Difference between revisions of "Cyborg"
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(added to class category) |
Lapatmester (talk | contribs) m (→Combat Implants) |
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|[[File:Red Module.gif|link=Dermal Impact Armor]] | |[[File:Red Module.gif|link=Dermal Impact Armor]] | ||
| '''[[Dermal Impact Assault Enhancement]]''' | | '''[[Dermal Impact Assault Enhancement]]''' | ||
| − | |||
| 4% Normal / Explode Resistance<br>1 Normal / Explode Threshold | | 4% Normal / Explode Resistance<br>1 Normal / Explode Threshold | ||
| + | | 4% Normal / Explode Resistance<br>1 Normal / Explode Threshold<br> +4 Damage Threshold cap | ||
| 4% Normal / Explode Resistance<br>-1 enemy critical roll for each [[Charisma]] <br> -20 Sneak Detection per 5 ch | | 4% Normal / Explode Resistance<br>-1 enemy critical roll for each [[Charisma]] <br> -20 Sneak Detection per 5 ch | ||
|- | |- | ||
|[[File:Yellow Module.gif|link=Phoenix Assault Enhancement]] | |[[File:Yellow Module.gif|link=Phoenix Assault Enhancement]] | ||
| '''[[Phoenix Assault Enhancement]]''' | | '''[[Phoenix Assault Enhancement]]''' | ||
| − | |||
| 4% Fire / Laser / Plasma Resistance<br> 1 Fire / Laser / Plasma Threshold | | 4% Fire / Laser / Plasma Resistance<br> 1 Fire / Laser / Plasma Threshold | ||
| + | | 4% Fire / Laser / Plasma Resistance<br> 1 Fire / Laser / Plasma Threshold<br> +10% power and +5 sec for [[Slow]] | ||
| 4% Fire / Laser / Plasma Resistance<br> +2% Fire damage for each [[Charisma]] <br> -10% Critical Power per 5 ch | | 4% Fire / Laser / Plasma Resistance<br> +2% Fire damage for each [[Charisma]] <br> -10% Critical Power per 5 ch | ||
|- | |- | ||
Revision as of 22:35, 1 May 2024
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
Contents
Gain Special Perk Class Calculations
| Name | Effect | Notes: |
|---|---|---|
| Gain Charisma |
|
|
Negative Class Scaling
| Name | Effect | Notes: |
|---|---|---|
| Perception |
|
|
Favorite Weapon
| Class: | Weapon: | Effect: |
|---|---|---|
| Cyborg |
|
Combat Implants
Be aware that adding even one of either Dragon System or Aggresive Sensor combat imlant will move the cyborg into different bracket of Damage Resistance modification.
| Name | Tier 1 (requires 30 lvl) | Tier 2 (requires 40 lvl) | Tier 3 (requires Cyborg perk) | |
|---|---|---|---|---|
|
Dermal Impact Assault Enhancement | 4% Normal / Explode Resistance 1 Normal / Explode Threshold |
4% Normal / Explode Resistance 1 Normal / Explode Threshold +4 Damage Threshold cap |
4% Normal / Explode Resistance -1 enemy critical roll for each Charisma -20 Sneak Detection per 5 ch |
| Phoenix Assault Enhancement | 4% Fire / Laser / Plasma Resistance 1 Fire / Laser / Plasma Threshold |
4% Fire / Laser / Plasma Resistance 1 Fire / Laser / Plasma Threshold +10% power and +5 sec for Slow |
4% Fire / Laser / Plasma Resistance +2% Fire damage for each Charisma -10% Critical Power per 5 ch | |
| Aggresive Sensors | 15% lower target crit resistance | 15% lower target crit resistance +25% accuracy |
15% lower target crit resistance +4 base critical roll for each Charisma -30 hp per 5 ch | |
| Dragon System | +5% Critical Chance | +5% Critical Chance +1 Action Points |
+5% Critical Chance +1% stronger critt effects for each Charisma -4% to all DR per 5 ch | |
|
Claw Module | +0.25 AP Regen | +0.25 AP Regen +1 damage for each bullet |
+0.25 AP Regen +1% total damage for each Charisma -5 flat damage per 5 ch |
|
Tiger Movement | +10 Melee damage | +10 Melee damage +10% movement speed |
+10 Melee damage Melee critt tier up +1 Melee damage for each Charisma (x2 if Bruiser) -1 Luck per 5 ch |
|
Tactical Chip | +11 Field of View | +11 Field of View -15 to respawn time |
+11 Field of View +1 motion sensor range for each Charisma -25 AP Regen per 5 ch |
| Nemean Armor | +10% HP | +10% HP +15 healing rate |
+10% HP 0.5% Damage Protection for each Charisma -1 Critical Tier per 5 ch | |
|
EMP Shield | +25% EMP Resistance | +25% EMP Resistance You cannont crit |
+25% EMP Resistance 30-Charisma% reduced move speed |




