Charisma
"A combination of appearance and charm. A high Charisma is important for characters that want to influence people with words. Modifies: NPC reactions, and barter prices."
Charisma is used for:
- Communication with NPCs, most of them will talk to player even with 1 charisma.
- Is needed to transport Characters or NPC followers on the worldmap.
- Charisma also allows you to get better rewards in some of the quests.
Note: Each point of Charisma is +10 to Party Points.
Note: Leader with less than 3 Charisma can lead two followers on worldmap. See Party size.
Note: You can't have more than 20 Charisma, not even by using drugs.
Note: Leader's charisma is ignored when traveling by a car.
Note: Your Charisma can be permanently increased by 1 point with an implant, unless it is already 20, the maximum.
Note: Every 5 Charisma gives you 1 extra PVE perk for 5 levels since level 55
Contents
Mastery
- +50 Hit points
You gain this by having 20 charisma.
Bonuses
Bonuses for per Charisma:
| Bonus 1 | Bonus 2 | Bonus 3 | Bonus 4 | Bonus 5 | Bonus 6 | Bonus 7 | Bonus 8 | Bonus 9 |
|---|---|---|---|---|---|---|---|---|
| +0.25 SPECIAL implant limit (not working on Cyborgs) | +0.1 Combat implant limit (not working on Cyborgs) | +10 Skill Points for companions | +0.2 Damage reduction from NPCs | +2% faster traveling on world map | +10 Party points | +0.5 Damage to NPCs | +0.2 Extra PvE Perks | +2% more experience |
Drugs that affect Charisma
- Beer +1CH
- Mentats +2CH
- Cigarettes -1CH
- Cannibal drug Radiated Eye +4
Skills modified by Charisma
Each SPECIAL point spent in Charisma will increase these skills :
Perks affected by Charisma
- Adrenaline Rush
- List likely incomplete