Big Guns
Skill Big Guns | |
---|---|
Modifies | Chance to hit using big guns. |
Initial level | 2% x Agility |
Related perks | Bonus Ranged Damage, Bonus Rate of Fire, Pyromaniac, Hit the Gaps |
Related traits | Fast Shot, One Hander, Small Frame |
« The best way to win an argument is to be the loudest. » |
Big Guns is a category of firearms, and the skill related to them. They are harder to find than Small Guns, and they are mostly available for experienced players. They offer more tactics than Small Guns, thanks to explosions (Rocket Launcher) or the close and personal (Flamer). Big gangs will often use these weapons because they are a good source of firepower.
Beginners will rarely use Big Guns, due to the fact they are hard to craft, find, and even purchase. Their ammo is more rare than the Small Guns, and depletes much faster since the Big Guns mainly have only burst fire options. Big Guns users need to have a high Strength, and they also need a lot of hit points to be able to take a lot of damage, and to deal a lot too.
Big Guns often use burst 'mode', like the (Minigun). The Bonus Rate of Fire perk is an excellent choice, or even Strong Back to carry a few more cans of Flamethrower Fuel or a few more Rockets. Big Guns deal Normal, Fire and Explode damage, depending on the weapon.
T2 big guns
PICTURE | NAME | DMG TYPE | DMG | RANGE | AMMO | AMMO CAP | TYPE | ST | AP | PERKS |
---|---|---|---|---|---|---|---|---|---|---|
Minigun | Normal | 12-15 | 30 | 5mm JHP 5mm AP |
120 | Gatling Gun | 7 | 7 | Destroyer Damage per Bullet Damage per Bullet | |
Flamer | Fire | 40-85 | 8 | Flamethrower Fuel Flamethrower Fuel MKII |
5 | Flamer | 7 | 6 | Bonus Critical Chance Lethal Damage Less AP cost |
T3 big guns
PICTURE | NAME | DMG TYPE | DMG | RANGE | AMMO | AMMO CAP | TYPE | ST | AP | PERKS |
---|---|---|---|---|---|---|---|---|---|---|
Light Support Weapon | Normal | 30-40 | Single:45 Burst:37 |
.223 FMJ .223 AP |
30 | Machine Gun | 6 | 5/6 | Scoped Fast Trigger Bonus Attack Speed | |
Incinerator | Fire | 100-135 | 10 | Flamethrower Fuel Flamethrower Fuel MKII |
5 | Flamer | 7 | 6 | Bonus Min Damage Fast Trigger Lethal Damage | |
M60 | Normal | 30-50 | 35 | 7.62mm 7.62mm AP |
100 | Machine Gun | 7 | 7 | Fast Trigger Less AP cost Less AP cost | |
Rocket Launcher | Explode | 64-85 | 40 | Explosive Rocket Rocket AP |
1 | Rocket Launcher | 7 | 7 | Long Range Bonus Max Damage Scoped | |
Avenger Minigun | Normal | 13-17 | 35 | 5mm JHP 5mm AP |
120 | Gatling Gun | 7 | 7 | Destroyer Bonus Critical Chance Damage per Bullet |
T4 big guns
PICTURE | NAME | DMG TYPE | DMG | RANGE | AMMO | AMMO CAP | TYPE | ST | AP | PERKS |
---|---|---|---|---|---|---|---|---|---|---|
Bozar | Normal | 50-60 | Single:50 Burst:40 |
.223 FMJ .223 AP |
15 | Sniper Rifle | 6 | 5/6 | Random from list Random from list Random from list | |
Browning Auto Rifle | Normal | 92-133 | 42 | 7.62mm 7.62mm AP |
20 | Machine Gun | 7 | 5 | Random from list Random from list Random from list | |
M202A1 FLASH | Explode | 130-200 | 50 | Explosive Rocket Rocket AP |
4 | Rocket Launcher | 8 | 6 | Random from list Random from list Random from list | |
Vindicator Minigun | Normal | 20-28 | 30 | 4.7mm Caseless | 100 | Gatling Gun | 7 | 7 | Random from list Random from list Random from list | |
Napalm blaster | Fire | 140-215 | 9 | Flamethrower Fuel Flamethrower Fuel MKII |
5 | Flamer | 7 | 5 | Random from list Random from list Random from list |