Difference between revisions of "Critical Chance"
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Worldremaker (talk | contribs) (Created page with "'''Critical Chance''' is the probability of scoring a Critical Hit on a target. == Calculating Critical Chance == * Basic critical chance equals your Luck. * Add 10%...") |
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== Calculating Critical Chance == | == Calculating Critical Chance == | ||
| − | * | + | * +1% for each [[Luck]] |
| − | * | + | * +15% for[[Finesse]] |
| − | * | + | * +6% for [[More Critical]] |
| − | * | + | * +10% for [[Even More Criticals]] |
| − | * | + | * +10% for [[War Event]] Extra Critical Chance stat |
| − | * | + | * +5% for each [[Dragon]] Implant |
| + | * +10% for [[After Burner gum]] | ||
| + | * +1% for each [[Perception]] for [[Assassin]](5% for gain PE) | ||
| + | * +1% for each [[Intellegence]], [[Endurance]], [[Agility]] for [[Deathclaw]] (gain Special doesn't work here) | ||
| + | * +3% for each [[Leader]] Flag bonus | ||
| + | * -3% or 10% for each [[Random Boy]] Roll | ||
| + | * +1% for [[Soldier]] | ||
| + | * +7% for Robot boss Slayer till Death(capped at 35%) | ||
| + | * -10% if Radiation is above 720 | ||
| + | * Set to 1 if Radiation is above 1350 | ||
| + | * up to +96% for [[Aimed Attack]]s (depends on aimed body part and Luck, synergy, perk)(Its not counted as Critical Chance Stat) | ||
| + | * +10% for each [[Weapon Perk]] Bonus Critical Chance(Its not counted as Critical Chance Stat) | ||
| − | + | If Character doesnt have [[Spray and Pray]] perk sum of Critical Chance Stat and Aimed Attacks Bonus is capped at 100% then apply [[Critical Chance Resistance]] then after Resistance apply [[Weapon Perk]] Bonus Critical Chance<br> | |
| + | if Character have Spray and Pray can have above 100% critical chance, it helps vs [[Critical Chance Resistance]] | ||
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== See Also == | == See Also == | ||
* [[Hit Chance]] | * [[Hit Chance]] | ||
| + | * [[Critical Roll]] | ||
| + | * [[Critical Power]] | ||
| + | * [[Aimed Attack]] | ||
| + | * [[Critical Chance Resistance]] | ||
| + | * [[Critical Roll Resistance]] | ||
| + | * [[Critical Power Resistance]] | ||
| + | * [[Critical Effect]] | ||
| + | * [[Critical Damage]] | ||
| + | * [[Critical Table]] | ||
| + | * [[Aggressive Implant]] | ||
| + | * [[Critical Tier]] | ||
[[Category:Combat]] | [[Category:Combat]] | ||
Revision as of 15:37, 14 September 2022
Critical Chance is the probability of scoring a Critical Hit on a target.
Calculating Critical Chance
- +1% for each Luck
- +15% forFinesse
- +6% for More Critical
- +10% for Even More Criticals
- +10% for War Event Extra Critical Chance stat
- +5% for each Dragon Implant
- +10% for After Burner gum
- +1% for each Perception for Assassin(5% for gain PE)
- +1% for each Intellegence, Endurance, Agility for Deathclaw (gain Special doesn't work here)
- +3% for each Leader Flag bonus
- -3% or 10% for each Random Boy Roll
- +1% for Soldier
- +7% for Robot boss Slayer till Death(capped at 35%)
- -10% if Radiation is above 720
- Set to 1 if Radiation is above 1350
- up to +96% for Aimed Attacks (depends on aimed body part and Luck, synergy, perk)(Its not counted as Critical Chance Stat)
- +10% for each Weapon Perk Bonus Critical Chance(Its not counted as Critical Chance Stat)
If Character doesnt have Spray and Pray perk sum of Critical Chance Stat and Aimed Attacks Bonus is capped at 100% then apply Critical Chance Resistance then after Resistance apply Weapon Perk Bonus Critical Chance
if Character have Spray and Pray can have above 100% critical chance, it helps vs Critical Chance Resistance