Explosive damage

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Explosive damage is done by explosives like Plastic Explosives, Dynacord Stick, Dynamite, etc.

The Explode damage resistance is a combat statistic. Any explosion damage done to a player or critter is first reduced by a percentage (explode Damage Resistance) and by a set amount (explode Damage Threshold).

Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.

Explosive damage has innate chance of damaging limbs without having to make a Critical Hit. Chance to cripple a limb doesn't scale with Critical Chance or its modifiers and is only based on damage dealt after all damage reductions.

Explosive damage applies Knockback and knockdown to the hit targets. The range of Knockback is 2 hexes for each weapon tier.

Other damage types: