Difference between revisions of "Random Boy"
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Lapatmester (talk | contribs) m (patch 5.5 slow) |
TvoyPapanja (talk | contribs) |
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*Rolls 9 stats, can be negative | *Rolls 9 stats, can be negative | ||
*Randomboy have 3,5% to roll good stat per luck. Gain Luck gives 17,5%. | *Randomboy have 3,5% to roll good stat per luck. Gain Luck gives 17,5%. | ||
| − | * | + | *3% damage per Luck |
*2% [[Damage Protection]] per [[luck]] | *2% [[Damage Protection]] per [[luck]] | ||
*2% [[Lifesteal]] per [[luck]] | *2% [[Lifesteal]] per [[luck]] | ||
| Line 98: | Line 98: | ||
| Random Boy | | Random Boy | ||
| | | | ||
| − | * [[Weapon Types| | + | * [[Weapon Types|Assault Rifle]] |
| | | | ||
| − | * [[Weapon Types| | + | * [[Weapon Types|Assault Rifle]] get random damage per bullet from -3 to +3 |
|- | |- | ||
|} | |} | ||
[[Category:Class Perks]] | [[Category:Class Perks]] | ||
Revision as of 13:04, 5 December 2024
| Name | Req. level |
Effect | Notes | Basic Critical Power |
|---|---|---|---|---|
| Random Boy | 100 |
|
Stats what Randomboy can roll:
|
0-100 |
Gain Special Perk Class Calculations
| Name | Effect | Notes: |
|---|---|---|
| Gain Luck |
|
+125% damage +75% Damage Protection +50% Lifesteal +125 AP Regen +75% Movement Speed
|
Negative Class Scaling
| Name | Effect | Notes: |
|---|---|---|
| Strength |
|
|
Favorite Weapon
| Class: | Weapon: | Effect: |
|---|---|---|
| Random Boy |
|