Difference between revisions of "Cyborg"
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| + | === Favorite Weapon === | ||
| + | |||
| + | {| class="wikitable sortable" border="1" | ||
| + | |- | ||
| + | ! Class: | ||
| + | ! Weapon: | ||
| + | ! Effect: | ||
| + | |- | ||
| + | | Cyborg | ||
| + | | | ||
| + | * [[Clubs]] | ||
| + | | | ||
| + | * +25% EMP Resistance when using club weapons | ||
| + | |- | ||
| + | |} | ||
| + | |||
=== Combat Implants === | === Combat Implants === | ||
Revision as of 06:16, 4 December 2022
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
Contents
Gain Special Perk Class Calculations
| Name | Effect | Notes: |
|---|---|---|
| Gain Charisma |
|
|
Negative Class Scaling
| Name | Effect | Notes: |
|---|---|---|
| Perception |
|
|
Favorite Weapon
| Class: | Weapon: | Effect: |
|---|---|---|
| Cyborg |
|
Combat Implants
| Name | Tier 1 (requires 30 lvl) | Tier 2 (requires 40 lvl) | Tier 3 (requires Cyborg perk) | |
|---|---|---|---|---|
|
Dermal Impact Assault Enhancement | 4% Normal / Explode Resistance | 4% Normal / Explode Resistance 1 Normal / Explode Threshold |
4% Normal / Explode Resistance -1 enemy critical roll for each Charisma |
| Phoenix Assault Enhancement | 4% Fire / Laser / Plasma Resistance | 4% Fire / Laser / Plasma Resistance 1 Fire / Laser / Plasma Threshold |
4% Fire / Laser / Plasma Resistance +2% Fire damage for each Charisma | |
| Aggresive Sensors | 15% lower target crit resistance | 15% lower target crit resistance +25% accuracy |
15% lower target crit resistance +4 base critical roll for each Charisma | |
| Dragon System | +5% Critical Chance | +5% Critical Chance +1 Action Points |
+5% Critical Chance +1% stronger critt effects for each Charisma | |
|
Claw Module | +0.25 AP Regen | +0.25 AP Regen +1 damage for each bullet |
+0.25 AP Regen +1% total damage for each Charisma |
|
Tiger Movement | +10 Melee damage | +10 Melee damage +10% movement speed |
+10 Melee damage Melee critt tier up +1 Melee damage for each Charisma (x2 if Bruiser) |
|
Tactical Chip | +11 FoV points | +11 FoV points -15 to respawn time |
+11 FoV points +1 motion sensor range for each Charisma |
| Nemean Armor | +10% HP | +10% HP +15 healing rate |
+10% HP 0.5% Damage Protection for each Charisma | |
|
EMP Shield | +25% EMP Resistance | +25% EMP Resistance You cannont crit |
+25% EMP Resistance 35-Charisma% reduced move speed |




