Difference between revisions of "Cyborg"
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m (Updated (patch 6.4)) |
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| 120 | | 120 | ||
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| − | *Sets the amount of implant limits to 12 combat implants and 15 | + | *Sets the amount of implant limits to 12 combat implants and <s>15</s> 12 SPECIAL implants which can't be increased by [[Charisma]] |
*Unlocks powerful third tier of combat implants by installing the same combat implant for the third time after 2 previous installations | *Unlocks powerful third tier of combat implants by installing the same combat implant for the third time after 2 previous installations | ||
*For each Luck gets +1 extra critical power (on top of what Luck already gives) | *For each Luck gets +1 extra critical power (on top of what Luck already gives) | ||
Revision as of 02:00, 30 December 2025
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Cyborg | 120 |
|
(Please note that if you install implants via the normal method and not with the Cyborg cmd menu, you will lose any implant tokens you would normally receive when you next reroll)
|
0-65 |
Contents
Gain Special Perk Class Calculations
| Name | Effect | Notes: |
|---|---|---|
| Gain Charisma |
|
|
Negative Class Scaling
| Name | Effect | Notes: |
|---|---|---|
| Perception |
|
|
Favorite Weapon
| Class: | Weapon: | Effect: |
|---|---|---|
| Cyborg |
|
Combat Implants
Be aware that adding even one of either Dragon System or Aggresive Sensor combat imlant will move the cyborg into different bracket of Damage Resistance modification.
| Name | Tier 1 (requires 30 lvl) | Tier 2 (requires 40 lvl) | Tier 3 (requires Cyborg perk) | |
|---|---|---|---|---|
|
Dermal Impact Assault Enhancement | 4% Normal / Explode Resistance 1 Normal / Explode Threshold |
4% Normal / Explode Resistance 1 Normal / Explode Threshold +4 Damage Threshold cap |
4% Normal / Explode Resistance -1 enemy critical roll for each Charisma |
| Phoenix Assault Enhancement | 4% Fire / Laser / Plasma Resistance 1 Fire / Laser / Plasma Threshold |
4% Fire / Laser / Plasma Resistance 1 Fire / Laser / Plasma Threshold +10% power and +5 sec for Slow |
4% Fire / Laser / Plasma Resistance +3% Fire damage for each Charisma | |
| Aggresive Sensors | 15% lower target crit resistance | 15% lower target crit resistance +25% accuracy |
15% lower target crit resistance +4 base critical roll for each Charisma | |
| Dragon System | +5% Critical Chance | +5% Critical Chance +1 Action Points |
+5% Critical Chance +1% stronger critt effects for each Charisma | |
|
Claw Module | +0.25 AP Regen | +0.25 AP Regen +1 damage for each bullet |
+0.25 AP Regen +1% total damage for each Charisma |
|
Tiger Movement | +10 Melee damage | +10 Melee damage +10% movement speed |
+10 Melee damage Melee critt tier up +1 Melee damage for each Charisma (x2 if Bruiser) |
|
Tactical Chip | +11 Field of View | +11 Field of View -15 to respawn time |
+11 Field of View +1 motion sensor range for each Charisma |
| Nemean Armor | +10% HP | +10% HP +15 healing rate |
+10% HP 0.5% Damage Protection for each Charisma | |
|
EMP Shield | +25% EMP Resistance | +25% EMP Resistance You cannont crit |
+25% EMP Resistance 30-Charisma% reduced move speed |




