Difference between revisions of "Support perks"

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Support perks are minor skills and abilities that a player can gain in addition to [[level perks]].  
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'''Support perks''' are minor skills and abilities that a player can gain in addition to [[level perks]] and [[PvE perks]].
  
There is no limit to the number of support perks that a single character can have.
+
One character can get all of the support perks from their corresponding NPCs as long as the requirements are met.
  
To gain support perks, players are required to talk to an appropriate NPC. Some support perks can be gained straight away, some have specific [[S.P.E.C.I.A.L.]] and/or [[skill]] requirements. Some are given 'for free,' some require that one or more quest(s) be finished first.  
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The table below contains all currently available support perks, their requirements, and the locations of the NPCs that give them.
  
Detailed information on any of the support perks that are currently available may be found on their respective pages, which are listed below.
+
==Table of support perks ==
 
 
 
 
 
 
==Table of Support Perks==
 
  
 
{| class="wikitable sortable" border="1"
 
{| class="wikitable sortable" border="1"
 
|-
 
|-
 
!  Name
 
!  Name
!  Ranks
 
 
!  Location
 
!  Location
 
!  Requirements
 
!  Requirements
 
!  Bonus
 
!  Bonus
 
|-
 
|-
| [[Awareness]]
+
| id="Cautious Nature" | [[Cautious Nature]]
| 1/1
+
| [[NCR]] (34:27) ([[:File:Cautious Nature Pathfinder NPC NCR.png|picture]])
|  Already on your character!
+
| [[Perception]] ≥ 6, [[Outdoorsman]] ≥ 100%
|  n/a
+
| +3 [[Perception]] for determining placement in [[random encounters]]
|  Hovering the cursor over a critter displays detailed information about it
 
|-
 
[[Cautious Nature]]
 
|  1/1
 
[[Shady Sands]], In Dusty's Cantina
 
| [[Perception]] ≥ 6, [[Outdoorsman]] ≥ 100%
 
| +3 to [[Perception]] when determining placement in [[random encounters]]
 
|-
 
|  [[Dead Man Walking]]
 
|  1/1
 
|  [[Necropolis]], At Watershed
 
|  [[Intelligence]] ≥ 5, [[Doctor]] ≥ 50%
 
|  Doubled negative [[HP]] capacity
 
 
|-
 
|-
| [[Demolition Expert]]
+
| id="Dead Man Walking" | [[Dead Man Walking]]
| 1/1
+
| [[Necropolis]] (36:39) ([[:File:Dead Man Walking NPC Necropolis.png|picture]])
| [[Redding]]
+
| [[Intelligence]] ≥ 5, [[Doctor]] ≥ 50%
[[Traps]] ≥ 125%
+
| Doubled negative [[HP]] capacity
| No unwanted explosions and extra damage for the wanted ones
 
 
|-
 
|-
| [[Dismantler]]
+
| id="Demolition Expert" | [[Demolition Expert]]
| 1/1
+
| [[Redding]] (14:11) ([[:File:Demolition Expert NPC Redding.png|picture]])
[[Junktown]], From Boyce
+
| [[Traps]] ≥ 125%
| [[Science]] ≥ 150%
+
| No unwanted explosions and extra damage for the wanted ones
| Adds 50 dismantling points for [[dismantling]] calculation.
 
 
|-
 
|-
| [[Educated]]
+
| id="Dismantler" | [[Dismantler]]
| 1/1
+
| [[Junktown]] (31:36) ([[:File:Dismantler NPC Junktown.png|picture]])
[[Boneyard]], [[Library]] Basement
+
| [[Science]] ≥ 150%
| [[Intelligence]] ≥ 8, [[Science]] ≥ 100%
+
| +50 [[dismantling]] points
| +2 to [[SP]] per [[level]]
 
 
|-
 
|-
| [[Explorer]]
+
| id="Educated" | [[Educated]]
| 1/1
+
| [[New Adytum]] (29:45) ([[:File:Educated NPC Adytum.png|picture]])
| NCR Train Station speak to Mantis the ghoul.
+
| [[Intelligence]] ≥ 8, [[Science]] ≥ 100%
| [[Outdoorsman]] ≥ 150
+
| +2 [[skill points]] per [[level]]
| Faster [[world map]] travelling
 
 
|-
 
|-
| [[Gecko Skinning]]
+
| id="Explorer" | [[Explorer]]
| 1/1
+
| [[NCR Train Station]] (35:28) ([[:File:Explorer NPC NCR Train Station.png|picture]])
[[Klamath]], talk to any trapper.
+
| [[Outdoorsman]] ≥ 150
| [[Outdoorsman]] ≥ 100%
+
| Faster [[world map]] travelling
| Ability to skin geckos
 
 
|-
 
|-
| [[Light Step]]
+
| id="Gecko Skinning" | [[Gecko Skinning]]
| 1/1
+
| [[Klamath]] (8:2) ([[:File:Gecko Skinning NPC Klamath.png|picture]])
[[Klamath]], Talk to one of the kids
+
| [[Outdoorsman]] ≥ 100%
| [[Traps]] ≥ 50%
+
| Ability to skin geckos
| Chance to set off a trap reduced by 50%
 
 
|-
 
|-
| [[Magnetic Personality]]
+
| id="Light Step" | [[Light Step]]
| 1/1
+
| [[Klamath]] (8:2) ([[:File:Light Step NPC Klamath.png|picture]])
[[New Reno]], Miss kitty
+
| [[Traps]] ≥ 50%
| [[Speech]] ≥ 100%
+
| Reduces chance to trigger traps by 50%
| +50 to [[party points]], +1 to maximum [[party size]]
 
 
|-
 
|-
| [[Master Thief]]
+
| id="Magnetic Personality" | [[Magnetic Personality]]
| 1/1
+
| [[New Reno|Reno]] (20:18) ([[:File:Magnetic Personality NPC Reno.png|picture]])
| [[Hub]], Oldtown
+
| [[Speech]] ≥ 100%
| [[Robbery]] ≥ 150%
+
| +50 [[party points]]; +1 to maximum [[party size]]
| [[Stealing]] [[cooldown]] reduced by 50%
 
 
|-
 
|-
| [[Mr. Fixit]]
+
| id="Master Thief" | [[Master Thief]]
| 1/1
+
| [[Hub]] (31:40) ([[:File:Master Thief Pickpocket Thief NPC The Hub.png|picture]])
[[Den]], [[Smitty the Repairman]]
+
| [[Robbery]] ≥ 150%
| [[Repair]] ≥ 150%
+
| [[Robbery]] cooldown reduced by 50% when picking pockets
| [[Repairing]] items is easier. (+100% in [[Repairing]])
 
 
|-
 
|-
| [[Pack Rat]]
+
| id="Mr. Fixit" | [[Mr. Fixit]]
| 1/1
+
| [[The Den]] (10:5) ([[:File:Mr. Fixit NPC The Den.png|picture]])
| [[Redding]], Dangerous Dan
+
| [[Repair]] ≥ 150%
|  Level 6
+
| +100% [[Repair]]
| Doubles your carry weight.
 
 
|-
 
|-
| [[Pathfinder]]
+
| id="Pack Rat" | [[Pack Rat]]
| 1/1
+
| [[Redding]] (14:11) ([[:File:Pack Rat NPC Redding.png|picture]])
[[Shady Sands]], Dusty's Cantina
+
| Level 6
[[Outdoorsman]] ≥ 175%
+
| Doubles your [[carry weight]] capacity.
| 25% faster world map travelling
 
 
|-
 
|-
| [[Pickpocket]]
+
| id="Pathfinder" | [[Pathfinder]]
| 1/1
+
| [[NCR]] (34:27) ([[:File:Cautious Nature Pathfinder NPC NCR.png|picture]])
[[Hub]], Oldtown
+
| [[Outdoorsman]] ≥ 175%
| [[Robbery]] ≥ 125%
+
| 25% faster world map travel
| Easier [[stealing]]
 
 
|-
 
|-
| [[Rad Resistance]]
+
| id="Pickpocket" | [[Pickpocket]]
| 1/1
+
| [[Hub]] (31:40) ([[:File:Master Thief Pickpocket Thief NPC The Hub.png|picture]])
[[Gecko]], Reactor, "Glowing One" Ghoul inside one of the compartments
+
| [[Robbery]] ≥ 125%
[[Intelligence]] ≥ 7, [[Doctor]] ≥ 100%
+
| Easier stealing
| +30% to [[radiation resistance]], +20% to [[poison]] resistance
 
 
|-
 
|-
| [[Ranger]]
+
| id="Rad Resistance" | [[Rad Resistance]]
| 1/1
+
| [[Gecko]] (29:4) ([[:File:Rad Resistance NPC Gecko.png|picture]])
| [[Gordon's Gas Station]]
+
| [[Intelligence]] ≥ 7, [[Doctor]] ≥ 100%
[[Outdoorsman]] ≥ 100%
+
| +30% to [[radiation resistance]], +20% to [[poison]] resistance
| The world map is fully revealed
 
 
|-
 
|-
| [[Map Scouting]]
+
| id="Ranger" | [[Ranger]]
| 1/1
+
| [[Gordon's Gas Station]] (14:18) ([[:File:Ranger NPC Gordon's Gas Station.png|picture]])
[[New Vault City]], ask Sergeant Stark about raiders.
+
| [[Outdoorsman]] ≥ 100%
*Note: If he yells "Guards intruder" wait until its day time to talk to him you also need at least 4 [[Intelligence]] to talk to him. (drugs and Gain Int armor perks can help here)
+
| Fully reveals the world map
| [[Outdoorsman]] ≥ 150%  
 
| Faster revealing of the covered areas of the [[world map]] Also shows what encounters appear in each world map zone.
 
 
|-
 
|-
| [[Snakeater]]
+
| id="Map Scouting" | [[Map Scouting]]
| 1/1
+
| [[New Vault City]] (16:8) ([[:File:Map Scouting NPC Sergeant Stark.jpg|picture]])
[[Junktown]], A doctor
+
| [[Outdoorsman]] ≥ 150%  
[[Endurance]] ≥ 6
+
| Shows all random encounter types available in each world map zone
| +30% to [[poison]] resistance, +20% to [[radiation resistance]]
 
 
|-
 
|-
| [[Speaker]]
+
| id="Snakeater" | [[Snakeater]]
| 1/1
+
| [[Junktown]] (31:36) ([[:File:Snakeater NPC Junktown.png|picture]])
| [[Cathedral]]
+
| [[Endurance]] ≥ 6
| [[Speech]] ≥ 125%
+
| +30% to [[poison]] resistance, +20% to [[radiation resistance]]
|  Your [[followers]]' loyalty decreases at half the normal rate
 
 
|-
 
|-
| [[Stealth Girl]]
+
| id="Speaker" | [[Speaker]]
| 1/1
+
| [[Cathedral]] (12:32) ([[:File:Speaker NPC Cathedral.png|picture]])
[[New Vault City]], "Happy" Harry
+
| [[Speech]] ≥ 125%
[[Sneak]] ≥ 100%, [[Repair]] ≥ 100%
+
| Your [[followers]]' loyalty decreases at half the normal rate
| Adds 15 minutes to [[Stealth Boy]]s' duration
 
 
|-
 
|-
| [[Strong Back]]
+
| id="Stealth Girl" | [[Stealth Girl]]
| 1/1
+
| [[New Vault City]] (16:8) ([[:File:Stealth Girl NPC New Vault City.png|picture]])
[[Broken Hills]], Francis
+
| [[Sneak]] ≥ 100%, [[Repair]] 100%
| [[Endurance]] ≥ 6, Level 6
+
| Extends the duration of stealth tools ([[Camouflage]], [[Stealth Boy]]) by 15 minutes
| +22 to [[carry weight]] capacity
 
 
|-
 
|-
| [[Swift Learner]]
+
| id="Strong Back" | [[Strong Back]]
| 1/1
+
| [[Broken Hills]] (29:17) ([[:File:Strong Back NPC Broken Hills.png|picture]])
[[Hub]] Market, Bookstore
+
| [[Endurance]] ≥ 6, Level 6
| [[Intelligence]] ≥ 6, [[Science]] 50%
+
| +22 to [[carry weight]] capacity
| +10% to all your [[experience point]] gains
 
 
|-
 
|-
| [[Thief]]
+
| id="Swift Learner" | [[Swift Learner]]
| 1/1
+
| [[Hub]] (31:40) ([[:File:Swift Learner NPC The Hub.png|picture]])
[[Hub]], Oldtown
+
| [[Intelligence]] ≥ 6, [[Science]] 50%
| [[Robbery]] ≥ 100%
+
| +10% [[experience point]]s gained from all sources
[[Luck]]/50 chance of no [[cooldown]] if a stealing attempt has failed
 
 
|-
 
|-
| [[Treasure Hunter]]
+
| id="Thief" | [[Thief]]
| 1/1
+
| [[Hub]] (31:40) ([[:File:Master Thief Pickpocket Thief NPC The Hub.png|picture]])
[[Broken Hills]], Mickey (little midget dude)  
+
| [[Robbery]] ≥ 100%
| [[Robbery]] ≥ 150%
+
| [[Luck]]/50 chance of no [[cooldown]] if a pickpocketing attempt has failed
| Additional items spawn in lockers in [[random encounters]]
 
 
|-
 
|-
 +
| id="Treasure Hunter" | [[Treasure Hunter]]
 +
| [[Broken Hills]] (29:17) ([[:File:Treasure Hunter NPC Broken Hills.png|picture]])
 +
| [[Robbery]] ≥ 150%
 +
| Adds extra items to lockers in random encounters
 
|}
 
|}
  
 
[[Category:Perks]]
 
[[Category:Perks]]

Revision as of 17:56, 27 February 2026

Support perks are minor skills and abilities that a player can gain in addition to level perks and PvE perks.

One character can get all of the support perks from their corresponding NPCs as long as the requirements are met.

The table below contains all currently available support perks, their requirements, and the locations of the NPCs that give them.

Table of support perks

Name Location Requirements Bonus
Cautious Nature NCR (34:27) (picture) Perception ≥ 6, Outdoorsman ≥ 100% +3 Perception for determining placement in random encounters
Dead Man Walking Necropolis (36:39) (picture) Intelligence ≥ 5, Doctor ≥ 50% Doubled negative HP capacity
Demolition Expert Redding (14:11) (picture) Traps ≥ 125% No unwanted explosions and extra damage for the wanted ones
Dismantler Junktown (31:36) (picture) Science ≥ 150% +50 dismantling points
Educated New Adytum (29:45) (picture) Intelligence ≥ 8, Science ≥ 100% +2 skill points per level
Explorer NCR Train Station (35:28) (picture) Outdoorsman ≥ 150 Faster world map travelling
Gecko Skinning Klamath (8:2) (picture) Outdoorsman ≥ 100% Ability to skin geckos
Light Step Klamath (8:2) (picture) Traps ≥ 50% Reduces chance to trigger traps by 50%
Magnetic Personality Reno (20:18) (picture) Speech ≥ 100% +50 party points; +1 to maximum party size
Master Thief Hub (31:40) (picture) Robbery ≥ 150% Robbery cooldown reduced by 50% when picking pockets
Mr. Fixit The Den (10:5) (picture) Repair ≥ 150% +100% Repair
Pack Rat Redding (14:11) (picture) Level ≥ 6 Doubles your carry weight capacity.
Pathfinder NCR (34:27) (picture) Outdoorsman ≥ 175% 25% faster world map travel
Pickpocket Hub (31:40) (picture) Robbery ≥ 125% Easier stealing
Rad Resistance Gecko (29:4) (picture) Intelligence ≥ 7, Doctor ≥ 100% +30% to radiation resistance, +20% to poison resistance
Ranger Gordon's Gas Station (14:18) (picture) Outdoorsman ≥ 100% Fully reveals the world map
Map Scouting New Vault City (16:8) (picture) Outdoorsman ≥ 150% Shows all random encounter types available in each world map zone
Snakeater Junktown (31:36) (picture) Endurance ≥ 6 +30% to poison resistance, +20% to radiation resistance
Speaker Cathedral (12:32) (picture) Speech ≥ 125% Your followers' loyalty decreases at half the normal rate
Stealth Girl New Vault City (16:8) (picture) Sneak ≥ 100%, Repair ≥ 100% Extends the duration of stealth tools (Camouflage, Stealth Boy) by 15 minutes
Strong Back Broken Hills (29:17) (picture) Endurance ≥ 6, Level ≥ 6 +22 to carry weight capacity
Swift Learner Hub (31:40) (picture) Intelligence ≥ 6, Science ≥ 50% +10% experience points gained from all sources
Thief Hub (31:40) (picture) Robbery ≥ 100% Luck/50 chance of no cooldown if a pickpocketing attempt has failed
Treasure Hunter Broken Hills (29:17) (picture) Robbery ≥ 150% Adds extra items to lockers in random encounters