Difference between revisions of "Weapon perks"

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Line 15: Line 15:
 
! Random
 
! Random
 
! Level 4
 
! Level 4
 +
! Event
 
|-
 
|-
 
| Ammo Upgrade || Increase [[ammo]] DM mod by 1/8  
 
| Ammo Upgrade || Increase [[ammo]] DM mod by 1/8  
Line 20: Line 21:
 
| Ranged only
 
| Ranged only
 
| Ranged only
 
| Ranged only
 +
| None
 
|-
 
|-
 
| Better Critical || +10 crit roll  
 
| Better Critical || +10 crit roll  
 +
| All
 
| All
 
| All
 
| All
 
| All
Line 30: Line 33:
 
| All
 
| All
 
| All
 
| All
|-
 
| Bonus Attack Speed || +0.25 AP/s [[AP Regen]], 10% Attack Speed
 
 
| All
 
| All
| Ranged only
 
| none
 
 
|-
 
|-
 
| Bonus Min Damage || +24% min damage
 
| Bonus Min Damage || +24% min damage
Line 40: Line 39:
 
| All
 
| All
 
| All
 
| All
 +
| All
 +
|-
 +
| Bonus Attack Speed || +0.25 AP/s [[AP Regen]], 10% Attack Speed
 +
| All
 +
| Ranged only
 +
| None
 +
| None
 
|-
 
|-
 
| Bonus Ranged Damage || +3 damage per bullet
 
| Bonus Ranged Damage || +3 damage per bullet
Line 45: Line 51:
 
| Ranged only
 
| Ranged only
 
| Ranged only
 
| Ranged only
 +
| All
 
|-
 
|-
 
| Bonus Rate of Fire || 1 [[AP]] less for attacking
 
| Bonus Rate of Fire || 1 [[AP]] less for attacking
Line 50: Line 57:
 
| Melee only
 
| Melee only
 
| Melee only
 
| Melee only
 +
| None
 
|-
 
|-
 
| Chip Shot || Reduce target KO/KD resist by 20%
 
| Chip Shot || Reduce target KO/KD resist by 20%
 +
| All
 
| All
 
| All
 
| All
 
| All
Line 60: Line 69:
 
| Ranged only
 
| Ranged only
 
| Ranged only
 
| Ranged only
 +
| None
 
|-
 
|-
 
| Fast Trigger || +1 [[AP]]
 
| Fast Trigger || +1 [[AP]]
 +
| All
 
| All
 
| All
 
| All
 
| All
Line 70: Line 81:
 
| Melee only
 
| Melee only
 
| Melee only
 
| Melee only
 +
| None
 
|-
 
|-
 
| Killing Spree || Restore 20% of MAX [[AP]] after kill
 
| Killing Spree || Restore 20% of MAX [[AP]] after kill
 +
| All
 
| All
 
| All
 
| All
 
| All
Line 79: Line 92:
 
| All
 
| All
 
| All
 
| All
| none
+
| None
 +
| All
 
|-
 
|-
 
| Life Steal || Heals you for 25% of damage you deal
 
| Life Steal || Heals you for 25% of damage you deal
Line 85: Line 99:
 
| Melee only
 
| Melee only
 
| Melee only
 
| Melee only
 +
| All
 
|-
 
|-
 
| Long Range || +20% hit chance, doubled [[hit chance]] bonus from [[Perception]]
 
| Long Range || +20% hit chance, doubled [[hit chance]] bonus from [[Perception]]
Line 90: Line 105:
 
| Ranged only
 
| Ranged only
 
| Ranged only
 
| Ranged only
 +
| None
 
|-
 
|-
| More Critical || +10% crit chance
+
| More Criticals || +10% crit chance
 +
| All
 
| All
 
| All
 
| All
 
| All
Line 98: Line 115:
 
| More Critical Damage || +5-40% Critical Damage
 
| More Critical Damage || +5-40% Critical Damage
 
| All
 
| All
| none
+
| None
| none
+
| None
 +
| None
 
|-
 
|-
 
| Penetrate || Reduces your target [[DT]] to 1/5
 
| Penetrate || Reduces your target [[DT]] to 1/5
Line 105: Line 123:
 
| All
 
| All
 
| All
 
| All
 +
| None
 
|-
 
|-
 
| Poison || Applies [[poison]]
 
| Poison || Applies [[poison]]
Line 110: Line 129:
 
| Melee only
 
| Melee only
 
| Melee only
 
| Melee only
 +
| None
 
|-
 
|-
 
| Scoped || +4 range
 
| Scoped || +4 range
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| Ranged only
 
| Ranged only
 
| Ranged only
 
| Ranged only
 +
| All
 
|-
 
|-
 
| Spiked || +10-60% Critical Damage
 
| Spiked || +10-60% Critical Damage
 
| Melee only
 
| Melee only
 
| Melee only
 
| Melee only
| none
+
| None
 +
| None
 
|-
 
|-
 
| Smasher! || +5 ST in [[Heavy Handed]] calculation
 
| Smasher! || +5 ST in [[Heavy Handed]] calculation
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| Melee only
 
| Melee only
 
| Melee only
 
| Melee only
 +
| None
 
|-
 
|-
 
| Slayer || +7 [[flat damage]]
 
| Slayer || +7 [[flat damage]]
 +
| All
 
| All
 
| All
 
| All
 
| All
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|}
 
|}
  
Random - defines on which type of weapons can be perk obtained randomly <br>
+
Random, Level 4, Event - defines on which type of weapons can be perk obtained randomly, when reaching level 4 or by dialog during event <br>
Level 4 - defines on which type of weapons you can chose this perk once your weapon reached 4th level
 
  
 
==List of legendary weapon perks==
 
==List of legendary weapon perks==

Revision as of 15:44, 10 February 2022

Equipped weapon gains experience as you kill NPCs or use Upgrade Parts on it. Upon gaining enough experience it will unlock new perks and their color will change.

First three perks on tier 3 gear are always predefined. Some tier 4 items have random perks even on first three levels.
Fourth perk you are able to chose by dialog window once you unlock it. Exception to this is when you level your weapon by Upgrade Parts then perk will be random.
Fifth perk is always random.
Sixth perk (so called "legendary") is picked from different table of perks instead of regular one. Legednary perks works only against NPCs.
Every weapon can be upgraded by Roger to gain one additional perk.

List of weapon perks

Perk Name Effect Works for Random Level 4 Event
Ammo Upgrade Increase ammo DM mod by 1/8 Ranged only Ranged only Ranged only None
Better Critical +10 crit roll All All All All
Bonus Max Damage +19% max damage All All All All
Bonus Min Damage +24% min damage All All All All
Bonus Attack Speed +0.25 AP/s AP Regen, 10% Attack Speed All Ranged only None None
Bonus Ranged Damage +3 damage per bullet Ranged only Ranged only Ranged only All
Bonus Rate of Fire 1 AP less for attacking All Melee only Melee only None
Chip Shot Reduce target KO/KD resist by 20% All All All All
Destroyer Reduce target DR by 5% (normal, fire, explosive damage types) All Ranged only Ranged only None
Fast Trigger +1 AP All All All All
Frozen Queen Slow and Confusion effect on critical hit All Melee only Melee only None
Killing Spree Restore 20% of MAX AP after kill All All All All
Knockback Knockback effect on critical hit All All None All
Life Steal Heals you for 25% of damage you deal Melee only Melee only Melee only All
Long Range +20% hit chance, doubled hit chance bonus from Perception All Ranged only Ranged only None
More Criticals +10% crit chance All All All All
More Critical Damage +5-40% Critical Damage All None None None
Penetrate Reduces your target DT to 1/5 All All All None
Poison Applies poison All Melee only Melee only None
Scoped +4 range Ranged only Ranged only Ranged only All
Spiked +10-60% Critical Damage Melee only Melee only None None
Smasher! +5 ST in Heavy Handed calculation Melee only Melee only Melee only None
Slayer +7 flat damage All All All All

Random, Level 4, Event - defines on which type of weapons can be perk obtained randomly, when reaching level 4 or by dialog during event

List of legendary weapon perks

Perk Name Effect
More Bonus Damage +100% damage against NPCs
Bonus Bullet Damage +50 flat damage against NPCs
Bounty Hunter Critical hits against NPCs are upgraded by 1 bracket
Sniper Double critical chance against NPCs
Enhanced Knockout Knockout effect on critical hit against NPCs


See Also