Difference between revisions of "Deathclaw"

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You can get this perk in [[Modoc]] in north <br>
 
You can get this perk in [[Modoc]] in north <br>
 
Natural Armor:
 
Natural Armor:
*Normal DR: 45 + [[Critical Chance]], DT: 6 + [[Intelligence]]
+
*Normal DR: 45 + [[Critical Chance]], DT: 6 + [[Intelligence]], DR cap: 85%
*Laser DR: 10 + [[Perception]], DT: 7 + [[Charisma]]
+
*Laser DR: 10 + [[Perception]], DT: 7 + [[Charisma]], DR cap: 25%
*Fire DR: 50 + [[Healing Rate]], DT: 4 + [[Sequence]]
+
*Fire DR: 50 + [[Healing Rate]], DT: 4 + [[Sequence]], DR cap: 80%
*Plasma DR: 40 + [[Strength]], DT: 5 + [[Luck]]
+
*Plasma DR: 40 + [[Strength]], DT: 5 + [[Luck]], DR cap: 80%
*Explode DR: 50 + [[Endurance]], DT: 6 + [[Agility]]
+
*Explode DR: 50 + [[Endurance]], DT: 6 + [[Agility]], DR cap: 60%
*Electro DR: 30 + [[Action Points]], DT: 3 + [[Perception]]
+
*Electro DR: 30 + [[Action Points]], DT: 3 + [[Perception]], DR cap: 50%
 
*Critical % Power Resistance: 15% + [[Action Point]] for moving
 
*Critical % Power Resistance: 15% + [[Action Point]] for moving
 
*Critical Power Resistance: 0 + [[Movement Speed]]
 
*Critical Power Resistance: 0 + [[Movement Speed]]

Revision as of 21:41, 29 July 2022

Name Req.
level
Effect Notes
Deathclaw Perk 40

Scaling:

You can get this perk in Modoc in north
Natural Armor:

Gain Special Perk Class Calculations

Name Effect Notes:
Gain Special
  • +5% DR and +5 DT to resistance
  • Getting the Gain Strength level perk also gives 5% Plasma DR, 5% Critical Chance Resistance 50 Sneak for example