Difference between revisions of "Contracts"
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*10 tiers of contract main lockers with chances for rare loot, rest lockers have similar loot to town one | *10 tiers of contract main lockers with chances for rare loot, rest lockers have similar loot to town one | ||
*NPCs lootable like in dungeons | *NPCs lootable like in dungeons | ||
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{| class="wikitable sortable" border="1" | {| class="wikitable sortable" border="1" | ||
Revision as of 00:44, 13 November 2022
- Quest with global cooldown - only 1 person can take it in 1 time
- Simple Quest to kill all mobs in location, reward in wasteland reputation+/Raider reputation-
- Mostly on already earlier made maps like bases
- 10 tiers of contract main lockers with chances for rare loot, rest lockers have similar loot to town one
- NPCs lootable like in dungeons
| Where | Req. level |
NPC | Time to complete |
Global CD | Enemies | locker tier | Wasteland Reputation |
Raider Reputation |
|---|---|---|---|---|---|---|---|---|
| Broken Hills | 7 | Brian | 1 hour | 30 min | Dogs | 1x tier I | +4 | -1 |
| Gecko Reactor | 6 | Jeremy | 1 hour | 30 min | Ants | 1x tier I | +4 | -2 |
| Klamath | 10 | Maida Buckner | 1 hour | 1 hour | Geckos | 2x tier I | +4 | -4 |
| Modoc | 7 | Balthas | 1 hour | 30 minutes | Brahmins | 1x tier I | +4 | -1 |
| New Reno | 16 | Lil Jesus | 1 hour | 90 minutes | Raiders | 1x tier II | +7 | -4 |