Penetration (Normal
F E D C B A S S+
Min Damage -5% +2% +4% +6% +8% +10% +12% +20%
DR Penetration 0 0 0 +1% +2% +3% +4% +5%
Hubologist Pyromaniac + Firefighter
Min Damage +4% +5% +10% +20% +25% +30% +35% +40%
DR Penetration +1% +2% +5% +6% +7% +8% +9% +10%
Perks - - - - * * ** **

Bonus Attack Speed

Available Random Level 4 Event
All Ranged None None
Decrease Attack Delay and lower slow's effect on attack delay
F E D C B A S S+
Attack Delay +5% 0 -5% -8% -11% -14% -17% -20%
Slow AD Protection 0 +5 +10 +15 +20 +30 +45 +60
Hubologist Bonus Rate of Fire + Cowboy + Fast Attacks
Attack Delay -5% -8% -10% -15% -20% -25% -30% -35%
Slow AD Protection +5 +10 +15 +20 +30 +45 +60 +100
Perks - - - * * ** ** ***

Damage per Bullet

Available Random Level 4 Event
Ranged Ranged Ranged All
Increase damage per bullet and increase damage multiplier
F E D C B A S S+
Damage per bullet -1 0 +1 +2 +3 +3 +4 +4
Damage Multiplier -3% +1% +1% +2% +2% +3% +4% +5%
Hubologist Bonus Ranged Damage + More Ranged Damage + Death Sense
Damage per bullet +1 +1 +2 +3 +4 +5 +6 +7
Damage Multiplier +3% +4% +5% +6% +7% +8% +9% +10%
Perks - - - * * ** ** ***

Less AP cost

Available Random Level 4 Event
All Melee Melee None
Decrease reload AP cost and weapon AP cost
F E D C B A S S+
Reload AP cost +1 -1 -2 -3 -4 -5 -6 -7
Weapon AP cost +1 0 0 0 0 0 -1 -1
Hubologist Bonus HtH Attacks + Bonus HtH Damage + Vampire
Reload AP cost -6 -8 -10 -12 -14 -16 -18 -20
Weapon AP cost 0 0 0 -1 -1 -1 -1 -2
Perks - - - * * ** ** ***

Chip Shot

Available Random Level 4 Event
All All All All
Gives Critical Chance Penetration and increase chance to apply critical effect
F E D C B A S S+
Critical Chance Penetration -5% +5% +10% +15% +25% +33% +45% +60%
Chance to apply critical effect -5% +5% +10% +15% +25% +33% +45% +60%
Hubologist Hit the Gaps + Spray and Pray
Critical Chance Penetration +5% +10% +15% +25% +33% +45% +60% +100%
Chance to apply critical effect +5% +10% +15% +25% +33% +45% +60% +100%
Perks - - - * * ** ** ***

Destroyer

Available Random Level 4 Event
All Ranged Ranged None
Reduce target DR against Normal/Fire/Explode and gives Lethality
F E D C B A S S+
Target DR +5% -1% -2% -4% -8% -11% -13% -15%
Lethality 0% 0% +1% +2% +3% +4% +5% +6%
Hubologist Gunner + Living Anatomy + Weapon Handling
Target DR -2% -3% -6% -9% -13% -17% -21% -25%
Lethality +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - - * * ** ** ***

Fast Trigger

Available Random Level 4 Event
All All All All
Increase AP and AP Regen
F E D C B A S S+
Action Points 0 0 +1 +1 +1 +2 +2 +2
AP Regen -10 +1 +4 +8 +12 +18 +22 +25
Hubologist Action Boy + Bonus Move + Gain Agility
Action Points +1 +1 +1 +2 +2 +2 +3 +3
AP Regen +5 +10 +15 +20 +25 +30 +35 +40
Perks - - - * * ** ** ***

Frozen Queen

Available Random Level 4 Event
All Melee Melee None
Apply Slow and Confusion (and sometimes Bounty stacks)
F E D C B A S S+
Slow 0 10% 20% 30% 40% 50% 60% 70%
Confusion stacks 1 1 1 1 1 1 1 1
Hubologist
Slow 10% 20% 30% 40% 50% 60% 70% 80%
Confusion stacks 1 1 2 2 2 2 3 3
Bounty stacks 1 1 1 1 2 2 2 2

Killing Spree

Available Random Level 4 Event
All All All All
Regen 20% AP and Regen HP on kill
F E D C B A S S+
AP Regen works for None PvP PvP PvP PvP PvP+PvE PvP+PvE PvP+PvE
HP Regen on kill -5% +1% +2% +3% +4% +5% +6% +7%
Hubologist Quick Pockets + Faster Healing + Gain Endurance
AP Regen works for PvP PvP PvP+PvE PvP+PvE PvP+PvE PvP+PvE PvP+PvE PvP+PvE
HP Regen on kill +2% +4% +6% +8% +10% +12% +14% +16%
Perks - - - - * * * **

Knockback

Available Random Level 4 Event
All All None All
Gain knockback effect on critical hit and Penetrate Damage Protection
F E D C B A S S+
Knockback distance -1 +1 +1 +2 +2 +3 +3 +4
Penetrate Damage Protection -2% +1% +2% +3% +4% +5% +6% +7%
Hubologist Spray and Pray + Hit the Gaps + Better Criticals
Knockback distance +1 +2 +3 +4 +5 +6 +50 +50
Penetrate Damage Protection +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - * * ** ** *** ***

Life Steal

Available Random Level 4 Event
Melee Melee Melee All
Gain Melee Life Steal and decrease max accuracy for opponents on one hex
F E D C B A S S+
Melee Life Steal 0 +4% +9% +18% +25% +33% +50% +75%
Max accuracy for opponents on one hex +5% -3% -5% -10% -15% -25% -33% -50%
Hubologist Vampire + In Your Face!
Melee Life Steal +4% +9% +18% +25% +33% +50% +75% +100%
Max accuracy for opponents on one hex -3% -5% -10% -15% -25% -33% -50% -75%
Perks - - * * * ** ** {{{9}}}

Long Range

Available Random Level 4 Event
All Ranged Ranged None
Increase minimal and max accuracy, reduce distance penalty to 1 and Reduce Aimed Attack Delay penalty
F E D C B A S S+
Min and max accuracy -4% +4% +8% +12% +16% +20% +24% +28%
Reduce Aimed Attack Delay penalty 0 -5% -10% -15% -25% -33% -50% -75%
Hubologist Sharpshooter + Right Between the Eyes + Quick Recovery
Min and max accuracy +5% +10% +15% +20% +25% +30% +35% +40%
Reduce Aimed Attack Delay penalty -5% -10% -15% -25% -33% -50% -75% -100%
Perks - - * * ** ** *** ***

Bonus Critical Chance

Available Random Level 4 Event
All All All All
Increase Critical Chance and gain Critical Power Resistance Penetration
F E D C B A S S+
Critical Chance -4% +2% +5% +8% +11% +14% +17% +20%
Critical Power Resistance Penetration 0 +3% +6% +9% +12% +15% +18% +21%
Hubologist More Critical + Even More Criticals + Gain Luck
Critical Chance +5% +10% +15% +20% +25% +30% +35% +40%
Critical Power Resistance Penetration +3% +6% +9% +12% +15% +18% +21% +25%
Perks - - - * * ** ** ***

More Critical Damage

Available Random Level 4 Event
All None None None
Increase Critical Damage and apply weakness stacks
F E D C B A S S+
Critical Damage -1-10% +2-25% +3-30% +4-35% +5-40% +6-45% +7-50% +8-50%
Weakness stacks 0 5 10 15 20 30 40 50
Hubologist Better Criticals + Even More Criticals
Critical Damage +7-39% +10-49% +13-59% +16-75% +20-100% +33-150% +50-200% +50-200%
Weakness stacks 20 30 40 50 60 70 80 100
Perks - - - * * * ** **

Penetrate

Available Random Level 4 Event
All All All None
Increase DT penetration against Normal/Fire/Explode and increase 1-hex damage for bursts (All Damage Types)
F E D C B A S S+
DT penetration +2% +4% +8% +11% +13% +16% +20% +25%
1-hex damage 0% +4% +9% +13% +18% +22% +27% +33%
Hubologist Death Sense + More Ranged Damage + Bonus Ranged Damage
DT penetration +5% +10% +15% +20% +25% +30% +35% +40%
1-hex damage +5% +10% +15% +20% +25% +30% +40% +50%
Perks - - - * * ** ** ***

Poisonous

Available Random Level 4 Event
All Melee Melee None
Apply Poison and increase ammo heal value
F E D C B A S S+
Poison 0 0-10 0-20 5-30 10-40 15-50 20-60 25-70
ammo heal value -10% +10% +20% +30% +40% +50% +60% +70%
Hubologist Better HtH Criticals + In Your Face! + Gain Strength
Poison 5-10 10-20 15-30 20-40 25-50 30-60 35-70 40-80
ammo heal value +25% +40% +55% +70% +85% +100% +115% 130%
Perks - - * * ** ** *** ***

Scoped

Available Random Level 4 Event
Ranged Ranged Ranged All
Increase weapon range (Ranged Weapons) and increase AC mod of target
F E D C B A S S+
Weapon range -1 0 0 +1 +1 +2 +2 +3
AC mod of target 0 +1 +2 +3 +4 +5 +7 +10
Hubologist Sharpshooter + Right Between the Eyes + Quick Recovery
Weapon range +1 +1 +2 +2 +3 +4 +5 +6
AC mod of target +2 +4 +6 +8 +10 +13 +16 +18
Perks - - - * * ** ** ***

Spiked

Available Random Level 4 Event
Melee Melee None None
Increase melee critical damage and melee power
F E D C B A S S+
Melee critical damage -0-5% +0-15% +0-30% +5-45% +10-60% +15-75% +20-90% +25-105%
Melee power 0 +2% +5% +9% +14% +20% +27% +35%
Hubologist Better HtH Criticals + In Your Face! + Gain Strength
Melee critical damage +5-15% +10-30% +15-45% +20-60% +25-75% +30-90% +35-105% +40-120%
Melee power +5% +9% +14% +20% +27% +35% +44% +54%
Perks - - * * ** ** *** ***

Smasher!

Available Random Level 4 Event
Melee Melee Melee None
Increase Heavy Handed malus and Melee Damage
F E D C B A S S+
Melee Damage -5 0 +2 +4 +6 +8 +10 +12
Heavy Handed malus +1 +2 +3 +4 +5 +6 +7 +8
Hubologist Bonus HtH Attacks + Bonus HtH Damage + Vampire
Melee Damage +3 +6 +9 +12 +15 +18 +21 +24
Heavy Handed malus +11 +12 +13 +14 +15 +16 +17 +18
Perks - - * * ** ** *** ***

Lethal Damage

Available Random Level 4 Event
All All All All
Increase Lethal Damage and penetrate lethal damage protection
F E D C B A S S+
Lethal Damage -5 +1 +2 +3 +4 +6 +8 +10
Lethal Penetration 0 0 0 +1% +2% +3% +4% +5%
Hubologist Gunner + Living Anatomy + Weapon Handling
Lethal Damage +1 +3 +6 +9 +12 +15 +18 +20
Lethal Penetration +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - - * * ** ** ***






List of legendary weapon perks-6th Perk

.

More Bonus Damage

F +10% damage against NPCs
E +4% DR Penetration against NPCs
D +10% slow weapon break
C +10% damage against NPCs(sums with F)
B x3% damage against NPCs
A +5% DT Penetration against NPCs
S +4% DR Penetration against NPCs(sums with E)
S+ +20% damage against NPCs(sums with F and C)
S++ +3% Lethality

Lethal Upgrade

F +5 Lethal Damage against NPCs
E +4% Lethal Penetration against NPCs
D +10% slow weapon break
C +5 Lethal Damage against NPCs(sums with F)
B Deal 1% of Max NPC's HP
A Restore 20% AP after kill NPCs
S +4% Lethal Penetration against NPCs(sums with E)
S+ +10 Lethal Damage against NPCs(sums with F and C)
S++ Deal 5% of Max NPC's HP(stacks with B)

Critical Master

F +5% Critical Chance against NPCs
E +4% Critical Chance Penetration against NPCs
D +10% slow weapon break
C +5% Critical Chance against NPCs(sums with F)
B Deal Critical Damage equal to Critical Chance against NPCs
A Critical hits against NPCs are upgraded by 1 bracket
S +4% Critical Chance Penetration against NPCs(sums with E)
S+ +10% Critical Chance against NPCs(sums with F and C)
S++ Criticals Hits against NPCs have minimal critical table set as 5

Butcher

F +2% lifesteal against NPCs
E +4% HP Restore after kill NPCs
D +10% slow weapon break
C +2% lifesteal against NPCs(sums with F)
B Lifesteal can heal on poisoned NPCs
A Lifesteal against NPCs can heal over max HP for 2 sec
S +4% HP Restore after kill NPCs(sums with E)
S+ +2% lifesteal against NPCs(sums with F and C)
S++ Gain a 1 sec immunity after kill 10 NPCs


Alien Perks

Template loop detected: Alien Weapon Perks

Rerolling

All perks on weapons can be rerolled by Boyce in Junktown or Vault 8 (yes there are two of him). The cost is in local currency and requires the same amount of currency as the experience required to get that level. The perk added by wattz cores or t4 parts can also be rerolled, which is listed as number 7 in the following table. Rerolling is random, so expect to potentially spend a lot of currency before getting exactly what you want.

Level Cost
1 10,000
2 75,000
3 150,000
4 1,000,000
5 5,000,000
6 50,000,000
7 50,000

Weapon Experience

Total amount of Experience required for equipment to level up depends on its tier, type and current level.

Total Experience Needed = Base Experience Needed * Experience Needed Modifier

Base Experience requirement and Experience modifiers to get specific equipment to a specific level can be seen in tables below:

Weapons EXP Base
Template loop detected: Weapons EXP Base Table
Weapons EXP Modifier
Template loop detected: Weapons EXP Modifier Table

Weapon perk availability (Expand on Right)

Perk Name Available Random Level 4 Event
Ammo Upgrade Ranged Ranged Ranged None
Bloody Melee ? Melee ?
Bonus Critical Power All All All All
Bonus Max Damage All All All All
Bonus Min Damage All All All All
Bonus Attack Speed All Ranged None None
Damage per Bullet Ranged Ranged Ranged All
Less AP cost All Melee Melee None
Chip Shot All All All All
Destroyer All Ranged Ranged None
Fast Trigger All All All All
Frozen Queen All Melee Melee None
Killing Spree All All All All
Knockback All All None All
Life Steal Melee Melee Melee All
Long Range All Ranged Ranged None
Bonus Critical Chance All All All All
More Critical Damage All None None None
Penetrate All All All None
Poisonous All Melee Melee None
Scoped Ranged Ranged Ranged All
Spiked Melee Melee None None
Smasher! Melee Melee Melee None
Lethal Damage All All All All

See Also

Rerolling

All perks on weapons can be rerolled by Boyce in Junktown or Vault 8 (yes there are two of him). The cost is in local currency and requires the same amount of currency as the experience required to get that level. The perk added by wattz cores or t4 parts can also be rerolled, which is listed as number 7 in the following table. Rerolling is random, so expect to potentially spend a lot of currency before getting exactly what you want.

Level Cost
1 10,000
2 75,000
3 150,000
4 1,000,000
5 5,000,000
6 50,000,000
7 50,000

Weapon Experience

Total amount of Experience required for equipment to level up depends on its tier, type and current level.

Total Experience Needed = Base Experience Needed * Experience Needed Modifier

Base Experience requirement and Experience modifiers to get specific equipment to a specific level can be seen in tables below:

Weapons EXP Base
==Introduction==
# Description
Equipped weapon gains experience by killing NPCs or using Upgrade Parts on it. When enough experience is earned, new perks unlock, and their color changes.
Weapon perks have ranks that determine their strength and are mainly influenced by Item Luck.
Perk 1-3 The first three perks on tier 3 gear are always predefined. Some tier 4 items may have random perks even on the first three levels.
Perk 4 The fourth perk can be chosen via a dialog window once unlocked. However, if you level up your weapon using Upgrade Parts, this perk will be random.
Perk 5 The fifth perk is always random.
Legendary Perk The sixth perk, known as the "legendary" perk, is selected from a separate table of perks and only applies against NPCs.
Perk 7 Every weapon can be upgraded by Roger or Cotsford (Vegas) to gain one additional perk.

Perk Navigation

Ammo Upgrade Bloody Bonus Attack Speed Bonus Critical Chance Bonus Critical Power
Bonus Max Damage Bonus Min Damage Chip Shot Damage per Bullet Destroyer
Fast Trigger Frozen Queen Killing Spree Knockback Less AP cost
Lethal Damage Life Steal Long Range More Critical Damage Penetrate
Alien Perks Poisonous Scoped Smasher! Spiked

List of Perks

Ammo Upgrade

Available Random Level 4 Event
Ranged Ranged Ranged None
Increase weapon's ammo mods
F E D C B A S S+
AC Mod -1 0 +1 +2 +4 +8 +12 +24
Damage Mod -5% +1% +2% +4% +5% +8% +10% +15%
Hubologist
AC Mod 0 +1 +2 +4 +8 +12 +24 +50
Damage Mod +2% +3% +4% +6% +9% +12% +16% +20%
DT mod -1% -2% -3% -5% -7% -9% -12% -15%

Bloody

Available Random Level 4 Event
Melee ? Melee ?
Increase bleed damage and apply stacks on Critical Hits
F E D C B A S S+
Bleed Damage -10% +5% +10% +15% +20% +25% +30% +35%
Bleed stacks 0 0 0 0 0 1 1 1
Hubologist Atomic Savant + More Critical
Bleed Damage +10% +20% +30% +40% +50% +60% +70% +80%
Bleed stacks 0 1 1 2 2 2 3 3
Perks - - - - * * * **

Bonus Critical Power

Available Random Level 4 Event
All All All All
Increase Critical Roll and Power
F E D C B A S S+
Critical Roll -5 +1 +3 +5 +7 +9 +11 +13
Critical Power -5% 0 0 +1% +3% +5% +7% +10%
Hubologist Better Criticals + Hit the Gaps + Spray and Pray
Critical Roll +2 +5 +8 +11 +14 +17 +20 +23
Critical Power 0 0 +4% +6% +8% +13% +16% +20%
Perks - - - * * ** ** ***

Bonus Max Damage

Available Random Level 4 Event
All All All All
Increase Max weapon damage and grants DT Penetration
F E D C B A S S+
Max Damage -5% +1% +3% +5% +7% +9% +11% +15%
DT Penetration 0 0 +1% +2% +3% +5% +7% +10%
Hubologist Bonus Battle Stats + Firefighter
Max Damage +3% +6% +8% +11% +13% +16% +19% +25%
DT Penetration +1% +3% +5% +7% +9% +11% +13% +15%
Perks - - - - * * * **

Bonus Min Damage

Available Random Level 4 Event
All All All All
Increase Min weapon damage and grants DR Penetration (Normal
F E D C B A S S+
Min Damage -5% +2% +4% +6% +8% +10% +12% +20%
DR Penetration 0 0 0 +1% +2% +3% +4% +5%
Hubologist Pyromaniac + Firefighter
Min Damage +4% +5% +10% +20% +25% +30% +35% +40%
DR Penetration +1% +2% +5% +6% +7% +8% +9% +10%
Perks - - - - * * ** **

Bonus Attack Speed

Available Random Level 4 Event
All Ranged None None
Decrease Attack Delay and lower slow's effect on attack delay
F E D C B A S S+
Attack Delay +5% 0 -5% -8% -11% -14% -17% -20%
Slow AD Protection 0 +5 +10 +15 +20 +30 +45 +60
Hubologist Bonus Rate of Fire + Cowboy + Fast Attacks
Attack Delay -5% -8% -10% -15% -20% -25% -30% -35%
Slow AD Protection +5 +10 +15 +20 +30 +45 +60 +100
Perks - - - * * ** ** ***

Damage per Bullet

Available Random Level 4 Event
Ranged Ranged Ranged All
Increase damage per bullet and increase damage multiplier
F E D C B A S S+
Damage per bullet -1 0 +1 +2 +3 +3 +4 +4
Damage Multiplier -3% +1% +1% +2% +2% +3% +4% +5%
Hubologist Bonus Ranged Damage + More Ranged Damage + Death Sense
Damage per bullet +1 +1 +2 +3 +4 +5 +6 +7
Damage Multiplier +3% +4% +5% +6% +7% +8% +9% +10%
Perks - - - * * ** ** ***

Less AP cost

Available Random Level 4 Event
All Melee Melee None
Decrease reload AP cost and weapon AP cost
F E D C B A S S+
Reload AP cost +1 -1 -2 -3 -4 -5 -6 -7
Weapon AP cost +1 0 0 0 0 0 -1 -1
Hubologist Bonus HtH Attacks + Bonus HtH Damage + Vampire
Reload AP cost -6 -8 -10 -12 -14 -16 -18 -20
Weapon AP cost 0 0 0 -1 -1 -1 -1 -2
Perks - - - * * ** ** ***

Chip Shot

Available Random Level 4 Event
All All All All
Gives Critical Chance Penetration and increase chance to apply critical effect
F E D C B A S S+
Critical Chance Penetration -5% +5% +10% +15% +25% +33% +45% +60%
Chance to apply critical effect -5% +5% +10% +15% +25% +33% +45% +60%
Hubologist Hit the Gaps + Spray and Pray
Critical Chance Penetration +5% +10% +15% +25% +33% +45% +60% +100%
Chance to apply critical effect +5% +10% +15% +25% +33% +45% +60% +100%
Perks - - - * * ** ** ***

Destroyer

Available Random Level 4 Event
All Ranged Ranged None
Reduce target DR against Normal/Fire/Explode and gives Lethality
F E D C B A S S+
Target DR +5% -1% -2% -4% -8% -11% -13% -15%
Lethality 0% 0% +1% +2% +3% +4% +5% +6%
Hubologist Gunner + Living Anatomy + Weapon Handling
Target DR -2% -3% -6% -9% -13% -17% -21% -25%
Lethality +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - - * * ** ** ***

Fast Trigger

Available Random Level 4 Event
All All All All
Increase AP and AP Regen
F E D C B A S S+
Action Points 0 0 +1 +1 +1 +2 +2 +2
AP Regen -10 +1 +4 +8 +12 +18 +22 +25
Hubologist Action Boy + Bonus Move + Gain Agility
Action Points +1 +1 +1 +2 +2 +2 +3 +3
AP Regen +5 +10 +15 +20 +25 +30 +35 +40
Perks - - - * * ** ** ***

Frozen Queen

Available Random Level 4 Event
All Melee Melee None
Apply Slow and Confusion (and sometimes Bounty stacks)
F E D C B A S S+
Slow 0 10% 20% 30% 40% 50% 60% 70%
Confusion stacks 1 1 1 1 1 1 1 1
Hubologist
Slow 10% 20% 30% 40% 50% 60% 70% 80%
Confusion stacks 1 1 2 2 2 2 3 3
Bounty stacks 1 1 1 1 2 2 2 2

Killing Spree

Available Random Level 4 Event
All All All All
Regen 20% AP and Regen HP on kill
F E D C B A S S+
AP Regen works for None PvP PvP PvP PvP PvP+PvE PvP+PvE PvP+PvE
HP Regen on kill -5% +1% +2% +3% +4% +5% +6% +7%
Hubologist Quick Pockets + Faster Healing + Gain Endurance
AP Regen works for PvP PvP PvP+PvE PvP+PvE PvP+PvE PvP+PvE PvP+PvE PvP+PvE
HP Regen on kill +2% +4% +6% +8% +10% +12% +14% +16%
Perks - - - - * * * **

Knockback

Available Random Level 4 Event
All All None All
Gain knockback effect on critical hit and Penetrate Damage Protection
F E D C B A S S+
Knockback distance -1 +1 +1 +2 +2 +3 +3 +4
Penetrate Damage Protection -2% +1% +2% +3% +4% +5% +6% +7%
Hubologist Spray and Pray + Hit the Gaps + Better Criticals
Knockback distance +1 +2 +3 +4 +5 +6 +50 +50
Penetrate Damage Protection +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - * * ** ** *** ***

Life Steal

Available Random Level 4 Event
Melee Melee Melee All
Gain Melee Life Steal and decrease max accuracy for opponents on one hex
F E D C B A S S+
Melee Life Steal 0 +4% +9% +18% +25% +33% +50% +75%
Max accuracy for opponents on one hex +5% -3% -5% -10% -15% -25% -33% -50%
Hubologist Vampire + In Your Face!
Melee Life Steal +4% +9% +18% +25% +33% +50% +75% +100%
Max accuracy for opponents on one hex -3% -5% -10% -15% -25% -33% -50% -75%
Perks - - * * * ** ** {{{9}}}

Long Range

Available Random Level 4 Event
All Ranged Ranged None
Increase minimal and max accuracy, reduce distance penalty to 1 and Reduce Aimed Attack Delay penalty
F E D C B A S S+
Min and max accuracy -4% +4% +8% +12% +16% +20% +24% +28%
Reduce Aimed Attack Delay penalty 0 -5% -10% -15% -25% -33% -50% -75%
Hubologist Sharpshooter + Right Between the Eyes + Quick Recovery
Min and max accuracy +5% +10% +15% +20% +25% +30% +35% +40%
Reduce Aimed Attack Delay penalty -5% -10% -15% -25% -33% -50% -75% -100%
Perks - - * * ** ** *** ***

Bonus Critical Chance

Available Random Level 4 Event
All All All All
Increase Critical Chance and gain Critical Power Resistance Penetration
F E D C B A S S+
Critical Chance -4% +2% +5% +8% +11% +14% +17% +20%
Critical Power Resistance Penetration 0 +3% +6% +9% +12% +15% +18% +21%
Hubologist More Critical + Even More Criticals + Gain Luck
Critical Chance +5% +10% +15% +20% +25% +30% +35% +40%
Critical Power Resistance Penetration +3% +6% +9% +12% +15% +18% +21% +25%
Perks - - - * * ** ** ***

More Critical Damage

Available Random Level 4 Event
All None None None
Increase Critical Damage and apply weakness stacks
F E D C B A S S+
Critical Damage -1-10% +2-25% +3-30% +4-35% +5-40% +6-45% +7-50% +8-50%
Weakness stacks 0 5 10 15 20 30 40 50
Hubologist Better Criticals + Even More Criticals
Critical Damage +7-39% +10-49% +13-59% +16-75% +20-100% +33-150% +50-200% +50-200%
Weakness stacks 20 30 40 50 60 70 80 100
Perks - - - * * * ** **

Penetrate

Available Random Level 4 Event
All All All None
Increase DT penetration against Normal/Fire/Explode and increase 1-hex damage for bursts (All Damage Types)
F E D C B A S S+
DT penetration +2% +4% +8% +11% +13% +16% +20% +25%
1-hex damage 0% +4% +9% +13% +18% +22% +27% +33%
Hubologist Death Sense + More Ranged Damage + Bonus Ranged Damage
DT penetration +5% +10% +15% +20% +25% +30% +35% +40%
1-hex damage +5% +10% +15% +20% +25% +30% +40% +50%
Perks - - - * * ** ** ***

Poisonous

Available Random Level 4 Event
All Melee Melee None
Apply Poison and increase ammo heal value
F E D C B A S S+
Poison 0 0-10 0-20 5-30 10-40 15-50 20-60 25-70
ammo heal value -10% +10% +20% +30% +40% +50% +60% +70%
Hubologist Better HtH Criticals + In Your Face! + Gain Strength
Poison 5-10 10-20 15-30 20-40 25-50 30-60 35-70 40-80
ammo heal value +25% +40% +55% +70% +85% +100% +115% 130%
Perks - - * * ** ** *** ***

Scoped

Available Random Level 4 Event
Ranged Ranged Ranged All
Increase weapon range (Ranged Weapons) and increase AC mod of target
F E D C B A S S+
Weapon range -1 0 0 +1 +1 +2 +2 +3
AC mod of target 0 +1 +2 +3 +4 +5 +7 +10
Hubologist Sharpshooter + Right Between the Eyes + Quick Recovery
Weapon range +1 +1 +2 +2 +3 +4 +5 +6
AC mod of target +2 +4 +6 +8 +10 +13 +16 +18
Perks - - - * * ** ** ***

Spiked

Available Random Level 4 Event
Melee Melee None None
Increase melee critical damage and melee power
F E D C B A S S+
Melee critical damage -0-5% +0-15% +0-30% +5-45% +10-60% +15-75% +20-90% +25-105%
Melee power 0 +2% +5% +9% +14% +20% +27% +35%
Hubologist Better HtH Criticals + In Your Face! + Gain Strength
Melee critical damage +5-15% +10-30% +15-45% +20-60% +25-75% +30-90% +35-105% +40-120%
Melee power +5% +9% +14% +20% +27% +35% +44% +54%
Perks - - * * ** ** *** ***

Smasher!

Available Random Level 4 Event
Melee Melee Melee None
Increase Heavy Handed malus and Melee Damage
F E D C B A S S+
Melee Damage -5 0 +2 +4 +6 +8 +10 +12
Heavy Handed malus +1 +2 +3 +4 +5 +6 +7 +8
Hubologist Bonus HtH Attacks + Bonus HtH Damage + Vampire
Melee Damage +3 +6 +9 +12 +15 +18 +21 +24
Heavy Handed malus +11 +12 +13 +14 +15 +16 +17 +18
Perks - - * * ** ** *** ***

Lethal Damage

Available Random Level 4 Event
All All All All
Increase Lethal Damage and penetrate lethal damage protection
F E D C B A S S+
Lethal Damage -5 +1 +2 +3 +4 +6 +8 +10
Lethal Penetration 0 0 0 +1% +2% +3% +4% +5%
Hubologist Gunner + Living Anatomy + Weapon Handling
Lethal Damage +1 +3 +6 +9 +12 +15 +18 +20
Lethal Penetration +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - - * * ** ** ***






List of legendary weapon perks-6th Perk

.

More Bonus Damage

F +10% damage against NPCs
E +4% DR Penetration against NPCs
D +10% slow weapon break
C +10% damage against NPCs(sums with F)
B x3% damage against NPCs
A +5% DT Penetration against NPCs
S +4% DR Penetration against NPCs(sums with E)
S+ +20% damage against NPCs(sums with F and C)
S++ +3% Lethality

Lethal Upgrade

F +5 Lethal Damage against NPCs
E +4% Lethal Penetration against NPCs
D +10% slow weapon break
C +5 Lethal Damage against NPCs(sums with F)
B Deal 1% of Max NPC's HP
A Restore 20% AP after kill NPCs
S +4% Lethal Penetration against NPCs(sums with E)
S+ +10 Lethal Damage against NPCs(sums with F and C)
S++ Deal 5% of Max NPC's HP(stacks with B)

Critical Master

F +5% Critical Chance against NPCs
E +4% Critical Chance Penetration against NPCs
D +10% slow weapon break
C +5% Critical Chance against NPCs(sums with F)
B Deal Critical Damage equal to Critical Chance against NPCs
A Critical hits against NPCs are upgraded by 1 bracket
S +4% Critical Chance Penetration against NPCs(sums with E)
S+ +10% Critical Chance against NPCs(sums with F and C)
S++ Criticals Hits against NPCs have minimal critical table set as 5

Butcher

F +2% lifesteal against NPCs
E +4% HP Restore after kill NPCs
D +10% slow weapon break
C +2% lifesteal against NPCs(sums with F)
B Lifesteal can heal on poisoned NPCs
A Lifesteal against NPCs can heal over max HP for 2 sec
S +4% HP Restore after kill NPCs(sums with E)
S+ +2% lifesteal against NPCs(sums with F and C)
S++ Gain a 1 sec immunity after kill 10 NPCs


Alien Perks

Template loop detected: Alien Weapon Perks

Rerolling

All perks on weapons can be rerolled by Boyce in Junktown or Vault 8 (yes there are two of him). The cost is in local currency and requires the same amount of currency as the experience required to get that level. The perk added by wattz cores or t4 parts can also be rerolled, which is listed as number 7 in the following table. Rerolling is random, so expect to potentially spend a lot of currency before getting exactly what you want.

Level Cost
1 10,000
2 75,000
3 150,000
4 1,000,000
5 5,000,000
6 50,000,000
7 50,000

Weapon Experience

Total amount of Experience required for equipment to level up depends on its tier, type and current level.

Total Experience Needed = Base Experience Needed * Experience Needed Modifier

Base Experience requirement and Experience modifiers to get specific equipment to a specific level can be seen in tables below:

Weapons EXP Base
Template loop detected: Weapons EXP Base Table
Weapons EXP Modifier
Template loop detected: Weapons EXP Modifier Table

Weapon perk availability (Expand on Right)

Perk Name Available Random Level 4 Event
Ammo Upgrade Ranged Ranged Ranged None
Bloody Melee ? Melee ?
Bonus Critical Power All All All All
Bonus Max Damage All All All All
Bonus Min Damage All All All All
Bonus Attack Speed All Ranged None None
Damage per Bullet Ranged Ranged Ranged All
Less AP cost All Melee Melee None
Chip Shot All All All All
Destroyer All Ranged Ranged None
Fast Trigger All All All All
Frozen Queen All Melee Melee None
Killing Spree All All All All
Knockback All All None All
Life Steal Melee Melee Melee All
Long Range All Ranged Ranged None
Bonus Critical Chance All All All All
More Critical Damage All None None None
Penetrate All All All None
Poisonous All Melee Melee None
Scoped Ranged Ranged Ranged All
Spiked Melee Melee None None
Smasher! Melee Melee Melee None
Lethal Damage All All All All

See Also

Weapons EXP Modifier
==Introduction==
# Description
Equipped weapon gains experience by killing NPCs or using Upgrade Parts on it. When enough experience is earned, new perks unlock, and their color changes.
Weapon perks have ranks that determine their strength and are mainly influenced by Item Luck.
Perk 1-3 The first three perks on tier 3 gear are always predefined. Some tier 4 items may have random perks even on the first three levels.
Perk 4 The fourth perk can be chosen via a dialog window once unlocked. However, if you level up your weapon using Upgrade Parts, this perk will be random.
Perk 5 The fifth perk is always random.
Legendary Perk The sixth perk, known as the "legendary" perk, is selected from a separate table of perks and only applies against NPCs.
Perk 7 Every weapon can be upgraded by Roger or Cotsford (Vegas) to gain one additional perk.

Perk Navigation

Ammo Upgrade Bloody Bonus Attack Speed Bonus Critical Chance Bonus Critical Power
Bonus Max Damage Bonus Min Damage Chip Shot Damage per Bullet Destroyer
Fast Trigger Frozen Queen Killing Spree Knockback Less AP cost
Lethal Damage Life Steal Long Range More Critical Damage Penetrate
Alien Perks Poisonous Scoped Smasher! Spiked

List of Perks

Ammo Upgrade

Available Random Level 4 Event
Ranged Ranged Ranged None
Increase weapon's ammo mods
F E D C B A S S+
AC Mod -1 0 +1 +2 +4 +8 +12 +24
Damage Mod -5% +1% +2% +4% +5% +8% +10% +15%
Hubologist
AC Mod 0 +1 +2 +4 +8 +12 +24 +50
Damage Mod +2% +3% +4% +6% +9% +12% +16% +20%
DT mod -1% -2% -3% -5% -7% -9% -12% -15%

Bloody

Available Random Level 4 Event
Melee ? Melee ?
Increase bleed damage and apply stacks on Critical Hits
F E D C B A S S+
Bleed Damage -10% +5% +10% +15% +20% +25% +30% +35%
Bleed stacks 0 0 0 0 0 1 1 1
Hubologist Atomic Savant + More Critical
Bleed Damage +10% +20% +30% +40% +50% +60% +70% +80%
Bleed stacks 0 1 1 2 2 2 3 3
Perks - - - - * * * **

Bonus Critical Power

Available Random Level 4 Event
All All All All
Increase Critical Roll and Power
F E D C B A S S+
Critical Roll -5 +1 +3 +5 +7 +9 +11 +13
Critical Power -5% 0 0 +1% +3% +5% +7% +10%
Hubologist Better Criticals + Hit the Gaps + Spray and Pray
Critical Roll +2 +5 +8 +11 +14 +17 +20 +23
Critical Power 0 0 +4% +6% +8% +13% +16% +20%
Perks - - - * * ** ** ***

Bonus Max Damage

Available Random Level 4 Event
All All All All
Increase Max weapon damage and grants DT Penetration
F E D C B A S S+
Max Damage -5% +1% +3% +5% +7% +9% +11% +15%
DT Penetration 0 0 +1% +2% +3% +5% +7% +10%
Hubologist Bonus Battle Stats + Firefighter
Max Damage +3% +6% +8% +11% +13% +16% +19% +25%
DT Penetration +1% +3% +5% +7% +9% +11% +13% +15%
Perks - - - - * * * **

Bonus Min Damage

Available Random Level 4 Event
All All All All
Increase Min weapon damage and grants DR Penetration (Normal
F E D C B A S S+
Min Damage -5% +2% +4% +6% +8% +10% +12% +20%
DR Penetration 0 0 0 +1% +2% +3% +4% +5%
Hubologist Pyromaniac + Firefighter
Min Damage +4% +5% +10% +20% +25% +30% +35% +40%
DR Penetration +1% +2% +5% +6% +7% +8% +9% +10%
Perks - - - - * * ** **

Bonus Attack Speed

Available Random Level 4 Event
All Ranged None None
Decrease Attack Delay and lower slow's effect on attack delay
F E D C B A S S+
Attack Delay +5% 0 -5% -8% -11% -14% -17% -20%
Slow AD Protection 0 +5 +10 +15 +20 +30 +45 +60
Hubologist Bonus Rate of Fire + Cowboy + Fast Attacks
Attack Delay -5% -8% -10% -15% -20% -25% -30% -35%
Slow AD Protection +5 +10 +15 +20 +30 +45 +60 +100
Perks - - - * * ** ** ***

Damage per Bullet

Available Random Level 4 Event
Ranged Ranged Ranged All
Increase damage per bullet and increase damage multiplier
F E D C B A S S+
Damage per bullet -1 0 +1 +2 +3 +3 +4 +4
Damage Multiplier -3% +1% +1% +2% +2% +3% +4% +5%
Hubologist Bonus Ranged Damage + More Ranged Damage + Death Sense
Damage per bullet +1 +1 +2 +3 +4 +5 +6 +7
Damage Multiplier +3% +4% +5% +6% +7% +8% +9% +10%
Perks - - - * * ** ** ***

Less AP cost

Available Random Level 4 Event
All Melee Melee None
Decrease reload AP cost and weapon AP cost
F E D C B A S S+
Reload AP cost +1 -1 -2 -3 -4 -5 -6 -7
Weapon AP cost +1 0 0 0 0 0 -1 -1
Hubologist Bonus HtH Attacks + Bonus HtH Damage + Vampire
Reload AP cost -6 -8 -10 -12 -14 -16 -18 -20
Weapon AP cost 0 0 0 -1 -1 -1 -1 -2
Perks - - - * * ** ** ***

Chip Shot

Available Random Level 4 Event
All All All All
Gives Critical Chance Penetration and increase chance to apply critical effect
F E D C B A S S+
Critical Chance Penetration -5% +5% +10% +15% +25% +33% +45% +60%
Chance to apply critical effect -5% +5% +10% +15% +25% +33% +45% +60%
Hubologist Hit the Gaps + Spray and Pray
Critical Chance Penetration +5% +10% +15% +25% +33% +45% +60% +100%
Chance to apply critical effect +5% +10% +15% +25% +33% +45% +60% +100%
Perks - - - * * ** ** ***

Destroyer

Available Random Level 4 Event
All Ranged Ranged None
Reduce target DR against Normal/Fire/Explode and gives Lethality
F E D C B A S S+
Target DR +5% -1% -2% -4% -8% -11% -13% -15%
Lethality 0% 0% +1% +2% +3% +4% +5% +6%
Hubologist Gunner + Living Anatomy + Weapon Handling
Target DR -2% -3% -6% -9% -13% -17% -21% -25%
Lethality +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - - * * ** ** ***

Fast Trigger

Available Random Level 4 Event
All All All All
Increase AP and AP Regen
F E D C B A S S+
Action Points 0 0 +1 +1 +1 +2 +2 +2
AP Regen -10 +1 +4 +8 +12 +18 +22 +25
Hubologist Action Boy + Bonus Move + Gain Agility
Action Points +1 +1 +1 +2 +2 +2 +3 +3
AP Regen +5 +10 +15 +20 +25 +30 +35 +40
Perks - - - * * ** ** ***

Frozen Queen

Available Random Level 4 Event
All Melee Melee None
Apply Slow and Confusion (and sometimes Bounty stacks)
F E D C B A S S+
Slow 0 10% 20% 30% 40% 50% 60% 70%
Confusion stacks 1 1 1 1 1 1 1 1
Hubologist
Slow 10% 20% 30% 40% 50% 60% 70% 80%
Confusion stacks 1 1 2 2 2 2 3 3
Bounty stacks 1 1 1 1 2 2 2 2

Killing Spree

Available Random Level 4 Event
All All All All
Regen 20% AP and Regen HP on kill
F E D C B A S S+
AP Regen works for None PvP PvP PvP PvP PvP+PvE PvP+PvE PvP+PvE
HP Regen on kill -5% +1% +2% +3% +4% +5% +6% +7%
Hubologist Quick Pockets + Faster Healing + Gain Endurance
AP Regen works for PvP PvP PvP+PvE PvP+PvE PvP+PvE PvP+PvE PvP+PvE PvP+PvE
HP Regen on kill +2% +4% +6% +8% +10% +12% +14% +16%
Perks - - - - * * * **

Knockback

Available Random Level 4 Event
All All None All
Gain knockback effect on critical hit and Penetrate Damage Protection
F E D C B A S S+
Knockback distance -1 +1 +1 +2 +2 +3 +3 +4
Penetrate Damage Protection -2% +1% +2% +3% +4% +5% +6% +7%
Hubologist Spray and Pray + Hit the Gaps + Better Criticals
Knockback distance +1 +2 +3 +4 +5 +6 +50 +50
Penetrate Damage Protection +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - * * ** ** *** ***

Life Steal

Available Random Level 4 Event
Melee Melee Melee All
Gain Melee Life Steal and decrease max accuracy for opponents on one hex
F E D C B A S S+
Melee Life Steal 0 +4% +9% +18% +25% +33% +50% +75%
Max accuracy for opponents on one hex +5% -3% -5% -10% -15% -25% -33% -50%
Hubologist Vampire + In Your Face!
Melee Life Steal +4% +9% +18% +25% +33% +50% +75% +100%
Max accuracy for opponents on one hex -3% -5% -10% -15% -25% -33% -50% -75%
Perks - - * * * ** ** {{{9}}}

Long Range

Available Random Level 4 Event
All Ranged Ranged None
Increase minimal and max accuracy, reduce distance penalty to 1 and Reduce Aimed Attack Delay penalty
F E D C B A S S+
Min and max accuracy -4% +4% +8% +12% +16% +20% +24% +28%
Reduce Aimed Attack Delay penalty 0 -5% -10% -15% -25% -33% -50% -75%
Hubologist Sharpshooter + Right Between the Eyes + Quick Recovery
Min and max accuracy +5% +10% +15% +20% +25% +30% +35% +40%
Reduce Aimed Attack Delay penalty -5% -10% -15% -25% -33% -50% -75% -100%
Perks - - * * ** ** *** ***

Bonus Critical Chance

Available Random Level 4 Event
All All All All
Increase Critical Chance and gain Critical Power Resistance Penetration
F E D C B A S S+
Critical Chance -4% +2% +5% +8% +11% +14% +17% +20%
Critical Power Resistance Penetration 0 +3% +6% +9% +12% +15% +18% +21%
Hubologist More Critical + Even More Criticals + Gain Luck
Critical Chance +5% +10% +15% +20% +25% +30% +35% +40%
Critical Power Resistance Penetration +3% +6% +9% +12% +15% +18% +21% +25%
Perks - - - * * ** ** ***

More Critical Damage

Available Random Level 4 Event
All None None None
Increase Critical Damage and apply weakness stacks
F E D C B A S S+
Critical Damage -1-10% +2-25% +3-30% +4-35% +5-40% +6-45% +7-50% +8-50%
Weakness stacks 0 5 10 15 20 30 40 50
Hubologist Better Criticals + Even More Criticals
Critical Damage +7-39% +10-49% +13-59% +16-75% +20-100% +33-150% +50-200% +50-200%
Weakness stacks 20 30 40 50 60 70 80 100
Perks - - - * * * ** **

Penetrate

Available Random Level 4 Event
All All All None
Increase DT penetration against Normal/Fire/Explode and increase 1-hex damage for bursts (All Damage Types)
F E D C B A S S+
DT penetration +2% +4% +8% +11% +13% +16% +20% +25%
1-hex damage 0% +4% +9% +13% +18% +22% +27% +33%
Hubologist Death Sense + More Ranged Damage + Bonus Ranged Damage
DT penetration +5% +10% +15% +20% +25% +30% +35% +40%
1-hex damage +5% +10% +15% +20% +25% +30% +40% +50%
Perks - - - * * ** ** ***

Poisonous

Available Random Level 4 Event
All Melee Melee None
Apply Poison and increase ammo heal value
F E D C B A S S+
Poison 0 0-10 0-20 5-30 10-40 15-50 20-60 25-70
ammo heal value -10% +10% +20% +30% +40% +50% +60% +70%
Hubologist Better HtH Criticals + In Your Face! + Gain Strength
Poison 5-10 10-20 15-30 20-40 25-50 30-60 35-70 40-80
ammo heal value +25% +40% +55% +70% +85% +100% +115% 130%
Perks - - * * ** ** *** ***

Scoped

Available Random Level 4 Event
Ranged Ranged Ranged All
Increase weapon range (Ranged Weapons) and increase AC mod of target
F E D C B A S S+
Weapon range -1 0 0 +1 +1 +2 +2 +3
AC mod of target 0 +1 +2 +3 +4 +5 +7 +10
Hubologist Sharpshooter + Right Between the Eyes + Quick Recovery
Weapon range +1 +1 +2 +2 +3 +4 +5 +6
AC mod of target +2 +4 +6 +8 +10 +13 +16 +18
Perks - - - * * ** ** ***

Spiked

Available Random Level 4 Event
Melee Melee None None
Increase melee critical damage and melee power
F E D C B A S S+
Melee critical damage -0-5% +0-15% +0-30% +5-45% +10-60% +15-75% +20-90% +25-105%
Melee power 0 +2% +5% +9% +14% +20% +27% +35%
Hubologist Better HtH Criticals + In Your Face! + Gain Strength
Melee critical damage +5-15% +10-30% +15-45% +20-60% +25-75% +30-90% +35-105% +40-120%
Melee power +5% +9% +14% +20% +27% +35% +44% +54%
Perks - - * * ** ** *** ***

Smasher!

Available Random Level 4 Event
Melee Melee Melee None
Increase Heavy Handed malus and Melee Damage
F E D C B A S S+
Melee Damage -5 0 +2 +4 +6 +8 +10 +12
Heavy Handed malus +1 +2 +3 +4 +5 +6 +7 +8
Hubologist Bonus HtH Attacks + Bonus HtH Damage + Vampire
Melee Damage +3 +6 +9 +12 +15 +18 +21 +24
Heavy Handed malus +11 +12 +13 +14 +15 +16 +17 +18
Perks - - * * ** ** *** ***

Lethal Damage

Available Random Level 4 Event
All All All All
Increase Lethal Damage and penetrate lethal damage protection
F E D C B A S S+
Lethal Damage -5 +1 +2 +3 +4 +6 +8 +10
Lethal Penetration 0 0 0 +1% +2% +3% +4% +5%
Hubologist Gunner + Living Anatomy + Weapon Handling
Lethal Damage +1 +3 +6 +9 +12 +15 +18 +20
Lethal Penetration +1% +2% +3% +4% +5% +6% +7% +8%
Perks - - - * * ** ** ***






List of legendary weapon perks-6th Perk

.

More Bonus Damage

F +10% damage against NPCs
E +4% DR Penetration against NPCs
D +10% slow weapon break
C +10% damage against NPCs(sums with F)
B x3% damage against NPCs
A +5% DT Penetration against NPCs
S +4% DR Penetration against NPCs(sums with E)
S+ +20% damage against NPCs(sums with F and C)
S++ +3% Lethality

Lethal Upgrade

F +5 Lethal Damage against NPCs
E +4% Lethal Penetration against NPCs
D +10% slow weapon break
C +5 Lethal Damage against NPCs(sums with F)
B Deal 1% of Max NPC's HP
A Restore 20% AP after kill NPCs
S +4% Lethal Penetration against NPCs(sums with E)
S+ +10 Lethal Damage against NPCs(sums with F and C)
S++ Deal 5% of Max NPC's HP(stacks with B)

Critical Master

F +5% Critical Chance against NPCs
E +4% Critical Chance Penetration against NPCs
D +10% slow weapon break
C +5% Critical Chance against NPCs(sums with F)
B Deal Critical Damage equal to Critical Chance against NPCs
A Critical hits against NPCs are upgraded by 1 bracket
S +4% Critical Chance Penetration against NPCs(sums with E)
S+ +10% Critical Chance against NPCs(sums with F and C)
S++ Criticals Hits against NPCs have minimal critical table set as 5

Butcher

F +2% lifesteal against NPCs
E +4% HP Restore after kill NPCs
D +10% slow weapon break
C +2% lifesteal against NPCs(sums with F)
B Lifesteal can heal on poisoned NPCs
A Lifesteal against NPCs can heal over max HP for 2 sec
S +4% HP Restore after kill NPCs(sums with E)
S+ +2% lifesteal against NPCs(sums with F and C)
S++ Gain a 1 sec immunity after kill 10 NPCs


Alien Perks

Template loop detected: Alien Weapon Perks

Rerolling

All perks on weapons can be rerolled by Boyce in Junktown or Vault 8 (yes there are two of him). The cost is in local currency and requires the same amount of currency as the experience required to get that level. The perk added by wattz cores or t4 parts can also be rerolled, which is listed as number 7 in the following table. Rerolling is random, so expect to potentially spend a lot of currency before getting exactly what you want.

Level Cost
1 10,000
2 75,000
3 150,000
4 1,000,000
5 5,000,000
6 50,000,000
7 50,000

Weapon Experience

Total amount of Experience required for equipment to level up depends on its tier, type and current level.

Total Experience Needed = Base Experience Needed * Experience Needed Modifier

Base Experience requirement and Experience modifiers to get specific equipment to a specific level can be seen in tables below:

Weapons EXP Base
Template loop detected: Weapons EXP Base Table
Weapons EXP Modifier
Template loop detected: Weapons EXP Modifier Table

Weapon perk availability (Expand on Right)

Perk Name Available Random Level 4 Event
Ammo Upgrade Ranged Ranged Ranged None
Bloody Melee ? Melee ?
Bonus Critical Power All All All All
Bonus Max Damage All All All All
Bonus Min Damage All All All All
Bonus Attack Speed All Ranged None None
Damage per Bullet Ranged Ranged Ranged All
Less AP cost All Melee Melee None
Chip Shot All All All All
Destroyer All Ranged Ranged None
Fast Trigger All All All All
Frozen Queen All Melee Melee None
Killing Spree All All All All
Knockback All All None All
Life Steal Melee Melee Melee All
Long Range All Ranged Ranged None
Bonus Critical Chance All All All All
More Critical Damage All None None None
Penetrate All All All None
Poisonous All Melee Melee None
Scoped Ranged Ranged Ranged All
Spiked Melee Melee None None
Smasher! Melee Melee Melee None
Lethal Damage All All All All

See Also

Weapon perk availability (Expand on Right)

Perk Name Available Random Level 4 Event
Ammo Upgrade Ranged Ranged Ranged None
Bloody Melee ? Melee ?
Bonus Critical Power All All All All
Bonus Max Damage All All All All
Bonus Min Damage All All All All
Bonus Attack Speed All Ranged None None
Damage per Bullet Ranged Ranged Ranged All
Less AP cost All Melee Melee None
Chip Shot All All All All
Destroyer All Ranged Ranged None
Fast Trigger All All All All
Frozen Queen All Melee Melee None
Killing Spree All All All All
Knockback All All None All
Life Steal Melee Melee Melee All
Long Range All Ranged Ranged None
Bonus Critical Chance All All All All
More Critical Damage All None None None
Penetrate All All All None
Poisonous All Melee Melee None
Scoped Ranged Ranged Ranged All
Spiked Melee Melee None None
Smasher! Melee Melee Melee None
Lethal Damage All All All All

See Also