Danger Zone
Revision as of 16:50, 6 November 2022 by TvoyPapanja (talk | contribs)
Danger Zone is event location which spawns with random cooldown of 1 to 3 real time hours. There is no loot inside danger zone instead for killing boss player is rewarded with bonus which stays until his next death. These bonuses also provide debuff which makes stacking too many of these very difficult. Player can have maximum 5 of each bonus.
| Boss | Bonus | Debuff |
|---|---|---|
| Melhior (Mutant) | +20 Hit Points | You deal 15% less damage to bosses |
| Alien | +2% to all Damage Resistances | You deal 30 less damage to bosses |
| Deathclaw | +1 Action Point | You take +30 Lethal Damage from bosses |
| Robot | +7% Critical Chance | You take +15% damage from bosses |
| Raider | +1 damage per bullet | You take +5 damage per bullet from bosses |
| Spider | +50 Carry Weight | Bosses have +10% critical chance against you |