Difference between revisions of "Knockback"
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(Created page with "Knockback is a weapon effect that pushes the target back for a certain amount of hexes. * +6 hexes for each knockback Weapon perk * +2 hexes for each weap...") |
m (Added Category:Combat-related mechanics) |
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* +6 hexes for each knockback [[Weapon perks|Weapon perk]] | * +6 hexes for each knockback [[Weapon perks|Weapon perk]] | ||
* +2 hexes for each weapon tier when using [[Explosive damage]] | * +2 hexes for each weapon tier when using [[Explosive damage]] | ||
| − | * +3 hexes for [[ | + | * +3 hexes for [[Weapon Type|Shotguns]] |
* -4 hexes when target has [[Stonewall]] | * -4 hexes when target has [[Stonewall]] | ||
* +1 hexes when target is [[Soldier]] | * +1 hexes when target is [[Soldier]] | ||
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* capped at 10 hexes | * capped at 10 hexes | ||
* [[Prototype 14]] doesn't have knockback range limit | * [[Prototype 14]] doesn't have knockback range limit | ||
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| + | [[Category:Combat-related mechanics]] | ||
Latest revision as of 10:27, 12 December 2025
Knockback is a weapon effect that pushes the target back for a certain amount of hexes.
- +6 hexes for each knockback Weapon perk
- +2 hexes for each weapon tier when using Explosive damage
- +3 hexes for Shotguns
- -4 hexes when target has Stonewall
- +1 hexes when target is Soldier
- set to 0 for Heavy Handed
- capped at 10 hexes
- Prototype 14 doesn't have knockback range limit