Level

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Revision as of 15:17, 8 February 2026 by Faster (talk | contribs) (Copy-pasted from https://www.fonline3.com/wiki/index.php?title=Experience_Points&oldid=10540)
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The general competency of the player character. A measure of your experience and abilities. When reaching a new level you gain a few hit points and more skill points based on how much Intelligence you have to raise your skills. Every three levels up to level 27 you get level perks at level 27 you should have 9. In FOnline 3, each character stops getting level perks at level 24. You can level up beyond this and gain more Skill Points, but without gaining additional Hit Points. Starting at level 55 and every 5 levels onwards you may learn PvE Perks that help only vs NPCs you get 1 PVE perk as a baseline and +1 Pve perk for every 5 points of Charisma you have meaning the max you can get upon level up is 5 at once. There are plenty of PvE Perks to choose from each with varying levels of effectiveness to help you slaughter your enemies. In fonline 3 as of season 5 each level you get decreases the amount of experience you earn by -0,1% less exp per level meaning to get to the max level of 1000 its going to get harder and harder.

Note: Whenever you reach a level that allows you to choose a new perk, you can delay this choice but only until the next time you reach a perk level. If you reach the next perk having not yet chosen the prior perk, you will lose that prior perk, so don't delay for long. The last perk, at level 27, can be delayed up to level 30 but must be chosen prior to reaching level 30.

Formula and Table (Experience Points)

LEVEL * ((LEVEL-1) * 1000) / 2

TLDR Spolier
  • Max level is 1000.
  • Every 3 levels up to level 24 you get a level perk 8 total
  • -0.1% total XP earned per level up
  • Starting at 55 and every 5 levels after that can get PvE Perks
  • I as the wiki editor sit at level 131 at the time of writing this.
  • The player "seki" is the most "experienced" player on the server he sits at 580ish apparently
  • This was written 5/12/2022
Level Required Experience points New perk available
1 0 No.
2 1000 No.
3 3000 (+2000) Yes !
4 6000 (+3000) No.
5 10000 (+4000) No.
6 15000 (+5000) Yes !
7 21000 (+6000) No.
8 28000 (+7000) No.
9 36000 (+8000) Yes !
10 45000 (+9000) No.
11 55000 (+10000) No.
12 66000 (+11000) Yes !
13 78000 (+12000) No.
14 91000 (+13000) No.
15 105000 (+14000) Yes !
16 120000 (+15000) No.
17 136000 (+16000) No.
18 153000 (+17000) Yes !
19 171000 (+18000) No.
20 190000 (+19000) No.
21 210000 (+20000) Yes !
22 231000 (+21000) No.
23 253000 (+22000) No.
24 276000 (+23000) Yes !
25 300000 (+24000) No.
26 325000 (+25000) No.'
27 351000 (+26000) Yes !

Experience points are a reward for completing specific tasks or defeating non-player enemies in combat. More experience points are required to attain higher levels. For example, you need a total of 1000 xp to get to level 2, and a total of 210,000 to attain level 21.

NOTE: No xp is earned for killing player characters.

What can earn you some experience points

  • Killing non-player enemies. The more powerful your enemy is, the more experience points you get.
    Total XP = (( HP x 2 + AP x 15 + each DR * 3 ) x 2(if Boss) ) * their own exp multi.
    On encounter everything which is human, ghoul, mutant or robot have 100%, rest have 250%.
  • Completing a quest.
  • Using your skills successfully (Repairing an item, healing someone, etc.).
  • Avoiding a random encounter on the world map.
  • On a special occasion from a Game Master (e.g. for winning a contest etc.).
  • Do Shit shoveling or Lifting caravan boxes jobs.

Experience Gain

  • Character starts with 100%.
  • Loner Trait increase Experience Gain by 10%
  • For each +1 Charisma, you get +2% to Experience Gain.
  • You can also get Support Perk Swift Learner to boost 10% on you experience Gain.
  • -0,1% Experience Gain per current level.

Maximum you can achieve 160% EXP-Gain

Weapon and Armor Experience

Your worn equipment gains experience points from kills alongside you, gaining perks specific for every armor and weapon. Only currently equipped armor and weapon in active slot will gain experience. You can view the current experience, experience required for the next level and unlocked perks on a piece of equipment by examining it.

Full list of equipment perks can be seen here:

Total amount of Experience required for equipment to level up depends on its tier, type and current level.

Total Experience Needed = Base Experience Needed * Experience Needed Modifier

Base Experience requirement and Experience modifiers to get specific equipment to a specific level can be seen in tables below:

NOTE: Armor EXP Modifier only applies to levels 1-4. For example:

  • To get Hunting Rifle (Tier 2 Sniper Rifle) to level 4 you need 1 000 000 * 160% = 1 600 000 exp.
  • To get Laser Pistol (Tier 1 Laser Weapon) to level 5 you need 2 500 000 * 30% = 750 000 exp.
  • To get Enclave Armor (Tier 3 Combat Armor) to level 3 you need 400 000 * 150% = 600 000 exp.
  • To get Inferno Armor (Tier 3 Metal Armor) to level 3 you need 400 000 * 50% = 200 000 exp.

See also

  • Levels for a detailed list of the experience points amount required for each level.