Area 51

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Entrance to the base.
The path into the hangar is guarded by turrets.

Patch 4.96.2 content
Area 51 is tier III dungeon placed in zone 35:32

Mechanics

Most of the doors on the floor level of the Area 51 base are closed can't be lockpicked. To open them you need to restart 3 Power Distribution Units at the entrance behind the chain fences. You do not need to do this to get inside the hangar as the door is already busted.

Power Distribution Unit needs to be restarted.

Factions can control Area 51 by starting timer in hangar terminal

Loot Drop

  • Area 51 Basement you can find in lockers common Tier 1-2 stuff, currency.
  • NPC have 1% to drop Auto-Trigger(only in hangar level)
  • There is 1 tier I Dungeon locker(only in hangar level)

Enemies

Enemies have 10% Damage Protection, no drugs, no implants, 100% exp gain

S
P
E
C
I
A
L
Perks Weapon
6
1
15
1
1
15
1
Class Perk: Deathclaw
Small Frame
Bruiser
Bonus HtH Damage
Vampire
Better HtH Criticals
Claw
10
1
10
1
1
16
1
Class Perk: Deathclaw
Heavy Handed
Bruiser
Bonus HtH Damage
In Your Face!
Better HtH Criticals
Claw
10
1
20
1
1
1
6
Class Perk: Soldier
Bruiser
Bloody Mess
Bonus HtH Damage
Vampire
Adrenaline Rush
Claw
1
1
15
1
1
6
15
Class Perk: Soldier
Small Frame
Bruiser
Toughness
Lethal Protection
Adrenaline Rush
Claw
15
1
10
1
1
7
5
Class Perk: Leader
Bruiser
One Hander
Bonus HtH Damage
Vampire
Better HtH Criticals
Claw
20
1
7
1
1
5
5
Class Perk: Leader
Heavy Handed
Bruiser
Bonus HtH Damage
In Your Face!
Fire Fighter
Claw
11
1
10
1
6
10
1
Class Perk: Killer
Small Frame
Bloody Mess
Bonus HtH Damage
Cowboy
Better HtH Criticals
Claw
7
1
1
1
5
10
15
Class Perk: Chosen One
Bruiser
Bloody Mess
One Hander
Bonus HtH Damage
In Your Face!
Fire Fighter
Bonus HtH Attacks
Gain Strength
Claw
1
1
5
1
1
11
20
Class Perk: Chosen One
Heavy Handed
One Hander
Small Frame
More Critical
Cowboy
Better HtH Criticals
Even More Criticals
Gain Luck
Claw
20
1
15
1
1
1
1
Class Perk: Combat Master
Toughness
Lethal Protection
Better HtH Criticals
Claw
1
1
20
1
1
15
1
Class Perk: Combat Master
Toughness
Lethal Protection
Adrenaline Rush
Claw
1
1
5
1
20
11
1
Class Perk: Alien
Bloody Mess
Earlier Sequence
Weapon Handling
Fire Fighter
Cowboy
Claw