Difference between revisions of "Support perks"
Jump to navigation
Jump to search
m (Faster moved page Category:Support perks to Support perks: Articles should be in main space) |
(Removed awareness, added anchors, added links to images that show the location of perk givers) |
||
| Line 1: | Line 1: | ||
| − | Support perks are minor skills and abilities that a player can gain in addition to [[level perks]]. | + | '''Support perks''' are minor skills and abilities that a player can gain in addition to [[level perks]] and [[PvE perks]]. |
| − | + | One character can get all of the support perks from their corresponding NPCs as long as the requirements are met. | |
| − | + | The table below contains all currently available support perks, their requirements, and the locations of the NPCs that give them. | |
| − | + | ==Table of support perks == | |
| − | |||
| − | |||
| − | |||
| − | ==Table of | ||
{| class="wikitable sortable" border="1" | {| class="wikitable sortable" border="1" | ||
|- | |- | ||
! Name | ! Name | ||
| − | |||
! Location | ! Location | ||
! Requirements | ! Requirements | ||
! Bonus | ! Bonus | ||
|- | |- | ||
| − | | | + | | id="Cautious Nature" | [[Cautious Nature]] |
| − | | | + | | [[NCR]] (34:27) ([[:File:Cautious Nature Pathfinder NPC NCR.png|picture]]) |
| − | + | | [[Perception]] ≥ 6, [[Outdoorsman]] ≥ 100% | |
| − | + | | +3 [[Perception]] for determining placement in [[random encounters]] | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | | | ||
| − | | | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
| − | | | + | | id="Dead Man Walking" | [[Dead Man Walking]] |
| − | | | + | | [[Necropolis]] (36:39) ([[:File:Dead Man Walking NPC Necropolis.png|picture]]) |
| − | | | + | | [[Intelligence]] ≥ 5, [[Doctor]] ≥ 50% |
| − | + | | Doubled negative [[HP]] capacity | |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Demolition Expert" | [[Demolition Expert]] |
| − | | | + | | [[Redding]] (14:11) ([[:File:Demolition Expert NPC Redding.png|picture]]) |
| − | + | | [[Traps]] ≥ 125% | |
| − | | | + | | No unwanted explosions and extra damage for the wanted ones |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Dismantler" | [[Dismantler]] |
| − | | | + | | [[Junktown]] (31:36) ([[:File:Dismantler NPC Junktown.png|picture]]) |
| − | + | | [[Science]] ≥ 150% | |
| − | | | + | | +50 [[dismantling]] points |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Educated" | [[Educated]] |
| − | | | + | | [[New Adytum]] (29:45) ([[:File:Educated NPC Adytum.png|picture]]) |
| − | | | + | | [[Intelligence]] ≥ 8, [[Science]] ≥ 100% |
| − | | | + | | +2 [[skill points]] per [[level]] |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Explorer" | [[Explorer]] |
| − | | | + | | [[NCR Train Station]] (35:28) ([[:File:Explorer NPC NCR Train Station.png|picture]]) |
| − | + | | [[Outdoorsman]] ≥ 150 | |
| − | | | + | | Faster [[world map]] travelling |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Gecko Skinning" | [[Gecko Skinning]] |
| − | | | + | | [[Klamath]] (8:2) ([[:File:Gecko Skinning NPC Klamath.png|picture]]) |
| − | + | | [[Outdoorsman]] ≥ 100% | |
| − | | | + | | Ability to skin geckos |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Light Step" | [[Light Step]] |
| − | | | + | | [[Klamath]] (8:2) ([[:File:Light Step NPC Klamath.png|picture]]) |
| − | + | | [[Traps]] ≥ 50% | |
| − | | | + | | Reduces chance to trigger traps by 50% |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Magnetic Personality" | [[Magnetic Personality]] |
| − | | | + | | [[New Reno|Reno]] (20:18) ([[:File:Magnetic Personality NPC Reno.png|picture]]) |
| − | | | + | | [[Speech]] ≥ 100% |
| − | | | + | | +50 [[party points]]; +1 to maximum [[party size]] |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Master Thief" | [[Master Thief]] |
| − | | | + | | [[Hub]] (31:40) ([[:File:Master Thief Pickpocket Thief NPC The Hub.png|picture]]) |
| − | + | | [[Robbery]] ≥ 150% | |
| − | | | + | | [[Robbery]] cooldown reduced by 50% when picking pockets |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Mr. Fixit" | [[Mr. Fixit]] |
| − | | | + | | [[The Den]] (10:5) ([[:File:Mr. Fixit NPC The Den.png|picture]]) |
| − | | | + | | [[Repair]] ≥ 150% |
| − | + | | +100% [[Repair]] | |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Pack Rat" | [[Pack Rat]] |
| − | | | + | | [[Redding]] (14:11) ([[:File:Pack Rat NPC Redding.png|picture]]) |
| − | + | | Level ≥ 6 | |
| − | + | | Doubles your [[carry weight]] capacity. | |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Pathfinder" | [[Pathfinder]] |
| − | | | + | | [[NCR]] (34:27) ([[:File:Cautious Nature Pathfinder NPC NCR.png|picture]]) |
| − | + | | [[Outdoorsman]] ≥ 175% | |
| − | | | + | | 25% faster world map travel |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Pickpocket" | [[Pickpocket]] |
| − | | | + | | [[Hub]] (31:40) ([[:File:Master Thief Pickpocket Thief NPC The Hub.png|picture]]) |
| − | + | | [[Robbery]] ≥ 125% | |
| − | + | | Easier stealing | |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Rad Resistance" | [[Rad Resistance]] |
| − | | | + | | [[Gecko]] (29:4) ([[:File:Rad Resistance NPC Gecko.png|picture]]) |
| − | | | + | | [[Intelligence]] ≥ 7, [[Doctor]] ≥ 100% |
| − | + | | +30% to [[radiation resistance]], +20% to [[poison]] resistance | |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Ranger" | [[Ranger]] |
| − | | | + | | [[Gordon's Gas Station]] (14:18) ([[:File:Ranger NPC Gordon's Gas Station.png|picture]]) |
| − | + | | [[Outdoorsman]] ≥ 100% | |
| − | + | | Fully reveals the world map | |
| − | | | ||
| − | | | ||
|- | |- | ||
| − | | | + | | id="Map Scouting" | [[Map Scouting]] |
| − | | | + | | [[New Vault City]] (16:8) ([[:File:Map Scouting NPC Sergeant Stark.jpg|picture]]) |
| − | + | | [[Outdoorsman]] ≥ 150% | |
| − | + | | Shows all random encounter types available in each world map zone | |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Snakeater" | [[Snakeater]] |
| − | | | + | | [[Junktown]] (31:36) ([[:File:Snakeater NPC Junktown.png|picture]]) |
| − | | | + | | [[Endurance]] ≥ 6 |
| − | | | + | | +30% to [[poison]] resistance, +20% to [[radiation resistance]] |
| − | |||
|- | |- | ||
| − | | | + | | id="Speaker" | [[Speaker]] |
| − | | | + | | [[Cathedral]] (12:32) ([[:File:Speaker NPC Cathedral.png|picture]]) |
| − | + | | [[Speech]] ≥ 125% | |
| − | + | | Your [[followers]]' loyalty decreases at half the normal rate | |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Stealth Girl" | [[Stealth Girl]] |
| − | | | + | | [[New Vault City]] (16:8) ([[:File:Stealth Girl NPC New Vault City.png|picture]]) |
| − | + | | [[Sneak]] ≥ 100%, [[Repair]] ≥ 100% | |
| − | | | + | | Extends the duration of stealth tools ([[Camouflage]], [[Stealth Boy]]) by 15 minutes |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Strong Back" | [[Strong Back]] |
| − | | | + | | [[Broken Hills]] (29:17) ([[:File:Strong Back NPC Broken Hills.png|picture]]) |
| − | + | | [[Endurance]] ≥ 6, Level ≥ 6 | |
| − | | | + | | +22 to [[carry weight]] capacity |
| − | | | ||
|- | |- | ||
| − | | | + | | id="Swift Learner" | [[Swift Learner]] |
| − | | | + | | [[Hub]] (31:40) ([[:File:Swift Learner NPC The Hub.png|picture]]) |
| − | + | | [[Intelligence]] ≥ 6, [[Science]] ≥ 50% | |
| − | | | + | | +10% [[experience point]]s gained from all sources |
| − | |||
|- | |- | ||
| − | | | + | | id="Thief" | [[Thief]] |
| − | | | + | | [[Hub]] (31:40) ([[:File:Master Thief Pickpocket Thief NPC The Hub.png|picture]]) |
| − | + | | [[Robbery]] ≥ 100% | |
| − | | | + | | [[Luck]]/50 chance of no [[cooldown]] if a pickpocketing attempt has failed |
| − | | | ||
|- | |- | ||
| + | | id="Treasure Hunter" | [[Treasure Hunter]] | ||
| + | | [[Broken Hills]] (29:17) ([[:File:Treasure Hunter NPC Broken Hills.png|picture]]) | ||
| + | | [[Robbery]] ≥ 150% | ||
| + | | Adds extra items to lockers in random encounters | ||
|} | |} | ||
[[Category:Perks]] | [[Category:Perks]] | ||
Revision as of 17:56, 27 February 2026
Support perks are minor skills and abilities that a player can gain in addition to level perks and PvE perks.
One character can get all of the support perks from their corresponding NPCs as long as the requirements are met.
The table below contains all currently available support perks, their requirements, and the locations of the NPCs that give them.
Table of support perks
| Name | Location | Requirements | Bonus |
|---|---|---|---|
| Cautious Nature | NCR (34:27) (picture) | Perception ≥ 6, Outdoorsman ≥ 100% | +3 Perception for determining placement in random encounters |
| Dead Man Walking | Necropolis (36:39) (picture) | Intelligence ≥ 5, Doctor ≥ 50% | Doubled negative HP capacity |
| Demolition Expert | Redding (14:11) (picture) | Traps ≥ 125% | No unwanted explosions and extra damage for the wanted ones |
| Dismantler | Junktown (31:36) (picture) | Science ≥ 150% | +50 dismantling points |
| Educated | New Adytum (29:45) (picture) | Intelligence ≥ 8, Science ≥ 100% | +2 skill points per level |
| Explorer | NCR Train Station (35:28) (picture) | Outdoorsman ≥ 150 | Faster world map travelling |
| Gecko Skinning | Klamath (8:2) (picture) | Outdoorsman ≥ 100% | Ability to skin geckos |
| Light Step | Klamath (8:2) (picture) | Traps ≥ 50% | Reduces chance to trigger traps by 50% |
| Magnetic Personality | Reno (20:18) (picture) | Speech ≥ 100% | +50 party points; +1 to maximum party size |
| Master Thief | Hub (31:40) (picture) | Robbery ≥ 150% | Robbery cooldown reduced by 50% when picking pockets |
| Mr. Fixit | The Den (10:5) (picture) | Repair ≥ 150% | +100% Repair |
| Pack Rat | Redding (14:11) (picture) | Level ≥ 6 | Doubles your carry weight capacity. |
| Pathfinder | NCR (34:27) (picture) | Outdoorsman ≥ 175% | 25% faster world map travel |
| Pickpocket | Hub (31:40) (picture) | Robbery ≥ 125% | Easier stealing |
| Rad Resistance | Gecko (29:4) (picture) | Intelligence ≥ 7, Doctor ≥ 100% | +30% to radiation resistance, +20% to poison resistance |
| Ranger | Gordon's Gas Station (14:18) (picture) | Outdoorsman ≥ 100% | Fully reveals the world map |
| Map Scouting | New Vault City (16:8) (picture) | Outdoorsman ≥ 150% | Shows all random encounter types available in each world map zone |
| Snakeater | Junktown (31:36) (picture) | Endurance ≥ 6 | +30% to poison resistance, +20% to radiation resistance |
| Speaker | Cathedral (12:32) (picture) | Speech ≥ 125% | Your followers' loyalty decreases at half the normal rate |
| Stealth Girl | New Vault City (16:8) (picture) | Sneak ≥ 100%, Repair ≥ 100% | Extends the duration of stealth tools (Camouflage, Stealth Boy) by 15 minutes |
| Strong Back | Broken Hills (29:17) (picture) | Endurance ≥ 6, Level ≥ 6 | +22 to carry weight capacity |
| Swift Learner | Hub (31:40) (picture) | Intelligence ≥ 6, Science ≥ 50% | +10% experience points gained from all sources |
| Thief | Hub (31:40) (picture) | Robbery ≥ 100% | Luck/50 chance of no cooldown if a pickpocketing attempt has failed |
| Treasure Hunter | Broken Hills (29:17) (picture) | Robbery ≥ 150% | Adds extra items to lockers in random encounters |