Reputation

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Wastelander

Gains on:

  • Take part in GM events: PvP, PvE, Turnbased
  • Killing players with high Raider Reputation
  • Finishing contracts quests

Lost on:

  • Killing players without Raider Reputation out of active control area(TC,BC,ZC,and Events)
  • Stealing
  • Killing neutral NPCs in public locations
Reputation Effect: Wastelander
1500+ Idolized
  • Green symbols near nickname
901 to 1499 Liked
  • Access to neutral caps traders (cathedral, Adytum train station, infinity mines, Junkyard, New Reno Stables)
  • -1 less damage per bullet
301 to 900 Accepted
  • Higher payment in caravans and contracts
  • +10% barter skill for item prices
  • Encounters by raiders groups
  • Cannibal drugs don't drop from your kills
-300 to 300 Neutral No effect : Neither liked nor hated.
-301 to -900 Antipathy
  • You gain Raider reputation faster
  • +10% skill for robbery calculation
  • Traders won't trade with you
-901 to -1500 Hated
  • 1 less perception
  • 10 more HP
-1501 to -∞ Vilified
  • No change from 900

Raider

Gains on:

  • Killing players with high Wasteland reputation
  • Stealing
  • Selling slaves

Lost on:

  • Killing players without Wasteland Reputation out of active control area(TC,BC,ZC,Events)
  • Finishing contracts quests
  • Crafting
Reputation Effect: Raider
1500+ Idolized
  • Red symbols near nickname
901 to 1499 Liked
  • +5% party points
  • Your random encounters are always public on World map
301 to 900 Accepted
  • Access to raiders outposts
  • Slaves sell for higher prices
  • Encounters by bounty hunters groups
  • Guards are hostile towards you in neutral towns
-300 to 300 Neutral No effect : Neither liked nor hated.
-301 to -900 Antipathy
  • You gain Wasteland reputation faster
  • +10% skill for Outdoorsman calculation
  • High Raider Reputation Players deal 10% more damage to you
  • 10% less exp gained
-901 to -1500 Hated
  • 1 less Endurance
  • +1 Action Point
  • 20% less world map speed
-1501 to -∞ Vilified
  • No change from 900


Aside from this there are the 5 War event/ Currency factions that offer reputation changes being:

  • The Enclave
  • The Brotherhood of Steel
  • NCR
  • Vault City
  • The Masters Army

Lastly there are 4 New Reno families that each have their own reputation being:

  • The Mordinos
  • The Bishops
  • The Wrights
  • The Salvatories

Reputations Notes

  • Each reputation will have own its own positive and negative effects.You may want to have some reputations in the negative for some effects.
  • To check your reputation just go in your character open and check the Karma tab.
  • Contracts are a good way to increase/ decrease your reputation.


Reseting the Reputation

Go to the Cathedral of the Lost near San Francisco to reset your reputations. Entering the Catedral cost 10 caps,and the reset costs 5000 caps.

Reputation Impact

If your reputation in a town or a faction reaches a certain amount - positive or negative - it will affect the actions of the community towards you.