Difference between revisions of "Explosive damage"
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Worldremaker (talk | contribs) (Created page with "'''Explosive damage''' is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc. The '''Explode damage resistance''' is a combat statistic. An...") |
(Info about limb crippling) |
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Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his [[DR]] and [[DT]] statistics. | Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his [[DR]] and [[DT]] statistics. | ||
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| + | Explosive damage has innate chance of damaging limbs without having to make a [[Critical Hit]]. Chance to cripple a limb doesn't scale with [[Critical Chance]] or its modifiers and is only based on damage dealt after all damage reductions. | ||
Other damage types: | Other damage types: | ||
Revision as of 16:14, 6 October 2023
Explosive damage is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc.
The Explode damage resistance is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode Damage Resistance) and by a set amount (explode Damage Threshold).
Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
Explosive damage has innate chance of damaging limbs without having to make a Critical Hit. Chance to cripple a limb doesn't scale with Critical Chance or its modifiers and is only based on damage dealt after all damage reductions.
Other damage types: