Charisma

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"A combination of appearance and charm. A high Charisma is important for characters that want to influence people with words. Modifies: NPC reactions, and barter prices."

Charisma is used for:

  • Communication with NPCs, most of them will talk to player even with 1 charisma.
  • Is needed to transport Characters or NPC followers on the worldmap.
  • Charisma also allows you to get better rewards in some of the quests.

Note: Each point of Charisma is +10 to Party Points.

Note: Leader with less than 3 Charisma can lead two followers on worldmap. See Party size.

Note: You can't have more than 20 Charisma, not even by using drugs.

Note: Leader's charisma is ignored when traveling by a car.

Note: Your Charisma can be permanently increased by 1 point with an implant, unless it is already 20, the maximum.

Note: Every 5 Charisma gives you 1 extra PVE perk for 5 levels since level 55

Mastery

  • +50 Hit points

You gain this by having 20 charisma.

Bonuses

Bonuses for per Charisma:

Bonus 1 Bonus 2 Bonus 3 Bonus 4 Bonus 5 Bonus 6 Bonus 7 Bonus 8 Bonus 9
+0.25 SPECIAL implant limit (not working on Cyborgs) +0.1 Combat implant limit (not working on Cyborgs) +10 Skill Points for companions +0.2 Damage reduction from NPCs +2% faster traveling on world map +10 Party points +0.5 Damage to NPCs +0.2 Extra PvE Perks +2% more experience

Drugs that affect Charisma

Skills modified by Charisma

Each SPECIAL point spent in Charisma will increase these skills :

See also