Close Combat
| Skill Close Combat | |
|---|---|
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| Modifies | To-hit chance with unarmed attacks and melee weapons, and also character's speed of run. |
| Initial level | 30% + 2 x (Agility + Strength) |
| Related perks | HtH Evade, Bonus HtH Damage, Bonus HtH Attacks, Silent Death, Right between the Eyes |
| Related traits | Bruiser, Heavy Handed |
"A combination of martial arts, non-ranged weapons in hand-to-hand, or melee combat - knives, sledgehammers, spears, clubs and so on."
Unarmed attacks are divided into two groups: primary and secondary. At any one time you will have up to four attacks available: the strongest primary punch/kick you meet the requirements for (a plain punch/kick if none), and the strongest secondary punch/kick you qualify for, if any. The secondary attacks have a higher AP cost and cause more devastating effects.
Attacks without any weapon are considered as "no-handed-weapon" attacks, so you can kick\punch even having all your legs and arms crippled.
Your base melee damage increases only if your Strength is equal to or higher than 7.
Although it's called unarmed, you can use Unarmed-Class Weapons to increase damage of your punches.
Contents
Primary Punch Attacks
Secondary Punch Attacks
Primary Kick Attacks
Secondary Kick Attacks
Close combat weapons formerly tied to the Unarmed skill
The table below lists all the close combat weapons that were formerly tied to the Unarmed skill.
| PICTURE | NAME | DMG TYPE | DMG | RANGE | AMMO | ST | AP | PERKS |
|---|---|---|---|---|---|---|---|---|
|
Boxing Gloves | Normal | 1-1 | 1 | None | 1 | 3 | Knockback Smasher! Life Steal |
| Plated Boxing Gloves | Normal | 2-5 | 1 | None | 1 | 3 | Knockback Smasher! Life Steal | |
| Rock | Normal | 1-4 | 1 | None | 1 | 2 | None | |
| Fool's Gold | Normal | 3-6 | 1 | None | 5 | 3 | None | |
| Uranium Ore | Normal | 3-6 | 1 | None | 5 | 3 | None | |
| Refined Uranium Ore | Normal | 4-9 | 1 | None | 8 | 3 | None | |
| Claw | Normal | 5-10 | 1 | None | 1 | 3 | None | |
|
Brass Knuckles | Normal | 5-16 | 1 | None | 1 | 3 | Slayer Smasher! Bonus Rate of Fire |
|
Spiked Knuckles | Normal | 8-22 | 1 | None | 1 | 3 | Spiked More Criticals Smasher! |
|
Power Fist | Normal | 16-32 | 1 | 50 SEC | 1 | 3 | Smasher! Fast Trigger Life Steal |
|
Mega Power Fist | Normal | 30-40 | 1 | 50 SEC | 1 | 3 | Smasher! Smasher! Fast Trigger |
Close combat weapons formerly tied to the Melee Weapons skill
The table below lists all the close combat weapons that were formerly tied to the Melee Weapons skill.
| PICTURE | NAME | DMG TYPE | DMG | RANGE | AMMO | TYPE | ST | AP | PERKS |
|---|---|---|---|---|---|---|---|---|---|
|
Shiv | Normal | 1-4 | 1 | None | Single-Handed | 1 | 4 | Slayer Slayer Slayer |
| Knife | Normal | 7-12 | 1 | None | Single-Handed | 2 | 4 | Bonus Min Damage Fast Trigger Fast Trigger | |
| Combat Knife | Normal | 12-19 | 1 | None | Single-Handed | 2 | 4 | Slayer Poison Killing Spree | |
| Switchblade | Normal | 8-15 | 1 | None | Single-Handed | 1 | 4 | Penetrate Life Steal Life Steal | |
| "Little Jesus" | Normal | 14-21 | 1 | None | Single-Handed | 2 | 2 | Bonus Min Damage Poison Killing Spree | |
|
Wakizashi Blade | Normal | 20-80 | 1 | None | Single-Handed | 2 | 4 | Penetrate Better Critical Better Critical |
| Old Shovel | Normal | 1-3 | 2 | None | Single-Handed | 6 | 4 | None | |
|
Shovel | Normal | 2-5 | 2 | None | Single-Handed | 6 | 5 | None |
| Club | Normal | 8-23 | 1 | None | Single-Handed | 3 | 3 | Fast Trigger Poison Bonus Rate of Fire | |
|
Crowbar | Normal | 10-18 | 1 | None | Single-Handed | 5 | 4 | Spiked More Criticals More Criticals |
|
Wrench | Normal | 3-6 | 1 | None | Single-Handed | 3 | 3 | Bonus Max Damage Bonus Max Damage Bonus Max Damage |
| Sharpened Pole | Normal | 2-4 | 2 | None | Two-Handed | 4 | 6 | None | |
| Spear | Normal | 8-12 | 2 | None | Two-Handed | 4 | 5 | None | |
| Sharpened Spear | Normal | 12-20 | 2 | None | Two-Handed | 4 | 5 | None | |
|
Laser Spear | Laser | 20-73 | 2 | None | Two-Handed | 4 | 5 | None |
| Sledgehammer | Normal | 8-16 | 2 | None | Two-Handed | 6 | 5 | Knockback Better Critical Life Steal | |
|
Super Sledge | Normal | 36-72 | 2 | None | Two-Handed | 5 | 5 | Knockback Slayer Better Critical |
| Mega Sledge | Normal | 50-99 | 3 | None | Two-Handed | 8 | 4 | Random from list Random from list Random from list | |
|
Cattle Prod | Electrical | 12-20 | 1 | 20 SEC | Single-Handed | 4 | 4 | More Criticals Fast Trigger Life Steal |
| Super Cattle Prod | Electrical | 40-62 | 1 | 20 SEC | Single-Handed | 4 | 4 | More Criticals Better Critical Life Steal | |
| Plasma Torch | Plasma | 50-100 | 1 | 15 MFC | Single-Handed | 4 | 4 | Random from list Random from list Random from list | |
|
Louisville Slugger | Normal | 24-60 | 1 | None | Two-Handed | 4 | 4 | Random from list Random from list Random from list |
| Ripper | Normal | 15-32 | 1 | 30 SEC | Single-Handed | 4 | 4 | Spiked Spiked Better Critical |














