Difference between revisions of "Weapon perks"
| Line 15: | Line 15: | ||
! Random | ! Random | ||
! Level 4 | ! Level 4 | ||
| + | ! Event | ||
|- | |- | ||
| Ammo Upgrade || Increase [[ammo]] DM mod by 1/8 | | Ammo Upgrade || Increase [[ammo]] DM mod by 1/8 | ||
| Line 20: | Line 21: | ||
| Ranged only | | Ranged only | ||
| Ranged only | | Ranged only | ||
| + | | None | ||
|- | |- | ||
| Better Critical || +10 crit roll | | Better Critical || +10 crit roll | ||
| + | | All | ||
| All | | All | ||
| All | | All | ||
| Line 30: | Line 33: | ||
| All | | All | ||
| All | | All | ||
| − | |||
| − | |||
| All | | All | ||
| − | |||
| − | |||
|- | |- | ||
| Bonus Min Damage || +24% min damage | | Bonus Min Damage || +24% min damage | ||
| Line 40: | Line 39: | ||
| All | | All | ||
| All | | All | ||
| + | | All | ||
| + | |- | ||
| + | | Bonus Attack Speed || +0.25 AP/s [[AP Regen]], 10% Attack Speed | ||
| + | | All | ||
| + | | Ranged only | ||
| + | | None | ||
| + | | None | ||
|- | |- | ||
| Bonus Ranged Damage || +3 damage per bullet | | Bonus Ranged Damage || +3 damage per bullet | ||
| Line 45: | Line 51: | ||
| Ranged only | | Ranged only | ||
| Ranged only | | Ranged only | ||
| + | | All | ||
|- | |- | ||
| Bonus Rate of Fire || 1 [[AP]] less for attacking | | Bonus Rate of Fire || 1 [[AP]] less for attacking | ||
| Line 50: | Line 57: | ||
| Melee only | | Melee only | ||
| Melee only | | Melee only | ||
| + | | None | ||
|- | |- | ||
| Chip Shot || Reduce target KO/KD resist by 20% | | Chip Shot || Reduce target KO/KD resist by 20% | ||
| + | | All | ||
| All | | All | ||
| All | | All | ||
| Line 60: | Line 69: | ||
| Ranged only | | Ranged only | ||
| Ranged only | | Ranged only | ||
| + | | None | ||
|- | |- | ||
| Fast Trigger || +1 [[AP]] | | Fast Trigger || +1 [[AP]] | ||
| + | | All | ||
| All | | All | ||
| All | | All | ||
| Line 70: | Line 81: | ||
| Melee only | | Melee only | ||
| Melee only | | Melee only | ||
| + | | None | ||
|- | |- | ||
| Killing Spree || Restore 20% of MAX [[AP]] after kill | | Killing Spree || Restore 20% of MAX [[AP]] after kill | ||
| + | | All | ||
| All | | All | ||
| All | | All | ||
| Line 79: | Line 92: | ||
| All | | All | ||
| All | | All | ||
| − | | | + | | None |
| + | | All | ||
|- | |- | ||
| Life Steal || Heals you for 25% of damage you deal | | Life Steal || Heals you for 25% of damage you deal | ||
| Line 85: | Line 99: | ||
| Melee only | | Melee only | ||
| Melee only | | Melee only | ||
| + | | All | ||
|- | |- | ||
| Long Range || +20% hit chance, doubled [[hit chance]] bonus from [[Perception]] | | Long Range || +20% hit chance, doubled [[hit chance]] bonus from [[Perception]] | ||
| Line 90: | Line 105: | ||
| Ranged only | | Ranged only | ||
| Ranged only | | Ranged only | ||
| + | | None | ||
|- | |- | ||
| − | | More | + | | More Criticals || +10% crit chance |
| + | | All | ||
| All | | All | ||
| All | | All | ||
| Line 98: | Line 115: | ||
| More Critical Damage || +5-40% Critical Damage | | More Critical Damage || +5-40% Critical Damage | ||
| All | | All | ||
| − | | | + | | None |
| − | | | + | | None |
| + | | None | ||
|- | |- | ||
| Penetrate || Reduces your target [[DT]] to 1/5 | | Penetrate || Reduces your target [[DT]] to 1/5 | ||
| Line 105: | Line 123: | ||
| All | | All | ||
| All | | All | ||
| + | | None | ||
|- | |- | ||
| Poison || Applies [[poison]] | | Poison || Applies [[poison]] | ||
| Line 110: | Line 129: | ||
| Melee only | | Melee only | ||
| Melee only | | Melee only | ||
| + | | None | ||
|- | |- | ||
| Scoped || +4 range | | Scoped || +4 range | ||
| Line 115: | Line 135: | ||
| Ranged only | | Ranged only | ||
| Ranged only | | Ranged only | ||
| + | | All | ||
|- | |- | ||
| Spiked || +10-60% Critical Damage | | Spiked || +10-60% Critical Damage | ||
| Melee only | | Melee only | ||
| Melee only | | Melee only | ||
| − | | | + | | None |
| + | | None | ||
|- | |- | ||
| Smasher! || +5 ST in [[Heavy Handed]] calculation | | Smasher! || +5 ST in [[Heavy Handed]] calculation | ||
| Line 125: | Line 147: | ||
| Melee only | | Melee only | ||
| Melee only | | Melee only | ||
| + | | None | ||
|- | |- | ||
| Slayer || +7 [[flat damage]] | | Slayer || +7 [[flat damage]] | ||
| + | | All | ||
| All | | All | ||
| All | | All | ||
| Line 132: | Line 156: | ||
|} | |} | ||
| − | Random - defines on which type of weapons can be perk obtained randomly <br> | + | Random, Level 4, Event - defines on which type of weapons can be perk obtained randomly, when reaching level 4 or by dialog during event <br> |
| − | |||
==List of legendary weapon perks== | ==List of legendary weapon perks== | ||
Revision as of 15:44, 10 February 2022
Equipped weapon gains experience as you kill NPCs or use Upgrade Parts on it. Upon gaining enough experience it will unlock new perks and their color will change.
First three perks on tier 3 gear are always predefined. Some tier 4 items have random perks even on first three levels.
Fourth perk you are able to chose by dialog window once you unlock it. Exception to this is when you level your weapon by Upgrade Parts then perk will be random.
Fifth perk is always random.
Sixth perk (so called "legendary") is picked from different table of perks instead of regular one. Legednary perks works only against NPCs.
Every weapon can be upgraded by Roger to gain one additional perk.
List of weapon perks
| Perk Name | Effect | Works for | Random | Level 4 | Event |
|---|---|---|---|---|---|
| Ammo Upgrade | Increase ammo DM mod by 1/8 | Ranged only | Ranged only | Ranged only | None |
| Better Critical | +10 crit roll | All | All | All | All |
| Bonus Max Damage | +19% max damage | All | All | All | All |
| Bonus Min Damage | +24% min damage | All | All | All | All |
| Bonus Attack Speed | +0.25 AP/s AP Regen, 10% Attack Speed | All | Ranged only | None | None |
| Bonus Ranged Damage | +3 damage per bullet | Ranged only | Ranged only | Ranged only | All |
| Bonus Rate of Fire | 1 AP less for attacking | All | Melee only | Melee only | None |
| Chip Shot | Reduce target KO/KD resist by 20% | All | All | All | All |
| Destroyer | Reduce target DR by 5% (normal, fire, explosive damage types) | All | Ranged only | Ranged only | None |
| Fast Trigger | +1 AP | All | All | All | All |
| Frozen Queen | Slow and Confusion effect on critical hit | All | Melee only | Melee only | None |
| Killing Spree | Restore 20% of MAX AP after kill | All | All | All | All |
| Knockback | Knockback effect on critical hit | All | All | None | All |
| Life Steal | Heals you for 25% of damage you deal | Melee only | Melee only | Melee only | All |
| Long Range | +20% hit chance, doubled hit chance bonus from Perception | All | Ranged only | Ranged only | None |
| More Criticals | +10% crit chance | All | All | All | All |
| More Critical Damage | +5-40% Critical Damage | All | None | None | None |
| Penetrate | Reduces your target DT to 1/5 | All | All | All | None |
| Poison | Applies poison | All | Melee only | Melee only | None |
| Scoped | +4 range | Ranged only | Ranged only | Ranged only | All |
| Spiked | +10-60% Critical Damage | Melee only | Melee only | None | None |
| Smasher! | +5 ST in Heavy Handed calculation | Melee only | Melee only | Melee only | None |
| Slayer | +7 flat damage | All | All | All | All |
Random, Level 4, Event - defines on which type of weapons can be perk obtained randomly, when reaching level 4 or by dialog during event
List of legendary weapon perks
| Perk Name | Effect |
|---|---|
| More Bonus Damage | +100% damage against NPCs |
| Bonus Bullet Damage | +50 flat damage against NPCs |
| Bounty Hunter | Critical hits against NPCs are upgraded by 1 bracket |
| Sniper | Double critical chance against NPCs |
| Enhanced Knockout | Knockout effect on critical hit against NPCs |