Difference between revisions of "Doctor"

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(Created page with "{{Skill |name=Doctor |image=Doctor.gif |modifies=Chance to heal crippled limbs. |initial=15% + ((Perception + Intelligence)/2) |perks=Medic, Healer, [[Healer+]...")
 
 
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* Doctor only heals [[injuries]], it doesn't restore your [[hit points]].
 
* Doctor only heals [[injuries]], it doesn't restore your [[hit points]].
 
* Doctor is a requirement for [[Profession: Doctor]].
 
  
 
* This skill is not affected by [[Luck]].
 
* This skill is not affected by [[Luck]].
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* Ability to remove knockout effect (requires [[Medic]] perk).
 
* Ability to remove knockout effect (requires [[Medic]] perk).
  
'''Note:''' You can Doctor skill during a [[Turn-Based]] combat.
+
* Remove 25 slow (10 sec cooldown, 5 if medic, 0 if paramedic)
  
'''Note:''' Using This skill on others makes the healer unsneaked.  
+
'''Note:''' You can use the Doctor skill during [[Turn-Based]] combat.
  
'''Note:''' Maximum doctor skill is 200. You can attempt to make it higher but it will go back to 200 and give you your points back.
 
  
 
== Cooldown ==
 
== Cooldown ==
 
The amount of time between each use of Doctor is governed by your skill. <br>
 
The amount of time between each use of Doctor is governed by your skill. <br>
 
Doctor/First Aid skill cooldowns:
 
Doctor/First Aid skill cooldowns:
      <50% - always 180 seconds
+
*350 seconds as base
          50% - 180s
+
*-1 second for 1% doctor skill (no cap)
          75% - 165s
+
*/3 if you have the [[Medic]] level Perk
          100% - 150s
+
*Only a 3 second cooldown if you have the [[Paramedic]] class perk.
          125% - 135s
 
          150% - 120s
 
          175% - 105s
 
          200% - 90s.
 
 
== See also ==
 
== See also ==
  
* [[Profession: Doctor]]
 
 
* [[Wasteland doctor]]
 
* [[Wasteland doctor]]
 
* [[Paramedics Bag]]
 
* [[Paramedics Bag]]

Latest revision as of 07:43, 14 May 2022

Skill
Doctor
Doctor.gif
Modifies Chance to heal crippled limbs.
Initial level 15% + ((Perception + Intelligence)/2)
Related perks Medic, Healer, Healer+, Living Anatomy
Related traits

"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."

Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee in caps.

  • This skill is not affected by Luck.
  • Ability to remove knockout effect (requires Medic perk).
  • Remove 25 slow (10 sec cooldown, 5 if medic, 0 if paramedic)

Note: You can use the Doctor skill during Turn-Based combat.


Cooldown

The amount of time between each use of Doctor is governed by your skill.
Doctor/First Aid skill cooldowns:

  • 350 seconds as base
  • -1 second for 1% doctor skill (no cap)
  • /3 if you have the Medic level Perk
  • Only a 3 second cooldown if you have the Paramedic class perk.

See also