Tools
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| ⚠ This page is currently under construction.
Use Category:Tools until this notice disappears. |
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Tools are specialized items that allow you to perform tasks that would otherwise be unavailable, or amplify your skills/stats when equipped.
| Picture | Name | Benefit | Crafting requirements |
Required materials | Notes | |
|---|---|---|---|---|---|---|
| Backpack | Increases carry weight capacity | Crafting 75% Level 24 |
1 x Gecko Pelt 1 x Fibers Workbench |
Can be put in either of your hand slots, effect stacks with Bag | ||
| Bag | Increases carry weight capacity | Crafting 100% Level 50 |
1 x Golden Gecko Pelt 1 x High Quality Fibers Advanced Workbench |
Can be put in either of your hand slots, effect stacks with Backpack | ||
| First Aid Kit | First Aid +25% | Crafting 75% Level 24 |
1 x Chemical Component 2 x Junk Workbench |
Sold by doctors in New Vault City and San Francisco | ||
| Field Medic First Aid Kit | First Aid +50% | Crafting 100% Level 50 |
1 x High Quality Chemical Component 2 x Junk |
Sold by doctors in New Vault City and San Francisco | ||
| Doctor's Bag | Doctor +25% | Crafting 75% Level 24 |
1 x Chemical Component 2 x Junk Workbench |
Sold by doctors in New Vault City and San Francisco | ||
| Paramedics Bag | Doctor +50% | Crafting 75% Level 24 |
1 x Chemical Component 2 x Junk Workbench |
Sold by doctors in New Vault City and San Francisco | ||
| Cutters | Crafting +50% | Crafting 75% Level 24 |
1 x Metal Parts 1 x Wood Workbench |
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| MacGyver Set | Crafting +100% | Crafting 100% Level 50 |
1 x Good Metal Parts 1 x Wood Advanced Workbench |
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| Engineer Hammer | Engineering +50% | Crafting 75% Level 24 |
1 x Flint 1 x Wood Workbench |
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| Super Wrench | Engineering +100% | Crafting 100% Level 50 |
1 x Good Metal Parts 1 x Wood Advanced Workbench |
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| Lockpicks | Robbery +25% | Crafting 75% Level 24 |
1 x Brahmin Hide 5 x Metal Parts Workbench |
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| Expanded Lockpick Set | Robbery +50% | Crafting 100% Level 50 |
1 x Brahmin Hide 5 x Good Metal Parts Advanced Workbench |
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| Move Amplifier | Traps +50% | Crafting 75% Level 24 |
1 x Electronic Parts 1 x Wood Workbench |
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| Sound Amplifier | Traps +100% | Crafting 100% Level 50 |
1 x High Quality Electronic Parts 1 x Wood Advanced Workbench |
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| Screwdriver | Science +50% | Crafting 75% Level 24 Workbench |
1 x Alloys 1 x Wood |
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| Super Screwdriver | Science +100% | Crafting 100% Level 50 |
1 x High Quality Alloys 1 x Wood Advanced Workbench |
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| Tool | Repair bonus, see this table | Crafting 75% Level 24 |
1 x Flint 1 x Metal Parts Workbench |
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| Super Tool Kit | Repair bonus, see this table | Crafting 100% Level 50 |
3 x High Quality Alloys 3 x Good Metal Parts Advanced Workbench |
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| Professional Tool Set | Repair bonus, see this table | Crafting 300% Level 750 |
2 x Steel Plate 2 x Carbon Polymer Barrels 2 x Microchips 2 x Cylindrical Rotary Lock High Tech Workbench |
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| Oil Can | Repair bonus, see this table | - | - | As of Patch 6.4, Oil Can works just like a normal tool; it needs to be in your active slot to apply its Repair bonus | ||
| Binoculars | Accuracy bonus | Crafting 50% Level 24 |
2 x Metal Parts 1 x Minerals |
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| Military Binoculars | Accuracy bonus | Crafting 100% Level 50 |
5 x Good Metal Parts 1 x Binoculars |
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| Camouflage | Sneak bonus | Crafting 25% Level 5 |
5 x Fibers Advanced Workbench |
Consumed when used | ||
| Military Camouflage | Sneak bonus | Crafting 50% Level 24 |
5 x High Quality Fibers | Consumed when used | ||
| Stealth Boy | Sneak bonus | Crafting 100% Level 50 |
3 x High Quality Electronic Parts 5 x High Quality Alloys 5 x High Quality Fibers 1 x Blueprint |
Consumed when used | ||
| Stealth Boy MKII | Sneak bonus | Crafting 150% Level 250 |
1 x Electric Motor 1 x Brahmin Hide 6 x High Quality Electronic Parts 1 x Blueprint |
Consumed when used | ||
| Stealth Boy MKIII | Sneak bonus | Crafting 200% Level 750 |
1 x Polymers 1 x Engine 1 x Goretex 1 x Carbon Polymer 1 x Blueprint |
Consumed when used | ||
| Electronic Lockpick | Enables you to lockpick cases | Crafting 300% Level 750 |
2 x Electric Amplifier 2 x Leather Hide 4 x Advanced Polymers 4 x Glass Polymers 2 x Capacitors 1 x Blueprint |
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| Electronic Lockpick MKII | Enables you to lockpick cases | - | - | |||
| Lock | ||||||
| Fingerlock | ||||||
| Geiger Counter | ||||||
| Wattz Motion Sensor | Motion detection in 15-hex radius | Ignores walls | ||||
| RobCo Motion Sensor | Sneak autodetection within your FoV | |||||
| Rope | Subduing critters | |||||
| Old Shovel | Enables shit shoveling | - | - | |||
| Shovel | Enables shit shoveling | |||||
| Hatchet | Enables Wood harvesting | |||||
| Primitive Tool | Enables mining and logging | Has a chance to break each time it is used | ||||
| Sledgehammer | Enables mining | |||||
| Super Sledge | Enables Uranium Ore and Gold mining | |||||
| Various knives | Enable Fiber harvesting | - | - | Knife, Combat Knife, "Little Jesus" | ||
| Folded Tent | Sets up a tier 1 base (Tent) | Crafting 50% Level 24 |
5 x Brahmin Hide 1 x Rope Workbench |
Can be used in any empty randomly generated map; consumed when used | ||
| Hollowmaker Tools | Sets up a tier 1 base (Cave) | Crafting 50% Level 24 |
5 x Wood 1 x Shovel Workbench |
Can be used in any empty randomly generated map; consumed when used | ||
| Patch Kit | Sets up a tier 1 base (Ruins hideout) | Crafting 50% Level 24 |
5 x Metal Parts 1 x Lock Workbench |
Can be used in any empty randomly generated map; consumed when used | ||
| Scrapshaper Kit | Sets up a tier 1 base (Workshop) | Crafting 50% Level 24 |
5 x Junk 1 x Move Amplifier Workbench |
Can be used in any empty randomly generated map; consumed when used | ||
| Trackshaper Tool | Sets up a tier 1 base (Station) | Crafting 50% Level 24 |
5 x Alloys 1 x Wrench |
Can be used in any empty randomly generated map; consumed when used |




































