Difference between revisions of "Weapon perks"
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<br> | <br> | ||
| − | ==Alien | + | <span id="Alien Perks"></span> |
| + | ==Alien-exclusive weapon perks== | ||
| − | {{: | + | __NOTOC__ |
| + | {| class="wikitable" style="width:100%; text-align:center;" | ||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Critical Beast=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Add 25% to target's DR | ||
| + | |Ignore 50% of target's total critical chance resistance | ||
| + | |Add 25% to target's DR (stacks with F) | ||
| + | |Ignore 50% of target's total critical roll resistance | ||
| + | |Ignore 50% of target's total critical power resistance | ||
| + | |Increase critical bracket by 1 | ||
| + | |Increase critical bracket by 1 (stacks with A) | ||
| + | |Ignore 50% of target's total critical damage resistance | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Penetrator=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Reduce weapon's total range by 25% | ||
| + | |Add +50% DT penetration | ||
| + | |Reduce weapon's total range by 25% (stacks with F) | ||
| + | |Add +33% DR penetration | ||
| + | |Add +33% DR penetration (stacks with C) | ||
| + | |Add +34% DR penetration (stacks with C and B) | ||
| + | |Add +50% DT penetration (stacks with E) | ||
| + | |Add +20% Lethality | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Double Range=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Decrease accuracy by 45% | ||
| + | |Add 4 weapon Range | ||
| + | |Decrease accuracy by 45%(Stack with F) | ||
| + | |Add 4 weapon Range(Stack with E) | ||
| + | |Double all bonus weapon range | ||
| + | |Ignore 1 Laser DT | ||
| + | |Ignore 1 Laser DT(Stack with A) | ||
| + | |Add 8 weapon Range(Stack with E and C) | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Flat Converter=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Increase AP Cost for attack by 1 | ||
| + | |Penetrates 8% lethal protection | ||
| + | |Increase AP Cost for attack by 1 | ||
| + | |Penetrates 8% lethal protection(Stack with E) | ||
| + | |Converts 50% damage to lethal damage | ||
| + | |Gain 4% Lethality | ||
| + | |Gain 4% Lethality(Stack with A) | ||
| + | |Converts 50% damage to lethal damage(Stack with B) | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |- | ||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Fire Converter=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Lower weapon range by 4 | ||
| + | |Changes the weapon type to fire | ||
| + | |Lower weapon range by 4(Stack with F) | ||
| + | |Lowers the fire-fighter effect by 50% | ||
| + | |Double burning damage | ||
| + | |Lower AP attack cost by 1 | ||
| + | |Lower AP attack cost by 1(Stack with A) | ||
| + | |Lowers the fire-fighter effect by 50%(Stack with C) | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Plasma Converter=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Lower damage by 10% | ||
| + | |Changes the weapon type to plasma | ||
| + | |Lower damage by 10%(Stack with F) | ||
| + | |Always scores critical hits | ||
| + | |+50 Critical Roll | ||
| + | |+50% Critical Power | ||
| + | |+50% Critical Power(Stack with A) | ||
| + | |+50 Critical Roll (Stack with B) | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Stun Hex=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Cap damage on 300 | ||
| + | |Applies a Shock effect on a one-hex attack | ||
| + | |Cap damage on 200 | ||
| + | |Applies a paralysis effect on a one-hex attack | ||
| + | |Applies a lost turn effect on a one-hex attack | ||
| + | |Regen 3 AP on a one-hex attack | ||
| + | |Regen 3 AP on a one-hex attack(Stack with A) | ||
| + | |Regen 3 AP on a one-hex attack(Stack with A and S) | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Lightning=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Decrease ammo rounds per shot by 5 | ||
| + | |30% chance that a range attack above 10 hexes will bounce to the next target in a 10 hex range | ||
| + | |Decrease ammo rounds per shot by 5(Stack with F) | ||
| + | |bounced damage ignore friendly units(faction/team) | ||
| + | |Increase chance of E to 50% | ||
| + | |+10 Max Damage | ||
| + | |+10 Max Damage(Stack with A) | ||
| + | |Increase chance of E to 90% | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |- | ||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Heresy Shot=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Increase Attack Delay by 400 | ||
| + | |Applies heresy for 4 seconds on the target | ||
| + | |Increase Attack Delay by 400(Stack with F) | ||
| + | |Apply 1 confusion stacks on target | ||
| + | |Apply 3 weakness stacks on target | ||
| + | |+25% Critical Damage | ||
| + | |+25% Critical Damage(Stack with A) | ||
| + | |Apply 1 bounty stacks on target | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <div style="text-align:center;"> | ||
| + | ===Rad Shot=== | ||
| + | <div style="display:inline-block; text-align:left;"> | ||
| + | {{GearPerkAlien | ||
| + | |Increase reload cost by 50% | ||
| + | |Apply 30 Radiation to target | ||
| + | |Increase reload cost by 50% (stacks with F) | ||
| + | |Apply 30 Radiation to target (stacks with E) | ||
| + | |Convert 50% of damage into Radiation | ||
| + | |Apply Poison | ||
| + | |Apply 90% Slow for 2 seconds | ||
| + | |Apply 60 Radiation to target (stacks with E and C) | ||
| + | }} | ||
| + | </div> | ||
| + | </div> | ||
| + | |||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <!-- empty filler if needed --> | ||
| + | | style="width:25%; vertical-align:top;" | | ||
| + | <!-- empty filler if needed --> | ||
| + | |} | ||
| + | [[Category:Perks]] | ||
<div style="text-align:left;"> | <div style="text-align:left;"> | ||
| + | |||
==Rerolling== | ==Rerolling== | ||
All weapon perks can be rerolled by [[Boyce]] in [[Junktown]] or Randal in [[New Vault City]]. The cost is in local [[currency]] and requires the same amount of currency as the [[Experience_Points#Weapon_and_Armor_Experience|experience]] required to get that level. The perk added by Wattz cores or T4 parts can also be rerolled, which is listed as number 7 in the following table. The outcome is randomized so expect to potentially spend a lot of currency before getting exactly what you want. | All weapon perks can be rerolled by [[Boyce]] in [[Junktown]] or Randal in [[New Vault City]]. The cost is in local [[currency]] and requires the same amount of currency as the [[Experience_Points#Weapon_and_Armor_Experience|experience]] required to get that level. The perk added by Wattz cores or T4 parts can also be rerolled, which is listed as number 7 in the following table. The outcome is randomized so expect to potentially spend a lot of currency before getting exactly what you want. | ||
Revision as of 01:23, 7 February 2026
Introduction
| # | Description |
|---|---|
| Equipped weapon gains experience by killing NPCs or via Upgrade Parts. With enough experience, new perks unlock, and the item's color changes. Weapon perks have ranks that determine their power level; they are mainly influenced by Item Luck. | |
| Perk 1-3 | The first three perks on tier 3 gear are always predefined. Some tier 4 items may have random perks even on the first three levels. |
| Perk 4 | The fourth perk can be chosen via a dialog window once unlocked. However, if you level up your weapon using Upgrade Parts, this perk will be random. |
| Perk 5 | The fifth perk is always random. |
| Legendary Perk | The sixth perk, known as the "legendary" perk, is selected from a separate table of perks and only applies against NPCs. |
| Perk 7 | Every weapon can be upgraded by Roger or Cotsford (Vegas) to gain one additional perk. |
List of Perks
Ammo Upgrade
| Available | Random | Level 4 | Event |
|---|---|---|---|
| Ranged | Ranged | Ranged | None |
| Increases weapon's ammo mods | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| AC Mod | -1 | 0 | +1 | +2 | +4 | +8 | +12 | +24 |
| Damage Mod | -5% | +1% | +2% | +4% | +5% | +8% | +10% | +15% |
| Hubologist | ||||||||
| AC Mod | 0 | +1 | +2 | +4 | +8 | +12 | +24 | +50 |
| Damage Mod | +2% | +3% | +4% | +6% | +9% | +12% | +16% | +20% |
| DT mod | -1% | -2% | -3% | -5% | -7% | -9% | -12% | -15% |
Bloody
| Available | Random | Level 4 | Event |
|---|---|---|---|
| Melee | ? | Melee | ? |
| Increases Bleed damage and applies Bleed stacks on Critical Hits | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Bleed Damage | -10% | +5% | +10% | +15% | +20% | +25% | +30% | +35% |
| Bleed stacks | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 |
| Hubologist | Atomic Savant + More Critical | |||||||
| Bleed Damage | +10% | +20% | +30% | +40% | +50% | +60% | +70% | +80% |
| Bleed stacks | 0 | 1 | 1 | 2 | 2 | 2 | 3 | 3 |
| Perks | - | - | - | - | * | * | * | ** |
Bonus Critical Power
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | All |
| Increases Critical Roll and Power | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Critical Roll | -5 | +1 | +3 | +5 | +7 | +9 | +11 | +13 |
| Critical Power | -5% | 0 | 0 | +1% | +3% | +5% | +7% | +10% |
| Hubologist | Better Criticals + Hit the Gaps + Spray and Pray | |||||||
| Critical Roll | +2 | +5 | +8 | +11 | +14 | +17 | +20 | +23 |
| Critical Power | 0 | 0 | +4% | +6% | +8% | +13% | +16% | +20% |
| Perks | - | - | - | * | * | ** | ** | *** |
Bonus Max Damage
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | All |
| Increases Max weapon damage and grants DT Penetration | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Max Damage | -5% | +1% | +3% | +5% | +7% | +9% | +11% | +15% |
| DT Penetration | 0 | 0 | +1% | +2% | +3% | +5% | +7% | +10% |
| Hubologist | Bonus Battle Stats + Firefighter | |||||||
| Max Damage | +3% | +6% | +8% | +11% | +13% | +16% | +19% | +25% |
| DT Penetration | +1% | +3% | +5% | +7% | +9% | +11% | +13% | +15% |
| Perks | - | - | - | - | * | * | * | ** |
Bonus Min Damage
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | All |
| Increase Min weapon damage and grants DR Penetration (Normal | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Min Damage | -5% | +2% | +4% | +6% | +8% | +10% | +12% | +20% |
| DR Penetration | 0 | 0 | 0 | +1% | +2% | +3% | +4% | +5% |
| Hubologist | Pyromaniac + Firefighter | |||||||
| Min Damage | +4% | +5% | +10% | +20% | +25% | +30% | +35% | +40% |
| DR Penetration | +1% | +2% | +5% | +6% | +7% | +8% | +9% | +10% |
| Perks | - | - | - | - | * | * | ** | ** |
Bonus Attack Speed
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | Ranged | None | None |
| Decreases Attack Delay and lowers Slow's effect on Attack Delay | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Attack Delay | +5% | 0 | -5% | -8% | -11% | -14% | -17% | -20% |
| Slow AD Protection | 0 | +5 | +10 | +15 | +20 | +30 | +45 | +60 |
| Hubologist | Bonus Rate of Fire + Cowboy + Fast Attacks | |||||||
| Attack Delay | -5% | -8% | -10% | -15% | -20% | -25% | -30% | -35% |
| Slow AD Protection | +5 | +10 | +15 | +20 | +30 | +45 | +60 | +100 |
| Perks | - | - | - | * | * | ** | ** | *** |
Damage per Bullet
| Available | Random | Level 4 | Event |
|---|---|---|---|
| Ranged | Ranged | Ranged | All |
| Increases damage per bullet and increases damage multiplier | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Damage per bullet | -1 | 0 | +1 | +2 | +3 | +3 | +4 | +4 |
| Damage Multiplier | -3% | +1% | +1% | +2% | +2% | +3% | +4% | +5% |
| Hubologist | Bonus Ranged Damage + More Ranged Damage + Death Sense | |||||||
| Damage per bullet | +1 | +1 | +2 | +3 | +4 | +5 | +6 | +7 |
| Damage Multiplier | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
| Perks | - | - | - | * | * | ** | ** | *** |
Less AP Cost
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | Melee | Melee | None |
| Decreases Reload AP cost and weapon AP cost | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Reload AP cost | +1 | -1 | -2 | -3 | -4 | -5 | -6 | -7 |
| Weapon AP cost | +1 | 0 | 0 | 0 | 0 | 0 | -1 | -1 |
| Hubologist | Bonus HtH Attacks + Bonus HtH Damage + Vampire | |||||||
| Reload AP cost | -6 | -8 | -10 | -12 | -14 | -16 | -18 | -20 |
| Weapon AP cost | 0 | 0 | 0 | -1 | -1 | -1 | -1 | -2 |
| Perks | - | - | - | * | * | ** | ** | *** |
Chip Shot
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | All |
| Gives Critical Chance Penetration and increases chance to apply critical effect | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Critical Chance Penetration | -5% | +5% | +10% | +15% | +25% | +33% | +45% | +60% |
| Chance to apply critical effect | -5% | +5% | +10% | +15% | +25% | +33% | +45% | +60% |
| Hubologist | Hit the Gaps + Spray and Pray | |||||||
| Critical Chance Penetration | +5% | +10% | +15% | +25% | +33% | +45% | +60% | +100% |
| Chance to apply critical effect | +5% | +10% | +15% | +25% | +33% | +45% | +60% | +100% |
| Perks | - | - | - | * | * | ** | ** | *** |
Destroyer
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | Ranged | Ranged | None |
| Reduces target DR against Normal/Fire/Explode and gives Lethality | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Target DR | +5% | -1% | -2% | -4% | -8% | -11% | -13% | -15% |
| Lethality | 0% | 0% | +1% | +2% | +3% | +4% | +5% | +6% |
| Hubologist | Gunner + Living Anatomy + Weapon Handling | |||||||
| Target DR | -2% | -3% | -6% | -9% | -13% | -17% | -21% | -25% |
| Lethality | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% |
| Perks | - | - | - | * | * | ** | ** | *** |
Fast Trigger
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | All |
| Increases AP and AP Regen | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Action Points | 0 | 0 | +1 | +1 | +1 | +2 | +2 | +2 |
| AP Regen | -10 | +1 | +4 | +8 | +12 | +18 | +22 | +25 |
| Hubologist | Action Boy + Bonus Move + Gain Agility | |||||||
| Action Points | +1 | +1 | +1 | +2 | +2 | +2 | +3 | +3 |
| AP Regen | +5 | +10 | +15 | +20 | +25 | +30 | +35 | +40 |
| Perks | - | - | - | * | * | ** | ** | *** |
Frozen Queen
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | Melee | Melee | None |
| Applies Slow and Confusion (and sometimes Bounty stacks) | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Slow | 0 | 10% | 20% | 30% | 40% | 50% | 60% | 70% |
| Confusion stacks | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Hubologist | ||||||||
| Slow | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% |
| Confusion stacks | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 |
| Bounty stacks | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 |
Killing Spree
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | All |
| Regens 20% AP and Regens HP on kill | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| AP Regen works for | None | PvP | PvP | PvP | PvP | PvP+PvE | PvP+PvE | PvP+PvE |
| HP Regen on kill | -5% | +1% | +2% | +3% | +4% | +5% | +6% | +7% |
| Hubologist | Quick Pockets + Faster Healing + Gain Endurance | |||||||
| AP Regen works for | PvP | PvP | PvP+PvE | PvP+PvE | PvP+PvE | PvP+PvE | PvP+PvE | PvP+PvE |
| HP Regen on kill | +2% | +4% | +6% | +8% | +10% | +12% | +14% | +16% |
| Perks | - | - | - | - | * | * | * | ** |
Knockback
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | None | All |
| Gives Knockback effect on Critical Hit and Penetrate Damage Protection | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Knockback distance | -1 | +1 | +1 | +2 | +2 | +3 | +3 | +4 |
| Penetrate Damage Protection | -2% | +1% | +2% | +3% | +4% | +5% | +6% | +7% |
| Hubologist | Spray and Pray + Hit the Gaps + Better Criticals | |||||||
| Knockback distance | +1 | +2 | +3 | +4 | +5 | +6 | +50 | +50 |
| Penetrate Damage Protection | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% |
| Perks | - | - | * | * | ** | ** | *** | *** |
Life Steal
| Available | Random | Level 4 | Event |
|---|---|---|---|
| Melee | Melee | Melee | All |
| Gives Melee Life Steal and decreases max accuracy of opponents within one hex | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Melee Life Steal | 0 | +4% | +9% | +18% | +25% | +33% | +50% | +75% |
| Max accuracy for opponents on one hex | +5% | -3% | -5% | -10% | -15% | -25% | -33% | -50% |
| Hubologist | Vampire + In Your Face! | |||||||
| Melee Life Steal | +4% | +9% | +18% | +25% | +33% | +50% | +75% | +100% |
| Max accuracy for opponents on one hex | -3% | -5% | -10% | -15% | -25% | -33% | -50% | -75% |
| Perks | - | - | * | * | * | ** | ** | ** |
Long Range
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | Ranged | Ranged | None |
| Increases minimum and max accuracy, reduces distance penalty to 1 and reduces Aimed Attack Delay penalty | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Min and max accuracy | -4% | +4% | +8% | +12% | +16% | +20% | +24% | +28% |
| Reduce Aimed Attack Delay penalty | 0 | -5% | -10% | -15% | -25% | -33% | -50% | -75% |
| Hubologist | Sharpshooter + Right Between the Eyes + Quick Recovery | |||||||
| Min and max accuracy | +5% | +10% | +15% | +20% | +25% | +30% | +35% | +40% |
| Reduce Aimed Attack Delay penalty | -5% | -10% | -15% | -25% | -33% | -50% | -75% | -100% |
| Perks | - | - | * | * | ** | ** | *** | *** |
Bonus Critical Chance
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | All |
| Increases Critical Chance and gives Critical Power Resistance Penetration | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Critical Chance | -4% | +2% | +5% | +8% | +11% | +14% | +17% | +20% |
| Critical Power Resistance Penetration | 0 | +3% | +6% | +9% | +12% | +15% | +18% | +21% |
| Hubologist | More Critical + Even More Criticals + Gain Luck | |||||||
| Critical Chance | +5% | +10% | +15% | +20% | +25% | +30% | +35% | +40% |
| Critical Power Resistance Penetration | +3% | +6% | +9% | +12% | +15% | +18% | +21% | +25% |
| Perks | - | - | - | * | * | ** | ** | *** |
More Critical Damage
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | None | None | None |
| Increases Critical Damage and applies Weakness stacks | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Critical Damage | -1-10% | +2-25% | +3-30% | +4-35% | +5-40% | +6-45% | +7-50% | +8-50% |
| Weakness stacks | 0 | 5 | 10 | 15 | 20 | 30 | 40 | 50 |
| Hubologist | Better Criticals + Even More Criticals | |||||||
| Critical Damage | +7-39% | +10-49% | +13-59% | +16-75% | +20-100% | +33-150% | +50-200% | +50-200% |
| Weakness stacks | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 100 |
| Perks | - | - | - | * | * | * | ** | ** |
Penetrate
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | None |
| Increases DT penetration against Normal/Fire/Explode and increases 1-hex damage for bursts (all damage types) | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| DT penetration | +2% | +4% | +8% | +11% | +13% | +16% | +20% | +25% |
| 1-hex damage | 0% | +4% | +9% | +13% | +18% | +22% | +27% | +33% |
| Hubologist | Death Sense + More Ranged Damage + Bonus Ranged Damage | |||||||
| DT penetration | +5% | +10% | +15% | +20% | +25% | +30% | +35% | +40% |
| 1-hex damage | +5% | +10% | +15% | +20% | +25% | +30% | +40% | +50% |
| Perks | - | - | - | * | * | ** | ** | *** |
Poisonous
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | Melee | Melee | None |
| Applies Poison and increases ammo heal value | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Poison | 0 | 0-10 | 0-20 | 5-30 | 10-40 | 15-50 | 20-60 | 25-70 |
| ammo heal value | -10% | +10% | +20% | +30% | +40% | +50% | +60% | +70% |
| Hubologist | Better HtH Criticals + In Your Face! + Gain Strength | |||||||
| Poison | 5-10 | 10-20 | 15-30 | 20-40 | 25-50 | 30-60 | 35-70 | 40-80 |
| ammo heal value | +25% | +40% | +55% | +70% | +85% | +100% | +115% | 130% |
| Perks | - | - | * | * | ** | ** | *** | *** |
Scoped
| Available | Random | Level 4 | Event |
|---|---|---|---|
| Ranged | Ranged | Ranged | All |
| Increases weapon range (Ranged Weapons) and increases AC mod of target | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Weapon range | -1 | 0 | 0 | +1 | +1 | +2 | +2 | +3 |
| AC mod of target | 0 | +1 | +2 | +3 | +4 | +5 | +7 | +10 |
| Hubologist | Sharpshooter + Right Between the Eyes + Quick Recovery | |||||||
| Weapon range | +1 | +1 | +2 | +2 | +3 | +4 | +5 | +6 |
| AC mod of target | +2 | +4 | +6 | +8 | +10 | +13 | +16 | +18 |
| Perks | - | - | - | * | * | ** | ** | *** |
Spiked
| Available | Random | Level 4 | Event |
|---|---|---|---|
| Melee | Melee | None | None |
| Increases melee critical damage and melee power | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Melee critical damage | -0-5% | +0-15% | +0-30% | +5-45% | +10-60% | +15-75% | +20-90% | +25-105% |
| Melee power | 0 | +2% | +5% | +9% | +14% | +20% | +27% | +35% |
| Hubologist | Better HtH Criticals + In Your Face! + Gain Strength | |||||||
| Melee critical damage | +5-15% | +10-30% | +15-45% | +20-60% | +25-75% | +30-90% | +35-105% | +40-120% |
| Melee power | +5% | +9% | +14% | +20% | +27% | +35% | +44% | +54% |
| Perks | - | - | * | * | ** | ** | *** | *** |
Smasher!
| Available | Random | Level 4 | Event |
|---|---|---|---|
| Melee | Melee | Melee | None |
| Increases Heavy Handed malus and Melee Damage | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Melee Damage | -5 | 0 | +2 | +4 | +6 | +8 | +10 | +12 |
| Heavy Handed malus | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 |
| Hubologist | Bonus HtH Attacks + Bonus HtH Damage + Vampire | |||||||
| Melee Damage | +3 | +6 | +9 | +12 | +15 | +18 | +21 | +24 |
| Heavy Handed malus | +11 | +12 | +13 | +14 | +15 | +16 | +17 | +18 |
| Perks | - | - | * | * | ** | ** | *** | *** |
Lethal Damage
| Available | Random | Level 4 | Event |
|---|---|---|---|
| All | All | All | All |
| Increases Lethal Damage and penetrates lethal damage protection | ||||||||
| F | E | D | C | B | A | S | S+ | |
|---|---|---|---|---|---|---|---|---|
| Lethal Damage | -5 | +1 | +2 | +3 | +4 | +6 | +8 | +10 |
| Lethal Penetration | 0 | 0 | 0 | +1% | +2% | +3% | +4% | +5% |
| Hubologist | Gunner + Living Anatomy + Weapon Handling | |||||||
| Lethal Damage | +1 | +3 | +6 | +9 | +12 | +15 | +18 | +20 |
| Lethal Penetration | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% |
| Perks | - | - | - | * | * | ** | ** | *** |
List of legendary weapon perks-6th Perk
.
More Bonus Damage
|
Lethal Upgrade
|
Critical Master
|
Butcher
|
Alien-exclusive weapon perks
Critical Beast
|
Penetrator
|
Double Range
|
Flat Converter
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fire Converter
|
Plasma Converter
|
Stun Hex
|
Lightning
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Heresy Shot
|
Rad Shot
|
Rerolling
All weapon perks can be rerolled by Boyce in Junktown or Randal in New Vault City. The cost is in local currency and requires the same amount of currency as the experience required to get that level. The perk added by Wattz cores or T4 parts can also be rerolled, which is listed as number 7 in the following table. The outcome is randomized so expect to potentially spend a lot of currency before getting exactly what you want.
| Level | Cost |
|---|---|
| 1 | 10,000 |
| 2 | 75,000 |
| 3 | 150,000 |
| 4 | 1,000,000 |
| 5 | 5,000,000 |
| 6 | 50,000,000 |
| 7 | 50,000 |
Weapon Experience
Total amount of Experience required for equipment to level up depends on its tier, type and current level.
Total Experience Needed = Base Experience Needed * Experience Needed Modifier
Base Experience requirement and Experience modifiers to get specific equipment to a specific level can be seen in tables below:
| Weapons EXP Base | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
==Introduction==
List of PerksAmmo Upgrade
Bloody
Bonus Critical Power
Bonus Max Damage
Bonus Min Damage
Bonus Attack Speed
Damage per Bullet
Less AP Cost
Chip Shot
Destroyer
Fast Trigger
Frozen Queen
Killing Spree
Knockback
Life Steal
Long Range
Bonus Critical Chance
More Critical Damage
Penetrate
Poisonous
Scoped
Spiked
Smasher!
Lethal Damage
List of legendary weapon perks-6th Perk.
Alien-exclusive weapon perks
RerollingAll weapon perks can be rerolled by Boyce in Junktown or Randal in New Vault City. The cost is in local currency and requires the same amount of currency as the experience required to get that level. The perk added by Wattz cores or T4 parts can also be rerolled, which is listed as number 7 in the following table. The outcome is randomized so expect to potentially spend a lot of currency before getting exactly what you want.
Weapon ExperienceTotal amount of Experience required for equipment to level up depends on its tier, type and current level.
Base Experience requirement and Experience modifiers to get specific equipment to a specific level can be seen in tables below:
Weapon perk availability (Expand on Right)
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
See Also
| Weapons EXP Modifier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
==Introduction==
List of PerksAmmo Upgrade
Bloody
Bonus Critical Power
Bonus Max Damage
Bonus Min Damage
Bonus Attack Speed
Damage per Bullet
Less AP Cost
Chip Shot
Destroyer
Fast Trigger
Frozen Queen
Killing Spree
Knockback
Life Steal
Long Range
Bonus Critical Chance
More Critical Damage
Penetrate
Poisonous
Scoped
Spiked
Smasher!
Lethal Damage
List of legendary weapon perks-6th Perk.
Alien-exclusive weapon perks
RerollingAll weapon perks can be rerolled by Boyce in Junktown or Randal in New Vault City. The cost is in local currency and requires the same amount of currency as the experience required to get that level. The perk added by Wattz cores or T4 parts can also be rerolled, which is listed as number 7 in the following table. The outcome is randomized so expect to potentially spend a lot of currency before getting exactly what you want.
Weapon ExperienceTotal amount of Experience required for equipment to level up depends on its tier, type and current level.
Base Experience requirement and Experience modifiers to get specific equipment to a specific level can be seen in tables below:
Weapon perk availability (Expand on Right)
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
See Also
Weapon perk availability (Expand on Right)
| Perk Name | Available | Random | Level 4 | Event |
|---|---|---|---|---|
| Ammo Upgrade | Ranged | Ranged | Ranged | None |
| Bloody | Melee | ? | Melee | ? |
| Bonus Critical Power | All | All | All | All |
| Bonus Max Damage | All | All | All | All |
| Bonus Min Damage | All | All | All | All |
| Bonus Attack Speed | All | Ranged | None | None |
| Damage per Bullet | Ranged | Ranged | Ranged | All |
| Less AP Cost | All | Melee | Melee | None |
| Chip Shot | All | All | All | All |
| Destroyer | All | Ranged | Ranged | None |
| Fast Trigger | All | All | All | All |
| Frozen Queen | All | Melee | Melee | None |
| Killing Spree | All | All | All | All |
| Knockback | All | All | None | All |
| Life Steal | Melee | Melee | Melee | All |
| Long Range | All | Ranged | Ranged | None |
| Bonus Critical Chance | All | All | All | All |
| More Critical Damage | All | None | None | None |
| Penetrate | All | All | All | None |
| Poisonous | All | Melee | Melee | None |
| Scoped | Ranged | Ranged | Ranged | All |
| Spiked | Melee | Melee | None | None |
| Smasher! | Melee | Melee | Melee | None |
| Lethal Damage | All | All | All | All |