Difference between revisions of "Armor"
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| + | {{#css: | ||
| + | #BodyArmorTable th:nth-child(n+2):nth-child(-n+16), | ||
| + | #BodyArmorTable td:nth-child(n+2):nth-child(-n+16) { | ||
| + | text-align: center; | ||
| + | } | ||
| + | #BodyArmorTable td:nth-child(4)::after, | ||
| + | #BodyArmorTable td:nth-child(6)::after, | ||
| + | #BodyArmorTable td:nth-child(8)::after, | ||
| + | #BodyArmorTable td:nth-child(10)::after, | ||
| + | #BodyArmorTable td:nth-child(12)::after, | ||
| + | #BodyArmorTable td:nth-child(14)::after, | ||
| + | #BodyArmorTable td:nth-child(16)::after { | ||
| + | content: "%"; | ||
| + | display: inline-block; | ||
| + | margin-left: -0.3em; | ||
| + | white-space: nowrap; | ||
| + | } | ||
| − | + | #BodyArmorTable td:nth-child(15)::after { | |
| − | { | + | content: "%"; |
| − | + | display: inline-block; | |
| − | + | margin-left: 0; | |
| − | + | white-space: nowrap; | |
| − | + | } | |
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| − | { | + | .wikitable tr th { |
| − | + | position: sticky; | |
| − | + | z-index: 10; | |
| − | + | } | |
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| + | .wikitable tr:first-child th { | ||
| + | top: -0.1em; | ||
| + | } | ||
| − | + | .wikitable tr:first-child + tr th { | |
| − | + | top: 1.9em; | |
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}} | }} | ||
| − | + | '''Armor''' is what you put on to protect yourself from damage. | |
| − | + | There are two types of armor in FOnline 3: [[#Body armor|body armor]] and [[#Headgear|helmets]]. Helmets protect your head. Body armor takes care of all the rest. | |
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| − | + | Armor has six tiers, just like [[weapons]]. The higher the tier, the better the armor. | |
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| − | + | Some armor might give you an [[AC|armor class]] bonus, but most sets do the opposite. | |
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| − | + | Armor protects you against six types of damage: normal, laser, fire, plasma, electrical, and explosive; its effectiveness is determined by two numbers: DT and DR. Damage Threshold (DT) is a flat value subtracted from incoming damage whenever you're hit. It kicks in before its big brother, Damage Resistance (DR) takes over and reduces what's left by a percentage. | |
| − | + | Some armor also makes you more resistant to [[critical hit]]s, either by decreasing the opponent's chance to hit your critically, or by reducing the power level of incoming criticals. | |
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| − | + | Your body armor gains experience alongside you, unlocking up to six [[Armor perks|armor perks]] as it gains levels. The first three perks are always the same and are unlocked in the exact order listed in the table below. After that, anything can happen. [[Roger#Body armor upgrades|Roger]] may be able to hook you up with an additional upgrade for a price. | |
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| − | + | Additionally, every suit of body armor has its own special bonus; they're all listed in the "bonus ability" column of the table below. | |
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| − | | | + | Armor [[Deterioration|loses durability]] as it absorbs damage; invest in [[Engineering]] to slow down the process, or [[Repair]] to try and reverse it. And remember: if your armor breaks, [[#Crafting recipes|you can always craft more]]. |
| − | + | __TOC__ | |
| − | + | == Body armor == | |
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| − | { | + | {| class="wikitable sortable" id="BodyArmorTable" |
| − | | | + | |- |
| − | | | + | !rowspan=2 | Name |
| − | |Name= | + | !rowspan=2 | AC |
| − | + | !colspan=2 | Normal | |
| − | | | + | !colspan=2 | Laser |
| − | + | !colspan=2 | Fire | |
| − | | | + | !colspan=2 | Plasma |
| − | + | !colspan=2 | Electro | |
| − | | | + | !colspan=2 | Explo |
| − | + | !colspan=2 | <span class="tooltip" title="Critical hit resistance" style="border-bottom: 1px dotted; cursor: help;">Crit res</span> | |
| − | | | + | !rowspan=2 | [[Armor perks|Perks]] |
| − | + | !rowspan=2 | Bonus ability | |
| − | | | + | |- |
| − | + | ! DT || DR || DT || DR || DT || DR || DT || DR || DT || DR || DT || DR || <span class="tooltip" title="Attacker's chance to critically hit you" style="border-bottom: 1px dotted; cursor: help;">Ch</span> || <span class="tooltip" title="Critical power of incoming critical hits" style="border-bottom: 1px dotted; cursor: help;">Pwr</span> | |
| − | | | + | |- id="Leather Jacket" |
| − | + | | style="text-align: center; position: relative;" | '''Leather Jacket'''<br>[[File:Maxinv.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #e8e8e8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier I</span> | |
| − | | | + | | 0 |
| − | + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 5 | |
| − | + | | 0|| 5 | |
| − | + | | style="background-color: #f8f8f8;" | 5|| style="background-color: #f8f8f8;" | 5 | |
| − | | | + | | 0|| 5 |
| − | | | + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 5 |
| − | | | + | | 0|| 5 |
| − | | | + | | style="background-color: #f8f8f8;" | -5|| style="background-color: #f8f8f8;" | -5 |
| − | | | + | | style="padding-left:0em;" | |
| − | | | + | *[[Armor perks#Bonus Charisma|Bonus Charisma]] |
| − | | | + | *[[Armor perks#Bonus Perception|Bonus Perception]] |
| − | | | + | *[[Armor perks#Regeneration|Regeneration]] |
| − | | | + | | style="padding-left:0em;" | |
| − | | | + | *+5% XP bonus |
| − | | | + | |- id="Leather Armor" |
| − | | | + | | style="text-align: center; position: relative;" | '''Leather Armor'''<br>[[File:Ltharmor.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #e8e8e8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier I</span> |
| − | | | + | | 0 |
| − | | | + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 5 |
| − | | | + | | 0|| 5 |
| − | | | + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 5 |
| − | + | | 0|| 5 | |
| − | + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 5 | |
| − | + | | 0|| 5 | |
| − | + | | style="background-color: #f8f8f8;" | -15|| style="background-color: #f8f8f8;" | -15 | |
| − | + | | style="padding-left:0em;" | | |
| − | | | + | *[[Armor perks#Utility|Utility]] |
| − | | | + | *[[Armor perks#Bonus Intelligence|Bonus Intelligence]] |
| − | + | *[[Armor perks#Bonus Movement|Bonus Movement]] | |
| − | + | | style="padding-left:0em;" | | |
| − | | | + | *+1 skill point per level |
| − | | | + | |- id="Robe" |
| − | + | | style="text-align: center; position: relative;" | '''Robe'''<br>[[File:Inv srobe.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #e8e8e8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier I</span> | |
| − | | | + | | 0 |
| − | | | + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 0 |
| − | | | + | | 0|| 0 |
| − | | | + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 0 |
| − | | | + | | 0|| 0 |
| − | | | + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 0 |
| − | | | + | | 0|| 0 |
| − | | | + | | style="background-color: #f8f8f8;" | -5|| style="background-color: #f8f8f8;" | -5 |
| − | | | + | | style="padding-left:0em;" | |
| − | | | + | *[[Armor perks#Speed Mechanism|Speed Mechanism]] |
| − | | | + | *[[Armor perks#Strategic Improvement|Strategic Improvement]] |
| − | | | + | *[[Armor perks#Bonus Strength|Bonus Strength]] |
| − | | | + | | style="padding-left:0em;" | |
| − | | | + | *Conceals your nickname |
| − | + | |- id="Metal Armor" | |
| − | | | + | | style="text-align: center; position: relative;" | '''Metal Armor'''<br>[[File:Mtlarmor.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #d8d8d8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier II</span> |
| − | | | + | | -30 |
| − | | | + | | style="background-color: #f8f8f8;" | 5|| style="background-color: #f8f8f8;" | 35 |
| − | + | | 6|| 65 | |
| − | | | + | | style="background-color: #f8f8f8;" | 3|| style="background-color: #f8f8f8;" | 15 |
| − | | | + | | 1|| 15 |
| − | | | + | | style="background-color: #f8f8f8;" | 2|| style="background-color: #f8f8f8;" | 40 |
| − | | | + | | 1|| 15 |
| − | | | + | | style="background-color: #f8f8f8;" | -15|| style="background-color: #f8f8f8;" | -5 |
| − | | | + | | style="padding-left:0em;" | |
| − | | | + | *[[Armor perks#Mirror System|Mirror System]] |
| − | | | + | *[[Armor perks#Heavy|Heavy]] |
| − | | | + | *[[Armor perks#Fill The Gaps|Fill The Gaps]] |
| − | | | + | | style="padding-left:0em;" | |
| − | | | + | *+5 critical chance resistance |
| − | | | + | |- id="Combat Armor" |
| − | | | + | | style="text-align: center; position: relative;" | '''Combat Armor'''<br>[[File:Cbtarmor.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #d8d8d8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier II</span> |
| − | + | | -20 | |
| + | | style="background-color: #f8f8f8;" | 5|| style="background-color: #f8f8f8;" | 30 | ||
| + | | 4|| 35 | ||
| + | | style="background-color: #f8f8f8;" | 3|| style="background-color: #f8f8f8;" | 20 | ||
| + | | 3|| 30 | ||
| + | | style="background-color: #f8f8f8;" | 2|| style="background-color: #f8f8f8;" | 40 | ||
| + | | 2|| 40 | ||
| + | | style="background-color: #f8f8f8;" | -10|| style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Advanced Plate|Advanced Plate]] | ||
| + | *[[Armor perks#Defensive Belt|Defensive Belt]] | ||
| + | *[[Armor perks#Firegeckon's Enhancement|Firegecko Enhancement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *-1s combat timer | ||
| + | |- id="Combat Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Combat Robe'''<br>[[File:Robeinv.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #d8d8d8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier II</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 7|| style="background-color: #f8f8f8;" | 40 | ||
| + | | 0|| 20 | ||
| + | | style="background-color: #f8f8f8;" | 0|| style="background-color: #f8f8f8;" | 20 | ||
| + | | 3|| 30 | ||
| + | | style="background-color: #f8f8f8;" | 2|| style="background-color: #f8f8f8;" | 40 | ||
| + | | 2|| 40 | ||
| + | | style="background-color: #f8f8f8;" | -5|| style="background-color: #f8f8f8;" | -15 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | *[[Armor perks#Iron Skin|Iron Skin]] | ||
| + | *[[Armor perks#Integrated Gloves|Integrated Gloves]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+5 melee power | ||
| + | |- id="Medic Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Medic Robe'''<br>[[File:Medic Robe.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 4 || 80 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | -40 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Medic Flag|Medic Flag]] | ||
| + | *[[Armor perks#Firegeckon's Enhancement|Firegeckon's Enhancement]] | ||
| + | *[[Armor perks#Bonus Intelligence|Bonus Intelligence]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *Regular healing [[drugs]] restore 40 additional hit points | ||
| + | |- id="Vault Jumpsuit" | ||
| + | | style="text-align: center; position: relative;" | '''Vault Jumpsuit'''<br>[[File:Vault Jumpsuit.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 4 || 35 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 10 || 70 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 4 || 35 | ||
| + | | style="background-color: #f8f8f8;" | -5 || style="background-color: #f8f8f8;" | -5 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Medic Flag|Medic Flag]] | ||
| + | *[[Armor perks#Mechanic Patch|Mechanic Patch]] | ||
| + | *[[Armor perks#Bonus Intelligence|Bonus Intelligence]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *-100 attack delay | ||
| + | |- id="Radscorpion Leather Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Radscorpion Leather Armor'''<br>[[File:Radscorpion Leather Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 4 || 35 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 4 || 35 | ||
| + | | style="background-color: #f8f8f8;" | 1 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 0 || 20 | ||
| + | | style="background-color: #f8f8f8;" | -5 || style="background-color: #f8f8f8;" | -5 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bio Steel|Bio Steel]] | ||
| + | *[[Armor perks#Regeneration|Regeneration]] | ||
| + | *[[Armor perks#Medic Flag|Medic Flag]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+40% healing multiplier | ||
| + | |- id="Leather Armor MKII" | ||
| + | | style="text-align: center; position: relative;" | '''Leather Armor MKII'''<br>[[File:Ltharmr2.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 25 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 20 | ||
| + | | 4 || 10 | ||
| + | | style="background-color: #f8f8f8;" | -5 || style="background-color: #f8f8f8;" | -5 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Sneaky|Sneaky]] | ||
| + | *[[Armor perks#Bonus Luck|Bonus Luck]] | ||
| + | *[[Armor perks#Laser Reflector|Laser Reflector]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Stealth Boy]] duration<br>extended by 10 minutes | ||
| + | |- id="Combat Leather Jacket" | ||
| + | | style="text-align: center; position: relative;" | '''Combat Leather Jacket'''<br>[[File:Spleathr.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 25 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 20 | ||
| + | | 4 || 25 | ||
| + | | style="background-color: #f8f8f8;" | -5 || style="background-color: #f8f8f8;" | -5 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bonus Perception|Bonus Perception]] | ||
| + | *[[Armor perks#Bonus Agility|Bonus Agility]] | ||
| + | *[[Armor perks#Regeneration|Regeneration]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+2 weapon range | ||
| + | |- id="Leather Coat" | ||
| + | | style="text-align: center; position: relative;" | '''Leather Coat'''<br>[[File:Leather Coat.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 25 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 20 | ||
| + | | 4 || 25 | ||
| + | | style="background-color: #f8f8f8;" | -5 || style="background-color: #f8f8f8;" | -5 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Combat Focus|Combat Focus]] | ||
| + | *[[Armor perks#Critical Shell|Critical Shell]] | ||
| + | *[[Armor perks#Sneaky|Sneaky]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *-200 critical rate | ||
| + | |- id="Firegecko Leather Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Firegecko Leather Armor'''<br>[[File:GeckoLeather.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 20 | ||
| + | | 4 || 10 | ||
| + | | style="background-color: #f8f8f8;" | -5 || style="background-color: #f8f8f8;" | -5 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | *[[Armor perks#Speed Mechanism|Speed Mechanism]] | ||
| + | *[[Armor perks#Strategic Improvement|Strategic Improvement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+20% movement speed<br>while out of combat | ||
| + | |- id="Metal Armor MKII" | ||
| + | | style="text-align: center; position: relative;" | '''Metal Armor MKII'''<br>[[File:Mtlarmr2.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 80 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 4 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 2 || 20 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bonus Strength|Bonus Strength]] | ||
| + | *[[Armor perks#Fill The Gaps|Fill The Gaps]] | ||
| + | *[[Armor perks#Heavy|Heavy]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+10 critical chance resistance | ||
| + | |- id="Hardened Metal Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Hardened Metal Armor'''<br>[[File:Metalarmormk3.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 20 | ||
| + | | 3 || 30 | ||
| + | | style="background-color: #f8f8f8;" | 12 || style="background-color: #f8f8f8;" | 80 | ||
| + | | 6 || 65 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Strategic Improvement|Strategic Improvement]] | ||
| + | *[[Armor perks#Regeneration|Regeneration]] | ||
| + | *[[Armor perks#Defense Enhancement|Defense Enhancement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+50 [[AC|armor class]] | ||
| + | |- id="Inferno Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Inferno Armor'''<br>[[File:Inferno.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 80 | ||
| + | | 7 || 65 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 2 || 30 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 0 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Explosive Belt|Explosive Belt]] | ||
| + | *[[Armor perks#Penetration Protection|Penetration Protection]] | ||
| + | *[[Armor perks#Integrated Gloves|Integrated Gloves]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *Immunity to [[Burn]] | ||
| + | |- id="Heavy Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Heavy Armor'''<br>[[File:Metalmut.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 4 || 30 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 85 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Terminator|Terminator]] | ||
| + | *[[Armor perks#Defensive Belt|Defensive Belt]] | ||
| + | *[[Armor perks#Iron Skin|Iron Skin]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+10% critical power resistance | ||
| + | |- id="Tesla Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Tesla Armor'''<br>[[File:Tesla.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 25 | ||
| + | | 8 || 80 | ||
| + | | style="background-color: #f8f8f8;" | 1 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 7 || 70 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 4 || 35 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Tesla Attacker|Tesla Attacker]] | ||
| + | *[[Armor perks#Tesla Addition|Tesla Addition]] | ||
| + | *[[Armor perks#Penetration Protection|Penetration Protection]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *Immunity to [[Paralysis]] | ||
| + | |- id="Brotherhood Metal Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Brotherhood Metal Armor'''<br>[[File:BoS Metal Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 4 || 30 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 2 || 20 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 8 || 80 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Critical Shell|Critical Shell]] | ||
| + | *[[Armor perks#Bio Steel|Bio Steel]] | ||
| + | *[[Armor perks#Bonus Charisma|Bonus Charisma]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *Bleed immunity | ||
| + | |- id="Enclave Metal Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Enclave Metal Armor'''<br>[[File:Enclave Metal Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 80 | ||
| + | | 4 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 1 || 10 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Mirror System|Mirror System]] | ||
| + | *[[Armor perks#Suppression|Suppression]] | ||
| + | *[[Armor perks#Advanced Plate|Advanced Plate]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *-5% incoming critical damage | ||
| + | |- id="NCR Metal Armor" | ||
| + | | style="text-align: center; position: relative;" | '''NCR Metal Armor'''<br>[[File:NCR Metal Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 4 || 30 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 9 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 4 || 30 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Firegeckon's Enhancement|Firegeckon's Enhancement]] | ||
| + | *[[Armor perks#Medic Flag|Medic Flag]] | ||
| + | *[[Armor perks#Mechanic Patch|Mechanic Patch]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+10 lethal protection | ||
| + | |- id="TMA Metal Armor" | ||
| + | | style="text-align: center; position: relative;" | '''TMA Metal Armor'''<br>[[File:TMA Metal Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 4 || 30 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 4 || 35 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 0 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Advanced Plate|Advanced Plate]] | ||
| + | *[[Armor perks#Mechanic Patch|Mechanic Patch]] | ||
| + | *[[Armor perks#Suppression|Suppression]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *Immunity to Radiation | ||
| + | |- id="VC Metal Armor" | ||
| + | | style="text-align: center; position: relative;" | '''VC Metal Armor'''<br>[[File:VC Metal Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 1 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 8 || 80 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 4 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 4 || 35 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bonus Perception|Bonus Perception]] | ||
| + | *[[Armor perks#Wire Reflector|Wire Reflector]] | ||
| + | *[[Armor perks#Combat Focus|Combat Focus]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *-100ms [[lethal damage]] cooldown | ||
| + | |- id="Combat Armor MKII" | ||
| + | | style="text-align: center; position: relative;" | '''Combat Armor MKII'''<br>[[File:Cbtarmr2.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 45 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Utility|Utility]] | ||
| + | *[[Armor perks#Bonus Endurance|Bonus Endurance]] | ||
| + | *[[Armor perks#Strategic Improvement|Strategic Improvement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *-3s combat timer | ||
| + | |- id="Brotherhood Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Brotherhood Armor'''<br>[[File:Comba2a.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 6 || 75 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Speed Mechanism|Speed Mechanism]] | ||
| + | *[[Armor perks#Special Force Bonus|Special Force Bonus]] | ||
| + | *[[Armor perks#Iron Skin|Iron Skin]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+10% crit chance<br>with plasma damage | ||
| + | |- id="VC Armor" | ||
| + | | style="text-align: center; position: relative;" | '''VC Armor'''<br>[[File:BlueCombat.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -60 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Fill The Gaps|Fill The Gaps]] | ||
| + | *[[Armor perks#Heavy|Heavy]] | ||
| + | *[[Armor perks#Cured|Cured]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+10 [[Heavy Handed]] resistance | ||
| + | |- id="NCR Armor" | ||
| + | | style="text-align: center; position: relative;" | '''NCR Armor'''<br>[[File:Cmbdmr.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 70 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Defense Enhancement|Defense Enhancement]] | ||
| + | *[[Armor perks#Integrated Gloves|Integrated Gloves]] | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+10 melee power | ||
| + | |- id="Enclave Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Enclave Armor'''<br>[[File:Inv encca.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 11 || 80 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Shock Protection|Shock Protection]] | ||
| + | *[[Armor perks#Utility|Utility]] | ||
| + | *[[Armor perks#Bonus Luck|Bonus Luck]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+5% laser DR pen resistance | ||
| + | |- id="Desert Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Desert Armor'''<br>[[File:Desertcombatarmor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 8 || 70 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Anty-Termal System|Anti-Thermal System]] | ||
| + | *[[Armor perks#Penetration Protection|Penetration Protection]] | ||
| + | *[[Armor perks#Defensive Belt|Defensive Belt]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+5 lethal defense | ||
| + | |- id="Conscript Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Conscript Armor'''<br>[[File:RedCA.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 9 || style="background-color: #f8f8f8;" | 75 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Cured|Cured]] | ||
| + | *[[Armor perks#Laser Reflector|Laser Reflector]] | ||
| + | *[[Armor perks#Regeneration|Regeneration]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *Immunity to [[Shock]] | ||
| + | |- id="Raider Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Raider Armor'''<br>[[File:Rangerarmor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 43 | ||
| + | | 8 || 65 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 6 || 55 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 7 || 45 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Survivalist|Survivalist]] | ||
| + | *[[Armor perks#Speed Mechanism|Speed Mechanism]] | ||
| + | *[[Armor perks#Bonus Agility|Bonus Agility]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+2 action points | ||
| + | |- id="Cyber Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Cyber Robe'''<br>[[File:Cyber Robe.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65 | ||
| + | | 4 || 80 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | -40 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Wire Reflector|Wire Reflector]] | ||
| + | *[[Armor perks#Mirror System|Mirror System]] | ||
| + | *[[Armor perks#Bio Steel|Bio Steel]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *EMP damage applies Paralysis to you for 2s | ||
| + | |- id="Unity Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Unity Robe'''<br>[[File:Pinkrobe.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 80 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | -40 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Defensive Belt|Defensive Belt]] | ||
| + | *[[Armor perks#Cured|Cured]] | ||
| + | *[[Armor perks#Regeneration|Regeneration]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *-1 AP cost | ||
| + | |- id="Hubologist Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Hubologist Robe'''<br>[[File:Grayrobe.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 4 || 80 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | -40 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Tesla Addition|Tesla Addition]] | ||
| + | *[[Armor perks#Shock Protection|Shock Protection]] | ||
| + | *[[Armor perks#Thwart Block|Thwart Block]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+2 damage per bullet | ||
| + | |- id="Bridgekeeper's Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Bridgekeeper's Robe'''<br>[[File:Redrobe bridgekeeper.gif]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 80 | ||
| + | | 2 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | -40 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Iron Skin|Iron Skin]] | ||
| + | *[[Armor perks#Integrated Gloves|Integrated Gloves]] | ||
| + | *[[Armor perks#Bonus Strength|Bonus Strength]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+10 critical roll | ||
| + | |- id="Salvatores Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Salvatores Armor'''<br>[[File:BlackCombat.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 11 || 70 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -45 || style="background-color: #f8f8f8;" | -15 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Tesla Attacker|Tesla Attacker]] | ||
| + | *[[Armor perks#Regeneration|Regeneration]] | ||
| + | *[[Armor perks#Bonus Endurance|Bonus Endurance]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+75 hit points | ||
| + | |- id="Bishops Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Bishops Armor'''<br>[[File:DBrownCombat.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | 80 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 6 || 65 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Heavy|Heavy]] | ||
| + | *[[Armor perks#Fill The Gaps|Fill The Gaps]] | ||
| + | *[[Armor perks#Terminator|Terminator]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+1 Strength, Endurance, and Agility | ||
| + | |- id="Wrights Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Wrights Armor'''<br>[[File:BeigeCombat.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 43 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 8 || 60 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Speed Mechanism|Speed Mechanism]] | ||
| + | *[[Armor perks#Bonus Agility|Bonus Agility]] | ||
| + | *[[Armor perks#Bonus Endurance|Bonus Endurance]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *Armor and weapons can't break | ||
| + | |- id="Mordinos Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Mordinos Armor'''<br>[[File:ULSarmor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Integrated Gloves|Integrated Gloves]] | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | *[[Armor perks#Explosive Belt|Explosive Belt]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+15 [[Sight]] | ||
| + | |- id="Elder Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Elder Robe'''<br>[[File:Elder Robe.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65 | ||
| + | | 3 || 25 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 14 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 4 || 30 | ||
| + | | style="background-color: #f8f8f8;" | -40 || style="background-color: #f8f8f8;" | 0 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Wire Reflector|Wire Reflector]] | ||
| + | *[[Armor perks#Critical Shell|Critical Shell]] | ||
| + | *[[Armor perks#Combat Focus|Combat Focus]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *+1 SPECIAL | ||
| + | |- id="Black Cross Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Black Cross Robe'''<br>[[File:Black Cross Robe.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 65 | ||
| + | | 14 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 30 | ||
| + | | 4 || 30 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 25 | ||
| + | | 1 || 35 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | -40 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bonus Endurance|Bonus Endurance]] | ||
| + | *[[Armor perks#Bonus Charisma|Bonus Charisma]] | ||
| + | *[[Armor perks#Bonus Strength|Bonus Strength]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *+30% damage multiplier | ||
| + | |- id="Deathclaw Leather Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Deathclaw Leather Armor'''<br>[[File:Deathclaw Leather Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 7 || 20 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 70 | ||
| + | | 5 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 6 || 50 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -10 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Medic Flag|Medic Flag]] | ||
| + | *[[Armor perks#Bio Steel|Bio Steel]] | ||
| + | *[[Armor perks#Suppression|Suppression]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *Grants 700ms of immunity after healing a target<br>with FA/meds (healing ammo doesn't count) | ||
| + | |- id="Sniper Leather Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Sniper Leather Armor'''<br>[[File:Sniper Leather Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 7 || 35 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 5 || 35 | ||
| + | | style="background-color: #f8f8f8;" | 3 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 6 || 35 | ||
| + | | style="background-color: #f8f8f8;" | -60 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Critical Shell|Critical Shell]] | ||
| + | *[[Armor perks#Bonus Perception|Bonus Perception]] | ||
| + | *[[Armor perks#Combat Focus|Combat Focus]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *+4 weapon range | ||
| + | *+20 Sight | ||
| + | |- id="Gun Runners Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Gun Runners Armor'''<br>[[File:Gun Runners Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 8 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 75 | ||
| + | | 8 || 55 | ||
| + | | style="background-color: #f8f8f8;" | -10 || style="background-color: #f8f8f8;" | -50 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Tesla Attacker|Tesla Attacker]] | ||
| + | *[[Armor perks#Defensive Belt|Defensive Belt]] | ||
| + | *[[Armor perks#Special Force Bonus|Special Force Bonus]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *+10% DR penetration | ||
| + | |- id="Military Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Military Armor'''<br>[[File:Military Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | -10 | ||
| + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 8 || 75 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 8 || 55 | ||
| + | | style="background-color: #f8f8f8;" | -30 || style="background-color: #f8f8f8;" | -30 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bonus Endurance|Bonus Endurance]] | ||
| + | *[[Armor perks#Fill The Gaps|Fill The Gaps]] | ||
| + | *[[Armor perks#Heavy|Heavy]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *+10% norm/fire/explo DR<br>penetration protection | ||
| + | |- id="Paladin Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Paladin Armor'''<br>[[File:Paladin Armor.png|85px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | -30 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 45 | ||
| + | | 8 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 65 | ||
| + | | 8 || 75 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 8 || 55 | ||
| + | | style="background-color: #f8f8f8;" | -60 || style="background-color: #f8f8f8;" | 0 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Terminator|Terminator]] | ||
| + | *[[Armor perks#Penetration Protection|Penetration Protection]] | ||
| + | *[[Armor perks#Iron Skin|Iron Skin]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *+25% crit chance/power resistance | ||
| + | |- id="Navy Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Navy Armor'''<br>[[File:Navy Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 35 | ||
| + | | 0 || 20 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 0 || 10 | ||
| + | | style="background-color: #f8f8f8;" | 1 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 5 || 40 | ||
| + | | style="background-color: #f8f8f8;" | -5 || style="background-color: #f8f8f8;" | -5 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Sneaky|Sneaky]] | ||
| + | *[[Armor perks#Strategic Improvement|Strategic Improvement]] | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *+4 weapon range | ||
| + | *+20 [[Sight]] | ||
| + | |- id="Rusty Power Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Rusty Power Armor'''<br>[[File:Rusty Power Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> | ||
| + | | -80 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 45 | ||
| + | | 8 || 75 | ||
| + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 7 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 8 || 75 | ||
| + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | -60 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Suppression|Suppression]] | ||
| + | *[[Armor perks#Advanced Plate|Advanced Plate]] | ||
| + | *[[Armor perks#Mechanic Patch|Mechanic Patch]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+100% max durability | ||
| + | *+10% Laser/Plasma/Electro<br>DR penetration protection | ||
| + | |- id="Power Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Power Armor'''<br>[[File:Power Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #cf88b6; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier V</span> | ||
| + | | -100 | ||
| + | | style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 19 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 20 || style="background-color: #f8f8f8;" | 90 | ||
| + | | 15 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 70 | ||
| + | | style="background-color: #f8f8f8;" | -60 || style="background-color: #f8f8f8;" | -100 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Terminator|Terminator]] | ||
| + | *[[Armor perks#Speed Mechanism|Speed Mechanism]] | ||
| + | *[[Armor perks#Cured|Cured]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+300% max durability | ||
| + | *+40% crit chance/power resistance | ||
| + | *-50% incoming critical damage | ||
| + | |- id="Advanced Power Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Advanced Power Armor'''<br>[[File:Advanced Power Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #cf88b6; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier V</span> | ||
| + | | -100 | ||
| + | | style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 19 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 20 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 70 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | -100 || style="background-color: #f8f8f8;" | -60 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Tesla Attacker|Tesla Attacker]] | ||
| + | *[[Armor perks#Iron Skin|Iron Skin]] | ||
| + | *[[Armor perks#Cured|Cured]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+300% max durability | ||
| + | *Damage cap set to 350 | ||
| + | |- id="Power Robe" | ||
| + | | style="text-align: center; position: relative;" | '''Power Robe'''<br>[[File:Power Robe.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #cf88b6; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier V</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 90 | ||
| + | | 5 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 6 || 40 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 40 | ||
| + | | 16 || 90 | ||
| + | | style="background-color: #f8f8f8;" | -50 || style="background-color: #f8f8f8;" | -50 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Wire Reflector|Wire Reflector]] | ||
| + | *[[Armor perks#Critical Shell|Critical Shell]] | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+300% max durability | ||
| + | *Counter-attacks adjacent NPC attackers<br>for 100% of your base melee damage<br>(stacks additively with the PvE master perk) | ||
| + | |- id="Medic Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Medic Armor'''<br>[[File:Medic Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #cf88b6; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier V</span> | ||
| + | | 100 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | -50 || style="background-color: #f8f8f8;" | -50 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Medic Flag|Medic Flag]] | ||
| + | *[[Armor perks#Wire Reflector|Wire Reflector]] | ||
| + | *[[Armor perks#Bio Steel|Bio Steel]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+300% max durability | ||
| + | *Grants 700ms of immunity after healing a target<br>(or 350ms if the healing was done via healing ammo) | ||
| + | |- id="Sniper Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Sniper Armor'''<br>[[File:Sniper Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #cf88b6; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier V</span> | ||
| + | | 100 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | -50 || style="background-color: #f8f8f8;" | -50 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Combat Focus|Combat Focus]] | ||
| + | *[[Armor perks#Critical Shell|Critical Shell]] | ||
| + | *[[Armor perks#Bonus Perception|Bonus Perception]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+300 max durability | ||
| + | *-200 crit rate | ||
| + | *+6 weapon range | ||
| + | *+25 [[Sight]] | ||
| + | |- id="Stealth Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Stealth Armor'''<br>[[File:Inv stealthca.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #cf88b6; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier V</span> | ||
| + | | 100 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | -50 || style="background-color: #f8f8f8;" | -50 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Sneaky|Sneaky]] | ||
| + | *[[Armor perks#Explosive Belt|Explosive Belt]] | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+300% max durability | ||
| + | *+5% lethality | ||
| + | *+6 weapon range | ||
| + | *+25 [[Sight]] | ||
| + | |- id="Power Robe MKII" | ||
| + | | style="text-align: center; position: relative;" | '''Power Robe MKII'''<br>[[File:Power Robe MKII.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #ffffff; background-color: #000000; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier VI</span> | ||
| + | | 0 | ||
| + | | style="background-color: #f8f8f8;" | 16 || style="background-color: #f8f8f8;" | 90 | ||
| + | | 5 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 6 || 50 | ||
| + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 16 || 90 | ||
| + | | style="background-color: #f8f8f8;" | -70 || style="background-color: #f8f8f8;" | -70 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Wire Reflector|Wire Reflector]] | ||
| + | *[[Armor perks#Critical Shell|Critical Shell]] | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+300% max durability<br> | ||
| + | *Counter-attacks adjacent NPC attackers<br>for 200% of your base melee damage<br>(stacks additively with the PvE master perk) | ||
| + | |- id="Light Power Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Light Power Armor'''<br>[[File:Light Power Armor.png|75px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #ffffff; background-color: #000000; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier VI</span> | ||
| + | | 200 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | -75 || style="background-color: #f8f8f8;" | -75 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Combat Focus|Combat Focus]] | ||
| + | *[[Armor perks#Critical Shell|Critical Shell]] | ||
| + | *[[Armor perks#Bonus Perception|Bonus Perception]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+900% max durability | ||
| + | *-500 attacker crit rate | ||
| + | *+10 weapon range | ||
| + | *+33 [[Sight]] | ||
| + | |- id="Speed Power Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Speed Power Armor'''<br>[[File:Speed Power Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #ffffff; background-color: #000000; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier VI</span> | ||
| + | | 200 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | -75 || style="background-color: #f8f8f8;" | -75 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | *[[Armor perks#Bio Steel|Bio Steel]] | ||
| + | *[[Armor perks#Medic Flag|Medic Flag]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+900% max durability | ||
| + | *Grants 1000ms of immunity after healing a target<br>(or 500ms if the healing was done via healing ammo) | ||
| + | *+30% movement speed | ||
| + | |- id="Hardened Power Armor" | ||
| + | | style="text-align: center; position: relative;" | '''Hardened Power Armor'''<br>[[File:Hardened Power Armor.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #ffffff; background-color: #000000; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier VI</span> | ||
| + | | -100 | ||
| + | | style="background-color: #f8f8f8;" | 18 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 19 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 25 || style="background-color: #f8f8f8;" | 90 | ||
| + | | 15 || 60 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50 | ||
| + | | 10 || 75 | ||
| + | | style="background-color: #f8f8f8;" | -100 || style="background-color: #f8f8f8;" | -160 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Terminator|Terminator]] | ||
| + | *[[Armor perks#Speed Mechanism|Speed Mechanism]] | ||
| + | *[[Armor perks#Cured|Cured]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+900% max durability | ||
| + | *Immunity to critical hits | ||
| + | |- id="Adv. Power Armor MKII" | ||
| + | | style="text-align: center; position: relative;" | '''Adv. Power Armor MKII'''<br>[[File:Advanced Power Armor MKII.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #ffffff; background-color: #000000; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier VI</span> | ||
| + | | -100 | ||
| + | | style="background-color: #f8f8f8;" | 18 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 19 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 60 | ||
| + | | 25 || 90 | ||
| + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 75 | ||
| + | | 10 || 50 | ||
| + | | style="background-color: #f8f8f8;" | -160 || style="background-color: #f8f8f8;" | -100 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Tesla Attacker|Tesla Attacker]] | ||
| + | *[[Armor perks#Penetration Protection|Penetration Protection]] | ||
| + | *[[Armor perks#Iron Skin|Iron Skin]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+900% max durability | ||
| + | *Damage cap set to 200 | ||
| + | |- id="Stealth Armor MKII" | ||
| + | | style="text-align: center; position: relative;" | '''Stealth Armor MKII'''<br>[[File:Stealth Armor MKII.png]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #ffffff; background-color: #000000; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier VI</span> | ||
| + | | 200 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | 14 || style="background-color: #f8f8f8;" | 55 | ||
| + | | 14 || 55 | ||
| + | | style="background-color: #f8f8f8;" | -75 || style="background-color: #f8f8f8;" | -75 | ||
| + | | style="padding-left:0em;" | | ||
| + | *[[Armor perks#Sneaky|Sneaky]] | ||
| + | *[[Armor perks#Explosive Belt|Explosive Belt]] | ||
| + | *[[Armor perks#Bonus Movement|Bonus Movement]] | ||
| + | | style="padding-left:0em;" | | ||
| + | *+900% max durability | ||
| + | *+25% lethality | ||
| + | *+10 weapon range | ||
| + | *+33 [[Sight]] | ||
| + | |- | ||
|} | |} | ||
| − | == | + | == Headgear == |
| − | { | + | {| class="wikitable sortable" style="text-align: center;" |
| − | | | + | |- |
| − | | | + | !rowspan=2 | Name |
| − | |Name= | + | !colspan=2 | Normal |
| − | | | + | !colspan=2 | Laser |
| − | + | !colspan=2 | Fire | |
| − | | | + | !colspan=2 | Plasma |
| − | + | !colspan=2 | Electro | |
| − | | | + | !colspan=2 | Explo |
| − | + | !colspan=2 | <span class="tooltip" title="Critical hit resistance" style="border-bottom: 1px dotted; cursor: help;">Crit res</span> | |
| − | | | + | |- |
| − | + | ! DT || DR || DT || DR || DT || DR || DT || DR || DT || DR || DT || DR || <span class="tooltip" title="Attacker's chance to critically hit you" style="border-bottom: 1px dotted; cursor: help;">Ch</span> || <span class="tooltip" title="Critical power of incoming critical hits" style="border-bottom: 1px dotted; cursor: help;">Pwr</span> | |
| − | | | + | |- id="Jacket Helmet" |
| − | + | | style="text-align: center; position: relative;" | '''Jacket Helmet'''<br>[[File:Leather helmet.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #e8e8e8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier I</span> | |
| − | | | + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20% |
| − | + | | 0 || 5% | |
| − | + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 5% | |
| − | | | + | | 0 || 5% |
| − | | | + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 10% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -5% |
| − | | | + | |- id="Leather Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''Leather Helmet'''<br>[[File:Lahelmet.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #e8e8e8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier I</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 5% |
| − | | | + | | 0 || 5% |
| − | | | + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 5% |
| − | | | + | | 0 || 5% |
| − | | | + | | style="background-color: #f8f8f8;" | 0 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -5% |
| − | | | + | |- id="Combat Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''Combat Helmet'''<br>[[File:Combathelmet.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #d8d8d8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier II</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 40% |
| − | | | + | | 2 || 10% |
| − | | | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% |
| − | + | | 2 || 10% | |
| − | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% | |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10% |
| − | + | |- id="Combat Jacket Helmet" | |
| − | + | | style="text-align: center; position: relative;" | '''Combat Jacket Helmet'''<br>[[File:Combat leather helmet.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #d8d8d8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier II</span> | |
| − | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% | |
| − | | | + | | 2 || 10% |
| − | + | | style="background-color: #f8f8f8;" | 5 || style="background-color: #f8f8f8;" | 40% | |
| − | | | + | | 2 || 10% |
| − | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% | |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10% |
| − | | | + | |- id="Leather Helmet MKII" |
| − | | | + | | style="text-align: center; position: relative;" | '''Leather Helmet MKII'''<br>[[File:Lahelmetmk2.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #d8d8d8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier II</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% |
| − | | | + | | 2 || 10% |
| − | | | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% |
| − | | | + | | 2 || 10% |
| − | | | + | | style="background-color: #f8f8f8;" | 7 || style="background-color: #f8f8f8;" | 50% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10% |
| − | | | + | |- id="Metal Mask" |
| − | | | + | | style="text-align: center; position: relative;" | '''Metal Mask'''<br>[[File:Metal mask.gif|50px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #d8d8d8; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier II</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% |
| − | | | + | | 7 || 50% |
| − | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% | |
| − | + | | 2 || 10% | |
| − | | | + | | style="background-color: #f8f8f8;" | 2 || style="background-color: #f8f8f8;" | 10% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -10% |
| − | | | + | |- id="Combat Helmet MKII" |
| − | | | + | | style="text-align: center; position: relative;" | '''Combat Helmet MKII'''<br>[[File:Camk2helmet.png|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 45% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10% |
| − | | | + | |- id="Desert Combat Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''Desert Combat Helmet'''<br>[[File:Desertcombathelmet.png|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 45% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | + | | 4 || 20% | |
| − | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% | |
| − | + | | - || - | |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30% |
| − | | | + | |- id="Metal Mask MKII" |
| − | + | | style="text-align: center; position: relative;" | '''Metal Mask MKII'''<br>[[File:Metal mask mk2.gif|50px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 8 || 80% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10% |
| − | | | + | |- id="Tesla Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''Tesla Helmet'''<br>[[File:Teslahelmet.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 8 || 80% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30% |
| − | + | |- id="Enclave Helmet" | |
| − | | | + | | style="text-align: center; position: relative;" | '''Enclave Helmet'''<br>[[File:Inv encca helmet.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 8 || 80% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40% |
| − | | | + | |- id="NCR Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''NCR Helmet'''<br>[[File:Rsz ncr combat helmet inv.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 80% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40% |
| − | | | + | |- id="Brotherhood Helmet" |
| − | + | | style="text-align: center; position: relative;" | '''Brotherhood Helmet'''<br>[[File:Boscombathelmet.png|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> | |
| − | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% | |
| − | + | | 4 || 20% | |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 8 || 80% |
| − | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% | |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -10% || style="background-color: #f8f8f8;" | -30% |
| − | | | + | |- id="Gas Mask" |
| − | | | + | | style="text-align: center; position: relative;" | '''Gas Mask'''<br>[[File:Gasmask.png|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 8 || 80% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -10% |
| − | | | + | |- id="VC Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''VC Helmet'''<br>[[File:Helmet2.png|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #7094b1; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier III</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 4 || style="background-color: #f8f8f8;" | 20% |
| − | | | + | | 4 || 20% |
| − | | | + | | style="background-color: #f8f8f8;" | 8 || style="background-color: #f8f8f8;" | 70% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | 0% || style="background-color: #f8f8f8;" | -40% |
| − | | | + | |- id="Battle Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''Battle Helmet'''<br>[[File:Rsz inv encca helmet2.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50% |
| − | | | + | | 10 || 85% |
| − | | | + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 30% |
| − | | | + | | 6 || 30% |
| − | | | + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 30% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -30% |
| − | | | + | |- id="Military Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''Military Helmet'''<br>[[File:Military Helmet.png|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #82c471; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier IV</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 6 || style="background-color: #f8f8f8;" | 30% |
| − | | | + | | 6 || 30% |
| − | | | + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 90% |
| − | | | + | | 10 || 90% |
| − | + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 90% | |
| − | + | | - || - | |
| − | + | | style="background-color: #f8f8f8;" | -30% || style="background-color: #f8f8f8;" | -30% | |
| − | + | |- id="Power Helmet" | |
| − | | | + | | style="text-align: center; position: relative;" | '''Power Helmet'''<br>[[File:Pwrarmor.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #cf88b6; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier V</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 55% |
| − | | | + | | 19 || 90% |
| − | | | + | | style="background-color: #f8f8f8;" | 20 || style="background-color: #f8f8f8;" | 90% |
| − | | | + | | 15 || 60% |
| − | | | + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -60% || style="background-color: #f8f8f8;" | -100% |
| − | | | + | |- id="Advanced Power Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''Advanced Power Helmet'''<br>[[File:Parmor2.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #000000; background-color: #cf88b6; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier V</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 55% |
| − | | | + | | 19 || 90% |
| − | | | + | | style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 60% |
| − | | | + | | 20 || 90% |
| − | | | + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 70% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -100% || style="background-color: #f8f8f8;" | -60% |
| − | | | + | |- id="Hardened Power Helmet" |
| − | | | + | | style="text-align: center; position: relative;" | '''Hardened Power Helmet'''<br>[[File:Pwrarmor.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #ffffff; background-color: #000000; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier VI</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 18 || style="background-color: #f8f8f8;" | 60% |
| − | | | + | | 19 || 90% |
| − | + | | style="background-color: #f8f8f8;" | 25 || style="background-color: #f8f8f8;" | 90% | |
| − | | | + | | 15 || 60% |
| − | | | + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 50% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -100% || style="background-color: #f8f8f8;" | -160% |
| − | | | + | |- id="Adv. Power Helmet MKII" |
| − | | | + | | style="text-align: center; position: relative;" | '''Adv. Power Helmet MKII'''<br>[[File:Parmor2.gif|58px]]<br><span style="position: absolute; bottom: 2px; left: 5px; font-size: 0.75em; font-weight: bold; color: #ffffff; background-color: #000000; padding: 1px 5px; border-radius: 3px; white-space: nowrap;">Tier VI</span> |
| − | | | + | | style="background-color: #f8f8f8;" | 18 || style="background-color: #f8f8f8;" | 60% |
| − | | | + | | 19 || 90% |
| − | | | + | | style="background-color: #f8f8f8;" | 15 || style="background-color: #f8f8f8;" | 60% |
| − | | | + | | 25 || 90% |
| − | | | + | | style="background-color: #f8f8f8;" | 10 || style="background-color: #f8f8f8;" | 75% |
| − | | | + | | - || - |
| − | | | + | | style="background-color: #f8f8f8;" | -160% || style="background-color: #f8f8f8;" | -100% |
| − | | | ||
| − | | | ||
| − | |||
|} | |} | ||
| − | == | + | == Crafting recipes == |
| − | { | + | {| class="wikitable sortable" |
| − | | | + | |- |
| − | | | + | ! Armor combo |
| − | | | + | ! Crafting requirements |
| − | | | + | ! Required crafting materials |
| − | + | |- | |
| − | + | | [[#Leather Jacket|Leather Jacket]]<br>and<br>[[#Leather Helmet|Leather Helmet]] | |
| − | | | + | | [[Crafting]] 25%<br>[[Level]] 5 |
| − | | | + | | 2 x [[Gecko Pelt]]<br>2 x [[Fibers]] |
| − | | | + | |- |
| − | + | | [[#Leather Armor|Leather Armor]]<br>and<br>[[#Leather Helmet|Leather Helmet]] | |
| − | + | | [[Crafting]] 25%<br>[[Level]] 5 | |
| − | + | | 2 x [[Golden Gecko Pelt]]<br>2 x [[Fibers]] | |
| − | + | |- | |
| − | + | | [[#Robe|Robe]] | |
| − | + | | [[Crafting]] 25%<br>[[Level]] 5 | |
| − | + | | 5 x [[Junk]]<br>1 x [[Fibers]] | |
| − | + | |- | |
| − | + | | [[#Metal Armor|Metal Armor]]<br>and<br>[[#Metal Mask|Metal Mask]] | |
| − | + | | [[Crafting]] 50%<br>[[Level]] 24<br>[[Workbench]] | |
| − | | | + | | 3 x [[Metal Parts]]<br>3 x [[Junk]] |
| − | | | + | |- |
| − | | | + | | [[#Combat Armor|Combat Armor]]<br>and<br>[[#Combat Helmet|Combat Helmet]] |
| − | | | + | | [[Crafting]] 50%<br>[[Level]] 24<br>[[Workbench]] |
| − | + | | 3 x [[Alloys]]<br>3 x [[Fibers]] | |
| − | | | + | |- |
| − | | | + | | [[#Combat Robe|Combat Robe]] |
| − | | | + | | [[Crafting]] 50%<br>[[Level]] 24<br>[[Workbench]] |
| − | | | + | | 3 x [[Brahmin Hide]]<br>2 x [[Chemical Component]]<br>1 x [[Fibers]] |
| − | | | + | |- |
| − | | | + | | [[#Leather Armor MKII|Leather Armor MKII]]<br>and<br>[[#Leather Helmet MKII|Leather Helmet MKII]] |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | + | | 4 x [[Gecko Pelt]]<br>1 x [[High Quality Fibers]]<br>1 x [[Rope]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Combat Leather Jacket|Combat Leather Jacket]]<br>and<br>[[#Combat Jacket Helmet|Combat Jacket Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 4 x [[Golden Gecko Pelt]]<br>1 x [[High Quality Fibers]]<br>10 x [[Fibers]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Firegecko Leather Armor|Firegecko Leather Armor]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 4 x [[Fire Gecko Pelt]]<br>5 x [[Fibers]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Metal Armor MKII|Metal Armor MKII]]<br>and<br>[[#Metal Mask MKII|Metal Mask MKII]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | | | + | | 4 x [[High Quality Alloys]]<br>5 x [[Good Metal Parts]]<br>1 x [[Brahmin Hide]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | | | + | | [[#Hardened Metal Armor|Hardened Metal Armor]]<br>and<br>[[#Metal Mask MKII|Metal Mask MKII]] |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 3 x [[Minerals]]<br>5 x [[Good Metal Parts]]<br>1 x [[Gecko Pelt]]<br>1 x [[Blueprints]] | |
| − | | | + | |- |
| − | | | + | | [[#Inferno Armor|Inferno Armor]]<br>and<br>[[#Tesla Helmet|Tesla Helmet]] |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 1 x [[Fire Gecko Pelt]]<br>5 x [[Good Metal Parts]]<br>5 x [[Advanced Gunpowder]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | + | | [[#Heavy Armor|Heavy Armor]]<br>and<br>[[#Metal Mask MKII|Metal Mask MKII]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 1 x [[Golden Gecko Pelt]]<br>5 x [[Good Metal Parts]]<br>1 x [[Refined Uranium Ore]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Tesla Armor|Tesla Armor]]<br>and<br>[[#Tesla Helmet|Tesla Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 1 x [[Scorpion Tail]]<br>5 x [[Good Metal Parts]]<br>5 x [[Electronic Parts]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | | | + | | [[#Combat Armor MKII|Combat Armor MKII]]<br>and<br>[[#Combat Helmet MKII|Combat Helmet MKII]] |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 2 x [[Golden Gecko Pelt]]<br>5 x [[High Quality Alloys]]<br>1 x [[High Quality Fibers]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | | | + | | [[#Brotherhood Armor|Brotherhood Armor]]<br>and<br>[[#Brotherhood Helmet|Brotherhood Helmet]] |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 2 x [[Golden Gecko Pelt]]<br>5 x [[High Quality Alloys]]<br>1 x [[High Quality Electronic Parts]]<br>1 x [[Blueprints]] |
| − | | | + | |- |
| − | | | + | | [[#VC Armor|VC Armor]]<br>and<br>[[#VC Helmet|VC Helmet]] |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 2 x [[Fire Gecko Pelt]]<br>5 x [[High Quality Alloys]]<br>1 x [[Good Metal Parts]]<br>1 x [[Blueprints]] |
| − | | | + | |- |
| − | | | + | | [[#NCR Armor|NCR Armor]]<br>and<br>[[#NCR Helmet|NCR Helmet]] |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 2 x [[Fire Gecko Pelt]]<br>5 x [[High Quality Alloys]]<br>1 x [[Refined Uranium Ore]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Enclave Armor|Enclave Armor]]<br>and<br>[[#Enclave Helmet|Enclave Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 2 x [[Brahmin Hide]]<br>5 x [[High Quality Alloys]]<br>1 x [[High Quality Chemical Component]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Desert Armor|Desert Armor]]<br>and<br>[[#Desert Combat Helmet|Desert Combat Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 2 x [[Gecko Pelt]]<br>5 x [[High Quality Alloys]]<br>1 x [[Flint]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Conscript Armor|Conscript Armor]]<br>and<br>[[#Gas Mask|Gas Mask]] | |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | + | | 2 x [[Brahmin Hide]]<br>5 x [[High Quality Alloys]]<br>1 x [[Advanced Gunpowder]]<br>1 x [[Blueprints]] | |
| − | | | + | |- |
| − | | | + | | [[#Raider Armor|Raider Armor]]<br>and<br>[[#NCR Helmet|NCR Helmet]] |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 2 x [[Gecko Pelt]]<br>6 x [[High Quality Alloys]]<br>1 x [[Blueprints]] |
| − | | | + | |- |
| − | | | + | | [[#Unity Robe|Unity Robe]]<br>and<br>[[#Gas Mask|Gas Mask]] |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 10 x [[Brahmin Hide]]<br>3 x [[High Quality Fibers]]<br>1 x [[High Quality Alloys]]<br>1 x [[Blueprints]] | |
| − | | | + | |- |
| − | + | | [[#Hubologists Robe|Hubologists Robe]]<br>and<br>[[#Enclave Helmet|Enclave Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 10 x [[Gecko Pelt]]<br>3 x [[High Quality Fibers]]<br>1 x [[High Quality Electronic Parts]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Bridgekeeper's Robe|Bridgekeeper's Robe]]<br>and<br>[[#VC Helmet|VC Helmet]] | |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 10 x [[Golden Gecko Pelt]]<br>3 x [[High Quality Fibers]]<br>1 x [[Good Metal Parts]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | + | | [[#Vault Jumpsuit|Vault Jumpsuit]]<br>and<br>[[#Leather Helmet MKII|Leather Helmet MKII]] | |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | + | | 4 x [[Chemical Component]]<br>1 x [[High Quality Fibers]]<br>2 x [[High Quality Chemical Component]]<br>1 x [[Blueprints]] | |
| − | | | + | |- |
| − | | | + | | [[#Radscorpion Leather Armor|Radscorpion Leather Armor]]<br>and<br>[[#Combat Jacket Helmet|Combat Jacket Helmet]] |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | | | + | | 4 x [[Scorpion Tail]]<br>1 x [[High Quality Fibers]]<br>10 x [[Fibers]]<br>1 x [[Blueprints]] |
| − | | | + | |- |
| − | | | + | | [[#Leather Coat|Leather Coat]] |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 4 x [[Brahmin Hide]]<br>5 x [[Fibers]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | + | | [[#Enclave Metal Armor|Enclave Metal Armor]]<br>and<br>[[#Metal Mask MKII|Metal Mask MKII]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 4 x [[High Quality Alloys]]<br>5 x [[Good Metal Parts]]<br>1 x [[Brahmin Hide]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Brotherhood Metal Armor|Brotherhood Metal Armor]]<br>and<br>[[#Metal Mask MKII|Metal Mask MKII]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 3 x [[Minerals]]<br>5 x [[Good Metal Parts]]<br>1 x [[Gecko Pelt]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#NCR Metal Armor|NCR Metal Armor]]<br>and<br>[[#Tesla Helmet|Tesla Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | | | + | | 1 x [[Fire Gecko Pelt]]<br>5 x [[Good Metal Parts]]<br>5 x [[Advanced Gunpowder]]<br>1 x [[Blueprints]] |
| − | | | + | |- |
| − | | | + | | [[#VC Metal Armor|VC Metal Armor]]<br>and<br>[[#Metal Mask MKII|Metal Mask MKII]] |
| − | | | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 1 x [[Golden Gecko Pelt]]<br>5 x [[Good Metal Parts]]<br>1 x [[Refined Uranium Ore]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | + | | [[#TMA Metal Armor|TMA Metal Armor]]<br>and<br>[[#Tesla Helmet|Tesla Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 1 x [[Scorpion Tail]]<br>5 x [[Good Metal Parts]]<br>5 x [[Electronic Parts]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Medic Robe|Medic Robe]]<br>and<br>[[#Enclave Helmet|Enclave Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 5 x [[Gecko Pelt]]<br>3 x [[High Quality Fibers]]<br>6 x [[Golden Gecko Pelt]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Cyber Robe|Cyber Robe]]<br>and<br>[[#VC Helmet|VC Helmet]] | |
| − | + | | [[Crafting]] 100%<br>[[Level]] 50<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 10 x [[Fire Gecko Pelt]]<br>3 x [[High Quality Fibers]]<br>1 x [[High Quality Electronic Parts]]<br>1 x [[Blueprints]] | |
| − | | | + | |- |
| − | | | + | | [[#Military Armor|Military Armor]]<br>and<br>[[#Military Helmet|Military Helmet]] |
| − | | | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 1 x [[Leather Hide]]<br>10 x [[Good Metal Parts]]<br>20 x [[Alloys]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | | | + | | [[#Paladin Armor|Paladin Armor]]<br>and<br>[[#Battle Helmet|Battle Helmet]] |
| − | | | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] |
| − | + | | 1 x [[Leather Hide]]<br>10 x [[High Quality Alloys]]<br>20 x [[Metal Parts]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | | | + | | [[#Navy Armor|Navy Armor]]<br>and<br>[[#Military Helmet|Military Helmet]] |
| − | | | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 1 x [[Leather Hide]]<br>10 x [[High Quality Electronic Parts]]<br>20 x [[Chemical Component]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | | | + | | [[#Black Cross Robe|Black Cross Robe]]<br>and<br>[[#Battle Helmet|Battle Helmet]] |
| − | | | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 1 x [[Leather Hide]]<br>10 x [[High Quality Fibers]]<br>20 x [[Fibers]]<br>1 x [[Blueprints]] |
| − | | | + | |- |
| − | + | | [[#Gun Runners Armor|Gun Runners Armor]]<br>and<br>[[#Military Helmet|Military Helmet]] | |
| − | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 1 x [[Leather Hide]]<br>10 x [[Good Metal Parts]]<br>20 x [[Alloys]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Rusty Power Armor|Rusty Power Armor]]<br>and<br>[[#Battle Helmet|Battle Helmet]] | |
| − | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 1 x [[Leather Hide]]<br>10 x [[High Quality Alloys]]<br>20 x [[Metal Parts]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Sniper Leather Armor|Sniper Leather Armor]]<br>and<br>[[#Military Helmet|Military Helmet]] | |
| − | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] | |
| − | + | | 1 x [[Leather Hide]]<br>10 x [[High Quality Electronic Parts]]<br>20 x [[Chemical Component]]<br>1 x [[Blueprints]] | |
| − | | | + | |- |
| − | | | + | | [[#Deathclaw Leather Armor|Deathclaw Leather Armor]]<br>and<br>[[#Military Helmet|Military Helmet]] |
| − | | | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] |
| − | + | | 1 x [[Leather Hide]]<br>10 x [[High Quality Electronic Parts]]<br>20 x [[Chemical Component]]<br>1 x [[Blueprints]] | |
| − | | | + | |- |
| − | | | + | | [[#Elder Robe|Elder Robe]]<br>and<br>[[#Battle Helmet|Battle Helmet]] |
| − | | | + | | [[Crafting]] 150%<br>[[Level]] 250<br>[[Advanced Workbench|Adv. Workbench]] |
| − | | | + | | 1 x [[Leather Hide]]<br>10 x [[High Quality Fibers]]<br>20 x [[Fibers]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | + | | [[#Power Armor|Power Armor]]<br>and<br>[[#Power Helmet|Power Helmet]] | |
| − | + | | [[Crafting]] 300%<br>[[Level]] 750<br>[[High Tech Workbench]] | |
| − | + | | 2 x [[TX-28 Microfusion Pack]]<br>6 x [[Advanced Polymers]]<br>2 x [[HiFlo Hydraulic Systems]]<br>2 x [[Steel Plate]]<br>1 x [[T-51b Shell]]<br>2 x [[Plasma Accelerator]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | + | | [[#Advanced Power Armor|Advanced Power Armor]]<br>and<br>[[#Advanced Power Helmet|Advanced Power Helmet]] | |
| − | + | | [[Crafting]] 300%<br>[[Level]] 750<br>[[High Tech Workbench]] | |
| − | + | | 1 x [[Advanced Shell]]<br>2 x [[Ceramic Plate]]<br>2 x [[Carbon Polymer Barrels]]<br>6 x [[Glass Polymers]]<br>1 x [[HiFlo Hydraulic Systems]]<br>2 x [[Steel Plate]]<br>1 x [[Blueprints]] | |
| − | | | + | |- |
| − | | | + | | [[#Stealth Armor|Stealth Armor]]<br>and<br>[[#Battle Helmet|Battle Helmet]] |
| − | | | + | | [[Crafting]] 300%<br>[[Level]] 750<br>[[High Tech Workbench]] |
| − | | | + | | 2 x [[Carbon Polymer Barrels]]<br>2 x [[Advanced Polymers]]<br>2 x [[HiFlo Hydraulic Systems]]<br>2 x [[Goretex]]<br>2 x [[Ceramic Plate]]<br>2 x [[TX-28 Microfusion Pack]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | | | + | | [[#Sniper Armor|Sniper Armor]]<br>and<br>[[#Battle Helmet|Battle Helmet]] |
| − | | | + | | [[Crafting]] 300%<br>[[Level]] 750<br>[[High Tech Workbench]] |
| − | + | | 2 x [[Carbon Polymer Barrels]]<br>2 x [[Advanced Polymers]]<br>2 x [[HiFlo Hydraulic Systems]]<br>2 x [[Goretex]]<br>2 x [[Ceramic Plate]]<br>2 x [[TX-28 Microfusion Pack]]<br>1 x [[Blueprints]] | |
| − | + | |- | |
| − | | | + | | [[#Medic Armor|Medic Armor]]<br>and<br>[[#Battle Helmet|Battle Helmet]] |
| − | | | + | | [[Crafting]] 300%<br>[[Level]] 750<br>[[High Tech Workbench]] |
| − | | | + | | 2 x [[Carbon Polymer Barrels]]<br>2 x [[Advanced Polymers]]<br>2 x [[HiFlo Hydraulic Systems]]<br>2 x [[Goretex]]<br>2 x [[Ceramic Plate]]<br>2 x [[TX-28 Microfusion Pack]]<br>1 x [[Blueprints]] |
| − | + | |- | |
| − | + | | [[#Power Robe|Power Robe]]<br>and<br>[[#Advanced Power Helmet|Advanced Power Helmet]] | |
| − | + | | [[Crafting]] 300%<br>[[Level]] 750<br>[[High Tech Workbench]] | |
| − | + | | 1 x [[Advanced Shell]]<br>2 x [[Ceramic Plate]]<br>2 x [[Carbon Polymer Barrels]]<br>6 x [[Glass Polymers]]<br>1 x [[HiFlo Hydraulic Systems]]<br>2 x [[Steel Plate]]<br>1 x [[Blueprints]] | |
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Latest revision as of 13:54, 5 April 2026
Armor is what you put on to protect yourself from damage.
There are two types of armor in FOnline 3: body armor and helmets. Helmets protect your head. Body armor takes care of all the rest.
Armor has six tiers, just like weapons. The higher the tier, the better the armor.
Some armor might give you an armor class bonus, but most sets do the opposite.
Armor protects you against six types of damage: normal, laser, fire, plasma, electrical, and explosive; its effectiveness is determined by two numbers: DT and DR. Damage Threshold (DT) is a flat value subtracted from incoming damage whenever you're hit. It kicks in before its big brother, Damage Resistance (DR) takes over and reduces what's left by a percentage.
Some armor also makes you more resistant to critical hits, either by decreasing the opponent's chance to hit your critically, or by reducing the power level of incoming criticals.
Your body armor gains experience alongside you, unlocking up to six armor perks as it gains levels. The first three perks are always the same and are unlocked in the exact order listed in the table below. After that, anything can happen. Roger may be able to hook you up with an additional upgrade for a price.
Additionally, every suit of body armor has its own special bonus; they're all listed in the "bonus ability" column of the table below.
Armor loses durability as it absorbs damage; invest in Engineering to slow down the process, or Repair to try and reverse it. And remember: if your armor breaks, you can always craft more.
Contents
Body armor
| Name | AC | Normal | Laser | Fire | Plasma | Electro | Explo | Crit res | Perks | Bonus ability | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DT | DR | DT | DR | DT | DR | DT | DR | DT | DR | DT | DR | Ch | Pwr | ||||
Leather Jacket![]() Tier I |
0 | 0 | 5 | 0 | 5 | 5 | 5 | 0 | 5 | 0 | 5 | 0 | 5 | -5 | -5 |
| |
Leather Armor![]() Tier I |
0 | 0 | 5 | 0 | 5 | 0 | 5 | 0 | 5 | 0 | 5 | 0 | 5 | -15 | -15 |
| |
Robe![]() Tier I |
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -5 | -5 |
| |
Metal Armor![]() Tier II |
-30 | 5 | 35 | 6 | 65 | 3 | 15 | 1 | 15 | 2 | 40 | 1 | 15 | -15 | -5 |
| |
Combat Armor![]() Tier II |
-20 | 5 | 30 | 4 | 35 | 3 | 20 | 3 | 30 | 2 | 40 | 2 | 40 | -10 | -10 |
| |
Combat Robe![]() Tier II |
0 | 7 | 40 | 0 | 20 | 0 | 20 | 3 | 30 | 2 | 40 | 2 | 40 | -5 | -15 |
| |
Medic Robe![]() Tier III |
0 | 16 | 65 | 2 | 10 | 2 | 10 | 2 | 10 | 2 | 10 | 4 | 80 | 0 | -40 |
| |
Vault Jumpsuit![]() Tier III |
0 | 4 | 30 | 4 | 35 | 0 | 10 | 10 | 70 | 0 | 10 | 4 | 35 | -5 | -5 |
| |
Radscorpion Leather Armor![]() Tier III |
0 | 7 | 40 | 4 | 35 | 0 | 10 | 4 | 35 | 1 | 40 | 0 | 20 | -5 | -5 |
| |
Leather Armor MKII![]() Tier III |
0 | 4 | 30 | 0 | 10 | 4 | 25 | 0 | 10 | 7 | 20 | 4 | 10 | -5 | -5 |
| |
Combat Leather Jacket![]() Tier III |
0 | 4 | 20 | 0 | 10 | 4 | 25 | 0 | 10 | 7 | 20 | 4 | 25 | -5 | -5 |
| |
Leather Coat![]() Tier III |
0 | 4 | 20 | 0 | 10 | 4 | 25 | 0 | 10 | 7 | 20 | 4 | 25 | -5 | -5 |
| |
Firegecko Leather Armor![]() Tier III |
0 | 4 | 20 | 0 | 10 | 4 | 40 | 0 | 10 | 7 | 20 | 4 | 10 | -5 | -5 |
| |
Metal Armor MKII![]() Tier III |
-30 | 7 | 40 | 7 | 80 | 4 | 30 | 4 | 40 | 4 | 50 | 2 | 20 | -10 | -30 |
| |
Hardened Metal Armor![]() Tier III |
-30 | 5 | 35 | 6 | 40 | 2 | 20 | 3 | 30 | 12 | 80 | 6 | 65 | -10 | -30 |
| |
Inferno Armor![]() Tier III |
-30 | 5 | 35 | 6 | 40 | 8 | 80 | 7 | 65 | 4 | 50 | 2 | 30 | 0 | 0 |
| |
Heavy Armor![]() Tier III |
-30 | 7 | 40 | 4 | 30 | 6 | 40 | 0 | 10 | 4 | 50 | 10 | 85 | -10 | -30 |
| |
Tesla Armor![]() Tier III |
-30 | 5 | 25 | 8 | 80 | 1 | 10 | 7 | 70 | 4 | 50 | 4 | 35 | -10 | -30 |
| |
Brotherhood Metal Armor![]() Tier III |
-30 | 5 | 35 | 4 | 30 | 6 | 40 | 2 | 20 | 5 | 50 | 8 | 80 | -10 | -30 |
| |
Enclave Metal Armor![]() Tier III |
-30 | 7 | 40 | 6 | 40 | 8 | 80 | 4 | 40 | 4 | 30 | 1 | 10 | -10 | -10 |
| |
NCR Metal Armor![]() Tier III |
-30 | 5 | 35 | 4 | 30 | 6 | 40 | 9 | 90 | 4 | 50 | 4 | 30 | -10 | -30 |
| |
TMA Metal Armor![]() Tier III |
-30 | 10 | 55 | 6 | 40 | 6 | 40 | 4 | 30 | 0 | 10 | 4 | 35 | 0 | 0 |
| |
VC Metal Armor![]() Tier III |
-30 | 1 | 10 | 8 | 80 | 4 | 30 | 4 | 40 | 4 | 50 | 4 | 35 | -10 | -30 |
| |
Combat Armor MKII![]() Tier III |
-10 | 10 | 45 | 7 | 60 | 4 | 30 | 5 | 50 | 3 | 50 | 6 | 40 | -30 | -10 |
| |
Brotherhood Armor![]() Tier III |
-10 | 6 | 40 | 7 | 60 | 4 | 30 | 6 | 75 | 3 | 50 | 6 | 40 | -30 | -10 |
| |
VC Armor![]() Tier III |
-10 | 6 | 40 | 7 | 60 | 4 | 30 | 5 | 50 | 3 | 50 | 6 | 40 | -60 | -30 |
| |
NCR Armor![]() Tier III |
-10 | 6 | 40 | 7 | 60 | 6 | 70 | 5 | 50 | 3 | 50 | 6 | 40 | -30 | -10 |
| |
Enclave Armor![]() Tier III |
-10 | 6 | 40 | 11 | 80 | 4 | 30 | 5 | 50 | 3 | 50 | 6 | 40 | -30 | -10 |
| |
Desert Armor![]() Tier III |
-10 | 6 | 40 | 7 | 60 | 4 | 30 | 5 | 50 | 3 | 50 | 8 | 70 | -30 | -10 |
| |
Conscript Armor![]() Tier III |
-10 | 6 | 40 | 7 | 60 | 4 | 30 | 5 | 50 | 9 | 75 | 6 | 40 | -30 | -10 |
| |
Raider Armor![]() Tier III |
-10 | 7 | 43 | 8 | 65 | 5 | 35 | 6 | 55 | 4 | 55 | 7 | 45 | -30 | -10 |
| |
Cyber Robe![]() Tier III |
0 | 16 | 65 | 4 | 80 | 2 | 10 | 2 | 10 | 2 | 10 | 2 | 10 | 0 | -40 |
| |
Unity Robe![]() Tier III |
0 | 16 | 65 | 2 | 10 | 4 | 80 | 2 | 10 | 2 | 10 | 2 | 10 | 0 | -40 |
| |
Hubologist Robe![]() Tier III |
0 | 16 | 65 | 2 | 10 | 2 | 10 | 4 | 80 | 2 | 10 | 2 | 10 | 0 | -40 |
| |
Bridgekeeper's Robe![]() Tier III |
0 | 16 | 65 | 2 | 10 | 2 | 10 | 2 | 10 | 3 | 80 | 2 | 10 | 0 | -40 |
| |
Salvatores Armor![]() Tier III |
-10 | 6 | 40 | 11 | 70 | 4 | 30 | 5 | 50 | 3 | 50 | 6 | 40 | -45 | -15 |
| |
Bishops Armor![]() Tier III |
80 | 6 | 40 | 7 | 60 | 4 | 30 | 6 | 65 | 3 | 50 | 6 | 40 | -30 | -10 |
| |
Wrights Armor![]() Tier III |
-10 | 6 | 43 | 7 | 60 | 4 | 30 | 5 | 50 | 3 | 50 | 8 | 60 | -30 | -10 |
| |
Mordinos Armor![]() Tier III |
-10 | 6 | 40 | 7 | 60 | 6 | 60 | 5 | 50 | 6 | 60 | 6 | 40 | -30 | -10 |
| |
Elder Robe![]() Tier IV |
0 | 16 | 65 | 3 | 25 | 4 | 30 | 14 | 90 | 4 | 30 | 4 | 30 | -40 | 0 |
| |
Black Cross Robe![]() Tier IV |
0 | 16 | 65 | 14 | 90 | 4 | 30 | 4 | 30 | 3 | 25 | 1 | 35 | 0 | -40 |
| |
Deathclaw Leather Armor![]() Tier IV |
-10 | 6 | 40 | 7 | 20 | 6 | 70 | 5 | 60 | 3 | 60 | 6 | 50 | -30 | -10 |
| |
Sniper Leather Armor![]() Tier IV |
-10 | 6 | 35 | 7 | 35 | 4 | 35 | 5 | 35 | 3 | 35 | 6 | 35 | -60 | -30 |
| |
Gun Runners Armor![]() Tier IV |
-10 | 8 | 50 | 8 | 60 | 6 | 55 | 7 | 60 | 8 | 75 | 8 | 55 | -10 | -50 |
| |
Military Armor![]() Tier IV |
-10 | 8 | 50 | 8 | 75 | 6 | 55 | 7 | 60 | 4 | 60 | 8 | 55 | -30 | -30 |
| |
| Paladin Armor Tier IV |
-30 | 5 | 45 | 8 | 60 | 8 | 65 | 8 | 75 | 4 | 60 | 8 | 55 | -60 | 0 |
| |
Navy Armor![]() Tier IV |
0 | 4 | 35 | 0 | 20 | 5 | 40 | 0 | 10 | 1 | 40 | 5 | 40 | -5 | -5 |
| |
Rusty Power Armor![]() Tier IV |
-80 | 5 | 45 | 8 | 75 | 6 | 55 | 7 | 60 | 4 | 60 | 8 | 75 | 0 | -60 |
| |
Power Armor![]() Tier V |
-100 | 15 | 55 | 19 | 90 | 20 | 90 | 15 | 60 | 10 | 50 | 10 | 70 | -60 | -100 |
| |
Advanced Power Armor![]() Tier V |
-100 | 15 | 55 | 19 | 90 | 15 | 60 | 20 | 90 | 10 | 70 | 10 | 50 | -100 | -60 |
| |
Power Robe![]() Tier V |
0 | 16 | 90 | 5 | 40 | 5 | 40 | 6 | 40 | 5 | 40 | 16 | 90 | -50 | -50 |
| |
Medic Armor![]() Tier V |
100 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | -50 | -50 |
| |
Sniper Armor![]() Tier V |
100 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | -50 | -50 |
| |
Stealth Armor![]() Tier V |
100 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | 10 | 50 | -50 | -50 |
| |
Power Robe MKII![]() Tier VI |
0 | 16 | 90 | 5 | 50 | 5 | 50 | 6 | 50 | 5 | 50 | 16 | 90 | -70 | -70 |
| |
Light Power Armor![]() Tier VI |
200 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | -75 | -75 |
| |
Speed Power Armor![]() Tier VI |
200 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | -75 | -75 |
| |
Hardened Power Armor![]() Tier VI |
-100 | 18 | 60 | 19 | 90 | 25 | 90 | 15 | 60 | 10 | 50 | 10 | 75 | -100 | -160 |
| |
Adv. Power Armor MKII![]() Tier VI |
-100 | 18 | 60 | 19 | 90 | 15 | 60 | 25 | 90 | 10 | 75 | 10 | 50 | -160 | -100 |
| |
Stealth Armor MKII![]() Tier VI |
200 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | 14 | 55 | -75 | -75 |
| |







































































