Difference between revisions of "Hit Points"

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== Maximum Hit Points ==
 
== Maximum Hit Points ==
 
sources of Maximum Hit Points:
 
sources of Maximum Hit Points:
*+75 base
+
*+150 base
 
*+1 per [[Endurance]] for levels till 18 level ([[Lifegiver]] +6 Endurance for HP calculation, capped at 20)
 
*+1 per [[Endurance]] for levels till 18 level ([[Lifegiver]] +6 Endurance for HP calculation, capped at 20)
 
*-50 for [[Psycho]]
 
*-50 for [[Psycho]]

Revision as of 06:47, 16 May 2023

Hit Points (or HP) define the amount of damage your character can take before dying.

When your hit points reach 0 or below, you fall on the ground knocked down, which means you can only whisper. While knocked down you are unable to do anything. When your HP goes to -20 you will die, but if not in combat, your HP will regenerate every 2 minutes allowing your character to stand back up when it reaches 1 or above. You can double the negative HP with Support Perk Dead Man Walking.

Hit Points Regeneration

You can get back your hit points using:

Maximum Hit Points

sources of Maximum Hit Points: