Difference between revisions of "Hit Points"

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'''Hit Points''' (or '''HP''') define the amount of damage your character can take before dying.
 
'''Hit Points''' (or '''HP''') define the amount of damage your character can take before dying.
  
When your hit points reach 0 or below, you fall on the ground knocked down, which means you can only whisper. While knocked down you are unable to do anything. When your HP goes to -20 you will die, but if not in combat, your HP will regenerate every 2 minutes allowing your character to stand back up when it reaches 1 or above.  
+
When your hit points reach 0 or below, you fall on the ground knocked down, which means you can only whisper. While knocked down you are unable to do anything. When your HP goes to -20 you will die, but if not in combat, your HP will regenerate every 2 minutes allowing your character to stand back up when it reaches 1 or above. You can double the negative HP with Support Perk [[Dead Man Walking]].
  
 
== Hit Points Regeneration ==
 
== Hit Points Regeneration ==
 
You can get back your hit points using:
 
You can get back your hit points using:
* Hit points regenerate every 2 minutes by amount of [[Healing Rate]]
+
* Hit points regenerate by [[Healing Rate]] (not Chosen One)
* A [[stimpak]] (+10-40hp), [[Weak Healing Powder|weak healing powder]], [[healing powder]] (up to +20 hp), or a [[Super Stimpak]] - take care about the drugs inconveniences first, though.
+
* A [[stimpak]], [[Weak Healing Powder|weak healing powder]] or a [[Super Stimpak]], [[Blood Pack]], [[Hypo]]
* Your [[First Aid]] skill, that will heal you depending on the amount of skill points in the [[skill]], with a cooldown if you use it (With 200% for example, you'll heal your target for up to 200 hit points). The average amount you can heal at a time is based on your [[Luck]]. The First Aid skill will award you 3[[xp]] for each hit point healed.
+
* Your [[First Aid]] skill or [[Repair]] if you are [[Cyborg]]
* You can ask [[Wasteland Doctor]] to heal you for [[caps]].
+
* You can ask [[Wasteland Doctor]] to heal you for Free.
  
 
== Maximum Hit Points ==
 
== Maximum Hit Points ==
The base maximum hit points formula is 65+[[Strength]]+[[Endurance]].
+
sources of Maximum Hit Points:
 +
*+150 base
 +
*+1 per [[Endurance]] for levels till 18 level ([[Lifegiver]] +6 Endurance for HP calculation, capped at 20)
 +
*-50 for [[Psycho]]
 +
*+30 for each [[Armor Perks|Iron Skin]] Armor Perk
 +
*+50 for [[Charisma]] Mastery(20CH)
 +
*+10% for [[Good Natured]]
 +
*+10% for each [[Nemean Armor]]
 +
*+40 for [[War Event|Extra Hit Points Stat]]
 +
*+20 for [[Danger Zone]] Melhior bonus
 +
<br>
 +
*+3% for each [[Leader]] Flag with vitality bonus
 +
*+1 for [[Soldier]]
 +
*-20 or +50 for each [[Random Boy]] roll
 +
*+3 for each [[Charisma]] for [[Chosen One]]
 +
*+15 for [[Gain Charisma]] for [[Chosen One]]
 +
*-30% for [[Infantry]]
 +
*+100% for [[Super Mutant]]
 +
<br>
 +
*-25% for 1260 [[Radiated]] Level
 +
*set to 1 for 1799 [[Radiated]] Level
  
Additionally, you will be awarded more hit points as you [[level]] up.
+
== Death ==
 +
*Animals and robots die at 0 [[HP]].
 +
*Humans die at -20 HP.
 +
*[[PC|Players]] with [[Dead Man Walking]] die at -40 HP.
 +
*Humans and players alike die when they are damaged by [[poison]] while at 1 HP or below.
  
{| class="wikitable" style="text-align: center"
+
When a player character dies, they're put on a 60-second timeout called replication. After the timeout, the dead character is revived at the nearest [[Respawn Point]].
!Endurance
 
!Hit points per level
 
|-
 
| 1
 
| 3 every other level
 
|-
 
|-
 
| 2
 
| 3
 
|-
 
|-
 
| 3
 
| 4 every other level
 
|-
 
|-
 
| 4
 
| 4
 
|-
 
|-
 
| 5
 
| 5 every other level
 
|-
 
|-
 
| 6
 
| 5
 
|-
 
|-
 
| 7
 
| 6 every other level
 
|-
 
|-
 
| 8
 
| 6
 
|-
 
|-
 
| 9
 
| 7 every other level
 
|-
 
|-
 
| 10
 
| 7
 
|-
 
|-
 
|}
 
  
=== Lifegiver Bonus ===
+
If you die due to [[dynamite]] in your [[inventory]] exploding, your replication [[cooldown]] will be 8 minutes.
Each [[Lifegiver]] [[perk]] will grant you an added number of hit points. Because you can take it three times, the final bonus can be +105 hit points.
 
 
 
Chart showing HP levels '''at level 24''', assuming 5 Strength. Each point in Strength gives 1 HP:
 
{| class="wikitable" style="text-align: center"
 
!Endurance
 
!No Lifegiver
 
!1x Lifegiver
 
!2x Lifegiver
 
!3x Lifegiver
 
|-
 
| 1
 
| 118
 
| X
 
| X
 
| X
 
|-
 
|-
 
| '''2'''
 
| 143
 
| X
 
| X
 
| X
 
|-
 
|-
 
| 3
 
| 145
 
| X
 
| X
 
| X
 
|-
 
|-
 
| '''4'''
 
| 170
 
| X
 
| X
 
| X
 
|-
 
|-
 
| 5
 
| 172
 
| 217
 
| X
 
| X
 
|-
 
|-
 
| '''6'''
 
| 197
 
| 242
 
| 277
 
| X
 
|-
 
|-
 
| 7
 
| 199
 
| 244
 
| 279
 
| 304
 
|-
 
|-
 
| '''8'''
 
| 224
 
| 269
 
| 304
 
| 329
 
|-
 
|-
 
| 9
 
| 226
 
| 271
 
| 306
 
| 331
 
|-
 
|-
 
| '''10'''
 
| 251
 
| 296
 
| 331
 
| 356
 
|-
 
|-
 
|}
 
 
 
== Implants ==
 
 
 
There is a small chance to find [[implants|Nemean Armor]] implants which can be added to a character up to twice, via irreversible surgery done by a doctor in San Francisco. Implant surgeries costs 100k caps per implant, and permanently add 15 [[Hit Points]] to that character, per implant.
 
  
 +
Scripted deaths add a 60-second revive cooldown on top of the replication timeout. Examples of "scripted deaths" include deaths related to failed quest states, <code>~suicide</code>, [[Cases#Mad Scientist Case|Mad Scientist Case]] failures, [[Special Cookie]] revenge kills, [[Vertibird]] crashes, and many dungeon-related scenarios, such as [[Vault 13]] killing all the players still inside when the door closes.
  
 
[[Category:Derived statistics]]
 
[[Category:Derived statistics]]

Latest revision as of 00:38, 25 March 2026

Hit Points (or HP) define the amount of damage your character can take before dying.

When your hit points reach 0 or below, you fall on the ground knocked down, which means you can only whisper. While knocked down you are unable to do anything. When your HP goes to -20 you will die, but if not in combat, your HP will regenerate every 2 minutes allowing your character to stand back up when it reaches 1 or above. You can double the negative HP with Support Perk Dead Man Walking.

Hit Points Regeneration

You can get back your hit points using:

Maximum Hit Points

sources of Maximum Hit Points:



Death

  • Animals and robots die at 0 HP.
  • Humans die at -20 HP.
  • Players with Dead Man Walking die at -40 HP.
  • Humans and players alike die when they are damaged by poison while at 1 HP or below.

When a player character dies, they're put on a 60-second timeout called replication. After the timeout, the dead character is revived at the nearest Respawn Point.

If you die due to dynamite in your inventory exploding, your replication cooldown will be 8 minutes.

Scripted deaths add a 60-second revive cooldown on top of the replication timeout. Examples of "scripted deaths" include deaths related to failed quest states, ~suicide, Mad Scientist Case failures, Special Cookie revenge kills, Vertibird crashes, and many dungeon-related scenarios, such as Vault 13 killing all the players still inside when the door closes.