Difference between revisions of "Deathclaw"

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* + 5 [[Melee]] Damage per [[Fury]] Stack
 
* + 5 [[Melee]] Damage per [[Fury]] Stack
 
* Rage: Gain Cripple random limb
 
* Rage: Gain Cripple random limb
* +10 Stealth per strength  
+
* +20 Stealth per strength  
 +
* 1 Armor class for 1% Sneak
 
* Immunity to binoculars stealth calculation   
 
* Immunity to binoculars stealth calculation   
 
* Natural Armor
 
* Natural Armor

Revision as of 01:12, 23 September 2023

Name Req.
level
Effects/ Notes Natural Armor Calculation Helmet Natural armor scaling
Deathclaw Perk 40
  • Double Melee Damage
  • + 5 Heavy Handed Malus
  • + 1 attack range
  • + 10% Movement Speed
  • + 3 Strength
  • + 5 Melee Damage per Fury Stack
  • Rage: Gain Cripple random limb
  • +20 Stealth per strength
  • 1 Armor class for 1% Sneak
  • Immunity to binoculars stealth calculation
  • Natural Armor
  • Can't use guns and armors
  • You can get this perk in the northern area of Modoc

Scaling:


Natural Armor:

Deathclaw Natural Armor scales to your worn helmet:

Tier 1: 33% DR/DT

Tier 2: 66% DR/DT

Tier 3: 100% DR/DT

Tier 4: 115% DR/DT

Tier 5: 125% DR/DT

Tier 6: 133% DR/DT

  • Wearing a Tier 3 helmet will make calculations easy any other helmet may require a calculator.

Gain Special Perk Class Calculations

Name Effect
Gain Strength
  • +5% DR Plasma DR, 5% Critical Chance Resistance, 50 Sneak
Gain Perception
  • +5% Laser DR, 5 Electro DT
Gain Endurance
  • +5% Explode DR, 5% Critical Chance
Gain Charisma
  • +5 Laser DT
Gain Intelligence
  • +5 Normal DT, 5% Critical Chance
Gain Agility
  • +5 Explode DT, 5% Critical Chance
Gain Luck
  • +5 Plasma DT

Negative Class Scaling

Name Effect Notes:
Intelligence
  • -3 Melee Damage
  • For every point of Intelligence your character has it also gives the downside you see on the left.

Favorite Weapon

Class: Weapon: Effect:
Deathclaw Perk
  • +5 Heavy handed malus