Difference between revisions of "Experience Points"
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== Experience Gain == | == Experience Gain == | ||
| − | + | Character starts with 100%. | |
| − | For each +1 Charisma, you get +2% to Experience Gain | + | For each +1 Charisma, you get +2% to Experience Gain. |
| − | You can also get Support Perk [[Swift Learner]] to boost 10% on you experience Gain. | + | You can also get Support Perk [[Swift Learner]] to boost 10% on you experience Gain. |
== See also == | == See also == | ||
Revision as of 22:32, 15 September 2022
Experience points are a reward for completing specific tasks or defeating non-player enemies in combat. More experience points are required to attain higher levels. For example, you need a total of 1000 xp to get to level 2, and a total of 210,000 to attain level 21.
NOTE: No xp is earned for killing player characters.
What can earn you some experience points
- Killing non-player enemies. The more powerful your enemy is, the more experience points you get .
- Completing a quest.
- Using your skills successfully (Repairing an item, healing someone, etc.).
- Avoiding a random encounter on the world map.
- Crafting an object.
- On a special occasion from a Game Master (e.g. for winning a contest etc.).
- Do Shit shoveling or Lifting caravan boxes jobs.
Experience Gain
Character starts with 100%.
For each +1 Charisma, you get +2% to Experience Gain.
You can also get Support Perk Swift Learner to boost 10% on you experience Gain.
See also
- Levels for a detailed list of the experience points amount required for each level.