Difference between revisions of "Danger Zone"
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(Created page with "Danger Zone is event location which spawns with random cooldown of 1 to 3 real time hours. There is no loot inside danger zone instead for killing boss player is rewarded with...") |
TvoyPapanja (talk | contribs) |
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| Line 17: | Line 17: | ||
| Deathclaw | | Deathclaw | ||
| +1 [[Action Points|Action Point]] | | +1 [[Action Points|Action Point]] | ||
| − | | You take +30 | + | | You take +30 [[Lethal Damage]] from bosses |
|- | |- | ||
| Robot | | Robot | ||
Revision as of 16:50, 6 November 2022
Danger Zone is event location which spawns with random cooldown of 1 to 3 real time hours. There is no loot inside danger zone instead for killing boss player is rewarded with bonus which stays until his next death. These bonuses also provide debuff which makes stacking too many of these very difficult. Player can have maximum 5 of each bonus.
| Boss | Bonus | Debuff |
|---|---|---|
| Melhior (Mutant) | +20 Hit Points | You deal 15% less damage to bosses |
| Alien | +2% to all Damage Resistances | You deal 30 less damage to bosses |
| Deathclaw | +1 Action Point | You take +30 Lethal Damage from bosses |
| Robot | +7% Critical Chance | You take +15% damage from bosses |
| Raider | +1 damage per bullet | You take +5 damage per bullet from bosses |
| Spider | +50 Carry Weight | Bosses have +10% critical chance against you |