Difference between revisions of "Random Boy"

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*Chance to roll of 20% while tick effect
 
*Chance to roll of 20% while tick effect
 
*Rolls 9 stats, can be negative
 
*Rolls 9 stats, can be negative
*If randomboy rolls negative stat he have chance to convert it to positive (roll 1-61 have to be lower than Luck*3)
+
*Randomboy have 3,5% to roll good stat per luck. Gain Luck gives 17,5%.
Roll 1 extra stat which effect is scaling with [[Luck]]:
 
 
*5% damage per Luck
 
*5% damage per Luck
 
*3% [[Damage Reduction]] per [[luck]]
 
*3% [[Damage Reduction]] per [[luck]]
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*3% [[Movement Speed]] per [[Luck]]
 
*3% [[Movement Speed]] per [[Luck]]
 
*[[Strike]]: apply Random effect for target : 10 slow, 50 weakness, 25 Rad, 50 poison, 50 heal, 10 Paramedic Buffs, active sneak
 
*[[Strike]]: apply Random effect for target : 10 slow, 50 weakness, 25 Rad, 50 poison, 50 heal, 10 Paramedic Buffs, active sneak
 +
*PvE Ability: 20% chance that npcs will deagro on you when you attack
 
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*You can take this perk in New Reno Shark Club
 
*You can take this perk in New Reno Shark Club

Revision as of 15:57, 9 July 2022

Name Req.
level
Effect Notes Basic
Critical
Power
Random Boy 100
  • +1 Action Points
  • Chance to roll of 20% while tick effect
  • Rolls 9 stats, can be negative
  • Randomboy have 3,5% to roll good stat per luck. Gain Luck gives 17,5%.
  • 5% damage per Luck
  • 3% Damage Reduction per luck
  • 2% Lifesteal per luck
  • 5 AP Regen per Luck
  • 3% Movement Speed per Luck
  • Strike: apply Random effect for target : 10 slow, 50 weakness, 25 Rad, 50 poison, 50 heal, 10 Paramedic Buffs, active sneak
  • PvE Ability: 20% chance that npcs will deagro on you when you attack
  • You can take this perk in New Reno Shark Club
  • Stats can stack

Stats what Randomboy can roll:

0-100

Gain Special Perk Class Calculations

Name Effect Notes:
Gain Luck
  • Gives an extra 5 luck in Roll calculations.
  • Getting the Gain Luck level perk also gives the bonuses you see on the left.
  • So if you have 20 Luck with Gain Luck level perk you have 25 Luck for calculations.
  • Makes the god rolls bellow possible:

+125% damage

+75% Damage Reduction

+50% Lifesteal

+125 AP Regen

+75% Movement Speed

  • Also means you cannot have negative stats as with 25 luck you will always roll them into a positive!