Difference between revisions of "Cooldowns"

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(Created page with "thumb|right| List of all cooldowns shown in Pip-Boy's Status page. File:Cooldowns.png|thumb|right| Current cooldowns display as seen in-game on...")
 
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== Major Cooldowns ==
 
== Major Cooldowns ==
*'''[[Gathering cooldown]]''' - has been removed.
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*'''[[Respawn Point|Replication]] cooldown''' - delays respawn after death for 60 seconds. This can be reduced by 1 second per intelligence and by 15 seconds with 2 Tactical Chip installed.
*'''[[Respawn Point|Replication]] cooldown''' - delays respawn after death for 60 seconds. If you died from a triggered explosive in your inventory, replication cooldown becomes 8 minutes.
 
 
*'''Exit game cooldown''' - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded mine.
 
*'''Exit game cooldown''' - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded mine.
 
*'''Battle cooldown''' - prevents your character from running away outside a map while being hit in Real-Time Combat.
 
*'''Battle cooldown''' - prevents your character from running away outside a map while being hit in Real-Time Combat.
*'''[[Crafting]] cooldown''' - has been removed.
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*'''[[Weakened]] cooldown''' - has been removed.
 
  
 
== Skills with Cooldowns ==
 
== Skills with Cooldowns ==
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*[[First Aid|First Aid]] - may be shortened with the [[Medic]] perk.
 
*[[First Aid|First Aid]] - may be shortened with the [[Medic]] perk.
  
Doctor/First Aid skill Cooldowns:
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      <50% - always 180 seconds
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Doctor Cooldown:
          50% - 180s
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          75% - 165s
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350 seconds as base for injuries
          100% - 150s
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-1 second for 1% doctor skill (no cap)
          125% - 135s
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/3 if you have the Medic level Perk
          150% - 120s
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          175% - 105s
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10 seconds cooldown to remove 25 slow
          200% - 90s.
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First Aid Cooldown:
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245 seconds as base
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-1 second by 1% skill(capped at 200)
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/3 if you have Medic Perk
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[[Category:Articles]]
 
[[Category:Articles]]

Revision as of 06:40, 16 May 2023

List of all cooldowns shown in Pip-Boy's Status page.
Current cooldowns display as seen in-game on bottom-right part of screen.

Cooldowns are special timeouts that prevent a player's character from performing specific actions. Current cooldown timeouts can be seen in bottom-right part of the screen by default, or in the Pip-Boy's Status page.

Major Cooldowns

  • Replication cooldown - delays respawn after death for 60 seconds. This can be reduced by 1 second per intelligence and by 15 seconds with 2 Tactical Chip installed.
  • Exit game cooldown - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded mine.
  • Battle cooldown - prevents your character from running away outside a map while being hit in Real-Time Combat.


Skills with Cooldowns


Doctor Cooldown:

350 seconds as base for injuries -1 second for 1% doctor skill (no cap) /3 if you have the Medic level Perk

10 seconds cooldown to remove 25 slow

First Aid Cooldown: 245 seconds as base -1 second by 1% skill(capped at 200) /3 if you have Medic Perk