Difference between revisions of "Loot table"

From FOnline 3 wiki
Jump to navigation Jump to search
m (Fixed a minor issue)
 
(38 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
{{#css:
 
{{#css:
   .drCell {
+
   .wikitable.sortable tr:first-child th {
    border-left: none !important;
 
    padding-left: 3px !important;
 
  }
 
  .dtCell {
 
    text-align:right !important;
 
    border-right: none !important;
 
    padding-right: 0 !important;
 
  }
 
  .goodCell {
 
background-color: #bf8;
 
  }
 
  .greatCell {
 
background-color: #af7;
 
  }
 
  .superCell {
 
    background-color: #8f6;
 
  }
 
  .godlyCell {
 
    background-color: #6f5;
 
  }
 
  .poorCell {
 
background-color: #fee;
 
  }
 
  .badCell {
 
background-color: #fdd;
 
  }
 
  .terrCell {
 
background-color: #fcc;
 
  }
 
  .center {
 
width: unset;
 
  }
 
  .stickyheader {
 
 
     position: sticky;
 
     position: sticky;
     top: 0px;
+
     top: -1px;
 +
    border-top: 1.5px solid #a2a9b1;
 
   }
 
   }
   .stickyheaderSecond {
+
   .empty-row {
     position: sticky;
+
     display: none;
    top: 29px;
 
 
   }
 
   }
 
+
  .range-0-5  { background-color: #fffff2; }
   @media only screen and (min-width: 1480px) {
+
   .range-5-19  { background-color: #ffffe5; }
    .wikitable {
+
  .range-20-29 { background-color: #f7fcb9; }
      min-width: 1200px;
+
  .range-30-39 { background-color: #d9f0a3; }
    }
+
  .range-40-49 { background-color: #addd8e; }
 +
  .range-50-59 { background-color: #92d183; }
 +
  .range-60-69 { background-color: #41ab5d; color: white; }
 +
  .range-70-79 { background-color: #238443; color: white; }
 +
  .range-80-89 { background-color: #006837; color: white; }
 +
  .range-90-100{ background-color: #004529; color: white; }
 
   }
 
   }
 
}}
 
}}
  
'''Actual Season 5 Information'''
+
'''Loot table''' determines how likely you are to receive a specific item drop from a specific source.
 +
 
 +
In FOnline 3, each major patch increases the likelihood of getting high-end loot. We're currently waiting for season 7, which will open with Patch 7.'''0'''.
 +
 
 +
Note that there may be a daily limit on how many drops of a specific type a player is able to receive.
  
This table contain drop chance for items, bps, implants and another stuff for current patch.
+
For information on currency drops, click <u>[[Currency#Currency sourcing|here]]</u>.
  
'''Note:''' T means Tier.
+
'''The loot tables below are the tables used by patches 5.0 and 6.0; we don't yet have an official confirmation that 7.0 will use them as well.'''  
  
'''Note:''' In case with TC, ZC, BC Special Implants/Rare Item reward: This is a chance for 3 different items type: Special Implant, Rare Item, Tools. (Example: ZC have 100%, that means 33.3% for Special Implant, 33.3% for Tools, 33.3% For Rare Item)
+
{| class="wikitable sortable"
=='''Current''' Patch 5.2.0 Loot Drop Table==
+
! Patch 7.0
{|border="1" cellpadding="10" cellspacing="0" class="sortable wikitable" style="text-align=center;"
+
! T2<br>item
|-
+
! T3<br>item
!class="stickyheaderSecond" style="padding-right:25px !important"| Patch 5.2
+
! Base<br>map
!class="stickyheaderSecond" style="padding-right:25px !important"| T2 <br> Item
+
! T3<br>BP
!class="stickyheaderSecond" style="padding-right:25px !important"| T3 <br> Item
+
! <small>SPECIAL<br>implant /<br>Rare&nbsp;item</small>
!class="stickyheaderSecond" style="padding-right:25px !important"| Base <br> Map
+
! T4<br>BP
!class="stickyheaderSecond" style="padding-right:25px !important"| T3 BP
+
! Rare<br>part
!class="stickyheaderSecond" style="padding-right:25px !important"| Special <br> Implant<br>/ Rare <br> Item
+
! Combat<br>implant
!class="stickyheaderSecond" style="padding-right:25px !important"| T4 BP
+
! T4<br>item
!class="stickyheaderSecond" style="padding-right:25px !important"| Rare <br> Part
+
! T5<br>BP
!class="stickyheaderSecond" style="padding-right:25px !important"| Combat <br> Implant
+
! Relic<br>implant
!class="stickyheaderSecond" style="padding-right:25px !important"| T4 <br> Item
+
! T5<br>item
!class="stickyheaderSecond" style="padding-right:25px !important"| T5 BP
+
! T6<br>BP
!class="stickyheaderSecond" style="padding-right:25px !important"| Relic <br> Implant
+
! Relic<br>part
!class="stickyheaderSecond" style="padding-right:25px !important"| T5 <br> Item
+
! T6 key
!class="stickyheaderSecond" style="padding-right:25px !important"| T6 BP
+
|- class="empty-row"
!class="stickyheaderSecond" style="padding-right:25px !important"| Relic <br> Part
+
|
!class="stickyheaderSecond" style="padding-right:25px !important"| T6 Acess <br> Item
+
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|  
 
|-
 
|-
! T1 Dungeon Locker
+
! T1 dungeon locker
| 0,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 100,00%
+
| style="text-align: center;" | —
| 5,00%
+
| style="text-align: right;" class="range-0-5" | 2.00%
| 100,00%
+
| style="text-align: right;" class="range-5-19" | 10.00%
| 9,00%
+
| style="text-align: right;" class="range-0-5" | 4.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,10%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T2 Dungeon Locker
+
! T2 dungeon locker
| 0,00%
+
| style="text-align: right;" class="range-80-89" | 80.00%
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 1.00%
| 7,00%
+
| style="text-align: right;" class="range-0-5" | 4.00%
| 100,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 10,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,20%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T3 Dungeon Locker
+
! T3 dungeon locker
| 0,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 9,00%
+
| style="text-align: right;" class="range-5-19" | 6.00%
| 100,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 12,00%
+
| style="text-align: right;" class="range-5-19" | 6.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,35%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T4 Dungeon Locker
+
! T4 dungeon locker
| 0,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 100,00%
+
| style="text-align: right;" class="range-5-19" | 10.00%
| 11,00%
+
| style="text-align: right;" class="range-5-19" | 8.00%
| 100,00%
+
| style="text-align: right;" class="range-70-79" | 75.00%
| 13,00%
+
| style="text-align: right;" class="range-5-19" | 8.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,60%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,01%
+
| style="text-align: center;" | —
 
|-
 
|-
! T1 Spawner
+
! T1 spawner
| 0,00%
+
| style="text-align: right;" class="range-80-89" | 80.00%
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 1.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 12,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,20%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T2 Spawner
+
! T2 spawner
| 0,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 13,00%
+
| style="text-align: right;" class="range-5-19" | 6.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,40%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,01%
+
| style="text-align: center;" | —
 
|-
 
|-
! T3 Spawner
+
! T3 spawner
| 0,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 100,00%
+
| style="text-align: right;" class="range-5-19" | 10.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-70-79" | 75.00%
| 14,00%
+
| style="text-align: right;" class="range-5-19" | 8.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,70%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,01%
+
| style="text-align: center;" | —
 
|-
 
|-
! T1 Patrol NPC
+
! T1 patrol NPC
| 25,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: center;" | —
| 2,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T2 Patrol NPC
+
! T2 patrol NPC
| 75,00%
+
| style="text-align: right;" class="range-70-79" | 75.00%
| 25,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 3,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" |
 
|-
 
|-
! T3 Patrol NPC
+
! T3 patrol NPC
| 20,00%
+
| style="text-align: right;" class="range-20-29" | 20.00%
| 80,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 4,00%
+
| style="text-align: right;" class="range-0-5" | 1.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T4 Patrol NPC
+
! T4 patrol NPC
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 5,00%
+
| style="text-align: right;" class="range-0-5" | 2.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,03%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T5 Patrol NPC
+
! T5 patrol NPC
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-70-79" | 75.00%
| 6,00%
+
| style="text-align: right;" class="range-0-5" | 3.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,04%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T6 Patrol NPC
+
! T6 patrol NPC
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 7,00%
+
| style="text-align: right;" class="range-0-5" | 4.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,05%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T1 Event Encounter
+
! T1 event encounter
| 0,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 1.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 20,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 0,02%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,30%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T2 Event Encounter
+
! T2 event encounter
| 0,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-5-19" | 10.00%
| 25,00%
+
| style="text-align: right;" class="range-5-19" | 7.00%
| 0,02%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,60%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,01%
+
| style="text-align: center;" | —
 
|-
 
|-
! T3 Event Encounter
+
! T3 event encounter
| 0,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 100,00%
+
| style="text-align: right;" class="range-5-19" | 10.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 30,00%
+
| style="text-align: right;" class="range-5-19" | 10.00%
| 0,03%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 1,05%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,01%
+
| style="text-align: center;" | —
 
|-
 
|-
 
! Caves
 
! Caves
| 25,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 5,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 15,00%
+
| style="text-align: right;" class="range-0-5" | 3.00%
| 1,00%
+
| style="text-align: right;" class="range-0-5" | 1.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T1 Dungeon NPC
+
! T1 dungeon NPC
| 25,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T2 Dungeon NPC
+
! T2 dungeon NPC
| 75,00%
+
| style="text-align: right;" class="range-70-79" | 75.00%
| 25,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 2,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" |
 
|-
 
|-
! T3 Dungeon NPC
+
! T3 dungeon NPC
| 20,00%
+
| style="text-align: right;" class="range-20-29" | 20.00%
| 80,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 3,00%
+
| style="text-align: right;" class="range-0-5" | 1.00%
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T4 Dungeon NPC
+
! T4 dungeon NPC
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 4,00%
+
| style="text-align: right;" class="range-0-5" | 2.00%
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T5 Dungeon NPC
+
! T5 dungeon NPC
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-70-79" | 75.00%
| 5,00%
+
| style="text-align: right;" class="range-0-5" | 3.00%
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! T6 Dungeon NPC
+
! T6 dungeon NPC
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 6,00%
+
| style="text-align: right;" class="range-0-5" | 4.00%
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
 
! Trader
 
! Trader
| 25,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 75,00%
+
| style="text-align: right;" class="range-0-5" | 1.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 10,00%
+
| style="text-align: right;" class="range-0-5" | 1.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,03%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! Trader Faction
+
! Faction trader
| 0,00%
+
| style="text-align: center;" |
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 2.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 10,00%
+
| style="text-align: right;" class="range-0-5" | 2.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,06%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,01%
+
| style="text-align: center;" | —
 
|-
 
|-
! Trader Event
+
! Trader event
| 0,00%
+
| style="text-align: center;" | —
| 30,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 50,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 1,00%
+
| style="text-align: center;" | —
| 10,00%
+
| style="text-align: center;" | —
| 8,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
 
|-
 
|-
 
! Town Control
 
! Town Control
| 100,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 25,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 15,00%
+
| style="text-align: right;" class="range-5-19" | 10.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" |
 
|-
 
|-
 
! Base Control
 
! Base Control
| 0,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 50,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 49,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
 
|-
 
|-
 
! Zone Control
 
! Zone Control
| 0,00%
+
| style="text-align: center;" | —
| 25,00%
+
| style="text-align: right;" class="range-20-29" | 25.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 5,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! Town Control Weekly
+
! Town Control weekly
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 100,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 10,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
 
|-
 
|-
 
! Oil Rig
 
! Oil Rig
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! Renesco
+
! Renesco's Shelter
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
 
! Vault X
 
! Vault X
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
 
! Lost Hill
 
! Lost Hill
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! VT Case
+
! [[Vault-Tec Case]]
| 0,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 100,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 15,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 100,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 50,00%
+
| style="text-align: right;" class="range-5-19" | 10.00%
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: right;" class="range-0-5" | 0.01%
| 0,00%
+
| style="text-align: center;" | —
| 0,01%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! Faction Case
+
! [[Cases#Faction cases|Faction cases]]
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: right;" class="range-90-100" | 100.00%
| 15,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 100,00%
+
| style="text-align: right;" class="range-50-59" | 50.00%
| 25,00%
+
| style="text-align: right;" class="range-0-5" | 5.00%
| 0,50%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,50%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! BCD Case
+
! [[Black Cross Case]]
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 5,00%
+
| style="text-align: center;" | —
| 50,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 5,00%
+
| style="text-align: center;" | —
 
|-
 
|-
! Technical Case
+
! [[Technical Case]]
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 100,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 50,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 1,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
| 0,00%
+
| style="text-align: center;" | —
 +
|}
 +
 
 +
== Patch 7.0 [[contract]] locker loot table ==
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Tier&nbsp;
 +
! <small>SPECIAL<br>implant /<br>Rare&nbsp;item</small>
 +
|- class="empty-row"
 +
|
 +
|
 +
|-
 +
! T1
 +
| style="text-align: right;" class="range-0-5" | 1.00%
 +
|-
 +
! T2
 +
| style="text-align: right;" class="range-0-5" | 2.00%
 +
|-
 +
! T3
 +
| style="text-align: right;" class="range-0-5" | 4.00%
 +
|-
 +
! T4
 +
| style="text-align: right;" class="range-5-19" | 6.00%
 +
|-
 +
! T5
 +
| style="text-align: right;" class="range-5-19" | 7.00%
 +
|-
 +
! T6
 +
| style="text-align: right;" class="range-5-19" | 8.00%
 +
|-
 +
! T7
 +
| style="text-align: right;" class="range-5-19" | 9.00%
 +
|-
 +
! T8
 +
| style="text-align: right;" class="range-5-19" | 10.00%
 +
|-
 +
! T9
 +
| style="text-align: right;" class="range-5-19" | 11.00%
 
|-
 
|-
 +
! T10
 +
| style="text-align: right;" class="range-5-19" | 12.00%
 
|}
 
|}
 +
 +
== Loot sources ==
 +
 +
*TX dungeon locker: Loot from the colored dungeon lockers. Note that dungeon ''locker'' tier and ''dungeon'' tier are two separate concepts.
 +
*TX spawner: Loot from the dungeon lockers of a mob wave [[dungeon]]: [[Vault 15]] (T1), [[Vault 14]] (T2) and [[Navarro]] (T3).
 +
*TX patrol NPC: Loot from the bodies of patrol NPCs.
 +
*TX event encounter: Loot from the randomly appearing [[Event Encounter]]s (red locations).
 +
*Caves: Loot from the caves that can sometimes be found in random encounters (mountains only).
 +
*TX dungeon NPC: Loot from the bodies of NPCs in [[dungeons]].
 +
*Trader: Loot that can spawn in the inventories of NPC merchants.
 +
*Faction trader: Loot that can spawn in the inventories of Quartermasters ([[lore faction]] traders that require 300 points of positive [[reputation]] with their faction to barter with).
 +
*Trader event: Unusually good loot that can randomly appear in the inventory of an NPC trader; there will be a global timer announcing that "[trader] has [item] for sale."
 +
*TC: Loot that spawns every 30 minutes in [[Town Control]] lockers.
 +
*BC: Loot that spawns every 60 minutes in Base Control lockers ([[Mariposa]], [[Waterworks]], [[Area 51]], [[Hawthorne]], Nuka-Cola Factory).
 +
*ZC: Loot that spawns every 120 minutes in Zone Control lockers ([[San Francisco]], [[New Adytum]], [[New Reno]], [[Themepark]]).
 +
*TC weekly: Loot that spawns twice a day at 19:00 CET and 19:30 CET in [[Town Control]] lockers.
 +
 +
'''Note:''' In the case of TC, BC, and ZC rewards, the "SPECIAL implant / rare item" reward bucket's chance to drop loot is distributed equally between 3 item types: [[SPECIAL implant]]s, rare items, and tools. If the table says that there's a "100%" chance of a SPECIAL implant/rare item dropping it actually means you have a 33.3% chance of getting an implant, 33.3% chance of getting a rare item, and 33.3% chance of getting a tool.
 +
 +
First, you roll to determine the pool of items that will be drawn from:
 +
*Pool 1 (1:3 chance): [[Map to Ruins]], or 1 x [[SPECIAL implant]];
 +
*Pool 2 (1:3 chance): [[Primitive Tool]], [[Old Shovel]], [[Water Bag]], [[Tool]], [[Super Tool Kit]], [[Lockpicks]], [[Expanded Lockpick Set]], [[First Aid Kit]], [[Field Medic First Aid Kit]], [[Doctor's Bag]], [[Paramedics Bag]], [[Shovel]], [[Hatchet]], [[Screwdriver]], [[Super Screwdriver]], [[Cutters]], [[MacGyver Set]], [[Move Amplifier]], [[Sound Amplifier]], [[Engineer Hammer]], [[Super Wrench]], [[Backpack]], [[Bag]], [[Binoculars]], [[Military Binoculars]];
 +
*Pool 3 (1:3 chance): Rare items; if you get this one, the game makes another roll to determine which subpool of rare items the reward will come from:
 +
**Pool 3a (20% chance): [[Science Case]], [[Drug Case]], [[Bank Case]];
 +
**Pool 3b (80% chance): [[Motion Sensor]], [[Fingerlock]], [[Vault 13 Pass]], [[Water Chip]], [[Fuel Regulator]], [[Vault-Tec Case]], [[Howitzer Shell]], [[Access Card]], [[Security Card]], [[Med-Tec Antidote]], [[Empty Map]], [["Wattz" Fusion Core]], [[Vinyl Records]] (3 types), [[Black CoC Badge]], [[Red CoC Badge]], [[Old Trible Key]].
 +
 +
[[Category:Game mechanics]]

Latest revision as of 00:18, 24 July 2026


Loot table determines how likely you are to receive a specific item drop from a specific source.

In FOnline 3, each major patch increases the likelihood of getting high-end loot. We're currently waiting for season 7, which will open with Patch 7.0.

Note that there may be a daily limit on how many drops of a specific type a player is able to receive.

For information on currency drops, click here.

The loot tables below are the tables used by patches 5.0 and 6.0; we don't yet have an official confirmation that 7.0 will use them as well.

Patch 7.0 T2
item
T3
item
Base
map
T3
BP
SPECIAL
implant /
Rare item
T4
BP
Rare
part
Combat
implant
T4
item
T5
BP
Relic
implant
T5
item
T6
BP
Relic
part
T6 key
T1 dungeon locker 50.00% 2.00% 10.00% 4.00%
T2 dungeon locker 80.00% 1.00% 4.00% 25.00% 5.00%
T3 dungeon locker 100.00% 5.00% 6.00% 50.00% 6.00%
T4 dungeon locker 100.00% 10.00% 8.00% 75.00% 8.00%
T1 spawner 80.00% 1.00% 25.00% 5.00%
T2 spawner 100.00% 5.00% 50.00% 6.00%
T3 spawner 100.00% 10.00% 75.00% 8.00%
T1 patrol NPC 25.00%
T2 patrol NPC 75.00% 5.00%
T3 patrol NPC 20.00% 25.00% 1.00%
T4 patrol NPC 50.00% 2.00%
T5 patrol NPC 75.00% 3.00%
T6 patrol NPC 100.00% 4.00%
T1 event encounter 100.00% 1.00% 5.00% 5.00%
T2 event encounter 100.00% 5.00% 10.00% 7.00%
T3 event encounter 100.00% 10.00% 25.00% 10.00%
Caves 5.00% 3.00% 1.00%
T1 dungeon NPC 25.00%
T2 dungeon NPC 75.00% 5.00%
T3 dungeon NPC 20.00% 25.00% 1.00%
T4 dungeon NPC 50.00% 2.00%
T5 dungeon NPC 75.00% 3.00%
T6 dungeon NPC 100.00% 4.00%
Trader 100.00% 1.00% 25.00% 1.00%
Faction trader 2.00% 50.00% 2.00%
Trader event 50.00% 50.00%
Town Control 100.00% 5.00% 10.00%
Base Control 50.00% 50.00%
Zone Control 25.00% 100.00%
Town Control weekly 100.00% 100.00% 100.00%
Oil Rig
Renesco's Shelter
Vault X
Lost Hill
Vault-Tec Case 50.00% 50.00% 5.00% 50.00% 10.00% 0.01%
Faction cases 100.00% 5.00% 50.00% 5.00%
Black Cross Case
Technical Case

Patch 7.0 contract locker loot table

Tier  SPECIAL
implant /
Rare item
T1 1.00%
T2 2.00%
T3 4.00%
T4 6.00%
T5 7.00%
T6 8.00%
T7 9.00%
T8 10.00%
T9 11.00%
T10 12.00%

Loot sources

  • TX dungeon locker: Loot from the colored dungeon lockers. Note that dungeon locker tier and dungeon tier are two separate concepts.
  • TX spawner: Loot from the dungeon lockers of a mob wave dungeon: Vault 15 (T1), Vault 14 (T2) and Navarro (T3).
  • TX patrol NPC: Loot from the bodies of patrol NPCs.
  • TX event encounter: Loot from the randomly appearing Event Encounters (red locations).
  • Caves: Loot from the caves that can sometimes be found in random encounters (mountains only).
  • TX dungeon NPC: Loot from the bodies of NPCs in dungeons.
  • Trader: Loot that can spawn in the inventories of NPC merchants.
  • Faction trader: Loot that can spawn in the inventories of Quartermasters (lore faction traders that require 300 points of positive reputation with their faction to barter with).
  • Trader event: Unusually good loot that can randomly appear in the inventory of an NPC trader; there will be a global timer announcing that "[trader] has [item] for sale."
  • TC: Loot that spawns every 30 minutes in Town Control lockers.
  • BC: Loot that spawns every 60 minutes in Base Control lockers (Mariposa, Waterworks, Area 51, Hawthorne, Nuka-Cola Factory).
  • ZC: Loot that spawns every 120 minutes in Zone Control lockers (San Francisco, New Adytum, New Reno, Themepark).
  • TC weekly: Loot that spawns twice a day at 19:00 CET and 19:30 CET in Town Control lockers.

Note: In the case of TC, BC, and ZC rewards, the "SPECIAL implant / rare item" reward bucket's chance to drop loot is distributed equally between 3 item types: SPECIAL implants, rare items, and tools. If the table says that there's a "100%" chance of a SPECIAL implant/rare item dropping it actually means you have a 33.3% chance of getting an implant, 33.3% chance of getting a rare item, and 33.3% chance of getting a tool.

First, you roll to determine the pool of items that will be drawn from: