Difference between revisions of "Super Mutant"

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*You can't wear small guns or robes.
 
*You can't wear small guns or robes.
 
*You also cannot run.
 
*You also cannot run.
 +
*Can't get extra damage reduction sources
 
*+0,25% Movement speed per [[Fury]] stack
 
*+0,25% Movement speed per [[Fury]] stack
 
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Revision as of 10:59, 18 June 2022

Name Req.
level
Effect Notes Basic
Critical
Power
Super Mutant 50
  • +3 EN
  • Double your Hit Points.
  • One Hander Trait works on every weapon and has no penalty.
  • Reduce 10% of enemy damage
  • Reduce 0,3% of enemy damage for every 1% missing Hit Points
  • For each Endurance gets 0,25% Movement speed Walk
  • You can't wear small guns or robes.
  • You also cannot run.
  • Can't get extra damage reduction sources
  • +0,25% Movement speed per Fury stack
0-25

Gain Special Perk Class Calculations

Name Effect Notes:
Gain Endurance
  • Gives +1.25% movement speed
  • Getting the Gain Endurance level perk also gives the bonuses you see on the left.