Difference between revisions of "User talk:Faster"

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m (Reorganized the table, readded 3 broken quests that appear in the pipboy)
m (penalties)
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== Legacy tasks ==
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== Attack delay ==
  
{| class="wikitable sortable"
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'''Attack delay''' is the minimum time (in milliseconds) that must pass after an attack before any action can be performed.
|-
+
 
! Task
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The lower your attack speed, the faster you are. Each [[weapon]] has its own base attack delay value.
! Location
+
 
 +
== Modifiers ==
 +
 
 +
The table below lists various modifiers that affect attack delay. Bonuses reduce delay (good), while penalties increase it (bad).
 +
 
 +
{| class="wikitable"
 +
! Type
 +
! Modifier
 +
! Source
 
! Notes
 
! Notes
 
|-
 
|-
| colspan="3" style="text-align:center; background:#f0f0f0;" | '''Pipboy Quests'''
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| rowspan="11" | '''Bonuses'''
|-
+
| -200 ms
| [[A Brahmin Herdsman's Job]] || NCR ||
+
| [[Fast Attacks]] perk
|-
+
| Flat reduction
| [[A Man's Job]] || New Adytum ||
 
|-
 
| [[A Tent in the Wasteland]] || Other ||
 
|-
 
| [[Buy Cigarettes for Buster]] || NCR ||
 
|-
 
| [[Collect the Radscorpion Eggs]] || Junktown ||
 
|-
 
| [[Deliver the Gun Runners Package]] || New Adytum || Can be completed but offers no reward
 
|-
 
| [[Dogs of L.A.]] || New Adytum || Broken (location does not appear on the world map)
 
|-
 
| [[Get a Dean's Electronics Book]] || New Adytum || Pipboy name: "Get a Deans Electronics book" (missing apostrophe)
 
|-
 
| [[Holodisk for Thomas Moore]] || NCR ||
 
|-
 
| [[Iguana Pete's Missing Son]] || The Hub ||
 
|-
 
| [[Industrial Park Message]] || New Adytum ||
 
|-
 
| [[Investigate for the Sad Wife]] || The Hub || Pipboy name: "Find Joseph, the scavenger"
 
|-
 
| [[Joining Raiders]] || The Den || Broken (quest location does not appear on the world map)
 
|-
 
| [[Kill the Basement Rats]] || Cathedral || Pipboy name: "Explore the Cathedral Cellar"
 
|-
 
| [[Medical Investigation]] || New Vault City ||
 
|-
 
| [[Montag's Water Pump]] || New Adytum ||
 
|-
 
| [[Optimizing the Power House]] || Junktown ||
 
|-
 
| [[Pay Back Mira's Debt]] || NCR || Pipboy name: "Return Mira's debt"
 
|-
 
| [[Radscorpion Subway]] || San Francisco ||
 
|-
 
| [[Rats in Mines]] || Redding ||
 
|-
 
| [[Repair Becky's Craps Table]] || The Den ||
 
|-
 
| [[Solve the Jet supply issue for Dangerous Dan McGrew]] || Redding || Pipboy name: "Increase Redding's Jet supply"
 
|-
 
| [[The Gun Runner Delivery]] || The Hub ||
 
|-
 
| [[The Inoperative Mr Handy Robot]] || Junktown ||
 
|-
 
| [[The Rail Line Gang]] || NCR ||
 
|-
 
| [[Water Merchant Contracts]] || The Hub ||
 
|-
 
| colspan="3" style="text-align:center; background:#f0f0f0;" | '''Repeatable Tasks'''
 
|-
 
| [[Brahmin Run for Martin]] || NCR ||
 
|-
 
| [[Bring items to Monte Carlo]] || New Adytum ||
 
|-
 
| [[Check Orville Wright's contacts]] || New Reno ||
 
|-
 
| [[Feed Shren]] || The Hub ||
 
|-
 
| [[Get brahmin hides for Balthas]] || Modoc || Ed, the Brahmin Herder is missing
 
 
|-
 
|-
| Gold mining || Redding ||
+
| -20% (-50% for [[Regulator]])
 +
| [[Fast Shot]]
 +
| Applies to single shots only; does not affect rockets/flamers
 
|-
 
|-
| [[Grisham's Jerky Delivery]] || Modoc ||
+
| -5%
 +
| Attack Speed (AS) [[War Event#WE stats|WE stat]]
 +
|
 
|-
 
|-
| [[Lifting caravan boxes]] || New Adytum, Broken Hills, The Hub<br>NCR, San Francisco ||  
+
| -5%
 +
| Melee Mastery (S.HTH) [[War Event#WE stats|WE stat]]
 +
|
 
|-
 
|-
| Selling gecko pelts || Klamath ||
+
| -40%
 +
| [[Cowboy]]
 +
| Limited to pistols
 
|-
 
|-
| Selling junk/e-parts to Trisha || New Adytum ||
+
| -50%
 +
| [[Perks Synergies|Quick Fingers]] perk synergy
 +
| Single shots only (excluding melee and throwing attacks)
 
|-
 
|-
| [[Shit shoveling]] || Many places ||
+
| -10%
 +
| [[Soldier]]
 +
| Limited to [[Support Rifles]]
 
|-
 
|-
| [[Slaverun]] || The Den || Must be a slaver
+
| up to -20% (-35% for [[Hubologist]])
 +
| [[Weapon perks|Bonus Attack Speed]] weapon perk
 +
| Varies by rank
 
|-
 
|-
| [[Water the Farmers]] || The Hub || Waterpipes/Waterpumps/wells are broken, you need full bags
+
| -0.5% per [[Leader]]'s Charisma
 +
| [[Leader]] mobility flag
 +
| Scales with Leader's Charisma
 
|-
 
|-
| colspan="3" style="text-align:center; background:#f0f0f0;" | '''Minor Quests'''
+
| -1% for each point of [[Luck]]
 +
| [[Bounty Hunter]]
 +
|
 
|-
 
|-
| [[Abandoned Bunker]] || Junktown ||
+
| -10% (random chance)
 +
| [[Random Boy]] rolls
 +
| Unlucky roll applies a +3% penalty instead
 
|-
 
|-
| [[Bring a shovel to Dan]] || Gecko, The Hub, Redding ||
+
| rowspan="8" | '''Penalties'''<br/>(increases)
 +
| +100%
 +
| [[#Aimed attack|Aiming]]
 +
|
 
|-
 
|-
| [[Bring booze for April]] || The Den, New Reno, New Vault City ||
+
| +2% per stack
 +
| [[Slow]] stacks
 +
|
 
|-
 
|-
| [[Bring junk for Emma]] || New Adytum, NCR, San Francisco ||
+
| +1% for each point of [[Charisma]]
 +
| [[Priest]]
 +
|
 
|-
 
|-
| [[Bring Little Jesus Mordino's briefcase to Metzger]] || New Reno ||
+
| +25%
 +
| [[Raider]]
 +
|
 
|-
 
|-
| [[Bring radscorpions tails for Mark]] || Junktown, Modoc ||
+
| +3% (random chance)
 +
| [[Random Boy]] rolls
 +
| Lucky rolls apply a 10% reduction instead
 
|-
 
|-
| [[Collect rent for the guard]] || New Vault City || Can be turned in for XP without collecting money;<br>proper completion is impossible (Ed, the Brahmin Herder's missing)
+
| +30%
 +
| Target has [[Quick Recovery]]
 +
| Applied when attacking a target with this perk
 
|-
 
|-
| [[Convince Doc Johnson to stop selling jet to Redding]] || Redding ||
+
| +0.5% for each point of [[Intelligence]]
|-
+
| Intelligence
| [[Deliver Jet to join the Mordino family]] || New Reno ||
+
|
|-
 
| [[Explore San Fransisco for Lilly in the Headquarters]] || New Vault City || typo
 
|-
 
| [[Explore the Stranded Ship]] || Klamath ||
 
|-
 
| [[Give Nuka-Cola to Metzger]] || The Den ||
 
|-
 
| [[Give some beers to Aldo]] || Klamath ||
 
|-
 
| [[Gun Runners Caravan Package]] || New Adytum ||
 
|-
 
| [[Make some deal for Whiskey Bob]] || Klamath ||
 
|-
 
| Nick's broken ride || New Adytum || no wiki article
 
|-
 
| [[Repair Geiger Counter for Mantis, the ghoul]] || NCR ||
 
|-
 
| [[Scavenge for Lorraine]] || New Adytum ||
 
|-
 
| [[Westin Ranch Waterpump]] || NCR ||
 
 
|}
 
|}
== New tasks ==
 
  
*[[Contracts]]
+
== Special overrides ==
*[[Daily Quests]]
+
 
*[[Dungeons]]
+
Certain abilities completely bypass the normal modifier calculations and set attack delay to a fixed value:
*Main quest ([[Chapter 1]] and Chapter 2)
+
 
*Nick's broken ride (New Adytum quest, no article yet)
+
* [[Heresy]]: Sets delay to 1200 ms or higher
*Random events
+
* [[Killer]] (rage mode): Sets delay to 700 ms
 +
* [[Wrecker]]: Attack delay = 100 × distance (in hexes)
 +
 
 +
== Healing items ==
 +
 
 +
As of Patch 6.3.5, items that restore hit points have the following base attack delay values:
 +
 
 +
* [[Weak Healing Powder]]: 800 ms
 +
* [[Stimpak]]: 1000 ms
 +
* [[Super Stimpak]]: 1300 ms
 +
* [[Mega Stimpak]]: 1300 ms
 +
* [[Hypo]]: 1000 ms
 +
* [[Rat]]: 800 ms
 +
* [[Blood Pack]]: 1600 ms
 +
* [[Royal Blood]]: 3000 ms
 +
 
 +
[[Category:Combat-related mechanics]]

Revision as of 07:23, 10 March 2026

Attack delay

Attack delay is the minimum time (in milliseconds) that must pass after an attack before any action can be performed.

The lower your attack speed, the faster you are. Each weapon has its own base attack delay value.

Modifiers

The table below lists various modifiers that affect attack delay. Bonuses reduce delay (good), while penalties increase it (bad).

Type Modifier Source Notes
Bonuses -200 ms Fast Attacks perk Flat reduction
-20% (-50% for Regulator) Fast Shot Applies to single shots only; does not affect rockets/flamers
-5% Attack Speed (AS) WE stat
-5% Melee Mastery (S.HTH) WE stat
-40% Cowboy Limited to pistols
-50% Quick Fingers perk synergy Single shots only (excluding melee and throwing attacks)
-10% Soldier Limited to Support Rifles
up to -20% (-35% for Hubologist) Bonus Attack Speed weapon perk Varies by rank
-0.5% per Leader's Charisma Leader mobility flag Scales with Leader's Charisma
-1% for each point of Luck Bounty Hunter
-10% (random chance) Random Boy rolls Unlucky roll applies a +3% penalty instead
Penalties
(increases)
+100% Aiming
+2% per stack Slow stacks
+1% for each point of Charisma Priest
+25% Raider
+3% (random chance) Random Boy rolls Lucky rolls apply a 10% reduction instead
+30% Target has Quick Recovery Applied when attacking a target with this perk
+0.5% for each point of Intelligence Intelligence

Special overrides

Certain abilities completely bypass the normal modifier calculations and set attack delay to a fixed value:

  • Heresy: Sets delay to 1200 ms or higher
  • Killer (rage mode): Sets delay to 700 ms
  • Wrecker: Attack delay = 100 × distance (in hexes)

Healing items

As of Patch 6.3.5, items that restore hit points have the following base attack delay values: