Difference between revisions of "Cyborg"
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Lapatmester (talk | contribs) m (→Combat Implants) |
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| Line 106: | Line 106: | ||
| 4% Normal / Explode Resistance<br>1 Normal / Explode Threshold | | 4% Normal / Explode Resistance<br>1 Normal / Explode Threshold | ||
| 4% Normal / Explode Resistance<br>1 Normal / Explode Threshold<br> +4 Damage Threshold cap | | 4% Normal / Explode Resistance<br>1 Normal / Explode Threshold<br> +4 Damage Threshold cap | ||
| − | | 4% Normal / Explode Resistance<br>-1 enemy critical roll for each [[Charisma]] | + | | 4% Normal / Explode Resistance<br>-1 enemy critical roll for each [[Charisma]] |
|- | |- | ||
|[[File:Yellow Module.gif|link=Phoenix Assault Enhancement]] | |[[File:Yellow Module.gif|link=Phoenix Assault Enhancement]] | ||
| Line 112: | Line 112: | ||
| 4% Fire / Laser / Plasma Resistance<br> 1 Fire / Laser / Plasma Threshold | | 4% Fire / Laser / Plasma Resistance<br> 1 Fire / Laser / Plasma Threshold | ||
| 4% Fire / Laser / Plasma Resistance<br> 1 Fire / Laser / Plasma Threshold<br> +10% power and +5 sec for [[Slow]] | | 4% Fire / Laser / Plasma Resistance<br> 1 Fire / Laser / Plasma Threshold<br> +10% power and +5 sec for [[Slow]] | ||
| − | | 4% Fire / Laser / Plasma Resistance<br> +3% Fire damage for each [[Charisma]] | + | | 4% Fire / Laser / Plasma Resistance<br> +3% Fire damage for each [[Charisma]] |
|- | |- | ||
|[[File:IRED2.png|link=Aggresive Sensors]] | |[[File:IRED2.png|link=Aggresive Sensors]] | ||
| Line 118: | Line 118: | ||
| 15% lower target crit resistance | | 15% lower target crit resistance | ||
| 15% lower target crit resistance <br> +25% accuracy | | 15% lower target crit resistance <br> +25% accuracy | ||
| − | | 15% lower target crit resistance <br> +4 base critical roll for each [[Charisma]] | + | | 15% lower target crit resistance <br> +4 base critical roll for each [[Charisma]] |
|- | |- | ||
|[[File:IBLUE2.png|link=Dragon System]] | |[[File:IBLUE2.png|link=Dragon System]] | ||
| Line 124: | Line 124: | ||
| +5% [[Critical Chance]] | | +5% [[Critical Chance]] | ||
| +5% [[Critical Chance]] <br> +1 [[Action Points]] | | +5% [[Critical Chance]] <br> +1 [[Action Points]] | ||
| − | | +5% [[Critical Chance]] <br> +1% stronger critt effects for each [[Charisma]] | + | | +5% [[Critical Chance]] <br> +1% stronger critt effects for each [[Charisma]] |
|- | |- | ||
|[[File:IBLUE4.png|link=Claw Module]] | |[[File:IBLUE4.png|link=Claw Module]] | ||
| Line 130: | Line 130: | ||
| +0.25 AP Regen | | +0.25 AP Regen | ||
| +0.25 AP Regen <br> +1 damage for each bullet | | +0.25 AP Regen <br> +1 damage for each bullet | ||
| − | | +0.25 AP Regen <br> +1% total damage for each [[Charisma]] | + | | +0.25 AP Regen <br> +1% total damage for each [[Charisma]] |
|- | |- | ||
|[[File:IGREEN1.png|link=Tiger Movement]] | |[[File:IGREEN1.png|link=Tiger Movement]] | ||
| Line 136: | Line 136: | ||
| +10 [[Melee]] damage | | +10 [[Melee]] damage | ||
| +10 [[Melee]] damage <br> +10% movement speed | | +10 [[Melee]] damage <br> +10% movement speed | ||
| − | | +10 [[Melee]] damage <br> Melee critt tier up <br> +1 [[Melee]] damage for each [[Charisma]] (x2 if [[Bruiser]]) | + | | +10 [[Melee]] damage <br> Melee critt tier up <br> +1 [[Melee]] damage for each [[Charisma]] (x2 if [[Bruiser]]) |
|- | |- | ||
||[[File:IGREEN4.png|link=Tactical Chip]] | ||[[File:IGREEN4.png|link=Tactical Chip]] | ||
| Line 142: | Line 142: | ||
| +11 Field of View | | +11 Field of View | ||
| +11 Field of View <br> -15 to respawn time | | +11 Field of View <br> -15 to respawn time | ||
| − | | +11 Field of View <br> +1 motion sensor range for each [[Charisma]] | + | | +11 Field of View <br> +1 motion sensor range for each [[Charisma]] |
|- | |- | ||
||[[File:Green_Module.gif|link=Nemean Armor]] | ||[[File:Green_Module.gif|link=Nemean Armor]] | ||
| Line 148: | Line 148: | ||
| +10% HP | | +10% HP | ||
| +10% HP <br> +15 healing rate | | +10% HP <br> +15 healing rate | ||
| − | | +10% HP <br> 0.5% [[Damage Protection]] for each [[Charisma]] | + | | +10% HP <br> 0.5% [[Damage Protection]] for each [[Charisma]] |
|- | |- | ||
||[[File:IRED1.png|link=EMP Shield]] | ||[[File:IRED1.png|link=EMP Shield]] | ||
Revision as of 15:08, 21 May 2024
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
Contents
Gain Special Perk Class Calculations
| Name | Effect | Notes: |
|---|---|---|
| Gain Charisma |
|
|
Negative Class Scaling
| Name | Effect | Notes: |
|---|---|---|
| Perception |
|
|
Favorite Weapon
| Class: | Weapon: | Effect: |
|---|---|---|
| Cyborg |
|
Combat Implants
Be aware that adding even one of either Dragon System or Aggresive Sensor combat imlant will move the cyborg into different bracket of Damage Resistance modification.
| Name | Tier 1 (requires 30 lvl) | Tier 2 (requires 40 lvl) | Tier 3 (requires Cyborg perk) | |
|---|---|---|---|---|
|
Dermal Impact Assault Enhancement | 4% Normal / Explode Resistance 1 Normal / Explode Threshold |
4% Normal / Explode Resistance 1 Normal / Explode Threshold +4 Damage Threshold cap |
4% Normal / Explode Resistance -1 enemy critical roll for each Charisma |
| Phoenix Assault Enhancement | 4% Fire / Laser / Plasma Resistance 1 Fire / Laser / Plasma Threshold |
4% Fire / Laser / Plasma Resistance 1 Fire / Laser / Plasma Threshold +10% power and +5 sec for Slow |
4% Fire / Laser / Plasma Resistance +3% Fire damage for each Charisma | |
| Aggresive Sensors | 15% lower target crit resistance | 15% lower target crit resistance +25% accuracy |
15% lower target crit resistance +4 base critical roll for each Charisma | |
| Dragon System | +5% Critical Chance | +5% Critical Chance +1 Action Points |
+5% Critical Chance +1% stronger critt effects for each Charisma | |
|
Claw Module | +0.25 AP Regen | +0.25 AP Regen +1 damage for each bullet |
+0.25 AP Regen +1% total damage for each Charisma |
|
Tiger Movement | +10 Melee damage | +10 Melee damage +10% movement speed |
+10 Melee damage Melee critt tier up +1 Melee damage for each Charisma (x2 if Bruiser) |
|
Tactical Chip | +11 Field of View | +11 Field of View -15 to respawn time |
+11 Field of View +1 motion sensor range for each Charisma |
| Nemean Armor | +10% HP | +10% HP +15 healing rate |
+10% HP 0.5% Damage Protection for each Charisma | |
|
EMP Shield | +25% EMP Resistance | +25% EMP Resistance You cannont crit |
+25% EMP Resistance 30-Charisma% reduced move speed |




