Danger Zone

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Danger Zone is event location which spawns with random cooldown of 1 to 3 real time hours. There is no loot inside danger zone instead for killing boss player is rewarded with bonus which stays until his next death. These bonuses also provide debuff which makes stacking too many of these very difficult. Player can have maximum 5 of each bonus.

Boss Bonus Debuff
Melhior (Mutant) +20 Hit Points You deal 15% less damage to bosses
Alien +2% to all Damage Resistances You deal 30 less damage to bosses
Deathclaw +1 Action Point You take +30 flat damage from bosses
Robot +7% Critical Chance You take +15% damage from bosses
Raider +1 damage per bullet You take +5 damage per bullet from bosses
Spider +50 Carry Weight Bosses have +10% critical chance against you